Braid is een puzzel-platformer, getekend in een schilderachtige stijl, waar je het tijdsverloop kunt manipuleren in vreemde en ongewone manieren. Van een huis in de stad, reis je naar een reeks werelden en los je puzzels op om een ontvoerde prinses te redden.
Gebruikersrecensies: Overweldigend positief (4,390 recensies) - 95% van de 4,390 gebruikersrecensies voor deze game is positief.
Releasedatum: 10 apr 2009

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Door curatoren aanbevolen

"You spend the entire game trying to get the girl and then she fucking explodes before you get to the h-scenes. Bullshit. "


"...mooi, leuk en inspirerend."

— Eurogamer 10/10

Steam Big Picture

Over dit spel

Braid is een puzzel-platformer, getekend in een schilderachtige stijl, waar je het tijdsverloop kunt manipuleren in vreemde en ongewone manieren. Van een huis in de stad, reis je naar een reeks werelden en los je puzzels op om een ontvoerde prinses te redden. In elke wereld heb je een verschillende kracht om het tijdsverloop te beïnvloeden, en het is de vreemdheid van tijd die de puzzels creëert. De verschillende soorten tijdgedrag bevatten: de mogelijkheid om terug te spoelen, objecten die immuun zijn voor terugspoeling, tijd die verbonden is aan ruimte, parallelle realiteiten, tijdsdilatatie en misschien meer.
Braid beschouwt je tijd en aandacht als waardevol; er is geen vulmiddel in dit spel. Elke puzzel laat je iets nieuws and interessants zien van de spelwereld.
  • Onlangs toegevoegde Steam Cloud-ondersteuning
    Sla je spelprogressie op naar de cloud, en speel van waar je was gebleven van elke met Steam verbonden computer.
  • Vergevensgezind maar uitdagende gameplay:
    Braid is een 2D-platformspel waar je nooit kun doodgaan en nooit kunt verliezen. Desondanks is Braid uitdagend — maar de uitdaging komt van het oplossen van puzzels in plaats van je te dwingen om lastige sprongen opnieuw te maken.
  • Puzzelrijke omgeving:
    Reis door een reeks werelden op zoek naar puzzelstukjes, en los dan puzzels op daar tijd te manipuleren: terugspoelen, parallelle universa creëren, plekken met gedilateerde tijd opzetten. De gameplay voelt fris en nieuw aan; de puzzels zijn bedoeld om nieuwe manieren van denken te inspireren.
  • Esthetisch ontwerp:
    Een schilderachtige kunststijl en weelderige, organische soundtrack die de gameplay aanvult.
  • Niet-lineair verhaal:
    Een niet-lineaire fictie verbind de verschillende werelden en geeft realistische metaforen voor je tijdsmanipulaties; op zijn beurt zijn jouw tijdsmanipulaties projecties van realistische thema's in speelvolle “wat-als” universa waar de gevolgen onderzocht kunnen worden.
  • Niet-lineaire gameplay:
    Het spel dwingt je niet om puzzels op te lossen om verder te komen. Als je ergens niet uit komt, speel dan verder en kom later terug voor die puzzel.


Mac OS X
    • Besturingssysteem: Microsoft® Windows® XP / Vista / 7
    • Processor: 1.4 GHz of sneller
    • Geheugen: 768 MB of meer
    • Schijfruimte: 200 MB of meer
    • Videokaart: Pixel Shader 2.0
    • DirectX®-versie: DirectX® 9.0c
    • Controllerondersteuning: Microsoft Xbox 360-controller voor Windows
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Mac 1.0 GHz or better
    • Memory: 512 MB RAM
    • Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better
    • Hard Drive: 185 MB free space
    • Other Requirements:
Nuttige klantrecensies
43 van de 45 mensen (96%) vonden deze recensie nuttig
6.5 uur in totaal
Geplaatst: 9 september
Braid is a platforming puzzle game which was released on Xbox Live initially in 2008 before later being ported onto PC in 2009. You play the character, Tim, as you attempt to rescue the princess from a monster (very cliche!).

Game play in Braid looks like a very generic puzzle platformer on face value, however with the addition of the special ability to manipulate time by rewinding and fast forwarding, you can find yourself in some very unique situations. The other gameplay elements are very much the same though, running, jumping and climbing around a standard platforming environment. Each level in the game adds a little bit of a change to the time bending ability which keeps things fresh each time you progress.

Braid is a very simple looking game; the graphics are standard two 2D style, however they do have a very pleasing charm to it. The art style within the game is just gorgeous to look at. The art work alone apparently took over a year to produce, and you can really tell a huge amount of heart and effort went into creating it.

The plot in Braid is very intriguing indeed. You are certainly in for a few twists and turns and very unpredictable outcomes throughout - I was personally in no way shape or form expecting the end of the game to end up how it did; and that is a nice change from a game since they can sometimes become very predictable. After finishing the game, you are able to find additional text that expand the story even further too.

The music used in Braid was selected by the developer himself, from licensed music, this was done to reduce the cost in the development stage. What I really liked about the music is that each tune has a different feel to it when you re-wind time in game; its a really small element, but it makes a huge difference to how you feel when playing.

I found Braid to be a difficult game; purely because I am the worst person possible when it comes to 1) Puzzles and 2) Platformers. Put the two together and it's just a mess. At times I had to resort to a trusty walkthrough to work it out, but for the majority of the time I was able to figure out each level on my own. Puzzle veterans may well find this game's puzzles to be easy, and still struggle on the platforming element to it!

Braid took me just over six hour to complete; this was purely a run through the story mode; there are a lot of Jigsaw pieces to find in the game which result in achievements, so will add a couple more hours of gameplay. Some of which are unobtainable at the first time of coming across them, so a little bit of replaying older levels is needed to collect them all. However I personally see no reason to replay the game only for the achievements. The story and gameplay 100% linear.

I had no technical problems whilst playing. Braid can be played at all resolutions up to 4k in windowed mode and full screen. A controller, as always with platformers is highly recommended to play but can also be played with keyboard.

To sum up, I am only going to Recommend Braid, simply because the two genres put together are my least favorite of all time, however take that with a pinch of salt because if you really enjoy puzzle/platformers, then this game is certainly for you and you need to pick it up, even at the full price of £6,99 this game is a steal!

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

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Was deze recensie nuttig? Ja Nee Grappig
17 van de 17 mensen (100%) vonden deze recensie nuttig
31.5 uur in totaal
Geplaatst: 8 juli
My review of Braid will be based on 4 categories: Performance, Gameplay, Graphics, and Story. As a summary, Braid masterfully ties the joy of platforming and non-traditional storytelling together to create an art game that really is unlike any other title out there. Billed as a personal critique on contemporary trends in game development by its creator, Braid achieved its goal to become one of the most memorable games released to date.

Being an indie title, one should already expect that Braid will only deliver the bare-bones needed to run the game. No sliders to slide, no boxes to tick on or off, just good old adjustable resolutions for proper scaling of the game. There is a problem with the speed though as running it at 1080p, irregardless of PC power, will make the game run at slow motion. The only fix as of writing is setting the game to run at 30 FPS which can be done via the launcher. Performance on a FX-6300 processor, R9 270 GPU, and 8 GB of RAM at 1080p gives a constant 30 FPS with no hitches whatsoever.

Graphics options available:

No crashes experienced during playthroughs but be wary that no game is crash-free. For a list of possible fixes for known problems as well as essential tweaks, please visit this page.

Think of Braid as Super Mario Bros. but with simple time-manipulation mechanics. The whole gameplay of Braid revolves around moving time forward or backward to solve the game's well-crafted puzzles and such; sometimes you move keys around to open blocked doors, situations where you have to pause time at the right moment, and more often than not, you travel back in time to solve a puzzle which has already been done and blocked. The extent of your time manipulation is heavily influenced by the game's six worlds, each one of them altering what your powers can do and each one of them creatively mixing things up that will surely take patience to solve.

The graphics are very beautiful. Everything looks like a living painting that just can't wait to pop-out of the screen. Each world is well designed and has its own unique look; from the joyful, sunny fields of world 2 to the silent and eerie backdrop of world 4, the change of scenery as you progress through the game is a complement to the overall story that's already unfolding to the player as he/she plays.

Braid is art and don't let anybody tell you otherwise. Aside from the beautiful painting-like graphics and the excellent soundtrack, Its story about a man and his personal desires is one of the best written in the medium. Braid's unique story doesn't require narrators and dialogue, it's already perfect in the way that it conveys its message through the combination of gameplay mechanics, the art-style of each world, music, and the occasional textbook that tells us of our hero's trials and tribulations. Right from the very beginning of the game, as you see the lone shadow that you start to control and move to the right towards the city engulfed by flames, you'll know that the game is something special.

And there you have it.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 6 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.2 uur in totaal
Geplaatst: 9 juni
I have played through this game many times. I've had a number of friends pop round just so I could complete a speed run for them! This game never gets old for me.

Braid is a playform game with a heavy puzzle elemenet which for the most part is based on time manipulation. The puzzles are wll thought out to a point that you may spend a while working them out at first but when you do, it leave you thinking, how did I miss that!

The visuals are beautiful with a stunning soundtrack and deep story. If you are going to be playing this for the first time, I urge you not to rush and read through the books which present the story to you. I fear many people miss it as they are acustomed to the story being forced upon you with cutscenes and dialog.

For me, this game is in my top ten games of all time.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 5 mensen (100%) vonden deze recensie nuttig
1.7 uur in totaal
Geplaatst: 29 september
Fantastic, intelligent, brilliant and with a lot of spirit, this has to be, beside Fez, one of the best platformers I have ever played. Highly recommended if you wannt use your brain. :)

Art style is also beautiful, music pleasant.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
7.0 uur in totaal
Geplaatst: 16 september
Braid is a puzzle-platformer with time control elements.

You're Tim. You are in search for a princess that was taken away by an evil monster. As you advance on your quest, you're given books to understand Tim's story and his motivations. The game features 6 chapters, each one with a new time themed mechanic that you have to use to solve the levels. Great level design, handmade beautiful art, a splendid soundtrack and an amazing story, make this game a masterpiece.

★★★★★ | Loved it
Was deze recensie nuttig? Ja Nee Grappig