Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
使用者評論: 極度好評 (3,463 篇評論)
發售日: 2009 年 04 月 10 日

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包含 5 個項目: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

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由多名鑑賞家所推薦

"One of the best puzzle-platformers ever. Great game and much deeper than it's 'time rewind' gimmick would have you believe on first glance."

評論

"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture

關於此遊戲

Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

系統需求

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
值得參考的用戶評論
8 人之中有 8 人(100%)認為這篇評論值得參考
26.3 記錄時數
張貼於:2014 年 11 月 12 日
看似簡單,玩下去才發現系統相當複雜……
每個世界都有新要素,在前一個世界甚至前一關剛掌握到的東西可能在下一步就不管用了,好些謎題的關鍵還藏得頗深,總之就是高難度。

遊戲的劇情充滿象徵主義(有種《新世紀福音戰士》、《少女革命萼》、《FLCL》的那種感覺),作者也沒有正式的解釋,結局可能是敝人玩過的遊戲中最衝擊、最難忘的。

畫面是敝人玩過的2D遊戲中數一數二的,美術同樣不遑多讓,真不敢想像作者在這方面花了多少時間和心血。

音樂也是一級棒,不過在某些關卡你不會有機會欣賞到的(自己玩一遍就會明白我的意思,這一點如果對照主角的處境,應該是作者刻意安排的),OST果斷買下去吧,保證不會後悔。


我一直將「電子遊戲」視作藝術的一種;「藝術」固然沒有絕對,但難免會有高之分。
《Braid》,在我心中的地位與李安納度·達·芬奇、古斯塔夫·克林姆、曹雪芹、蒲松齡同等。
這篇評論值得參考嗎? Funny
32 人之中有 30 人(94%)認為這篇評論值得參考
1 person found this review funny
0.1 記錄時數
張貼於:2014 年 12 月 20 日
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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23 人之中有 20 人(87%)認為這篇評論值得參考
1 person found this review funny
13.0 記錄時數
張貼於:2014 年 11 月 26 日
One of the most acclaimed puzzle-platformers, Braid led the first generation of mainstream indie games. Its level and puzzle design are nearly flawless as they instruct the player in each world's time altering mechanics while also providing compelling challenge. Most of Braid can be played non linearly, so if you get stuck you can try another level and maybe later come back with new ideas to the one you left. It's still beatiful though it has aged a bit. I'd appreciate a hint system but I respect Jonathan Blow not wanting to compromise his design vision. The story has multiple layers of meaning though you'll have to finish the game to see the whole picture understand it in restropect.
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9 人之中有 8 人(89%)認為這篇評論值得參考
5.6 記錄時數
張貼於:01 月 5 日
The True Time Manipulation Game.
這篇評論值得參考嗎? Funny
11 人之中有 9 人(82%)認為這篇評論值得參考
16.2 記錄時數
張貼於:2014 年 11 月 4 日
What if you could go back in time and undo a mistake?

What if you are the mistake?



Braid belongs on a list of top games of all time. It is a work of art.

If you have not played Braid yet, I would ask you to stop what you are doing right now and buy it.

Being a puzzle platformer, Braid has excellent and unique art, music, concept, and story. The simple platformer type works well on both PC and consoles.

My one critique is that the ending is somewhat unfulfiling in that the designer got all artsy-fartsy and left the meaning open to wild interpretation. Either he just didn't have a moral to tell at the end, or he went with the "bluster them with bulls**t" strategy, and I'm thinking it was the latter.

But, even if you don't care about the background story and getting all deep into the meaning of it all, the puzzles should entertain.
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5 人之中有 4 人(80%)認為這篇評論值得參考
5.7 記錄時數
張貼於:2014 年 11 月 12 日
Braid is an interesting platformer which seems to be both homage to and parody of earlier platformers, and adds the extra dimension of being able to manipulate time in several different ways (not just rewind). The art is pretty and its story is a fairly raw exposure of the thoughts and feelings of the developer as you (and every other person) grapple with both wanting to move forward and turn back the clock in your life and in your relationships. Instead of distracting, this enhances the gameplay and gives you a rare connection with the developer beyond the mechanics of playing the game.
這篇評論值得參考嗎? Funny
5 人之中有 4 人(80%)認為這篇評論值得參考
22.2 記錄時數
張貼於:2014 年 11 月 22 日
Braid is another one of those great mixed genres platform/puzzle. The puzzles are most based on timing or time. Sometimes you can clone yourself, sometimes you can slow time down and other times you can make time go in reverse or forward. This is very well implemented in the puzzle solving portion of this game and this makes it one of the best of its kind. A memorable game that will go down in history.
這篇評論值得參考嗎? Funny
5 人之中有 4 人(80%)認為這篇評論值得參考
8.0 記錄時數
張貼於:2014 年 09 月 4 日
Amazing, Beautiful, Magical, a Game that touch your Heart
5/5
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7 人之中有 5 人(71%)認為這篇評論值得參考
6.0 記錄時數
張貼於:2014 年 10 月 3 日
Braid is a puzzle-platformer with a twist: the ability to manipulate time, which is used in various ways to advance through the nicely designed levels. I suppose the best way to describe it is „Super Mario meets Prince Of Persia“, which is a great concept.
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13 人之中有 8 人(62%)認為這篇評論值得參考
10.4 記錄時數
張貼於:2014 年 10 月 19 日
This game was beautiful. Great music, super addicting. Only about 4 hours of gameplay though.
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2 人之中有 2 人(100%)認為這篇評論值得參考
9.3 記錄時數
張貼於:01 月 18 日
Its hard to describe this game without overusing the word "beautiful"; Braid is in my top 10 favourite games of all times and its definitely my favourite indie game.

Everything in the game seem to be an artwork: the music, the background, the puzzles, the storyline, sound effects, mechanics... its involving, gets you deep in the story if you try to follow it. Its challenging enough to get you thinking, but once you think, you get it. The puzzles are not long, everything you need to know is *there* (well, except for one single specific puzzle but that ain't a dealbreaker I assure you) and rarely rely on dexterity (unless you're interested in speed runs).

The story is fantastic and got me thinking a while, but there is a "k00l secret ending l33t for science" which I didn't find cool at all. Basically, the first immediate one is a love story and the second one... its more about work and science (no spoilers shall be given), really, and it ain't all that beautiful. That's my only complaint about the game: the regular ending leaves some things in the air that only make sense in the pr0-tröö-g4m3r secret one, but the regular ending sounded way more appealing to me, and I wish the developer would have exploited more the vanilla one.

If you like achievement hunting there isn't much challenge in this one here, except for the speed run achievement, which might need some practice but its not overfrustrating.
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2 人之中有 2 人(100%)認為這篇評論值得參考
8.0 記錄時數
張貼於:01 月 22 日
Excellent puzzle platformer with plenty of "ah-ha!" moments, wrapped in a pleasant but curious environment which plays with one's visual and auditory senses. Coupled with this is an interesting "undo" mechanic, ensuring one never stays dead for long and inevitably discovers that (gladly) the princess is in another castle.

- Skinny from the Fat B*stard (curator link)
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4 人之中有 3 人(75%)認為這篇評論值得參考
8.1 記錄時數
張貼於:2014 年 12 月 6 日
Braid is a fun game that is fairly quick, but not too short that it's a blur. I had a lot of fun with it. The puzzles are pretty difficult, but I managed to figure most of them out! I'd recommend it if you like Puzzle platformers!
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6 人之中有 4 人(67%)認為這篇評論值得參考
8.6 記錄時數
張貼於:2014 年 10 月 9 日
This game is beautiful and the puzzles are amazingly complex. They oftentimes require a very advanced move that may not even be viewed as possible at first. The art style keeps you going, and the level design makes it so that you can skip the hard puzzles and not get puzzle pieces but it will allow you to move on to the next area easily. This allows a hard puzzle not to ruin the game for you. However, if you're not ready for the challenge then the game may be a frustrating showcase of puzzles you are too unintelligent to solve.
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6 人之中有 4 人(67%)認為這篇評論值得參考
4.9 記錄時數
張貼於:2014 年 10 月 23 日
Overall a Decent game, Especially for the price, however the game does have it's flaws.

Pros:
-Interesting Art Style
-Smooth Controls
-Interesting Puzzle Concepts
Cons:
-To complete the story requires you to get all the puzzle peices,
some of which are best left to a guide to explain how you get them.
-Vsync was bugged the second time I loaded the game, It made the game play at ~24 fps

Regardless of flaws it is definitely a game worth playing, just Expect to look at a guide to actually
finish the game.
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1 人之中有 1 人(100%)認為這篇評論值得參考
3.5 記錄時數
張貼於:2014 年 08 月 7 日
Yeah alright it's an artsy puzzle based Mario game, thumbs up I guess... however thumbs down for all the cryptic hidden secrets... those things are ridiculous.
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1 人之中有 1 人(100%)認為這篇評論值得參考
4.9 記錄時數
張貼於:2014 年 09 月 5 日
Very good Game! Like it!
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1 人之中有 1 人(100%)認為這篇評論值得參考
7.4 記錄時數
張貼於:2014 年 09 月 6 日
Its like Maplestory...but with time travel...and hints of ♥♥♥♥!!!!
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1 人之中有 1 人(100%)認為這篇評論值得參考
5.7 記錄時數
張貼於:2014 年 08 月 21 日
I really lied this game, which is saying something, as coming to this game late, my expectations had been pretty high. I already knew the game looked and sounded great, but I was really impressed with how well the sound worked in the game. The puzzles themselves were generally of a high standard, with a lot of them giving me pause, but only a few of them feeling unfair. I really like the way mechanics to solve puzzles were introduced, and the learning curves were spot on. The story was probably one of the weaker points, being introduced largely through wall of text, and parts of it seeming a bit contrived, but there were still some parts where the gameplay echoed the plot, which was a nice touch. Overall, an elegant game, with innovative puzzles. 4/5
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1 人之中有 1 人(100%)認為這篇評論值得參考
6.4 記錄時數
張貼於:2014 年 08 月 26 日
This game is a great platformer with interesting puzzles and hidden story line.

I wish it was longer, but then maybe, it wouldn't be so great!
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