Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
使用者評論: 大多好評 (848 篇評論)
發售日: 2014 年 05 月 23 日

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購買 Killer is Dead

佳節特賣!特惠時間剩餘 01 月 2 日

-33%
$19.99
$13.39
 

由多名鑑賞家所推薦

"Fun, cool artstyle, easy enough to learn combat. The biggest complaint is the camera controls, otherwise this game would be a real gem."

關於此遊戲

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

系統需求

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 2.0 Ghz or above
    • Memory: 2 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    Recommended:
    • OS: Windows 7 64-bit, Windows 8 64-bit
    • Processor: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz(4 CPUs
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 450
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
具參考價值的用戶評論
17 人之中有 17 人(100%)認為這篇評論有參考價值
21.6 記錄時數
張貼於:11 月 24 日
一款操作親民沒有複雜combo,卻又不失爽快感的動作遊戲。

警告!本作目前有個嚴重bug會導致整個遊戲從第三章開始完全不能玩(無限卡loading),只要是雙核心雙執行緒CPU(四執行緒ok)的玩家必中標,購買前須注意! 官方放置半年了似乎不打算修這bug

優點:
1. 玩起來輕鬆,遊戲一開始就可以自由切換任意難度,玩normal覺得打不贏可以切回easy,故事進度照算。
2. 操作簡單,主角沒有複雜技能組,單純切換不同副武器而已,而主武器就只有一把武士刀。
3. 不失爽快感,本作強調閃避和反擊,抓準時機格擋或閃避就能進入反擊模式瘋狂combo,或是進入處決模式將敵人一刀兩斷。
4. 把妹模式,可以調戲(?)四位美女,最後跟她們上床(無誤)。
5. 美術風格迥異,所有人物都是由簡單的幾個色塊組成,具體不好形容,去商店頁面看你就知道。個人覺得滿酷的所以放優點。

缺點:
1. 無厘頭惡搞,主角全身西裝直接在月球上和裸男幹架、莫名其妙的怪物、生化人、肯德基爺爺(無誤)、吸血鬼、鬼魂、外星人,各種元素大雜燴,主角台詞還會自己吐槽這個遊戲XD,我個人玩得滿開心的,但可能有很多人會難以接受這種不合理性。

2. 物件材質差,有些地方的物件,像門、石頭等等,材質奇差無比,差到整個很突兀。
3. 農夫要素,要解成就必須農,有個成就是身上必須有一億金錢,最快的賺錢方法是2分鐘100萬,得打個100場才行。另外還有蒐集全女角和主角服裝的成就,每件都是千萬起跳......

4. 開放式結局,結局不好懂,可能要上網看各種腦補,然後還是看不懂




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2 人之中有 2 人(100%)認為這篇評論有參考價值
3.6 記錄時數
張貼於:11 月 16 日
这游戏画面还好就是有点偏暗,这是个问题。
爽快简单的战斗,不像忍龙那样,新手也可以上手。
其实也没什么色情的,虽说主要成分有成人要素。
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2 人之中有 2 人(100%)認為這篇評論有參考價值
4.5 記錄時數
張貼於:12 月 28 日
不得不说 这是一款非常不错的游戏
爽快亲民的连击 恶搞有趣的剧情
以及各式各样的妹子
日版的CV尤其出色
这都是我喜欢这款游戏的原因
但是这款游戏的画面实在是不适合我 五分钟就晕
所以迫于无奈 我没有通关就删掉了游戏...
但是我还是给这款游戏好评....
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424 人之中有 333 人(79%)認為這篇評論有參考價值
37.2 記錄時數
張貼於:10 月 13 日
Please port all of Suda 51's games to pc. I will give you all my monies.
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75 人之中有 61 人(81%)認為這篇評論有參考價值
12.0 記錄時數
張貼於:10 月 11 日
First off, let me preface this review by saying that this game is rather short and if you wanna play it on a computer with a dual core processor you are ♥♥♥♥ out of luck. However, if you can run this game, it is well worth your time and money despite these two problems.

Be sure to see the guide as well on getting this game to run up to snuff, unless you're one of those people who think a game is enhanced by a subpar framerate.

http://steamcommunity.com/sharedfiles/filedetails/?id=262696032

tl;dr? Get this game if you're into the hack and slash genre even slightly, enjoy a moderate amount of difficulty, or appreciate a unique visual style in a video game. (Seriously, some of the frames in some of the cutscenes in this game are wallpaper worthy.)

Killer is Dead is one of the most unique games I have ever played. Perhaps not mechanically; after all, this is at it's core a hack and slash game and it does have many tropes of the genre such as a grading system and guarding/dodging mechanics. As for the mechanics themselves, they're actually very solid if a bit overly simplistic to those who are used to DMC levels of depth. However, everything about it otherwise, from it's beautiful visual style that's reminiscent of 70's esque color pallettes, character, and outdoor design gives this game loads of personality and unique identity among others in the genre. I will forever remember this game because of how unique it is.

Oh, and the soundtrack is a beautiful blend of electronic ambient and classical music. Often very dreamlike, much like the game itself.

This game is not without it's problems though. Sometimes, the camera may not zoom out enough to give you vital information on the next enemy telegraph, leading to mild frustration at times. You will hate the gigolo missions not because they're bad (They lack a lot of depth, though.) but because the people you date will bother you in the middle of a mission to remind you that there are, in fact, gigolo missions and the girls want to see you before their mission gets locked off until you complete a few other missions. A minor inconvenience, of course. But I am of the personal belief that side missions should not detract at all from a main campaign and should be able to be played at your own leisure. I assure you, this is said in the interest of informing about an unsatisfactory gameplay mechanic, not in regard of a controversial subject at the time of this review that I don't want to touch with a 1,000,000 foot pole because I honestly, really, could not give less of a ♥♥♥♥ if I tried, since said subject does not detract from a game for me at all. I only offhandedly mention it because some people do care and they should know it is in the game. There isn't a lot of enemy variety in this game either.

However, this game is well worth your time and money, and I would even go as far as to say that it is a must own if you want to experience a game that is unlike most you've played. Expect challenge.
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85 人之中有 65 人(76%)認為這篇評論有參考價值
2.1 記錄時數
張貼於:07 月 9 日
Warning- Do not buy this game (Unless you have a quad core pc)
There is a serious glitch in episode 3 and onwards where the game tries to load,save,Do and play sound that causes an endless loading bug that prevents you from being able to finish the game, As a side note episode 3 is where the game starts to let you do something properly. The devolopers "have been noted" though they don't seem to care coming the amount of time it has been since realease and what it is now and beyond.
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58 人之中有 45 人(78%)認為這篇評論有參考價值
15.3 記錄時數
張貼於:10 月 8 日
About the Game:

> Release: 23.05.2014 [PC]
> Developer: Grasshopper Manufacture
> Publisher: Kadokawa Shoten [JP] & Deep Silver [PAL]
> Writer: SUDA51
> Engine: Unreal Engine 3
> Genre: Hack & Slash
> Modes: Singleplayer


The Story:

The Main Character is called " Mondo Zappa " an he´s an Executioner who receives "Jobs" from Bryan. Bryan is a Cyborg and also the Head of the Company " Bryan Execution Firm ". You get Contracts from various People and you have to Kill Criminals from around the World. Easy & Simple. . . :)

Pro´s & Con´s


Pro:

+ great visuals! ( but first you need to get familiar with it )
+ The Cutscenes and Ingame Videos are pretty good!
+ Each Character has their own "strange" personality
+ The Japanese dub is good to understand and the voices fit to every Character
+ difficulties are good balanced
+ Different side-missions to complete
+ Cool Combo & Health System ( you need to Pickup Red Roses to refill your Health Gauge )
+ Mondo´s Special Moves and Weapons
+ You can Level Up Mondo´s Weapons , Health , Shield etc.
+ Enemy Types!


Cons:

- capped at 30 FPS
- Mouse & KB unfriendly ( but still playable )
- only 3 Graphic Options
- a console port that i don´t like from the technical perspective


Conclusion

If you liked "Killer 7 " and you already Enjoyed Games from SUDA51 then you won´t be disappointed.I really love the Visuals , The Characters and the Fighting System.I think they put a lot Effort in this Game and they tried to giving you that " WTF Moment " all the Time.

It´s more an kind of Art Instead of a Game because it´s different. . . very different. And thats why i like this Game so much! You like Hack & Slash and never heard about SUDA51 ? You should change that. . . . . . . . really!

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29 人之中有 25 人(86%)認為這篇評論有參考價值
0.8 記錄時數
張貼於:08 月 5 日
Untill they fix the dual core bug this game will stop working on level 3. Shame because it looks like it could be fun but currently its unplayable for some.
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43 人之中有 33 人(77%)認為這篇評論有參考價值
1.7 記錄時數
張貼於:07 月 22 日
I was denied a refund for a common glitch in chapter 3 of this game which the publisher and developer refuse to fix.
They are aware of this problem though which makes me think they are amateurs or money hungry. Although this may never get fixed, I can assure you that I will never buy another game from these clowns again. At least make contact with us gamers to let us know you care:
KADOKAWA GAMES / GRASSHOPPER MANUFACTURE + DEEP SILVER. Just another slap in the face, thanks.
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45 人之中有 34 人(76%)認為這篇評論有參考價值
1.6 記錄時數
張貼於:10 月 25 日
Initial impression: Oct, 25

Samurai Champloo/Cowboy Bebop directed by Quentin Tarantino on LSD with the visual style of windwaker

I feel like this game might be trying to parody or mock other japanese video games or some injoke I don't get.
Combat is unforgiving, you must be a fast learner.

Not many grapical options, only about 4-5 resolutions ot choose from.
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44 人之中有 33 人(75%)認為這篇評論有參考價值
0.9 記錄時數
張貼於:07 月 7 日
DON'T BUY THIS GAME: IS BUGGED.

If you have a dual core you'll not be able to go beyond chapter 2.
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32 人之中有 26 人(81%)認為這篇評論有參考價值
9.1 記錄時數
張貼於:07 月 1 日
From a gameplay standpoint Killer is Dead is not a well designed action game. It's completely devoid of any kind of developed combo system, you simply have normal attacks and guard breaking punches. It's chock full of quicktime events for finishing bosses, finishing normal enemies, even when you dodge an attack with a specific timing you get a little quicktime event pop-up to mash attack for loads of free damage. Fights very rarely have any fancy tactics involved, just mash attack with occasional guard breaks and dodge or block when an enemy flashes red. There are subweapons, but using them puts you into an over the shoulder shooter aiming mode which completely kills the flow of gameplay and controls really sluggishly. For some reason Grasshoper also didn't see fit to put in a lock on function so when you're fighting multiple enemies and you want to target a specific one you have to just push the stick/wasd towards them and hope the game picks the right enemy out of the horde. In normal play this isn't a huge problem but it makes some of the optional challenges a nightmare.

Mechanically this game also has a whole lot of problems. There's a lot of hitbox and collision bugs, I've witnessed more than a few enemies and items spazzing all over the place because they intersected each other and the game didn't know where to put them. Sometimes these collision issues result in you dodging from enemies and getting stuck on other enemies that visually you have plenty of space to pass by making you take unneccesary damage. The game also has issues distinguishing priority between block and dodge which are bound to the same button and you'll end up doing a parry when you're trying to dodge. Again this is more of an issue with the challenges because when you're doing a timed mission you don't want to waste seconds in fancy parry animations when you're trying to roll over to where you want to be. These mechanic issues are all minor compared to the actually game breaking ones, like softlocks when the options disappear from the menu or the audio cuts out in bossfights, and plenty of people have issues with the game completely crashing in the third chapter which as of yet there are no reliable fixes for.

Pretty much the only positive thing I can say about the game is it has a nice visual aesthetic, but even that only carries as far as its cutscenes. The cel shaded visuals look great in the carefully crafted cutscenes but in gameplay the high contrast lighting makes colorful items look plastic and darker areas look muddled and confusing.

Watch it on youtube, you'll get all of the visuals with none of the frustrating bugs and poor game design. If you really want an action game go play DMC4, that's a much better port with a much better combat system.
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30 人之中有 24 人(80%)認為這篇評論有參考價值
5.9 記錄時數
張貼於:08 月 8 日
+ The combat system is fun and easy to learn for any level of gamer.
+ The game oozes style thanks to the graphics.
+ The story is typical Suda51 meaning it's over the top, hysterical, and even dark. Goes wherever it feels like going which is a nice change of pace when compared to a lot of other game stories that keep with one tone.

- Camera can be a bit finnicky with effects obscuring what you're doing in combat.
- The gun enemies can be a pain with the gun mechanics not really being all that great.

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21 人之中有 17 人(81%)認為這篇評論有參考價值
1.4 記錄時數
張貼於:07 月 3 日
Yo, this game is bugged for a LOT of people on Steam. Some will say their game works perfect, but many are stuck in endless loading during chapter 3. Don't gamble with this headache!!

http://steamcommunity.com/app/261110/discussions/0/522728181003355955
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54 人之中有 35 人(65%)認為這篇評論有參考價值
16.6 記錄時數
張貼於:11 月 4 日
-No idea what was going on 100% of the time
-Seriously, what the hell was going on
-talking trains, unicorns n ♥♥♥♥
-fourth wall doesn't exist
-That ending?
-Action game dating sim -- insta 10/10
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18 人之中有 15 人(83%)認為這篇評論有參考價值
2.0 記錄時數
張貼於:07 月 22 日
It has been made unplayable by myself and many others due to major glitches, endless loading, crashes. Problems that have not been provided with adequate solutions and which have everything to do with the developers producing a defective product.
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19 人之中有 15 人(79%)認為這篇評論有參考價值
10.5 記錄時數
張貼於:11 月 4 日
It doesn't matter if you target is in USA, Europe, China or even The moon mondo can kill you. this video game has a weird story but it has a great characters, great voices acting and the most important thing the gameplay is awesome and easy to interact this video game has beside the main mission has side quest missions that could help you to progress in this game of course if you want to become a killing machine, about the graphics are so amazing this game use cel shading technique and is just wonderful to see that, but there are some things that i do not like about this game such as just only 3 graphic options vsync, resolution and graphic performance developer team you could do better and the another one is this game is too short.

in conclusion if you like this game genres (hack and slash) you will enjoy this game I really recommended.
by the way if you have Intel core 2 duo or similar this game has a glitch in the chapter 3 so I recommended to play this game with a core i5 or better. I hope this little review may help you to decide if you buy this game or not
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21 人之中有 15 人(71%)認為這篇評論有參考價值
43.7 記錄時數
張貼於:10 月 16 日
This straightforward hack and slash game is perfect for players who loves performing special attacks that are triggered by perfect blocks, perfect dodges, or by simply just maintaining a high hit count. The only downside is some of the enemies and bosses can only be efficiently fought with ranged attacks, so prioritize on upgrading the subweapons and the blood meter as early as possible.
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10 人之中有 9 人(90%)認為這篇評論有參考價值
10.7 記錄時數
張貼於:08 月 15 日
Just finished this game and I feel like I need to add a review that is not based on glitches or bugs.

What I expected was either a super-grotesque, "wtf is this..." game that keeps me entertained with its absurdness; or one with a genuinely interesting noir-style story (with a soundtrack from Akira Yamaoka on top of that!). However, neither of these describe the game.
It certainly has many "wtf"-moments, and at the beginning it even seems like it would deliver both of these expectations instead of just one. The art style is superb, the mood combined with the OST fascinating and yet you keep wondering "what the hell is just happening?". However, it just doesn't develop at all from that point on.

The first and probably the main problem is the gameplay. Most of the time you have to fight your way through maybe 10 different types of enemies in total. Almost all of them can easily be defeated by stupid button smashing of your standard attack with some evasions thrown in at random. There is a mechanic to press your evasion button just as enemies attack to counter them with a "smash x!"-multiattack, but the cue and time window for these is so small that I found myself ignoring it completely and just pressing the evasion whenever I felt like it. Many times you even trigger the event with this playstyle. Enemies in the air can only be killed with ranged combat, which basically means holding a single button down for 10+ seconds while aiming at them. In the end, every stage just felt like mindless button smashing to victory. And believe me, the stages sometimes feel like an eternity. There is absolutely nothing interesting happening within them at all. Defeat five enemies, go to the next room, defeat ten enemies, go to the next room, repeat until boss fight starts.
While the bosses all have different patterns how to defeat them, they are not that much fun either. The whole combat system is just too simplistic to have any entertainment value.

Apart from the main missions there is also the possibility to do sidemissions at any point: These are either more of the dull combat system (challenges for time or similar stuff) or the absolutely ridiculous "Gigolo Missions". I'm not kidding right now: In each of these missions, you sit somewhere with a woman and have to look at their body without them noticing. They say like 5 phrases again and again and either look at you or awkwardly somewhere else. While they look away, you stare at their breasts or legs and gain "guts". You also have glasses that let you see these women in underwear and what kind of presents they like, which further increases these guts. Once you have enough, you can give them a present, ultimately getting them into bed that way (and getting a new weapon). I have absolutely no idea what the developers of this game were thinking implementing this. It's the most awkward and stupid thing I've ever seen in any game, even the gameplay during that is ridiculously monotone. Seeing this feels like an insult.

So, what's left? Ah right, the story. Before and after each mission, we get sequences usually between five and ten minutes. These are most of the time completely based on the mission at hand, but all refer somehow to the moon that makes the "mysterious main theme". However, the story isn't really developing in any way. Most of the time there are just a few sentences that leave more questions than they answer. Not in a good "put the pieces together" way though. Some missions are also dream sequences from the main character which seem to point to personal conflicts of him, but they are delivered so flat that there's absolutely no emotional impact at all.
In the end, it feels like the writers just added everything that came into their mind on a whim. The story development is minmal at best and can be summarized with a few sentences. Nevertheless it always feels like the story wants to be poetic and open to interpretation, which makes this even worse. There's even a great story twist that didn't feel like a twist at all due to the way the story is delivered. And while there are many "wtf" moments, including unicorns, vampires, aliens, ghosts and whatnot, the game takes itself too serious to be enjoyable in that way.

Summary: Don't waste your time on this. It looks cool, that's about everything good there is to say.
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12 人之中有 10 人(83%)認為這篇評論有參考價值
0.7 記錄時數
張貼於:07 月 7 日
Not worth it until the level 3 bug is fixed.
At the moment you'd be paying $20 to play 2 levels and be stuck on the 3rd one forever.
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