Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
Data de lançamento: 23 maio 2014
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Killer is Dead - Nightmare Edition now available for pre-purchase

12 maio 2014

Killer is Dead on PC is now available for pre-purchase at 10% off until the release date of May 23, 2014.

Preload should be available from May 16th onwards!

The Nightmare Edition includes the "Smooth Operator" DLC -- previously released for the console version -- as well as a brand new Nightmare Mode difficulty in which you can only kill enemies with skillful play (so no button mashing).

Japanese and English audio is included, with your choice of subtitles in English, Japanese, French, Italian, German, and Spanish. Please note that Windows XP is not supported for this PC version.

Steam Trading Cards will also be available for Killer is Dead - Nightmare Edition.

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Sobre o jogo

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

Requisitos de sistema

    • OS: Windows Vista 64-bit
    • Processor: 2.0 Ghz or above
    • Memory: 2 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    • OS: Windows 7 64-bit, Windows 8 64-bit
    • Processor: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz(4 CPUs
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 450
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
Análises úteis de usuários
11 de 13 pessoas (85%) acharam esta análise útil
515 produtos na conta
36 análises
6.3 hrs registradas
Conheça a historia de Mondo Zappa, Um Assassino que trabalha para uma empresa matando pessoas em troca de dinheiro.

Basicamente isso resume grande parte do Jogo.

  • Gamepley Ótimo, mas com poucos movimentos variados e muitos movimentos repetitivos que cansam ao longo do jogo.
  • Os chefes são muito bem trabalhados tanto em detalhes como em dificuldade para finalizar o mesmo.
  • Gráficos são bonitos apesar de que o jogo basicamente é voltado ao Preto, quase todo o cenário é escuro.
  • Menu de Missões/Upgrades/Itens Etc...
  • Jogo Curto.

Não posso deixar de citar o quanto frustrante é matar cada inimigo o quanto frustrante é ver as cutscenes que por sinal são chatas e a grande maioria longa, passei quase todo o jogo sem ver uma cutscene... Sim, não assisti ficou chato e frustrante ao longo do jogo me deu vontade de parar mas o Gameplay é viciante, realmente oque me chateou foi os inimigos chatos e apelões ao longo do jogo e a historia "fraca" mas com um final incrível...

Nada de inacreditável ou ó meu Deus que jogão. Um Jogo Bom mas frustrante que ao longo do jogo vai te dar muita vontade de parar, mas, para a alegria do pessoal "Otaku" tem muita menina peituda e cenas picantes, então fica a critério seu gastar seu dinheiro nesse jogo.

Apesar da historia ser basicamente em volta de Mondo... vemos tantos outros personagens nada carismáticos para citar nesta Review.

36,99 R$ é caro para o mesmo, espere uma promoção e claro, só jogue se tiver controle.

E Lembrando é o meu ponto de vista,
Até Mais.

Publicada: 9 julho 2014
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208 de 247 pessoas (84%) acharam esta análise útil
334 produtos na conta
46 análises
2.7 hrs registradas
SUDA51, the incredibly twisted and creative mind behind many other style-dripping action games (like No More Heroes, Shadows of the Damned and, my personal favorite, Lollipop Chainsaw) brings us yet another over-the-top gem; Killer is Dead.

The Pros:
· Just like previous games from SUDA51, we get a uniquely cliché character with a noteworthy weapon at his side. Juliet was the dumb blonde cheerleader who had her Chainsaw, Garcia Hotspur the rough tattooed badass had Johnson, and Mondo Zappa is the smooth talking ladiesman who just gets the job done and has his cybernetically modified left arm; Musselback.
· A simple yet satisfying combat system that gets deeper and more complex as you unlock upgrades and the story progresses.
· Over-the-top ridiculous story with a wide array of interresting characters you'll already knowa thing or two about due to the stereotypical standards.
· Special upgrades are aquired through playing gigolo minigames; you buy gifts at the store with money you earned by playing that can then be given to women who, in exchange for a little "tête-a-tête", will give you an upgrade of some sort. Before you can give her a gift, however, you have to build up enough confidence... by peeking at her t**s or legs. If she catches you staring, she'll slap you right the f**k out and leave you with blue balls. Put on your sunglasses to find out what kind of gifts she'd like, give her those gifts to fill the meter even faster, and get rewarded. It sounds silly and sexistic, and that's exactly what it is. Because SUDA51.
· Everything you love about SUDA51 and it's still not getting old!

The Cons:
· The story sort of throws you right in and doesn't explain itself too much. If you really want to know what's going on exactly (if you can handle that), you'll have to do some research outside of the game.
· The style of the game is sometimes a bit overwhelming. Scenes can get chaotically stylish and colors don't always come over the way they're supposed to.

The Visuals:
· Killer is Dead doesn't give you triple-A quality realism, but it clearly doesn't want to. Style just pours out of every single frame of Killer is Dead, giving it the unique SUDA51 feeling you'll want. SUDA51 once more annihilates the limits of style.

Final Verdict:
· If you're even remotely interrested in Killer is Dead (most likely because of its stylish visuals), don't doubt and pick it up. Killer is Dead gives you ridiculously stylish fun that few other games can live up to. 8,5/10.
Publicada: 23 maio 2014
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23 de 87 pessoas (26%) acharam esta análise útil
441 produtos na conta
68 análises
14.6 hrs registradas
Recomendado se você é virgem.
Publicada: 24 maio 2014
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595 de 789 pessoas (75%) acharam esta análise útil
416 produtos na conta
14 análises
4.3 hrs registradas
Port seems good. Renders at 1080p, but is locked to 30fps by default. This can be changed in an ini file. Image guide for that here:

Game itself is great. This is a fun action game made by crazy japanese people who don't give any ♥♥♥♥♥ about feminism. Do not expect a coherant storyline. Expect to be regularly switching between being frightened, confused, and aroused.
Publicada: 23 maio 2014
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83 de 110 pessoas (75%) acharam esta análise útil
260 produtos na conta
22 análises
16.8 hrs registradas
I have never played a game from the legendary writer Suda51 before but I can definitely say that this was an interesting and unique experience based on the time I have spent so far.

You play the role as Mondo Zappa and take assignments from an agency tasked with executing dangerous supernatural individuals around the world. Mondo primarily fights with a katana but also has a cybernetic left arm that can be utilized as a number of weapons.

Killer is Dead displays an orgy of style and attitude that I have not seen in any game that I have played. The visuals are of an amazing cell-shaded design. The combat is simple but satisfying. The story is both rediculous and bizarre. For some reason all of this comes together and mostly works.

For the most part the story appeared to be without direction. I executed seemingly random targets and had a small feeling that the writers wanted to get to the point with the story, but it was just not developing. Not until the last few chapters do things finally start coming together and then the story gets very predictable and cliche.

Combat relied mostly with katana attacks and block/dodge combos. Mondo does have a cybernetic left arm that has various combat utility such as ranged attacks and other functions to mix things up a little. Combat was very smooth flowing and relied a lot on use of the blocking and dodging to maintain combos.

The one part of this game that really shined were the boss battles. These were some of the best that I have seen in any game that I have ever played. Bosses had a lot of personality and they were varied and fun to fight. Especially the final boss encounter which is probably one of the better final bosses I have fought in a game. I would have to say the bosses were the highlight of the game and everything else in between was simply filler material to make you wait for the next boss.

The game also had a lot of side activities that could be played to mix things up a little and obtain some needed upgrades to help out with the main story. These had a lot of variety and were mostly good and were fun distractions. However the thing that irked me the most were the gigolo side missions. The gigolo missions were simply a mini-game were Mondo would have to ogle female targets with the goal of them not noticing and scoring a date with them. Playing these missions were very uncomfortable when the goal of the game is to peer at the lady bits without the lady noticing. These missions are optional but some of the coolest upgrades for Mondo's cybernetic arm are gated behind these gigolo missions. The gigolo missions could have been designed so much better, and the idea had a lot of potential, but unfortunately KiD caters to the lowest common denominator with their depiction of women with this feature.

Overall I had some decent fun with this game. Aside from the horrible gigolo missions and the somewhat bland story, the game was quite entertaining. The boss fights were worth the price of admission alone and if you enjoy action games with really weird and stylistic narratives then I would recommend giving this one a try.
Publicada: 28 maio 2014
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