Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess.
Recenziile utilizatorilor:
Recente:
Foarte pozitive (60 recenzii) - 83% din cele 60 recenzii ale utilizatorilor din ultimele 30 zile sunt pozitive.
Generale:
Foarte pozitive (4,868 recenzii) - 94% din cele 4,868 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 10 apr., 2009

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Cumpără Braid

Pachete care includ acest joc

Cumpără Indie Game The Movie Bundle

Include 5 produse: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

Cumpără Braid Soundtrack

 

Ce spun criticii

"...beautiful, entertaining, and inspiring."

— Eurogamer 10/10

Steam Big Picture

Despre acest joc

Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
  • Newly added Steam Cloud support
    Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
  • Forgiving yet challenging gameplay:
    Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
  • Rich puzzle environment:
    Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
  • Aesthetic design:
    A painterly art style and lush, organic soundtrack complement the unique gameplay.
  • Nonlinear story:
    A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
  • Nonlinear gameplay:
    The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.

Cerinţe de sistem

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4GHz or faster
    • Memory: 768 MB or more
    • Hard Disk Space: 200 MB or more
    • Video Card: Pixel Shader 2.0
    • DirectX® Version: DirectX® 9.0c
    • Controller Support: Microsoft Xbox 360 Controller for Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
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Postate recent
Jesus, Man
( 22.5 ore înregistrate )
Postat: 30 mai
A lot of hipsters will tell you this is undeniably one of the most deeply thought out games ever made. Most hardcore gamers will tell you it's a bunch of crap disguising itself to be deeper than it is. There's a line out there somewhere. As someone who's into walking simulator's and artsy ♥♥♥♥ing games, I'm probably not gonna win many fans with this review. The truth is, this is a pretty good puzzle platformer, gameplay wise. And to be honest, not a lot of artsy games are very good at being games. The game that this was inspired by from the 70's, Trinity, was a deeply moving text adventure about time and the bomb, and the gameplay on that do not translate well, so it is actually better than it's inspiration in terms of, you know, being a game
The puzzles range from slightly challenging to slightly difficult, and you'll feel pretty clever solving them. That said, fickle companion is ♥♥♥♥♥♥♥t, and don't kick yourself for using a guide on a particular puzzle, some are very challenging. I am not great at puzzles and will admit I looked up two or three, just to see if I was on the right track.
As for the atomic bomb allegory, eh that's for you to decide. It could be a tale representing regret, but really, if you feel like there's some deeper meaning you're not getting, don't freak out, very few people actually think they have a grasp on the theme, and none of them can agree. If nothing else just know there's regret and no going back, possibly an atomic bomb, but definitely fun puzzles and beautiful music.
[KG] clemandax
( 9.2 ore înregistrate )
Postat: 28 mai
This game is basically:

Solve as many puzzles as possible
Keep trying to solve the others
Solve one or two more
'Oh my god, these puzzles are brilliant.'
Keep trying to solve the rest
Give up and Google the answers, kicking yourself at how stupid you are
Go to the final world
No puzzles - thank God
Go to the final level
Beat it
'Oh, that was a cool, if generic. 'running away from evil character' final boss, I'm satisfied.'
'Wait, what's going on?'
Get one of the best video game twists ever, told in a brilliant way
Literally gape at this game's genius
Debate online about what exactly this game is actually about
Spend the rest of your life with Braid's ending stuck in your head

This game is a masterpiece.
LadyValhalla
( 1.5 ore înregistrate )
Postat: 25 mai
No idea why so many people like this game...I found it so boring.
Connormac99
( 4.4 ore înregistrate )
Postat: 24 mai
Fun little timey-whimey puzzle game where time rewinds/moves/etc when you move. It makes you feel really clever whenever it finally snaps but can be sort of frustrating whenever you know how to do something but cannot do it.
maliciouschmibbles
( 2.9 ore înregistrate )
Postat: 22 mai
Pros:
+ Time-shifting puzzles are fun at first, and it layers on new abilities so it doesn't get boring.
+ Music is pretty (at first)
+ Graphics are nice (at first)
+ Story somewhat intriguing (at first)

Cons:
- Time-shifting puzzles get incredibly finicky and rely upon a very small margin of error for success.
- The puzzle mechanics are not well taught and will lead to many "Seriously?" moments when googling the answer and realizing it was just something you SHOULD have been taught, but were not. (I'm looking at you, puzzle-piece platform gimmick)
- Music is incredibly short and repetitive and gets distorted horribly during time-shifts
- Graphics lose their splendor after aggravation
- Story goes....nowhere. I enjoyed parts of it. I enjoyed how it hinted at the puzzle's themes. But it wasn't coherent, left loose ends, and just didn't feel like a story.

I got this on sale, would not pay the full price. I beat the game in around 3~4 hours. I know there are a lot of positive reviews, so your mileage may vary. I wouldn't recommend it. Just watch a video of someone else playing it if you're interested.
CipherCraft618
( 5.8 ore înregistrate )
Postat: 19 mai
While a bit confusing, and definetly frusturating at points especialy if you're looking to unlock the epilouge, Braid is a beutifuly looking, sounding, and playing game. Buy it.
Michael Elboim
( 1.7 ore înregistrate )
Postat: 17 mai
Some rare puzzle games allow you to stare at the screen for about five minutes, until the solution just pops into your head with a satisfying "Ah-ha!" moment. Solving a puzzle game without the annoying desire to look for a solution on the internet is a rare case these days, and I can only give that credit to one other game - Portal 2.

If you love puzzle games and platforming, this is a amazing game with a deep and brain grinding mechanic.
Wirdjos
( 5.6 ore înregistrate )
Postat: 10 mai
Braid is one of the best arguments for video games as an artistic medium. This game is made up of much more than than its pleasantly detailed art style and its perfectly meditative background music with a few clever puzzles thrown in for interest. No, Braid is a game that focuses on exploring a concept, on teaching a truth, through challenges it presents to the player. Each of the game's six worlds begins with a few paragraphs of pure exposition, but the purpose this serves is more to provide context to the questions that follow than as storytelling. With the primer read, the world begins with its unique take on time manipulation - its own 'what if' in the form of puzzles. Solving these puzzles grants the player a piece of a larger picture and, more importantly, a better understanding of the complexities involved in playing a scenario out over and over again until the desired result is achieved. These 'lessons' are confined to their own particular world; the new mechanics don't build on each other, which is in itself another lesson.
As incredible as teaching through player experimentation is, what makes Braid truly great is all of that pretension can be skipped by if so desired. The player can run right past any annotations without pause; what remains are puzzles that are just as engaging, art that is just as charming, and music that is just as sublime.
firstamazon
( 5.3 ore înregistrate )
Postat: 10 mai
One hell of a game. Definitely one of the most interesting indie games of 2009 and still a great go. With puzzles which improve on each level, the game is not an easy one, but its intriguing, beautiful and has a great soundtrack (which, by the way, comes and goes as the time-shifter...). Super recommended!
joao3820
( 10.0 ore înregistrate )
Postat: 10 mai
I like platform games and games that make me think to complete a puzzle, however, I'm not a fan of this one were we have to stay in a place for half an hour to know what to do.
Maybe I'm the one who can't think outside the box, but I'm more of a fan of games were I know what to do (at least in a minute of looking).

Plus, this games tries to tell a story in which fails completly.

Will I play again? Not sure. Probably not. After completing it once it becomes easier (I even completed all the achievements), however, as my first time with this game was horrible (no pun intended), I have to rate it negatively.
ClassyCthulhu | trade.tf sellout
( 1.7 ore înregistrate )
Postat: 8 mai
Extremely boring and cryptic story makes for quite a bad game. I tried this game, really I did, but I never actually was able to enjoy it. Many reviews say that it's a "work of art" or that it'll be "the most soul wrenching thing you'll ever play" and I just have to disasgree with that statement completely.
Bassmatrix
( 7.3 ore înregistrate )
Postat: 8 mai
If you don't like this game you might as well kill yourself, because clearly your life is not worth living.
Longey
( 10.1 ore înregistrate )
Postat: 7 mai
A very interesting, and unique platformer. The experience that you get from this game can go from relaxing, to flat-out frustrated and confused if you are not an experienced puzzle/problem solver. And the soundtrack is absolutely amazing! Although the plot seems obfuscated, I think what the developers tried to do is make the players interpret and make it out for ourselves. Thus is the beauty of this masterpiece.
orapouso
( 4.4 ore înregistrate )
Postat: 6 mai
Simple, fantastic and challenging. Surery a game that will not get old with time. Wait, I said time? What if I could forget the puzzle solutions and play this as a fresh experience forever? Unfortunately that is only possible in Braid universe, not ours!!
GreeN
( 5.7 ore înregistrate )
Postat: 5 mai
I gravely underestimated this game at first view. It looked like an amateur Flash game with a price tag, but boy was I wrong. The production quality is actually very high and the music and artwork are very charming. What really makes this game great, however, is the quality of the gameplay. Fully completing this game is not an easy task. The platforming puzzles are sometimes very tricky and require a lot of thought. The controls are solid, however, so there's no frustration there. I wish I had realised how good this game was 8 years ago.
gilly
( 2.6 ore înregistrate )
Postat: 3 mai
PROS:
-Awesome soundtrack
-Thought provoking puzzles with a unique twist
-Amazing art/visuals
-Interesting story

CONS:
-Puzzles don't really flow and difficulty can jump rapidly
-Some puzzles took way too long to figure out

OVERALL SCORE:
8.5/10
opuskiller
( 4.8 ore înregistrate )
Postat: 3 mai
Lo he intentado pero no puedo, puede que no sea el juego y que sea yo. Vale que no se me dan los juegos de puzzles, pero este me ha parecido muy frustante desde el principio al final miraba guías y realmente no hubiera llegado a resolverlos en la vida. Además de que es necesario completarlos TODOS para pasarse el juego. Prefiero la dificultad de un Dark Souls que este juego, porque al menos el DS sí que lo disfruté a pesar de sufrir.
Respecto a la historia, he tenido que leer de que iba para enterarme de algo, porque si bien la idea es buena, el lenguaje usado en los mensajes era taaan recargado que no me enteraba (lo he jugado en inglés, pero aun y así...), además de que tiene un mensaje muy abierto...
Sinceramente el juego me ha parecido muy pomposo tanto en su historia como a nivel jugable.
Kharne
( 1.9 ore înregistrate )
Postat: 2 mai
Overrated, piece of ♥♥♥♥ by hipster ♥♥♥♥ who blindly praise these things because they're indie.

1/10

p.s. main character looks like he does dots. Would explain the memory loss, I guess...
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5.6 ore înregistrate
Postat: 10 mai
Braid is one of the best arguments for video games as an artistic medium. This game is made up of much more than than its pleasantly detailed art style and its perfectly meditative background music with a few clever puzzles thrown in for interest. No, Braid is a game that focuses on exploring a concept, on teaching a truth, through challenges it presents to the player. Each of the game's six worlds begins with a few paragraphs of pure exposition, but the purpose this serves is more to provide context to the questions that follow than as storytelling. With the primer read, the world begins with its unique take on time manipulation - its own 'what if' in the form of puzzles. Solving these puzzles grants the player a piece of a larger picture and, more importantly, a better understanding of the complexities involved in playing a scenario out over and over again until the desired result is achieved. These 'lessons' are confined to their own particular world; the new mechanics don't build on each other, which is in itself another lesson.
As incredible as teaching through player experimentation is, what makes Braid truly great is all of that pretension can be skipped by if so desired. The player can run right past any annotations without pause; what remains are puzzles that are just as engaging, art that is just as charming, and music that is just as sublime.
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10.9 ore înregistrate
Postat: 8 martie
Braid is a puzzle game that manages to feel like an action/adventure game through the exploration of it's unique time-bending mechanics and intriquing hints at story. It's worth playing just to experience the novelty of a different kind of story, and as technical experiences go this is about as polished as it gets.
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0.4 ore înregistrate
Postat: 12 martie
Braid is a mind-bending puzzle game with top-level storytelling.

Platformer, check. Puzzler, check. Pretty art, check. Gorgeous soundtrack, check.

What are you waiting for?
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Postat: 24 ianuarie
I guess everything has been said about Braid already. Brilliant puzzle platformer with an emphasis on puzzles. Manipulate time in different ways to collect puzzle pieces and set them together to finish each of the 6 worlds. No real reason not to play this if you like video games.

Although perfectly possible with keyboard I'd recommend a controller - especially for the speed run if you want to try that.
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6.1 ore înregistrate
Postat: 11 februarie
Amazing game.
The time mechanic and puzzles related are pretty fun to experience, and some of them really challenging; not difficult, but they challenge you in the way you have to look for other options, try other things rather than the usual, and that's amazing.

The story is just superb, it has an incredible plot-twist at the end and in the epilogue all things connect together.
It's pretty confusing at first but either with help of general knowledge to get some references or with some help from google.
When you discover the true meaning of the story, you will get mind-blown anyways.

11/10 Amazing concept
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8.7 ore înregistrate
Postat: 31 decembrie, 2015
Fun and Intelligent. The level design is brilliant and never get repeatable. Deciphering the deep metaphors in the story will probably keep me occupied for a while.
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Postat: 30 decembrie, 2015
Braid is one of the most excellent designed puzzle/platform game I ever played, it is very challenging (especially in the last worlds) but still not frustrating hence extremely satisfying.
The art is beautiful, colorful and subtle; the music is superb and melancholic; the story is mature, cryptic and poetic.
This game is a perfect mix of these elements and it's an essential experience that should not be missed.
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3.0 ore înregistrate
Postat: 26 februarie
If you can get it on sale, check it out!

Braid is good, but I feel like the game is a little bit overhyped. Personally, I'm not a huge fan of platformers to begin with, but this game does bring something new to the table. The levels are interesting, for sure - lots of time-and-space based puzzles, which I thought was a neat take on platforming. It's a little like Prince of Persia and Mario had a lovechild.

Braid's worth giving a shot, but I'd wait to pick it up on a sale. The play time feels just about right, but I doubt whether I'd feel the same way if I had paid full price.
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5.0 ore înregistrate
Postat: 1 ianuarie
Braid is gorgeous, smart and very entertaining! One of the best puzzle games I have ever played, not to mention its soundtrack which adds to the mystery and charm of the game.
I first played Braid on Xbox 360 back in 2008, when I was done playing 360, I bought it again on PS3 back in 2010 and played it again! Then finally, when I went back to PC gaming in 2013, I once more bought it and played it on Steam! I guess you got the pictue?
An absolute must-have and a great timeless classic!
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20.9 ore înregistrate
Postat: 21 ianuarie
Bullet points:
  • Very pretty
  • Has pleasant music
  • Creative puzzles/mechanics
  • Challenging without being frustrating (mostly)
  • Full ending is ridiculously hard to get
  • Obnoxiously beats you over the head with metaphors

Braid is a very clever little puzzle game with gentle, pleasant music. It's not super difficult but it's not exactly easy, either - it falls into a nice "kind of challenging but not frustrating" place - that is, unless you want to unlock the true ending. Moving through the levels and collecting the puzzle pieces is a fun affair, but the 8 special puzzles for unlocking the alternate ending range from fun to "the developer is giving me a giant middle finger and I don't know what I did to deserve this." I have been told that the sadistic difficulty/tedium of some of the special puzzles is a metaphor.

Your character, a cute little guy in a suit coat named Tim, starts off with the ability to stop, rewind, or fast-forward time, which he retains throughout the game. At first this is mostly used to rewind mistakes, but as you progress you'll find several other uses for it. As you enter each new area you will be given small pieces of writing about moments of Tim's life. The little vignettes are nicely written and interesting to read. They are mostly unrelated to the actual story, but they tell us about Tim's character and set an appropriate tone for each setting with hints at that level's special ability. Each area also has a simple jigsaw puzzle to collect and assemble. The images in the puzzles are unrelated to the story. I have been told that the images in the puzzles are metaphors.

The overall story is... About 95% of the time it seems to be a spoof of the original Mario games taken to a strange extreme: Tim is an eccentric dude with an obsessive personality, and he is totally fixated on finding a princess. In the last area or two it then beats you over the head while screaming "It was a metaphor!!" Frankly it's a bit obnoxious. If you have the patience to collect all of the extra objects for the true ending, the game will explain the metaphor in detail (but it's easy to figure out even with the ending that doesn't explicitly come out and say it).

To summarize: This is a fun puzzle-platformer with an eye-rollingly pretentious story. Metaphors. Metaphors. Metaphors.
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Postat: 6 ianuarie
A great puzzle game that pays homage to old school games and throws in great gameplay and a more complicated story that you may think. A must buy for platformers and puzzles games fans.
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Is there anything left to say about Braid that has not already been said a thousand times through the years?

It was one of those games that defined the emerging indie scene that proved you don’t need a multinational entertainment company or a suicidal Japanese developing team to produce a great game.
All it took was the sacrificial offering of one man and his career.

Years later Braid is still one of the defining indie games that anyone interested in modern gaming just has to play. If you had the luck of living under a rock these last years it’s still one of the most climatic endings a 10 hour time investment can offer.

It’s simply put a game for the history books.
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3.8 ore înregistrate
Postat: 25 ianuarie
Beautiful music, and dreamlike scene, also very creative design.
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Postat: 9 ianuarie
The gameplay is great.
The art is great.
The story is great.
The ending is sad.
10/10
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Recenzie pre-lansare
Postat: 28 ianuarie
so recently i heard that if you read the books backwards in this game, like the game itself also plays out, they actually form a cohesive plot that makes more sense than the atom bomb metaphor that people thought was relevant for some reason

it's not exactly a huge revelation though because it can be summarized as "oh gee i didn't need to look for my princess because she was with me the whole time i'm such a big stupid idiot"; like i'm not arguing that it's an outdated message but it's definitely presented as more complex than it really is

anyway Braid's still a great game imo, and a very beautiful one too, like i'd stop playing just to watch the backgrounds animate because they're so pretty to look at

that's all i had to say, ok bye
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Postat: 2 ianuarie
Still one of the greatest indies ever made.
The witness can't come soon enough!
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12.2 ore înregistrate
Postat: 25 noiembrie, 2013
Braid is... Not For Everyone

The time twisting, puzzle platformer is brilliantly made, fantastically designed but a killer on the brain. The introduction to the game drip feeds you the information you are required to complete it, and its all down to you to apply the knowledge you have been given.

Now this is where opinions will divide; I enjoyed the challenge and that inspired me to push on. You could argue this game is actually really boring, I would disagree, but essentially it is advanced jumping with time elements. The story is strong, the character is great, albeit eccentrically odd, and the mechanics are near flawless. If you are a naysayer, play this in chunks and it'll win you round.

I think compared to other indie titles this game is perfectly priced at £5 - £10. If you don't enjoy the art style, then anything below that and you have got a steal and its worth a shot.

Notes
Steam Achievements, No Trading Cards, Full Controller Support.
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0.1 ore înregistrate
Postat: 20 decembrie, 2014
Sometimes, when watching a film or reading a novel, you feel a burn of emotion deep inside your chest. Something that affects you so profoundly that it moves beyond being just a form of media. It is internalized and remembered forever.

Braid is one of those things. But it isn't just an example of art in gaming, it's a game full of pure genius as well.

The game, at first, comes off as a platformer. There are relatively little instances of hardcore platforming in the game, and they usually only serve as a medium to allow you to interact with the puzzle that you're dealing with. Make no mistake, this is a puzzle game at heart.

The puzzles here are incredibly good, and very well scaled from level to level. The first two levels are relatively easy and will only take you a few minutes, the third is a bit harder, and the last puzzles will make you feel like your brain is deflated. The amount of time that you'll have to put into each puzzle may be debilitating for some, but the sheer joy and pleasure of solving one overcomes any sense of stress that staring at your screen racking your brain may cause. These aren't just run of the mill puzzles, either. There are a number that are, in my mind, some of the best puzzles that I've ever seen in a game.

The art direction is beautiful. The backgrounds are watercolor constructed, they're vibrant and bright, and dark and brooding. The soundtrack is perfectly placed and flooded with beautiful violin work. Each are augmented by an incredibly written preface that comes prior to starting each level. The story is written so broadly and so metaphorically that it can literally be translated to represent whatever the player would like it to. The ending represents one of the epic twists in video game history, and does so in game -- a puzzle in itself.

I literally cannot think of one thing that I dislike about this game. It could be longer, but length can't really be expected from a game that costs so little.

There is so much value stuffed into the 10ish hours that you'll spend playing this game, it's hard to put it into words any other way than just to spout off the cliche of "buy it and experience it yourself". It's an experience to be had, and it's one of the most artistically beautiful exhibits in gaming history that is guaranteed to affect you in a most profound way.
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32.4 ore înregistrate
Postat: 2 august, 2013
An intellectually stimulating combination of symbolic game design, brilliant visuals, an immersive soundtrack, and a post-modern story that will leave you pondering its implications for months. I consider this the best videogame ever made.
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