Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
사용자 평가:
Recent:
매우 긍정적 (평가 54 개) - 81% of the 54 user reviews in the last 30 days are positive.
Overall:
대체로 긍정적 (평가 2,137 개) - 이 게임에 대한 사용자 평가 2,137개 중 76% 가 긍정적입니다.
출시 날짜: 2014년 5월 23일

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Killer is Dead 구매

 

게임에 대해

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

시스템 요구 사항

    최소:
    • 운영체제: Windows Vista 64-bit
    • 프로세서: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • 메모리: 4 GB RAM
    • 그래픽: GPU that supports Shader Model 3.0
    • DirectX: 버전 10
    • 저장공간: 13 GB 사용 가능 공간
    권장:
    • 운영체제: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • 프로세서: Intel/AMD Quad Core 2.3 Ghz or above
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: 버전 11
    • 저장공간: 13 GB 사용 가능 공간
Customer reviews
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Recent:
매우 긍정적 (평가 54 개)
Overall:
대체로 긍정적 (평가 2,137 개)
Recently Posted
Kyleoyte
( 4.3 시간 기록 )
게시 일시: 2016년 5월 4일
Sticks to the SUDA51 weird charm we all like. Combat is pretty simple, nothing too fancy. However some of the soundtracks are just great.
Doctor
( 6.5 시간 기록 )
게시 일시: 2016년 5월 2일
Killer is Dead is stylistic and works as a Sude51 game. The combat is clean and feels extremely satisfying to chop of heads in an orgy of blood and bright colors. My only real gripe with the game is that the story felt very short and I feel it should have been a bit longer. I suggest buying this game but if it's on sale I highly suggest it. Good ♥♥♥♥ Suda.
MrPendent
( 2.1 시간 기록 )
게시 일시: 2016년 4월 29일
The game looks interesting, and the soundtrack is pretty good--sort of a cross between jazz and typical anime/videogame Japanese electro. Unfortunately, this thing careens from nonsensical plot to lame combat to disgusting characterizations to offensive misogyny like your drunken uncle at Thanksgiving discussing politics, his high school glory days and just how much your sister has developed in the last year. Not worth your time or your money.
standaloneworld
( 13.1 시간 기록 )
게시 일시: 2016년 4월 26일
A ridiculous game, with ridiculous characters, with ridiculous plot that is ridiculously non-existence, that is ridiculously short.

It's ridiculously fun.
Friday the Thirteenth
( 9.2 시간 기록 )
게시 일시: 2016년 4월 23일
This game is very Suda51. If you know what that means, that should be all you need to know to get this game.
Ol' Uncle Sheo[Gurren]
( 1.0 시간 기록 )
게시 일시: 2016년 4월 20일
This is a weird ♥♥♥♥ing game. It also runs a fine line between conventional hack and slash and full-on spectacle fighter.

I love it, but the weird humour is going to be offputting for a lot of people. Be prepared for a refund, and then potentially be pleasantly surprised when you don't need one.
mluv33
( 20.3 시간 기록 )
게시 일시: 2016년 4월 17일
Great Game. Well worth the money. If you like Dante's inferno then you will like this game. game play is good and fluid. side missions are skipable but enjoyable for a little distraction. extra like for having both english and jap vo. perfer english though.
Crusader_bin
( 12.8 시간 기록 )
게시 일시: 2016년 4월 17일
A good action game with few issues.
The issue I had? Steam controller is good, but sucks at aiming, mouse is good at aiming, but sucks at everything else.
I essentially had to use both devices and one of the profiles I found for the controller.
The game is somewhat anime-like. The story is not bad, but shallow due to the way it's rushed out. Many interesting things were tried here and while not everything was pulled off, it's still a great game. Breaking the 4th wall without breaking immersion is cool... But, well, it did break immersion.
There is some skill to this game, but it is not that hard on normall. With little bit of grinding, the game took me about 11-12 hours, so I assume between 8 and 10 hours is how long the content lasts.
Clearly you can pull way more than that after achieving end-game. Unless you hate replays that offer nothing new.

The only other issue I might have are FPS (thankfully there is a fix for that in guides) and sub-weapons.
There are 4 weapons beside the sword and they are all not that great. The starter one is a pea shooter, also the only one you really need, than you have the drill that can help you gain access to some hidden areas and break armors (easier? but with blood cost) and... that's it. There are 2 other weapons that are just weak and not needed at all. Charged version of the pea shooter doing AoE damage and freeze gun, which hardly does anything.

Anyway, the game is enjoyable, story is ok - if you don't minde it beeing very cheesy, rushed and anime-like.
Most important thing is, that it feels rather unique. I find myself to be bored by a lot of modern games. This game was refreshing and was a nice experience.
Oni
( 10.6 시간 기록 )
게시 일시: 2016년 4월 14일
Game is fun as hell and cliche till the end of time. Was blown away by this little gem.
5M0k1N
( 8.3 시간 기록 )
게시 일시: 2016년 4월 14일
An otherwise good game ruined by some design flaws, like the fact that there's an item that basically lets you 1 hit everything with no penalty whatsoever. Makes you question why they even bothered making such an intricate combat system in the first place.
Clusterfunk
( 10.8 시간 기록 )
게시 일시: 2016년 4월 11일
I have no idea what the ♥♥♥♥ is happening but I think I like it...
Marty Chang
( 7.7 시간 기록 )
게시 일시: 2016년 4월 9일
I really wish Suda51/Grasshopper ported more of their games to PC...

Killer is Dead is a very stylish, fun, and rewarding hack and slash type game. The combos are easy to learn, but the enemies handle them differently, and keeping a combo going will reward you with cool finishing moves that reward you with upgrade points to whatever you choose.

The story is campy. Expect references, breaking 4th walls, and cliches. I was in absolute love with the dialogue, character design, and atmosphere of the entire game. There are not many games whose mood and tone is set so well to get you immersed in the world. Killer is Dead keeps it simple, yet powerful.

If you liked No More Heroes, Shadows of the Damned, Bayonetta, or DMC, this is a good fit for you. And please buy it. Grasshopper could use the support.

And Grasshopper senpai, if you're reading this, Please bring Shadows of the Damned to PC. Thanks.
NippelTwist3000
( 8.0 시간 기록 )
게시 일시: 2016년 4월 9일
i really liked the nice artworks and charakters, what it spoiled for me was
a little bit too much button smashing.

this is why i stopped playing it actually :/

Prettyplatypus7
( 3.5 시간 기록 )
게시 일시: 2016년 4월 5일
This was my first Suda 51 designed game, and i can see why he has fans, but i wouldn't be one of them. The game has a VERY strong manga influence, and while i'd happily enjoy a game with a crazy story, I found this game's pretty nonsensical. I also found the "Kawaii" manga aspect too much, your sidekick is a screaming teen girl, I have no idea why they chose to do this but it's the first time i've ever missed Navi from OoT.
Combat wise the game is solid, though i found it was not a fun game. it's fast moving, but the graphics can be very dark in places, and the style means that alot of things are happening on screen at once, making it hard to know where attacks are coming from. the game only runs at 30fps as well, which is not ideal for this type of game.
Ultimately this game look's nice, but the combat i found frustrating, or laggy. in my opinion, a game like DMC is just more solid and responsive.
Prince Mercury
( 10.6 시간 기록 )
게시 일시: 2016년 4월 3일
It's like Bayonetta with a plot that's halfway between No More Heroes and Killer 7.

Of course it's not as good as any of those games, but it's worth a shot.
Moike
( 32.0 시간 기록 )
게시 일시: 2016년 4월 1일
Mondo Zappa:
Part-time bloody killer,
Part-time horny oggler,
Full-time badass.
"YYYYEEEEEEAAAAAARRRRRGGGGHHHH~!"
el-testo
( 0.9 시간 기록 )
게시 일시: 2016년 3월 30일
I need a refund. Doesn't work.
Game is cool but need a fix.
JiiPee
( 10.9 시간 기록 )
게시 일시: 2016년 3월 30일
Shortly:
The game is fast paced hack&slash styled action game, where you play as Mondo Zappa, who works for as an assassin in a certain mercenary corporation where he takes on contracts to kill specific targets.

The gameplay mechanics are pretty basic. If you've even played the Devil May Cry series or anything that resembles it, you'll pretty much see no difference in this game either. The only real difference in combat is that as you hit enemies with your sword, you'll gain Blood, a resource that you can then use for your special kills, such as range weapons or even executions that will one shot most of the enemies once their guard is down.

As you kill enemies and complete missions, you'll get both experience points and money, which you can then use later on between missions. With experience points you can buy new skills and upgrade them, and with money you can buy items from the shop. The items that you can buy includes health/recourse upgrades, resurrection cards in case you die during missions and don't want to restart from the last checkpoin, and Gifts for Beauties that you can "date" (I'll tell more about that feature later on).

As for the content in this game, the main story contains 12 different missions plus one extra DLC mission (episode 51). There here are 12 submissions and 20 challenges, which mainly gives you only money and little bit experience, but they'll also give costumes if you achieve the highest rank in them (achieving them is guite hard if you ask me).

Graphics takes some time to get used to, sounds are doreable and voice acting could be better.

As for the Story, I'm still trying to grasp it, because it doesn't really make any sense. Nothing is really explained, as the game presumes that you know all the background stories already, and because of that you'll get even more confused as you make progress through missions.

As I mentioned earlier, this game also has these Gigolo missions, where you can flirt with the game's Beauties and offer them gifts that you can buy from the Shop. The way you flirt with them is by looking them through these X-ray classes while they're not noticing, which then increases the progress bar. Once the bar is full, you can offer the beauty a gift, and if the gift is their likings, the beauties will reward you with items such as sub-weapons and stuff (and perhaps some night activity). I'm a guy in my late 20's, so this feature didn't really attract me at all. If you ask me, this whole Gigolo feature was implemented to the game only to attract more buyers such as boys in their teens.


Pros:
+ Pretty simple battle mechanics, easy to learn
+ Money's worth of content
+ Works well with Keyboard and Mouse
+ Hard boss battles
+ 2 language options for the voices, English and Japanese (better immersion with japanese voices, because its japanese styled game)

Cons:
- The art style, my eyes started to hurt after playing more than 30 minutes or so, but that's only for me
- Story is really...really...really hard to grasp of what's going on
- The game assumes that you know all the background stories
- Camera angles are sometimes irritating
- Gigolo feature is out of place and it was probably only added to the game to attrach young customers
- English voice acting could be better (especially Mika's voice acting is irritating for most of the time)

Do I recommend?
Not really. Not only I felt naucious because of the art style, but the biggest problem with it was the story. Each time I started to grasp of what's going, the game gave another new information bomb (so to speak) that confused me even more. But if you really wan't buy the game for it's hack&slash style, I would recommend you to go KiD's wiki sites and read all the background stories from there before you start to play it.

Verdict: 3 / 10 - Bad game
( 1 = do-not-bother game
5 = Average game
10 = Must own game )
Nintonito
( 10.7 시간 기록 )
게시 일시: 2016년 3월 29일
Kinda batshit. Kinda ridiculous. Kinda Amazing. Kinda mysogonistic. Probably worth playing.
Most Helpful Reviews  In the past 30 days
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
12.8 시간 기록
게시 일시: 2016년 4월 17일
A good action game with few issues.
The issue I had? Steam controller is good, but sucks at aiming, mouse is good at aiming, but sucks at everything else.
I essentially had to use both devices and one of the profiles I found for the controller.
The game is somewhat anime-like. The story is not bad, but shallow due to the way it's rushed out. Many interesting things were tried here and while not everything was pulled off, it's still a great game. Breaking the 4th wall without breaking immersion is cool... But, well, it did break immersion.
There is some skill to this game, but it is not that hard on normall. With little bit of grinding, the game took me about 11-12 hours, so I assume between 8 and 10 hours is how long the content lasts.
Clearly you can pull way more than that after achieving end-game. Unless you hate replays that offer nothing new.

The only other issue I might have are FPS (thankfully there is a fix for that in guides) and sub-weapons.
There are 4 weapons beside the sword and they are all not that great. The starter one is a pea shooter, also the only one you really need, than you have the drill that can help you gain access to some hidden areas and break armors (easier? but with blood cost) and... that's it. There are 2 other weapons that are just weak and not needed at all. Charged version of the pea shooter doing AoE damage and freeze gun, which hardly does anything.

Anyway, the game is enjoyable, story is ok - if you don't minde it beeing very cheesy, rushed and anime-like.
Most important thing is, that it feels rather unique. I find myself to be bored by a lot of modern games. This game was refreshing and was a nice experience.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
비추천
8.3 시간 기록
게시 일시: 2016년 4월 14일
An otherwise good game ruined by some design flaws, like the fact that there's an item that basically lets you 1 hit everything with no penalty whatsoever. Makes you question why they even bothered making such an intricate combat system in the first place.
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Most Helpful Reviews  In the past 90 days
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
9.3 시간 기록
게시 일시: 2016년 3월 14일
I can't describe what works about this game.
The combat is okay, but not all that excellent when compared to some of its peers.
Its performance leaves a lot to be desired.
The plot, while fascinating, is intentionally confusing to such a degree that most people probably won't enjoy it.
But.
This game's self-awareness, superb writing, and absolutely flawless style carries it through to the very end. If you love hype, dumb weeaboo ♥♥♥♥ like Kill La Kill or Fate/Zero, you will adore some of the situations you get in with this game. The boss fights, while not nearly as complex as something like Dark Souls, are memorable and stylish as ♥♥♥♥. You fight on the face of the moon, for God's sake, and if that doesn't sell you immediately, you probably won't enjoy this game.
But I sure did.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
15.6 시간 기록
게시 일시: 2016년 2월 18일
Artistic score: 9/10
Gameplay score: 6.2/10
Overal score: 8.5/10

Killer is Dead is a stylish 3rd person beat 'em up game from Grasshopper Manufacture. While not perfect, I really found this to be a beautiful game that left me highly impressed. The game stars Mondo Zappa, a hired executioner and certified lady killer, who battles "wires" (metal monsters) while seeking assassination targets. The gameplay is all hack and slash with a little bit of fps mixed in via Mondo's gun, which serves as a secondary weapon.

Pros:
+Absolutely beautiful and unique art. Everything about the game is stylish, from the menus, to the unique cell-shaded graphics, to the overall flashy look. The game is worth playing just to admire how amazing it looks.
+Great soundtrack that fits the game.
+A totally unique, multi-stage boss battle at the end of every single mission.
+Good hack and slash gameplay. I don't play many games in this genre, but I found the gameplay to be quite entertaining. The combat layout is an attack button, a block, a dodge, and a guard break, and some other things mixed in. As a secondary weapon you have Mondo's gun, which is fired in first person. Using the gun, or special attacks, consumes a secondary meter. There is a large handful of upgrades available to be bought throughout the game.
+The player can choose between the English and Japanese dubs.

Neutral:
+/-Fanservice.
+/-The game actually has a great story, but it's a little hard to understand as shown in the game. You have to put the pieces together or it just looks like a totally random mess. I had to read a plot summary after finishing to fully understand, although I don't think this should be necessary if you stay sharp and pay attention.

Cons:
-Too short. The main story only took me around 11 hours, although there is an abundance of side missions aside from the main story.
-The level design is fairly linear. It didn't really bother me because the combat was good enough to keep me entertained, but it's worth noting.
-The English dubs were a little overacted in my opinion, particularly Mondo. I tried to play English and ended up switching to the Japanese, which was much better.
-The character models look fantastic, but they are not animated well. You can tell watching the cutscenes that their faces have very little joints, which causes their range of expressions to be overly limited.

I am pretty surprised at the hate for this game. Yes it has its flaws, but it's such a unique and worthwhile game in so many ways. The art is beautiful and the kind of thing you won't see in any other game. The story is on one hand an interesting, somewhat light hearted sci-fi story, and on the other hand a clever satire on classic lady killing male heroes like James Bond. The gameplay is not revolutionary but it was definitely entertaining. All in all I found this to be a simply fantastic and totally worthwhile game. It comes with my highest recommendation.

TL;DR:
Stunningly gorgeous art. Good hack and slash gameplay. Level design is linear. Game is short (~11 hours). The game's high artistic value lends it my highest recommendation.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
비추천
10.9 시간 기록
게시 일시: 2016년 3월 30일
Shortly:
The game is fast paced hack&slash styled action game, where you play as Mondo Zappa, who works for as an assassin in a certain mercenary corporation where he takes on contracts to kill specific targets.

The gameplay mechanics are pretty basic. If you've even played the Devil May Cry series or anything that resembles it, you'll pretty much see no difference in this game either. The only real difference in combat is that as you hit enemies with your sword, you'll gain Blood, a resource that you can then use for your special kills, such as range weapons or even executions that will one shot most of the enemies once their guard is down.

As you kill enemies and complete missions, you'll get both experience points and money, which you can then use later on between missions. With experience points you can buy new skills and upgrade them, and with money you can buy items from the shop. The items that you can buy includes health/recourse upgrades, resurrection cards in case you die during missions and don't want to restart from the last checkpoin, and Gifts for Beauties that you can "date" (I'll tell more about that feature later on).

As for the content in this game, the main story contains 12 different missions plus one extra DLC mission (episode 51). There here are 12 submissions and 20 challenges, which mainly gives you only money and little bit experience, but they'll also give costumes if you achieve the highest rank in them (achieving them is guite hard if you ask me).

Graphics takes some time to get used to, sounds are doreable and voice acting could be better.

As for the Story, I'm still trying to grasp it, because it doesn't really make any sense. Nothing is really explained, as the game presumes that you know all the background stories already, and because of that you'll get even more confused as you make progress through missions.

As I mentioned earlier, this game also has these Gigolo missions, where you can flirt with the game's Beauties and offer them gifts that you can buy from the Shop. The way you flirt with them is by looking them through these X-ray classes while they're not noticing, which then increases the progress bar. Once the bar is full, you can offer the beauty a gift, and if the gift is their likings, the beauties will reward you with items such as sub-weapons and stuff (and perhaps some night activity). I'm a guy in my late 20's, so this feature didn't really attract me at all. If you ask me, this whole Gigolo feature was implemented to the game only to attract more buyers such as boys in their teens.


Pros:
+ Pretty simple battle mechanics, easy to learn
+ Money's worth of content
+ Works well with Keyboard and Mouse
+ Hard boss battles
+ 2 language options for the voices, English and Japanese (better immersion with japanese voices, because its japanese styled game)

Cons:
- The art style, my eyes started to hurt after playing more than 30 minutes or so, but that's only for me
- Story is really...really...really hard to grasp of what's going on
- The game assumes that you know all the background stories
- Camera angles are sometimes irritating
- Gigolo feature is out of place and it was probably only added to the game to attrach young customers
- English voice acting could be better (especially Mika's voice acting is irritating for most of the time)

Do I recommend?
Not really. Not only I felt naucious because of the art style, but the biggest problem with it was the story. Each time I started to grasp of what's going, the game gave another new information bomb (so to speak) that confused me even more. But if you really wan't buy the game for it's hack&slash style, I would recommend you to go KiD's wiki sites and read all the background stories from there before you start to play it.

Verdict: 3 / 10 - Bad game
( 1 = do-not-bother game
5 = Average game
10 = Must own game )
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
11.0 시간 기록
게시 일시: 2016년 2월 15일
Well this game you can expect the classic japanese weird mind at it's best, some weird sh!t going on here. It's an alright hack&slash title, it was difficult playing it at 30fps but since it's not really that long it was bearable. Worth the $3 bucks it usually is on sale.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
9.8 시간 기록
게시 일시: 2016년 2월 22일
Good character action game, buy if you like character action
more Suda51 on steam pls
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
11.4 시간 기록
게시 일시: 2016년 3월 20일
Mondo goes where he pleases
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
2.1 시간 기록
게시 일시: 2016년 2월 29일
A ghost asked me to kill a giant shrimp in a dress, so I did.
My extremely pink schoolgirl assistant told the shrimp to rest in peace in a house made of candy.
I stabbed a guy a ton and about 5 minutes later, after he had a glass of wine, he exploded into blood everywhere.
Cyborg is in it.

Then again if you're looking at a suda51 game you're probably not looking for any sort of actual coherent story anyway so I guess it's decent.
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
17.8 시간 기록
게시 일시: 2016년 3월 27일
A TRUE MASTERPIECE
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3명 중 2명(67%)이 이 평가가 유용하다고 함
추천
18.3 시간 기록
게시 일시: 2016년 2월 9일
It's like SUDA51 watched thousands of Movies and Animes read same ammount of books and played same ammount of games, then thought to himself: Man, it sure would be cool if I could've combined those. And then he hired a bunch of crazylikes supporters, they drew really crazy manga, spilled oiled-paint all over it and BAM: Killler is Dead was born.

While a decent enough slasher, the real charm of KiD comes from refrences upon refrences upon refrences from Space Odyssey and Devil May Cry to Sailor Moon and Alice in Wonderland.

Basically what you're going to do in this game is hack, slash and shoot everything that stands in your way. While usuall enemies are not a big problem, Boss fights sure pack a punch and style! It worth to play if only to check out those. The combat system is not that complex as in DMC but neither is simplified, it is fun to pull off lengthly combos combining sword, punches and sub-weapons (There are a few of those).

Plot is... ehm... well... It's there; Protagonist travels around world making a living as Executioner (Assassin), while game sure is short. Screw this, no spoilers just see for yourself.

Graphics. Bah it's all right. Art Style however outshines graphic in every regard. Really I can't say if graphics bad or good, but art style sure is something (good).

Now the game also does contain diffrent sub-missions (that are frankly just rip-offs of main story locations with a diffrent objective), that will help you to earn money and experience. Speaking of money, there are also so called Gigolo Missions: Main goal in those is to seduce a woman, by staring at her and showing presents in her face.

You know what, I thought of writing a complete and full rewiew with complex details, but to hell with it. I'll just give an honest opinion. Is KiD is a fun game? For me it is! It does contain a good balance between coocoo crazy humor and action packed adventure. Is it worth full price? Nah, but I bought it on discount price, and not regreting it.

So final thoughts. If you like slashers then Killer is Dead won't dissapoint you. But you should probably buy it when price dropes.
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2명 중 1명(50%)이 이 평가가 유용하다고 함
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0.9 시간 기록
게시 일시: 2016년 3월 30일
I need a refund. Doesn't work.
Game is cool but need a fix.
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Most Helpful Reviews  In the past 180 days
4명 중 4명(100%)이 이 평가가 유용하다고 함
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9.0 시간 기록
게시 일시: 2015년 12월 9일
단점: 산으로가고 이해할수 없는 스토리, 좋지못한 조작감
장점: 독특한 그래픽, 화려한 액션, 지골로라는 특이한 컨텐츠

단점과 장점이 정확히 나타나고, 전형적인 B급 게임 딱히 추천하고 싶지도 않고 그렇다고 비추할 큰 이유도 없음.
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6명 중 5명(83%)이 이 평가가 유용하다고 함
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3.2 시간 기록
게시 일시: 2015년 12월 23일
마우스 + 키보드로 하면 엄청나게 짜증나는 게임입니다.
특히 엔터키가 먹지않습니다. 이거 엄청 짜증납니다. (대신 마우스 클릭해야 함)
섹슈얼 어쩌고 해서 혹해서 구입하시면 땅을 치며 후회합니다.
제작사는 일본인거 같은데.. 생각보다 최적화가 덜 되어 있습니다.

저처럼 5000원인가에 구입 안하셨으면 절대하지마세요. 돈날림.
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12.9 시간 기록
게시 일시: 2015년 12월 31일
적당히 데메크 같으면서 이상한 스토리에 꼴릿한 여캐에 10점 만점에 8점 드리겠습니다

베드씬 더 리얼하게 만들었으면 만점 줬을텐데 아쉽다

근데 스칼렛 찾기 존나 귀찮;
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9.0 시간 기록
게시 일시: 2015년 11월 28일
본격 액션을 가장한 연애 시뮬레이터
몬도 재퍼의 여자 꼬시기 게임
의뢰(처형)도 맡으면서 동시에 4명의 여자와 관계를 맷는(선글라스로 속옷도 보는... 흐뭇...)
그런 게임입니다
(아 물론 액션도 재밌어요 다만 스토리가 엉망)
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5.5 시간 기록
게시 일시: 2015년 12월 22일
I`m a simple man... I see a game with swords and boobs, on sale, I buy!
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8.1 시간 기록
게시 일시: 2015년 12월 8일
Killer is Dead is a Hack and Slash game that has you playing as a katana wielding ladies’ man named Mondo. He works as an assassin for a secret agency and is accompanied by his assistant called Mika, who he mostly keeps around because she is good at making half boiled eggs. Right from the get go you will have no idea what is going on as this game relishes on its weirdness and it isn't even mentioned what the enemies you are fighting actually are until rather late in the game. This game doesn't take itself seriously at all and will often break the fourth wall. The voice acting is sub-par but it fits in with the wacky B rated theme it has going on. The characters are consistently interacting with each other and are all memorable. Killer is Dead is very cut-scene and doesn't really tell anything resembling a story until later on, as Mondo gets some character development and evolves from being a bland forgettable character into something more interesting that makes you question who your allies are.

To get this out of the way I must mention that the game is locked at 30fps. In this type of genre that is a big negative against it as it effects the fluidity and responsiveness of the combat which is most of what you'll be doing most. Another negative is that the game's highest resolution is 1080p. Both of these issues can be fixed by tweaking certain config files, though raising the frame rate over 30 does make menus harder to navigate due to being running far too fast. It is manageable going through the menus at 60fps but raising it to 144 makes it near unusable. Expect plenty of framerate dips as well. I do find it rather odd that it is even 30fps to begin with as it is by no means looks like a game that the seventh gen consoles would have trouble running. It is by no means unplayable but it is unfortunately a pretty bad PC port. With that out of the way the game features 5 difficulty modes to choose from and 12 main missions. One mission is entirely a cutscene, another has a bit of combat but is mostly a cutscene as well and the final mission is actually the same map from earlier in the game.

All main missions called “Contracts” are pretty memorable and vary wildly from one another. One may have you searching through a dollhouse and in another you may be fighting off giant aliens. The wackiness helps keeps you wanting to play the game and knowing that there is a giant bizarre boss to fight at the end of each mission keeps you going forward. Common enemies are called Wires and are the creatures you will be slaughtering throughout the game. They come in different sizes and can wield guns, riot shields and various melee weapons. While they have bland appearances they are still quickly recognizable, so you will know how to handle that fight as soon as you lay eyes on them. In addition to Mondo's katana he has a robotic left arm that can fire bullets and is powered by the blood of his enemies. Unlike most games of this genre your ranged weapon is surprisingly powerful and can kill the weaker enemies with a single head shot, though due to it being powered by blood you will need to go face to face with your enemies to refill it. The only way to regenerate your health is to consume the blood stored in your synthetic arm to restore your health causing you to find a balance between ranged offense and emergency health.

You will not be able to restore your health from the get go and must collect yellow gems that defeated enemies drop to unlock that ability. In fact you can't do much at the start other than mash the attack button and occasionally use your power attack to break through some enemies guards. It does get very repetitive if you don't upgrade your melee skills early on and would not be unthinkable if someone played the first few levels, saw the nonsensical story and bare-bones gameplay then never gave the game another shot. Even with maxed out skills, combat doesn't really get much deeper than launching an enemy up with a strike or being able to charge up your power attack. What made the combat more enjoyable was an upgrade that made your katana glow blue and strike much faster the higher your combo count goes, giving you a good reason not to get hit and makes you feel skilled. Not getting hit is easier said than done as the camera is less than stellar. It is surprisingly bad and will often get you in trouble. It is bad to the point that I would rather have my thumb on the right stick that controls the camera instead of the attack button.

Blocking and dodging is rather important here since enemies will not stay stun locked for long and will attack you mid combo. Blocking in just the right moment will cause you to parry and allow you to mash the attack button in a black and white quick time event that causes serious damage to that enemy. Get your combo meter high enough and you can start to execute wounded enemies in a style of your choice. There are four ways to execute a foe and each grant you a certain item like crystals for health, roses for blood and the yellow gems you need to upgrade. Collecting enough crystals or roses will slightly increase the amount of health you have or the amount of blood you can store. Bosses are where you will want a good defense as they will smack you around the arena and often have a form of homing attack that is hard to dodge. Attacking bosses with your katana also fills up your blood meter but using your regenerating ability is a good way to get yourself even more wounded as there is quite a delay from letting go of the button and being able to move again. That is not a flaw and feels like a good way to keep you from cheesing through the game or what is supposed to be an epic life or death boss fight. All bosses have three different forms that change once you deplete their life bar and become more dangerous the closer they are to being defeated.

As said before the story is very weird and gets interesting towards the middle half. It's not a particularly good story and is too open for interpretation, making it feel disjointed but you can't help but worry about the fun cast of characters. Along with the main missions there is this odd mini game in where you go on a date with a woman of your choice and try to sneak a peek at her with your X-ray glasses. Once enough blood goes to your head from sufficient ogling you will be able to give her gifts until she comes back to your place. It is odd to say the least. They are necessary if you want all the sub-weapons however. Challenges are a bunch of small missions that have you doing stuff like shooting down barrels with a turret or playing through small sections of a level and are mostly throw away filler. They do give you money like real missions however so that's a bit of an incentive. Money is used to buy the aforementioned gifts and can also be used to buy extra costumes that characters can wear. Even after completing the game you can still play through any mission and earn up extra cash for those expensive new costumes that are unlocked once you finish the story. It's a good way to motivate you to replay missions and maybe try them on a higher difficulty mode.

Graphics have a nice, stylish comic book vibe to them and can feel like a cartoon at times due to its silliness. Music is pretty good as well and is used in great conjunction to what is going on. Killer is Dead is a game that oozes charm and style but has a lot of flaws that really drag it down. It is no doubt a memorable game, though it is not that fun to play due to the terrible camera. I'm not a fan of there being no jump button so you could juggle enemies or be able to jump out of the way of attacks instead of relying on the short dash. This is the kind of game I would only recommend to those searching for a weird, unique and outlandish experience if they think they can deal with the camera, the PC port issues and some pretty run of the mill combat.
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14명 중 10명(71%)이 이 평가가 유용하다고 함
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6.5 시간 기록
게시 일시: 2015년 12월 31일
Stay away from this port.

I like this game, I've beaten it multiple times in console, but given the amount of problems the port has, I cannot recommend this to anyone. The original console versions were already pretty bad, but they fixed nothing with this PC launch. As if the more than frequent crashes weren't enough, If you force the game to run at 60 fps, "Mondo Mission 3" will freeze everytime. The annoying multiples loading times to get to a mission are, for whatever reason, still here, so it doesn't matter than you have SSD's, the total loading screen time-waste remains too long.

The only "good" thing I can say about the port is that it can run at 21:9 resolutions. Also, "Flawless widescreen" fixes FOV problems, even if the game camera goes a bit wild with it.
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8명 중 6명(75%)이 이 평가가 유용하다고 함
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11.9 시간 기록
게시 일시: 2016년 1월 8일
As a massive fan of No More Heroes, I was eager to jump into a new romp by Suda 51. So how does it compare to it? Ehhhhh.....

The game is repetitive, with environments and enemy types being quite samey. There were sections in the game were I immediately noticed how unnecessarily drawn out they were. Seemed just there to pad the game time. Surprisingly enough, even though many sections of the game felt drawn out it still as a whole was too short. The combat is quite basic, but serviceable. Most of the time you will be mashing on the X/Square/attack button, with dodging at the right time nets you bonus hits where you can wail on the enemy. The sub weapons of Mondo's arm a bit too situational, and feel kind of unnecessary, which doesn't speak well on a game that's main backbone is the combat. But maybe the story is great.

Nah, it was probably the worst part of the game. Suda games are rarely straight forward, but at least with a bit of pondering they can easily make sense. This game seems to be trying to be all philosophical without any substance to pull it off. Most of the main characters of the series don't really get much screen time or insight, and many of the missions and mechanics of the game feel...disjointed. The gigolo missions especially add nothing to the narrative and feel out of place. Not to mention the flowery dialogue that is utilized in the game. Even I couldn't tell you what the game was about outside the general premise. Hell, I doubt the game could either.

There are things to like. The cell shaded aesthetic suit the game well, and look gorgeous at 1440p (However the dream sections add an annoying blur filter which I could do without.) The characters and bosses, while not much are done with them, are visually interesting and stimulating. Special props go to the fights with David, as I feel the game is worth playing through just for them.

In terms of the quality of the port, it's pretty bare bones but runs pretty well. It has a 30FPS cap, but it can easily be raised with some ini tweaking. There aren't any detailed graphics options and the game seems to cap at 1080p without ini tweaking.

All in all, I can't say I absolutely resent my time with it, but I doubt I would play it again.
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