Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
Användarrecensioner:
Senaste:
Blandat (56 recensioner) - 64% av de 56 användarrecensionerna från de senaste 30 dagarna är positiva.
Sammanställt:
Mest positivt (2,175 recensioner) - 76% av 2,175 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 23 maj, 2014

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Köp Killer is Dead

 

Om detta spel

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

Systemkrav

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • Minne: 4 GB RAM
    • Grafik: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Lagring: 13 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • Processor: Intel/AMD Quad Core 2.3 Ghz or above
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: Version 11
    • Lagring: 13 GB ledigt utrymme
Customer reviews
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Senaste:
Blandat (56 recensioner)
Sammanställt:
Mest positivt (2,175 recensioner)
Recently Posted
Styleshift
( 0.2 timmar totalt )
Upplagd: 27 maj
Boring. There are better games on Steam to spend your money on. I recommend the broken DMC3 port over this.
Helpful? Ja Nej Rolig
【ℓ ღℓ i in a Box】
( 24.2 timmar totalt )
Upplagd: 26 maj
Probably one of the best games I've played for a while

Graphics 6/10
Unique, not for everyone may be annoying for some like me.

Gameplay 9.5/10
Pretty indepth fighting. Parrys, dodge counters, guard counters and counter shoot by dodging.
Somewhat fun minigames, some are VERY challenging.

Story 7.5/10
Highly complex, theres is a theory many people agree with online althought I do not agree with that interpretation.
Some questions left unanswered.

Overall 8.5/10
Aside from graphics I loved the game, would recommend it if you like hack and slash.
Helpful? Ja Nej Rolig
Kidde13
( 2.9 timmar totalt )
Upplagd: 26 maj
Highly recommend
Helpful? Ja Nej Rolig
Blessings
( 10.5 timmar totalt )
Upplagd: 26 maj
It's a Suda51 game, so that should already give you an idea of how the game will be. If you don't know, Suda51 made No More Heroes and Lollipop Chainsaw; I've never played the latter. This isn't as good as No More Heroes, in my opinion, and it got some lack-luster ratings because this game is lack-luster, but if you like Suda51's style, man, this game is just fun. It's got that overly edgy theme, which makes it hilarious, and the fighting style in this game is no ♥♥♥♥♥♥♥t. You just hop in and start slashing niqgas up, blood splattering everywhere. It's fun. It's pretty ♥♥♥♥ing sexual for no reason other than to be ridiculous. The music is good, just like in No More Heroes, the fighting is similar, the main character is a badass, the side character is annoying as ♥♥♥♥. The story is so ♥♥♥♥ing crazy and whack it's on the moon, if you know what I mean, but it's fun and worth the buy if you like crazy slasher games. Suda51 has their style and you just need to try them out. I will say though, the music is dope as ♥♥♥♥ and is very similar to No More Heroes.


Subjectively based on my liking of Suda and their wild style: 7.5/10, falls below No More Heroes.

Objectively: 4/10. This jawn is whack as ♥♥♥♥, but has a charm to it; it's probably the hack and slashing that lots of games don't do right, besides maybe Devil May Cry.

Enjoy the ending theme for the original version.


Enjoy the ending theme for the Nightmare version.
Helpful? Ja Nej Rolig
Albacksen
( 0.6 timmar totalt )
Upplagd: 25 maj
I think Sudo51 needs to change his prescription. Whatever he is on right now clearly isn't working out.
Helpful? Ja Nej Rolig
DarkOrion11
( 13.8 timmar totalt )
Upplagd: 25 maj
It's pretty fun game it has some nice art style and a weird but good story. Also gigolo missions are fun.
Helpful? Ja Nej Rolig
BodyHairMaster
( 1.7 timmar totalt )
Upplagd: 25 maj
This game is a ♥♥♥♥ing mess. The Gigolo missions are god awful and the combat is incredibly repetive with no depth to it. The story is also incredibly bizarre and incoherent. There are tons of better action games out there that give the player an actually decent story and fantastic combat, such as Marlow Briggs
Helpful? Ja Nej Rolig
Psychoward
( 1.6 timmar totalt )
Upplagd: 24 maj
If dealing with mashy, unresponsive controls, a nonsense story and an optional but not really embarassing and tacky side game then this game is for you!
Helpful? Ja Nej Rolig
LockerKid
( 2.5 timmar totalt )
Upplagd: 24 maj
I had fun with it. Unrelated note: is there an option to mute just Mika?
Helpful? Ja Nej Rolig
mr jel
( 5.2 timmar totalt )
Upplagd: 24 maj
Simply weird and wonderful. Also called Killer7 is dead...
Helpful? Ja Nej Rolig
Jebus Crust
( 0.2 timmar totalt )
Upplagd: 23 maj
Fick produkten utan kostnad
it's okay, a bunch of clicking and the default controls are awkward, at least my dubs got checked and I won the key

3/10 okay story, too much clicking and repetitive gameplay
Helpful? Ja Nej Rolig
[PYDY]Tsar Emile
( 0.4 timmar totalt )
Upplagd: 23 maj
based on graphics i really like it, however, the controlls bring out the 'nightmare edition'. its an outright nightmare and just going around on the option is nerve wrecking, played 26 mins, dont think ill boot it up anytime soon....
Helpful? Ja Nej Rolig
ChrisP
( 1.6 timmar totalt )
Upplagd: 23 maj
Suda51 outdid himself with this one. It features the non-stop action of his previous title, Lollipop Chainsaw and it is also mixed with plenty of comic relief but the clever use of contrast and saturation within the cel-shaded game engine, make Killer is Dead, Suda's finest game to date.
Helpful? Ja Nej Rolig
IVIad
( 5.9 timmar totalt )
Upplagd: 22 maj
david, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click die, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click die, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click die, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click die, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click die, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click, click...
Helpful? Ja Nej Rolig
i only whisper to my real friend
( 5.2 timmar totalt )
Upplagd: 22 maj
pretty good on nightmare mode

episode 5 boss though, hmm

had to uninstall no way im not doing it
Helpful? Ja Nej Rolig
Booty Wizard
( 4.3 timmar totalt )
Upplagd: 22 maj
Suda 51 doesn't dissapoint. Another stylish and curazy gem from him. I'm not even a fan of hack n' slash games such as bayonetta or devil may cry, but this game keeps me coming back. From the interesting characters (both personality and design) and settings (The alice in wonderland level was a real treat to me), to the gameplay that makes you plan your moves over wildly mashing buttons per the usual stereotype for this genre, and to the wonderful art style and music (assassinations to the beat of funky jazz); the whole game comes together quite nicely. Get rid of Mika and it would be a 9/10. My only dislike is that I wish that the combos in the game were a bit more indepth, as with only one primary attack button I didn't feel quite like a machine of death doing the same slash moves over and over.
Helpful? Ja Nej Rolig
JW
( 6.0 timmar totalt )
Upplagd: 21 maj
This game wasnt for me.







































































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Helpful? Ja Nej Rolig
Hatty Mikune
( 9.7 timmar totalt )
Upplagd: 21 maj
i hate video games
Helpful? Ja Nej Rolig
Chef
( 1.6 timmar totalt )
Upplagd: 21 maj
Really good game, however, it won't run past 30fps and you can't change the mouse acceleration. If anyone knows how to change that stuff please tell me :D
Helpful? Ja Nej Rolig
R3P3R
( 0.7 timmar totalt )
Upplagd: 21 maj
very weird game but fun
Helpful? Ja Nej Rolig
Most Helpful Reviews  In the past 30 days
26 av 31 personer (84%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
Rekommenderas
10.8 timmar totalt
Upplagd: 8 maj
Pros
- Simple, easy to master and fun gameplay. Character Action enthusiasts might not like this.
- Very entertaining story, if a bit confusing and lacking detail.
- All major characters are cool & memorable. Except Mika.
- Very well executed humour.
- Cel-Shaded Graphics.
- Great voice acting.
- Good soundtrack.
- Good boss fights.

Mixed
- Known to crash and have countless bugs on dual core processors. However, it should run flawlessly on quad core or above.
- No native windowed mode option. If needed, use the launch parameter “-windowed” minus quotations marks.
- 30 FPS cap, though this is largely irrelevant since I never experienced a single frame drop or slowdown.

Cons
- In dark or dimly lit scenes (most of the game) the black colours tend to be over saturated and overpower the rest.
- 1920x1080 and 1680x1050 are the highest resolutions available and graphics options are limited in general.
- The hook up mini game is as distasteful as it is pointless. You can beat the game without any of the rewards.
- Ends on somewhat of a cliffhanger with little to no possibility of a sequel like most Suda51 games.

Terribad
- Mika

Elevator Pitch: Classic DMC meets JoJo & Sailor Moon
Final Score: 8/10
Var denna recension hjälpsam? Ja Nej Rolig
8 av 8 personer (100%) fann denna recension hjälpsam
Rekommenderas
1.6 timmar totalt
Upplagd: 23 maj
Suda51 outdid himself with this one. It features the non-stop action of his previous title, Lollipop Chainsaw and it is also mixed with plenty of comic relief but the clever use of contrast and saturation within the cel-shaded game engine, make Killer is Dead, Suda's finest game to date.
Var denna recension hjälpsam? Ja Nej Rolig
3 av 3 personer (100%) fann denna recension hjälpsam
Rekommenderas
6.4 timmar totalt
Upplagd: 18 maj
Killer is Dead is a hack'n slash by Suda51. As with all Suda51 games the plot makes zero ♥♥♥♥ing sense and it's short so you don't start questioning wtf is going on. The art style is gorgeous as always and soundtrack rocks. The only problem I have is that the game doesn't have a lock on witch would have helped out ALOT in multi enemy encounters.

Verdict: It's not for everyone. If you're a Suda51 fan you already own it, but for those who are new to this mad man's games then get it on sale.

WARNING! The third mission has problems on dual core CPU's and the frame rate is locked to 30 unless you mess with the .ini files

Link on how to fix both these problems: http://pcgamingwiki.com/wiki/Killer_Is_Dead
Var denna recension hjälpsam? Ja Nej Rolig
7 av 11 personer (64%) fann denna recension hjälpsam
Rekommenderas
9.1 timmar totalt
Upplagd: 19 maj
You will never get soft boiled eggs from Mika
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
5.2 timmar totalt
Upplagd: 24 maj
Simply weird and wonderful. Also called Killer7 is dead...
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
2.5 timmar totalt
Upplagd: 24 maj
I had fun with it. Unrelated note: is there an option to mute just Mika?
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
13.8 timmar totalt
Upplagd: 25 maj
It's pretty fun game it has some nice art style and a weird but good story. Also gigolo missions are fun.
Var denna recension hjälpsam? Ja Nej Rolig
Most Helpful Reviews  In the past 90 days
7 av 9 personer (78%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
9.3 timmar totalt
Upplagd: 14 mars
I can't describe what works about this game.
The combat is okay, but not all that excellent when compared to some of its peers.
Its performance leaves a lot to be desired.
The plot, while fascinating, is intentionally confusing to such a degree that most people probably won't enjoy it.
But.
This game's self-awareness, superb writing, and absolutely flawless style carries it through to the very end. If you love hype, dumb weeaboo ♥♥♥♥ like Kill La Kill or Fate/Zero, you will adore some of the situations you get in with this game. The boss fights, while not nearly as complex as something like Dark Souls, are memorable and stylish as ♥♥♥♥. You fight on the face of the moon, for God's sake, and if that doesn't sell you immediately, you probably won't enjoy this game.
But I sure did.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
12.8 timmar totalt
Upplagd: 17 april
A good action game with few issues.
The issue I had? Steam controller is good, but sucks at aiming, mouse is good at aiming, but sucks at everything else.
I essentially had to use both devices and one of the profiles I found for the controller.
The game is somewhat anime-like. The story is not bad, but shallow due to the way it's rushed out. Many interesting things were tried here and while not everything was pulled off, it's still a great game. Breaking the 4th wall without breaking immersion is cool... But, well, it did break immersion.
There is some skill to this game, but it is not that hard on normall. With little bit of grinding, the game took me about 11-12 hours, so I assume between 8 and 10 hours is how long the content lasts.
Clearly you can pull way more than that after achieving end-game. Unless you hate replays that offer nothing new.

The only other issue I might have are FPS (thankfully there is a fix for that in guides) and sub-weapons.
There are 4 weapons beside the sword and they are all not that great. The starter one is a pea shooter, also the only one you really need, than you have the drill that can help you gain access to some hidden areas and break armors (easier? but with blood cost) and... that's it. There are 2 other weapons that are just weak and not needed at all. Charged version of the pea shooter doing AoE damage and freeze gun, which hardly does anything.

Anyway, the game is enjoyable, story is ok - if you don't minde it beeing very cheesy, rushed and anime-like.
Most important thing is, that it feels rather unique. I find myself to be bored by a lot of modern games. This game was refreshing and was a nice experience.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 4 personer (50%) fann denna recension hjälpsam
4 tyckte att den här recensionen var rolig
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2.1 timmar totalt
Upplagd: 29 februari
A ghost asked me to kill a giant shrimp in a dress, so I did.
My extremely pink schoolgirl assistant told the shrimp to rest in peace in a house made of candy.
I stabbed a guy a ton and about 5 minutes later, after he had a glass of wine, he exploded into blood everywhere.
Cyborg is in it.

Then again if you're looking at a suda51 game you're probably not looking for any sort of actual coherent story anyway so I guess it's decent.
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Most Helpful Reviews  In the past 180 days
44 av 55 personer (80%) fann denna recension hjälpsam
37 tyckte att den här recensionen var rolig
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5.5 timmar totalt
Upplagd: 22 december, 2015
I`m a simple man... I see a game with swords and boobs, on sale, I buy!
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12 av 14 personer (86%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
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8.1 timmar totalt
Upplagd: 8 december, 2015
Killer is Dead is a Hack and Slash game that has you playing as a katana wielding ladies’ man named Mondo. He works as an assassin for a secret agency and is accompanied by his assistant called Mika, who he mostly keeps around because she is good at making half boiled eggs. Right from the get go you will have no idea what is going on as this game relishes on its weirdness and it isn't even mentioned what the enemies you are fighting actually are until rather late in the game. This game doesn't take itself seriously at all and will often break the fourth wall. The voice acting is sub-par but it fits in with the wacky B rated theme it has going on. The characters are consistently interacting with each other and are all memorable. Killer is Dead is very cut-scene and doesn't really tell anything resembling a story until later on, as Mondo gets some character development and evolves from being a bland forgettable character into something more interesting that makes you question who your allies are.

To get this out of the way I must mention that the game is locked at 30fps. In this type of genre that is a big negative against it as it effects the fluidity and responsiveness of the combat which is most of what you'll be doing most. Another negative is that the game's highest resolution is 1080p. Both of these issues can be fixed by tweaking certain config files, though raising the frame rate over 30 does make menus harder to navigate due to being running far too fast. It is manageable going through the menus at 60fps but raising it to 144 makes it near unusable. Expect plenty of framerate dips as well. I do find it rather odd that it is even 30fps to begin with as it is by no means looks like a game that the seventh gen consoles would have trouble running. It is by no means unplayable but it is unfortunately a pretty bad PC port. With that out of the way the game features 5 difficulty modes to choose from and 12 main missions. One mission is entirely a cutscene, another has a bit of combat but is mostly a cutscene as well and the final mission is actually the same map from earlier in the game.

All main missions called “Contracts” are pretty memorable and vary wildly from one another. One may have you searching through a dollhouse and in another you may be fighting off giant aliens. The wackiness helps keeps you wanting to play the game and knowing that there is a giant bizarre boss to fight at the end of each mission keeps you going forward. Common enemies are called Wires and are the creatures you will be slaughtering throughout the game. They come in different sizes and can wield guns, riot shields and various melee weapons. While they have bland appearances they are still quickly recognizable, so you will know how to handle that fight as soon as you lay eyes on them. In addition to Mondo's katana he has a robotic left arm that can fire bullets and is powered by the blood of his enemies. Unlike most games of this genre your ranged weapon is surprisingly powerful and can kill the weaker enemies with a single head shot, though due to it being powered by blood you will need to go face to face with your enemies to refill it. The only way to regenerate your health is to consume the blood stored in your synthetic arm to restore your health causing you to find a balance between ranged offense and emergency health.

You will not be able to restore your health from the get go and must collect yellow gems that defeated enemies drop to unlock that ability. In fact you can't do much at the start other than mash the attack button and occasionally use your power attack to break through some enemies guards. It does get very repetitive if you don't upgrade your melee skills early on and would not be unthinkable if someone played the first few levels, saw the nonsensical story and bare-bones gameplay then never gave the game another shot. Even with maxed out skills, combat doesn't really get much deeper than launching an enemy up with a strike or being able to charge up your power attack. What made the combat more enjoyable was an upgrade that made your katana glow blue and strike much faster the higher your combo count goes, giving you a good reason not to get hit and makes you feel skilled. Not getting hit is easier said than done as the camera is less than stellar. It is surprisingly bad and will often get you in trouble. It is bad to the point that I would rather have my thumb on the right stick that controls the camera instead of the attack button.

Blocking and dodging is rather important here since enemies will not stay stun locked for long and will attack you mid combo. Blocking in just the right moment will cause you to parry and allow you to mash the attack button in a black and white quick time event that causes serious damage to that enemy. Get your combo meter high enough and you can start to execute wounded enemies in a style of your choice. There are four ways to execute a foe and each grant you a certain item like crystals for health, roses for blood and the yellow gems you need to upgrade. Collecting enough crystals or roses will slightly increase the amount of health you have or the amount of blood you can store. Bosses are where you will want a good defense as they will smack you around the arena and often have a form of homing attack that is hard to dodge. Attacking bosses with your katana also fills up your blood meter but using your regenerating ability is a good way to get yourself even more wounded as there is quite a delay from letting go of the button and being able to move again. That is not a flaw and feels like a good way to keep you from cheesing through the game or what is supposed to be an epic life or death boss fight. All bosses have three different forms that change once you deplete their life bar and become more dangerous the closer they are to being defeated.

As said before the story is very weird and gets interesting towards the middle half. It's not a particularly good story and is too open for interpretation, making it feel disjointed but you can't help but worry about the fun cast of characters. Along with the main missions there is this odd mini game in where you go on a date with a woman of your choice and try to sneak a peek at her with your X-ray glasses. Once enough blood goes to your head from sufficient ogling you will be able to give her gifts until she comes back to your place. It is odd to say the least. They are necessary if you want all the sub-weapons however. Challenges are a bunch of small missions that have you doing stuff like shooting down barrels with a turret or playing through small sections of a level and are mostly throw away filler. They do give you money like real missions however so that's a bit of an incentive. Money is used to buy the aforementioned gifts and can also be used to buy extra costumes that characters can wear. Even after completing the game you can still play through any mission and earn up extra cash for those expensive new costumes that are unlocked once you finish the story. It's a good way to motivate you to replay missions and maybe try them on a higher difficulty mode.

Graphics have a nice, stylish comic book vibe to them and can feel like a cartoon at times due to its silliness. Music is pretty good as well and is used in great conjunction to what is going on. Killer is Dead is a game that oozes charm and style but has a lot of flaws that really drag it down. It is no doubt a memorable game, though it is not that fun to play due to the terrible camera. I'm not a fan of there being no jump button so you could juggle enemies or be able to jump out of the way of attacks instead of relying on the short dash. This is the kind of game I would only recommend to those searching for a weird, unique and outlandish experience if they think they can deal with the camera, the PC port issues and some pretty run of the mill combat.
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13 av 21 personer (62%) fann denna recension hjälpsam
Rekommenderas inte
6.5 timmar totalt
Upplagd: 31 december, 2015
Stay away from this port.

I like this game, I've beaten it multiple times in console, but given the amount of problems the port has, I cannot recommend this to anyone. The original console versions were already pretty bad, but they fixed nothing with this PC launch. As if the more than frequent crashes weren't enough, If you force the game to run at 60 fps, "Mondo Mission 3" will freeze everytime. The annoying multiples loading times to get to a mission are, for whatever reason, still here, so it doesn't matter than you have SSD's, the total loading screen time-waste remains too long.

The only "good" thing I can say about the port is that it can run at 21:9 resolutions. Also, "Flawless widescreen" fixes FOV problems, even if the game camera goes a bit wild with it.
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4 av 4 personer (100%) fann denna recension hjälpsam
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12.0 timmar totalt
Upplagd: 11 januari
First off: this is not a good port. I'd recommend getting the console version over this if that's a reasonable option. A number of players, including myself, have experienced issues with stuttering (if this happens during gameplay, I recommend pausing a moment until it clears up) and an infinite loading glitch in chapter 3 (check the forums for a fix).

That said, those problems didn't ruin my experience with what is otherwise a great game. Killer is Dead is surreal, stylish, and a whole lot of fun. The gameplay is challenging without being overwhelming, and definitely rewards skill; when you're doing well, you'll feel it. The story, while not the most sensical thing out there, was consistently entertaining; it didn't take long for me to grow attached to these characters, even if I didn't always understand what was going on, and it went a whole lot of places I didn't expect. The game doesn't always take itself seriously, and I loved it for that. It looks and runs pretty good too (stuttering aside), even on my old-timey Frankenstein of a computer.

It's a bit short (though there's plenty of challenges for completionists) and I'm not sure I ever got used to the controls, but honestly, aside from the problems with this port, any complaints I have are relatively minor. Definitely worth a try.
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6 av 8 personer (75%) fann denna recension hjälpsam
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11.9 timmar totalt
Upplagd: 8 januari
As a massive fan of No More Heroes, I was eager to jump into a new romp by Suda 51. So how does it compare to it? Ehhhhh.....

The game is repetitive, with environments and enemy types being quite samey. There were sections in the game were I immediately noticed how unnecessarily drawn out they were. Seemed just there to pad the game time. Surprisingly enough, even though many sections of the game felt drawn out it still as a whole was too short. The combat is quite basic, but serviceable. Most of the time you will be mashing on the X/Square/attack button, with dodging at the right time nets you bonus hits where you can wail on the enemy. The sub weapons of Mondo's arm a bit too situational, and feel kind of unnecessary, which doesn't speak well on a game that's main backbone is the combat. But maybe the story is great.

Nah, it was probably the worst part of the game. Suda games are rarely straight forward, but at least with a bit of pondering they can easily make sense. This game seems to be trying to be all philosophical without any substance to pull it off. Most of the main characters of the series don't really get much screen time or insight, and many of the missions and mechanics of the game feel...disjointed. The gigolo missions especially add nothing to the narrative and feel out of place. Not to mention the flowery dialogue that is utilized in the game. Even I couldn't tell you what the game was about outside the general premise. Hell, I doubt the game could either.

There are things to like. The cell shaded aesthetic suit the game well, and look gorgeous at 1440p (However the dream sections add an annoying blur filter which I could do without.) The characters and bosses, while not much are done with them, are visually interesting and stimulating. Special props go to the fights with David, as I feel the game is worth playing through just for them.

In terms of the quality of the port, it's pretty bare bones but runs pretty well. It has a 30FPS cap, but it can easily be raised with some ini tweaking. There aren't any detailed graphics options and the game seems to cap at 1080p without ini tweaking.

All in all, I can't say I absolutely resent my time with it, but I doubt I would play it again.
Var denna recension hjälpsam? Ja Nej Rolig
3 av 3 personer (100%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
Rekommenderas
10.6 timmar totalt
Upplagd: 1 januari
I don't think there's a filter that this game doesn't use.
It's a very stylish Suda51 game with a very simple but enjoyable combat, 'cuhrayzee' bosses and story that I can't really wrap my head around.
It's pretty good.
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3 av 3 personer (100%) fann denna recension hjälpsam
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11.8 timmar totalt
Upplagd: 12 januari
Grasshopper Manufacture is one of the more interesting developers on the market. Spearheaded by a japanese auteur Goichi Suda51 their games could be characterized by a very strong and unique style that more than made up for, at times, lackluster gameplay and outdated technology.

Grasshopper's latest intallment - Killer is Dead is a Hack'n'Slash game in the vain of their previous work such as No More Heroes and Lollipop Chainsaw. If you are a PC gamer, you probably haven't played those titles, so allow me to elaborate. Imagine a combat system that sits somewhere in-between Platinum's games/DMC and the Batman games. That is, parrying at the right moment is key and even though you are ubable to jump and your juggling abilities are limited, there is a heavy emphasis on combos.

In Layman's terms - it's a button masher.

Overall, the combat is functional, yet shallow compared to other games of its genre. Considering that you will be in combat for 80% of the game, that isn't a good sign.

Let's discuss the story, shall we.

The story centers around the tittular government assassin Mondo Zappa. He seems to be a Moon Cyborg Vampire Nymphomaniac brought to Earth on a magical unicorn. Quite unfortunate that even with all of those characteristics, the man has the personality of plain bread.

It seems that the game is attempting to stylize itself as an anime/manga series, where every chapter starts out as an episode of a television show. First, showing a crime being commited, then showing the victim sending a commission to the execution office, then a brief dialog between the main cast, followed by the level itself. After completing the level itself, you are given a short epilogue. Though after a few hours of playing they do begin to grind on one's nerves, the strong cast of characters carried me though.

A burly cyborg in an ugly hawaii shirt, a blonde sidekick with 8 arms and a high pitched anime girl who violently punches you in the chest if you fall in battle in an attempt to revive you. As typical as they are, they begin to grow on you after a while.

Just like any episode of a long running anime, every story centered episode is followed by a few filler ones. Some of the more interesting filler segments have to be the "Gigolo missions" in which the player has to seduce one of Mondo's many girlfriends in order to get a bonus item. As much as I dislike to bring up identity politics in a game review, that segment really rubbed me the wrong way. I don't mind looking at a woman's breasts to get enough points to aqquire a new weapon, yet the whole think felt like cheap tittlation, which could've been handled way more tastefully.

Out of place fanservice, one more thing the game has with mainstream japanese animation.

Now is a good time to talk about performance. No use in beating around the bush - the port if ♥♥♥♥. It took me a while to fix the infinite loading screens and even then I would get frame dips from time to time. It's odd, since the game performs adequadely in crowded areas, but freezes in empty rooms.

Speaking of irrational decisions, the style is a bit of a pain. Basically, the game takes certain values and replaces them with a thick gradient, which gives an ink shaded feel. Think of Sin City for reference, if you are unfamiliar with eastern comics. Which is fine and dandy in earlier missions and during cutscenes. However, your view gets frequently abstructed by flashy visual effects and even other enemies, which can be a pretty big problem on higher difficulties.

After a while the game gets grindy with tedious minigames, such as turret sections and territory control. Thankfully, those are skippable.

Remember when I said that Mondo has the personality of a wet napkin? Well that is one of the reasons why this game begins to fall appart after a while. Grasshopper games ride the post-punk aestetic and since the lead lacks any emotion and is unable to react to what's going on around him, the colourful shell crumbles. Playing the game further feels like staying in the circus after the roof cought fire. Yes, there are colourful clowns running for their lives is fun to look that, though it is becoming progressively difficult to observe past the thick layer of smoke.

In the end, you feel a tad burned out. Like a standup comedian who told all of his best material in his first 20 minutes and is trying to fill time before he can leave.

All in all, enjoyable romp while it lasts. A good sale pickup. Go in with low expectations and leave with lower ones.
Var denna recension hjälpsam? Ja Nej Rolig
3 av 3 personer (100%) fann denna recension hjälpsam
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13.6 timmar totalt
Upplagd: 11 januari
I'll start by saying I love all SUDA51 games from Killer 7, No More Heros 1 & 2, Catherine, Lolipop Chainsaw etc.. to this and so on, so yes, this is going to be a very positive review.

If your looking for a crazy hack and slash game with busty babes, inu window dialogue, bizzare dark atmosphere/story then you've choosen the right game. If your looking for something that makes some kind of sense or an FPS of sorts go somewhere else cause its definately not here, so shop elsewhere.

This dark gigalo with a badass attitude and crazy sword fighting techinques is something special. The story revolves around something weird going on with the moon which seems to be affecting the clients you encounter within the game. Mondo is a hired mercenary for this odd agency that takes high priority in eliminating "Wires" dark spawns from the moon. (Loving the story already? Great! Me too...)

Its simple straight forward and to the point you'll figure out the story (if you care) at your own leisure. Most of the time you'll spend time doing missions at your choosing of order. You'll also take time to do some dating in order to unlock techniques, gear (or my favorite) achievements. Its a SUDA51 game so this is expected. The gameplay mech is simple, if your a keyboard & mouse user just click....alot. Controller user just mash...alot. (this may feel somwhat similar to "God Hand"...) of course not every enemy will let you beat them to a pulp, so yes there is some technique involved on how you can pull off your kills, your graded so it matters. Almost every kill will end (if you do correctly) in a flashy blood splattered explosion, which looks pretty epic. Other than that there are some unlockable gear for each character as you progress into the game.... Thats about it. lol.

Its not bad or good game, just odd, and if you like odd games than this might be the game for you.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
Rekommenderas
12.5 timmar totalt
Upplagd: 24 december, 2015
A Grasshopper Manufacture and Suda51 game, a staple of style over substance with insane characters. As it always has been, you are gonna like it or hate it. I liked it, considering the low price of the game. Treat it as a high production value indie title if you will, and you will be happy of what you bought with the amount of money you spent.

The plot isn't gonna win any awards, but it is interesting enough to not fall into the generic and completely predictable path. Some Suda51's insane touchs are present here.

While the gameplay mechanic- or the "substance" isn't anything mind blowing, it is smooth as butter and very satisfying most of the time when you spend less than 2 minutes to make the game run at 60fps.

Stay away from this game if you:

- can't deal with Suda51's silly and insane stories.

- can't deal with no target lock system for any action game. Killer is dead doesn't have one.

- demands sex equality in games or else. It's Japan, political correctness on sexism in video games is hardly present there.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 2 personer (100%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
Rekommenderas
10.5 timmar totalt
Upplagd: 1 januari
Killer is Dead * 7/10

This game can be summarized with a huge: "WTF?!?!?!"

+++Pros+++
- A Hack and Slash Game. If you enjoy the genre this is a nice H'n'S Game.
- Ambience. Some ambiences are really well built

---Cons---
- Story. It could have been nice, if I correctly understood what happened, but it's quite messed up with memories, flashbacks, actual events. It's not like I don't like flashbacks or a non linear storytelling, but in this situation it could have benn done better.
- Graphics. The Cel shade (or whatever this technique is called) here is quite confusing, in my opinion.
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