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Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
Data di rilascio: 21 Maggio 2014
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Acquista Always Sometimes Monsters

Pacchetti che includono questo gioco

Acquista Always Sometimes Monsters: Soundtrack Edition

Include 2 oggetti: Always Sometimes Monsters, Always Sometimes Monsters - Soundtrack

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Always Sometimes Monsters is Now Available

21 Maggio 2014

Dear Vagabonds,
It is our pleasure to inform you that Always Sometimes Monsters has officially been released for your enjoyment! As of right now you can download the game and begin your adventure!

Once you finish your first playthrough of the game, please join us in the Community Hub to discuss your experience with the game and compare it with other players.

We are looking forward to hearing how everyone's stories unfolded as well as what you thought of the choices you made along the way. Perhaps you may even uncover a few secrets by joining the conversation.

Thank you so much for your support.

All the best,
Vagabond Dog

14 commenti Ulteriori informazioni


“Always Sometimes Monsters deals in chaos and quantum theories – in every second of our lives, we make choices that forever impact our timelines going forward, dictating whether we keep or lose friends, maintain a job or succeed in our goals. We are the masters of our destinies, Always Sometimes Monsters says – but we can't control other people's lives. That's where it gets tricky.”
4/5 – Joystiq

“It's an earnest look at life under tough economic pressure, at love when things don't go according to plan and at a creative career during its shittiest lows. It has a lot to say, and importantly, it speaks from the heart.”
8/10 – Polygon

“Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.”
9/10 – Eurogamer

Content Warning

Always Sometimes Monsters has content dealing with racism, sexism, homophobia, transphobia, mental health, sexual assault, child abuse, animal abuse, drug abuse, and suicide.

Informazioni sul gioco

Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters?

A story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring. Indecision is your enemy and empathy is your weapon in a quest to earn one last chance to win back the love of your life.

Choose from characters of different gender, race, and sexual preference and live through the common experiences and unique hardships of each based on your selection. NPCs may treat you differently based on your gender, race, or sexual preference opening and closing different paths along the way.

Each playthrough is filled with a staggering number of diverging paths that can be discovered through both overt actions and subtle choices in conversation. The journey you experience will be tailored to your personal ethical compass as your decisions both conscious and subconscious change your fate.

Download the original Always Sometimes Monsters soundtrack by LASER DESTROYER TEAM featuring 15 remastered tracks from the game. Available on Bandcamp.

Requisiti di sistema

    • OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit)
    • Processor: Intel Pentium 4, 2.0 Ghz or faster
    • Memory: 512 MB RAM
    • Graphics: 1024 x 768 desktop resolution or better
    • Hard Drive: 500 MB available space
Recensioni utili dai clienti
3 di 3 persone (100%) hanno trovato questa recensione utile
331 prodotti nell'account
14 recensioni
10.7 ore in totale
Always Sometimes Monsters è un racconto rumoroso, un’opera tagliente e brutale, assolutamente sconsigliata a un pubblico adolescente o comunque giovane, ma caldamente raccomandato ai giocatori più anziani. Si affrontano tematiche pesanti, serie, si offrono spunti di riflessione e si stabilisce un contatto con il giocatore grazie ad una immedesimazione che per forza di cose si aggancia in modo quasi doloroso. E’ un’opera grezza, spartana nel linguaggio, diretta e crudissima, una miscela che funziona e che sa comunicare la piccolezza dell’uomo, il valore che attribuiamo alle nostre scelte quotidiane, la relatività della loro importanza, la casualità che governa ogni cosa. Always Sometimes Monsters schiaffeggia la presunzione umana di controllare le proprie vite.

+ Narrativa potente e brutale
+ Personaggi stratificati
+ Scelte e rigiocabilità alla base del gioco
- A volte avremmo gradito ulteriori possibilità di scelta
– Musiche migliorabili
– Manca supporto alla croce direzionale del pad
– Grafica in 4/3

Recensione completa @ http://www.nrsgamers.it/always-sometimes-monsters-scelte-normali-di-uomini-normali/#more-2190
Pubblicata: 6 Luglio 2014
Questa recensione ti è stata utile? No
405 di 489 persone (83%) hanno trovato questa recensione utile
301 prodotti nell'account
6 recensioni
14.9 ore in totale
Always Sometimes Monsters stands out amongst other games. As a life simulator it is consistently challenging and nerve wracking, your journey is not a ‘zero to hero’ one where you build stats and gain money. This is a tale of the daily ups and downs poverty. At times it is like a modern Steinbeck novel and at other times a hilarious meta comedy that plays with your expectations.

The gameplay is engaging and surprisingly varied and non-linear with plenty of choices, paths to choose and lovely mini-games that never break the immersion. Most importantly, playing this game is FUN. The pixel style is lovely and its animation limitations are made up for with great dialogue and environments.

This game will cause arty arguments about ludonarrative-dissonance and decision making in games. Don’t think about that too much for now, enjoy this game and get engrossed in your character’s story.
Oh, and devs, I moved 40 boxes. FORTY!
Pubblicata: 13 Maggio 2014
Questa recensione ti è stata utile? No
356 di 464 persone (77%) hanno trovato questa recensione utile
324 prodotti nell'account
24 recensioni
11.3 ore in totale
"Always Sometimes Monsters" was an experience, for sure. Thought-provoking, clever, humorous, and dark in all the right places. The interactive story of people at their best and worst. But I have some serious gripes. For one, there never seemed to be any consequence for starving your character. Early on I made sure my blocky textured game self was properly fed at least one brick of bacon a day. By the end of the game, however, it didn't matter. I went the last few days without so much as entering a store. No complaints of hunger, no risk of starvation... I just kept trucking.

Another complaint: pacing. Man was this game hindered by poor pacing. The game runs out of interesting tasks early on, and getting on to the next "level" require monotonous grinding under the guise of "man does real life suck or what?" And I get it. You want to buy expensive things, you've got to work for it... or be greasy enough to rob people blind. But as a game mechanic it turned the experience into a chore. But I kept on trucking, like my malnutritioned game character. I had to get to the end. Surely that would make it worth it? All of these choices - so many variables! How will my story turn out? Well, SPOILERS...

It ends the same way every time. Me in an alleyway with a gun pointed at me. Did I betray my friend? Yep. Marry my girl? Yep. Did everything end up falling apart? Yep. Okay, seems logical. If you're a ♥♥♥♥, you're going to get a ♥♥♥♥ ending. I'll do it differently! I'll help my friend. Let my girl marry him. Maybe now I won't end up all distraught in an alley? Didn't I make friends in my travels? Friends who swore they'd help me and be there for me? Wasn't I a good person? Rescuing dogs and helping old ladies? Nope. I'm in an alley, begging for the sweet release of death. Well, that isn't very fun. Again, this feels like lazy design disguised as some seriously angsty philosophy... life sucks. It doesn't matter what you do, who you are, or who your friends are, it all ends the same way: you, in an alley, hoping some guy will execute you to make the pain go away. Really unfortunate. You can be a horrible monster or a paragon and it ends the same way. What, bad guys don't win sometimes? Good guys lose, sure, but they don't EVER prevail?

I may have to play this through a few more times, but what I'm seeing from other players is the same preachy, bummer ending. I'll rescind this review if need be; assuming there's a way to end it with me not sucking the proverbial barrel of a gun.

Edit: As of 5/24/2014 I'm seeing that there were some finale bugs that resulted in the player character ending up in his/her homeless predicament regardless of doggy rescuing and old lady assisting. It seems the devs have corrected this. It also seems that there are a few happy endings that require a bit of finagling... choosing arbitrary reasons for the initial break-up, choosing how to make a quick buck, either planting seeds or harvesting medicinal marijuana... I don't know why. I still can't recommend it. Some people will enjoy this. It's an interesting story with some flashes of brilliance; just not enough. If you like bummerfests (as that is likely how your story will end JUST LIKE REAL LIFE MAYBE SOMETIMES ALWAYS), and you don't mind monotonous grinding, THIS might be the game for you.
Pubblicata: 23 Maggio 2014
Questa recensione ti è stata utile? No
366 di 517 persone (71%) hanno trovato questa recensione utile
64 prodotti nell'account
1 recensione
4.2 ore in totale
Updated Review:

This is a hard game to review. I personally enjoyed what I have played thus far which at this point is 4 hours,but have not completed it. It allows the player to make choices with no morality scale,but rather allows a sense of introspection for why we make the decisions that we do and to see how it affects the story. Although I am left feeling like many of the decisions I have made would not lead to drastically different outcomes,but rather just affects my own view of myself. Again the title "Always Sometimes Monsters" is pretty apparent. The game starts off showing what I have the great assumption is the ending,but it is the journey of discovering how my character got to that point that is intriguing. While also discovering what I am willing to do or not do in a video game whether it is virtual or not based upon how the characters are written. I enjoy it thus far and it has been for me worth the 9$ and supporting indie developers who created the game that is inspired on their adventure around the country. If you like choice based games and interaction then this may be one for you

Original comment:
I was promised a 3-some they left for lube and never came back :(

Pubblicata: 21 Maggio 2014
Questa recensione ti è stata utile? No
442 di 660 persone (67%) hanno trovato questa recensione utile
52 prodotti nell'account
3 recensioni
13.1 ore in totale
I helped an old lady then i killed a guy, just like in real life. 10/10.
Pubblicata: 21 Maggio 2014
Questa recensione ti è stata utile? No


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