Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
Användarrecensioner: Mest positivt (1,405 recensioner)
Utgivningsdatum: 23 maj, 2014

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"Fun, cool artstyle, easy enough to learn combat. The biggest complaint is the camera controls, otherwise this game would be a real gem."

Om detta spel

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

Systemkrav

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • Memory: 4 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    Recommended:
    • OS: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • Processor: Intel/AMD Quad Core 2.3 Ghz or above
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
Hjälpsamma kundrecensioner
257 av 323 personer (80%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
192.0 timmar totalt
Upplagd: 19 april
This game is like Takashi Miike, Tarantino, and Frank Miller had a baby.
And that baby had a dream.
And that dream took some peyote and rode through the desert on a unicorn for a few days. Surviving on nothing but cactus juice, sake, and smooth jazz.
And just as it started to come down some rat basterd jacked it up with methamphetamines, clamped jumper cables and a car battery to it's nipples and forced it to develop a video game.
Then the baby woke up slightly dazed and spoke it's first words...
"Killer is dead" is all it said.
Var denna recension hjälpsam? Ja Nej Rolig
23 av 23 personer (100%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
11.2 timmar totalt
Upplagd: 20 juni
Killer is Dead - Nightmare Edition Review

Game Details

Game: Killer is Dead - Nightmare Edition
Genre: Action/Hack 'n' Slash
Developed by: Grasshopper Manufacture
Published by: Deep Silver
Release Date: 23 May, 2014
Metacritic Score: 71 (Link)

Game Review

"Killer... Killer is Dead."

Killer is Dead is the latest title made by the iconic game creator SUDA51. In it you get to control the newest recruit of a reputable execution agency, Mondo Zappa, as he stalks and beheads a wide variety of criminals all across the world (sometimes even outside of it). As he settles into his new job, he also comes to terms with his own inner demons, balancing his talent for dispensing swift and brutal justice with his fleeting memories of a traumatic past, and peppering it all with his many sensual conquests.

Gameplay

Gameplay wise this is an extremely fun game. It is very simplistic and linear, yet you will have a good time slicing through large ammounts of enemies with your katana. Combat consists in lots of button smashing though, which after a while, gets repetitive, but you have a nice diversity of enemies too keep it "fresh". Combat which is in its majority through the game, insanely frenetic and challenging at times, being the boss fights the strongest attribute of it. You also have a nice selection of secondary weapons too once you unlock them through side-missions. Side-missions which are a nice way to offer some diversity to this game, since the main story missions are super linear, with a few collectables here and there, but excepting that, you will be walking around corridors most of the time. Some of these side missions are very fun, others are kinda lame after a while since they get extremely repetitive (gigolo missions), but they help giving the japonese vibe that this game possesses.
The game also as a good longetivity, I spent around 12 hours in order to complete it (side missions included).

Story

I found the story to be very weak. It was insanely confusing and awkward with lots of bland dialog and boring cutscenes. The oscillating tone does not work well too, it varies from emotional scenes to lame humor very fast. It has some pretty cool characters though, which help this category of the game.

Graphics and Presentation

Graphically this game is marvellous to look at. Incredibly stylish cel-shadded graphics give life to this incredible world. Most of the levels are gorgeous and well designed. Some are kinda lame though. I remember that one of the chapters was so dark that I had many difficulties to navigate through it, even with the brightness maxed out. Also a minus the lack of graphical options in the menus, since there is only one option to choose that goes from low, medium, high, no other options whatsoever. Despite that, the menus are slick and easy to navigate, loading screens are fast, and the menus also have a nice array of music to complement them.

Sound

The music and sound effects in this game are great. I deeply enjoyed the soundtrack, and the sound effects all felt right too. Voice acting is kinda "meh", nothing special, the story and dialog surely dont help in this case.

Performance

Performance is great. I played on a considerably weak laptop and almost never dropped from the 30 fps cap on max settings. Unfortunately it is locked at the 30 fps mark but you can change that in the config files by following this guide - here. I also had to change the resolution in the config files since my native one was not available in-game, which is a big minus.

Summary

Pros:
  • Great presentation and japonese vibe
  • Amazing graphics and creative art style
  • Fun and frenetic combat
  • Good longetivity

Cons:
  • Hugely confusing, weak story
  • Extremely linear story missions
  • Lack of use of the PC technical potencial

My personal score: 7.0

If you like Hack 'n' Slash games and games with a japonese vibe, this is a game to get. I would advice to get in on a sale, even though the standard price is not very high, for the mixed experience you get its better to pay a little less. Nevertheless, you will have a good time playing this game, it feels good to slash through hordes of monsters and assassins.
Var denna recension hjälpsam? Ja Nej Rolig
42 av 60 personer (70%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
10.5 timmar totalt
Upplagd: 11 april
When Killer is Dead was released on Xbox 360 and PlayStation 3 in 2013, it made waves for its striking art style and controversial gigolo side missions, but PC gamers didn’t want to sit idly by while they missed out on Suda 51’s latest surreal experience. Thus, Deep Silver and Kadokawa Games have teamed up to bring the sword swinging hack and slasher to Steam at an affordable, and very reasonable price. With even more refined visuals, keyboard and mouse controls, and a new difficulty mode, considering this is a new territory for the developer, they seem to have made out very well, all things considered.Killer is Dead stars an executioner named Mondo Zappa who has recently become a major cog at Bryan’s Executioner Office. The Executioner Office is the country’s first line of defense, banked on tax dollars and serving the state. Well, in theory at least, as most of its clients are individual citizens who come to the firm with a unique problem. There’s the man with a giant spider monster terrorizing his house, a musician who had her ears stolen and a woman in crisis from the dark side of the moon just to name a few. There’s never a job the office doesn’t take, and while Mondo is sent out on the bulk of them, he has assistance in the form of Bryan, Vivienne and Mika. Vivienne is a femme fatale with a dozen arms that shoot out of her back and fire guns, Bryan is the head of the operation who is one cybernetic implant away from becoming a robot and Mika is a young runaway that Mondo takes in because she’s good at making soft-boiled eggs. All the characters in the game are interesting, from the major players to the bit ones, with Bryan a standout outside of the protagonist. His cryptic messages and nonchalance helps elevate the surrealism of the situations.I’d go deeper into the plot, but find that difficult for two reasons: it would spoil the fun of unraveling the story and it’s incredibly abstract and difficult to put into words. Killer is Dead has a narrative that plops you into the middle of a mysterious world playing as a character you know little about. It takes place in the distant future as evidenced by Mondo’s cybernetic arm and the moon being inhabited. Indeed, the cover art is not just for show and the moon plays a significant part in the game. As the plot progresses, more is revealed about the characters and just what the hell is happening, rewarding those who stick with it and attempt to piece it all together. Matching the idiosyncrasy of the plot are the bizarre level designs. There’s a stage reminiscent of an M.C. Escher painting as imagined by Lewis Carroll, complete with stairs on the walls, and one that takes place in a thousand-story building. This is a game that literally goes straight to the moon within the first few hours, so except anything and everything. The unique setting of areas helps the game from feeling repetitive, although they aren’t always the most inspired, with more indoor corridors than I would have liked. The boss designs are some of the strangest in recent memories, rivaling even the Slurm Queen in DmC. The gameplay is that of a hack and slash and somewhat reminiscent of Devil May Cry. Mondo’s main weapon is his beloved katana, Gekkou, which absorbs blood and boosts his fighting ability. Blood can be used for multiple things, the most notable being the “Adrenaline Burst.” An enemy can be cut in half (usually right down the middle) upon being stunned, destroying them in one hit. The most important use of blood is to grant the ability to harness the power of Mondo’s cybernetic left arm, which is called the “Musselback.” Multiple (some unlockable) sub-weapons can be loaded into the Musselback, including the Bullet Shot, Freeze Shooter and Drill. The Bullet Shot is basically a gun and can be charged for more damage, the Freeze Shooter fires frozen bullets to slow enemies down and the Drill is a giant drill. The Bullet Shot is the most practical out of the three, although each has its own advantage.Most of the time, however, expect to be hacking and slashing. Most of the action happens by the way of the square button, which creates lighting quick combos. Holding down the same button does a circular “Moon Slash,” while hitting triangle breaks guard. On the defensive side of things, holding circle brings Mondo into a guard, while tapping it makes him dodge. If an attack is successfully dodged, it brings up a prompt to counter-attack, which allows the enemy to be sliced and diced in slow-motion. While it’s a wholly satisfying combat system, it does feel a bit outdated after the smoothness of both DmC and Metal Gear Rising.Perhaps the most shocking feature about the game is that of the “Gigolo Missions,” which is surprising in a game that has a character sprout legs out of her back and crawl around the ceiling. These are mini-games that can be completed in-between missions, with the ultimate goal being to seduce a woman for pleasure and weapons. Every mission has Mondo approach an attractive woman and begin seducing her the “Gigolo Vision” and sneaking a peak of her private areas when she’s not looking. You can look at her face too, but as the tutorial states, “staring at her face won’t increase your Guts, go for the sexy shots!” Mondo can restore the mood by looking in her eyes, however, which is necessary as she’ll ditch you if it cools off enough. Once you’ve gained enough guts by staring at her, you give her presents until she falls in love with you and gives you a weapon. It’s hard to predict how people will react to this mode, and I’m not touching that with a ten foot poll, but it’s surprisingly entertaining and all in good fun.It’s surprising Killer is Dead has received a PC port, especially considering we’ve only seen one other game from Grasshopper Manufacture breech the open ended barrier. Unfortunately, Nightmare Edition is a little below expectations. There’s a lack of options when it comes to visuals as it’s summed up in a single quality meter ranging from high to low. That’s not the concerning matter – it’s actually more stunning a nine month old console port of this caliber had any graphical selections at all – but it’s the five supported resolutions and limited frame rate that’s worrisome. It’s only disappointing because the game actually supports more than 30fps and any resolution possible, but to unlock these, players will have to go into ini file and manually change the settings themselves. Besides that, though, the Killer is Dead really shines on PC, showcasing the studio’s beautiful artwork.Killer is Dead is not everybody’s cup of tea. It’s avant-garde, darkly humorous, hyper-violent and different from most every game out there. It’s like the weirdness of Killer 7, Lollipop Chainsaw, Anarchy Reigns and Catherine rolled into one game, but narratively removed from anything that’s come before it. Out of the box, the Nightmare Edition is a baffling package.
Var denna recension hjälpsam? Ja Nej Rolig
16 av 20 personer (80%) fann denna recension hjälpsam
8.0 timmar totalt
Upplagd: 5 maj
The job.. Killer is Dead.

This game is a hyper stylized anime. I highly recommend using the Japanese voice over rather than the English.

You play as Mondo Zappa. A hired Killer or Executioner as far as I understand. I'm not entirely sure if this game was made by Suda51 or just inspired however its extremely in Suda51 style regardless. Additionally is not a successor to Killer7 to the best of my knowledge despite the obvious comparison.

The gameplay is tight and responsive. There were only occasional sections were I felt the game was being cheap. Mostly the sections where flying enemies were being spawned behind you. However overall anytime I was failing a mission. It felt like it was me being impatient with the game. There are leveling mechanics; Health bar, blood bar (special bar). As well as Carnage that can be spent on upgrading your abilities such as combos.

The story is told through chapters and each one completed opens up additional side missions. Which initially seems great. Who doesn't want more videogame to play. They just feel tacked on. Some are fun, some are even challenging. The game isn't long by any stretch but with underwhelming side missions, personally, I found my interest was waning near the end game. Though it does have a nice climatic ending, Its very well done. Almost made me go back and complete the side missions I had not already completed.

There are some technical issues
The game after setup is locked at 720p @ 31fps. Which is very strange. A simple .ini file edit can fix the fps to your refresh rate or desired one as well as the resolution. But beware, should you desire to complete the Gigolo side missions, you'll need to change the fps back to 31 (I believe its the max smooth rate line you need to edit) Otherwise the game will hard lock.

There is a lot of extra stuff despite the main campaign being about 7 hours. Desire to complete them all will vary from person to person.
Var denna recension hjälpsam? Ja Nej Rolig
9 av 11 personer (82%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
14.0 timmar totalt
Upplagd: 7 mars
Devil May Cry Killer is Dead is a 3rd person action game about a man named Dante Mondo who works for a killer-for-hire agency specializing in supernatural threats. Dante Mondo fights using a sword and a gun against a variety of enemies to try to stop Vergil David, who uses a sword as well but does not use a gun and has more fully embraced the dark power they both wield.

Jokes aside, Killer is Dead is very much "what if Suda 51 did Devil May Cry". The game absolutely oozes Suda 51 style, from the art style to the completely ridiculous and over the top characters and bosses. The combat is quite a bit simpler than DMC, revolving (mostly) around a single attack button and a block/dodge button, but is quite enjoyable and fast-paced nonetheless. The plot of the game isn't much to speak of, it only really picks up during the last few chapters. Overall, KiD, while having very obvious influences, is a very fun game with that marvelous Suda 51 style.
Var denna recension hjälpsam? Ja Nej Rolig