Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!
Recenzii utilizatori: În mare parte Pozitive (1,314 recenzii)
Data lansării: 23 mai, 2014

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Cumpără Killer is Dead

 

Recomandat de Curatori

"Fun, cool artstyle, easy enough to learn combat. The biggest complaint is the camera controls, otherwise this game would be a real gem."

Despre acest joc

Get ready for some seriously stylish action from renowned designer SUDA51. In this exclusive version for PC, players will be slicing, dicing, and shooting as the suave executioner Mondo Zappa. Prepare for the thrill of love and kill in KILLER IS DEAD!

Exclusive Features for Nightmare Edition:

  • New difficulty mode called Nightmare Mode. In this mode, enemies can only be defeated using the following attacks: Adrenaline Burst, Dodge Burst, Headshots, so the gameplay requires far more skill and tactics. Players will not be able to use the Final Judgement finisher (QTE mode) to defeat enemies.
  • Theater Mode - Rewatch cutscenes and get extended background information on characters, helping to unravel the story after your 1st playthrough
  • Smooth Operator Pack for console will be included, which includes X-ray glasses, bewitching outfits, stunning beauties, and a killer new mission and boss!

Cerinţe de sistem

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: Intel Core 2 Quad 2.3 Ghz or AMD Phenom X4 2.3 Ghz or above
    • Memory: 4 GB RAM
    • Graphics: GPU that supports Shader Model 3.0
    • DirectX: Version 10
    • Hard Drive: 13 GB available space
    Recommended:
    • OS: Windows 7 Professional 64-bit, Windows 8 64-bit, Windows 8.1 64-bit
    • Processor: Intel/AMD Quad Core 2.3 Ghz or above
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTS 250 or AMD Radeon HD 2900
    • DirectX: Version 11
    • Hard Drive: 13 GB available space
Recenzii utile ale clienților
3 din 3 oameni (100%) consideră această recenzie folositoare
2 de oameni au găsit amuzantă această recenzie
4.2 ore înregistrate
Postat: 19 iunie
Don't buy it , i'm really mad about this ♥♥♥♥♥♥ buggy game , i'm trying to beat off david about a hour and still nothing i press like a crazy the mouse and nothing buggy as hell.
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210 din 267 oameni (79%) consideră această recenzie folositoare
o persoană a găsit amuzantă această recenzie
192.0 ore înregistrate
Postat: 19 aprilie
This game is like Takashi Miike, Tarantino, and Frank Miller had a baby.
And that baby had a dream.
And that dream took some peyote and rode through the desert on a unicorn for a few days. Surviving on nothing but cactus juice, sake, and smooth jazz.
And just as it started to come down some rat basterd jacked it up with methamphetamines, clamped jumper cables and a car battery to it's nipples and forced it to develop a video game.
Then the baby woke up slightly dazed and spoke it's first words...
"Killer is dead" is all it said.
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50 din 58 oameni (86%) consideră această recenzie folositoare
o persoană a găsit amuzantă această recenzie
11.1 ore înregistrate
Postat: 15 februarie
Killer is Dead: Nightmare Edition is a crazy hack-n-slash action game that feels similar to games like Devil May Cry 4 (and probably others in the series, which I have not played), in terms of gameplay. But, that's pretty much where the similarities end - KiD: Nightmare is a bat-crap crazy game - which has unique characters, unique look for a cel-shaded games, strange levels, surreal elements that feel right out of a David Lynch film, an over-the-top ridiculous story + plot, satire elements, 4th-wall breaking elements, and God knows what else. That certainly isn't everything, as this is the strangest + most unique game that I've played since Deadly Premonition. Fortunately for us PC gamers, this game actually received a decent PC port...unlike Deadly Premonition.

Without giving away too much on the story...well, it goes something like this: Mondo, who also has one bionic arm, works for an agency that assassinates people + does odd jobs. The story is just utterly over-the-top and ridiculous from there so I'll just leave it at that, plot-wise. The game is often very cryptic, not giving you everything in dialogue + in a straight-forward manner. Many of it, is in the visuals. Even if you cannot decipher the surreal + ridiculous story in its entirety, there is something else there that can help quite a bit - which I will get to later.

Mondo is a character who seems to have no real attachment to anything - and just does what he has to do, whether in a main-mission or side-mission, not asking many questions and just going full-steam ahead. And once you finally get the full picture (especially if you also check out Theatre Mode - which I will get to), you'll likely understand why Mondo is the way he is, once we are revealed so much about himself & his past. Once you see this all, it'll make more sense: no wonder Mondo is so screwed-up, as he goes about the main-quest and especially the Gigolo missions like he does, with little attachment to anything & just going straight-forward with full-steam ahead.

Once you finish the game + you want some things to be cleared-up, do yourself a favor: look + read over the unlocked Theatre Mode (which you can access in-game, in The Office). This actually tells the story + each chapter, in all of its ridiculous insanity, in a very straight-forward manner. If there's something that needs to be cleared up, there's a good chance that it's in there. Though, not everything will be revealed - as it's possible some things are meant to be left ambiguous to be interepreted or leave wide-open for (hopefully) a sequel.

This game ran on Ultra settings at a very consistent + solid 30 frames per second, most of the time. I had very few hitches + slow-downs on my rig (i7 950; 1 GB VRAM GeForce 560 Ti; 16 GB RAM; Win 7 64-bit OS) - namely, on one part on the final level for the main-quest, actually. Some PC gamers might complain the game is locked at 30 frames (since many here do prefer 60 frames per second for a frame-cap), but the game runs smooth as silk for the most part & looks really slick. I'd rather have it at a stable 30 frames 99% of the time than say floating anywhere at anytime b/t 30 to 60 frames often, IMHO.

Its art-style oozes nothing but unique-ness. The game has a cel-shaded look, but it still looks much different than other cel-shaded games such as the FPS game XIII + Borderlands series. While it may not be the most technically looking great, its art style is ozzing style, personality, unique-ness - and that style is completely fantastic, with its look, use of colors, and everything. No other cel-shaded games looks like this - period.

The game offers up main-missions and side-missions, on the game's world-map. You select a mission and then go there. Most missions, they're quite linear - as you'll often wind-up going from point A to point B, in a linear fashion - hacking- slashing, shooting, and chopping your enemies up. Some maps are quite open, as you might have to find a few items in this huge map. Finish a map, you'll be graded - and you'll earn more money for items you can buy + also earn experience as you play to upgrade your character's skills.

As you do more main missions, you'll often unlock other side-quests. Side-quests can vary in their nature. When you finish an Episode (to the main quest), you'll often unlock other side-quests in which you re-visit areas (from the Main Quest) and have specific challenges to do - which basically have side-quests often acting like challenge-maps that you'd see in other games. It could be a timed-event. It could be finding a specific item in the area and exiting the area. It could be just a specific new side-mission in that area. Who knows, roll the dice - as that is pretty much the kind of variety & insanity that comes with this game.

There are even side-missions where you play a Gigolo and try to seduce girls, in which they often up certain weapons + upgrades that you can only from doing these missions. As silly & ridiculous as these Gigolo missions are, where you have to check-out the girls, look at them, ogle them, etc..especially when they aren't paying attention - this just enforces plenty of the game's already often 4th wall breaking + satire elements, making Mondo seem like a very flawed James Bond-like type of character - and slickly also being a satire on the world of assassins and spies, as well. Simply put: this game is loaded with over-the-top sex (from the Gigolo missions) and violence (from namely the main-missions).

Even when you finish the game's main quest, you can re-do any missions you've done or not done - and continue in the game-world, which is great for players who want to master the game. Also, when selecting a mission from the world-map - the player can switch the difficulty of the even the level itself at any time. Since each difficulty had your best grade tied to it, people who want to master this game are likely going to replay it.

With the X360 gamepad (which is how I played the game) - the combat looks + feels absolutely awesome. While it does take a little bit to get going as it eases the player into learning the game early on - once the game gets going, it gets going. The game gets better and better with its combat, once you get more skills + upgrades and more different enemy types to take on. Also throw in some awesome finishing moves (cutting people's heads off & slicing people in half) & incredible boss-fights, the game is nothing short of an action-packed roller-coaster ride.

After the 12-13 hours that I appoximately spent with this game (on my 1st run), I was left with an often awesome, unique & crazy game. This over-the-top, utterly ridiculous, hack-n-slash game is an absolute blast, especially in the main missions. While some of the side-missions (challenge style missions + the repetitive nature of the Gigolo missions) are nowhere as great as the main-mission stuff + sometimes leave a little left to be desired here, they're still optional for the player to have things to do + challenges to take on, if you feel inclined. The unique art-style implemented in this cel-shaded game look great and the game runs extremely well (even if it is locked at 30 frames per second). Add onto this all that the game also has unique characters & a bat-crap crazy story + plot, satire elements, and 4th-wall breaking elements - this game is going to have its own cult-following for this stuff alone. Add onto it that gamers who might not care about the story stuff might want awesome combat, excellent boss fights - that is here, as well. Gamers who want it all - action, story, plot, insanity, you're not going to be left behind. There's just too much to like + love here for gamers to ignore; especially hack-n-slash action gamers. Killer Is Dead is the name of the game, but it's more like Killer Is Alive. This game feels alive, thrives (in so many ways) & is an absolutely awesome hack-n-slash action game.

Grade = B.
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19 din 19 oameni (100%) consideră această recenzie folositoare
2 de oameni au găsit amuzantă această recenzie
11.2 ore înregistrate
Postat: 20 iunie
Killer is Dead - Nightmare Edition Review

Game Details

Game: Killer is Dead - Nightmare Edition
Genre: Action/Hack 'n' Slash
Developed by: Grasshopper Manufacture
Published by: Deep Silver
Release Date: 23 May, 2014
Metacritic Score: 71 (Link)

Game Review

"Killer... Killer is Dead."

Killer is Dead is the latest title made by the iconic game creator SUDA51. In it you get to control the newest recruit of a reputable execution agency, Mondo Zappa, as he stalks and beheads a wide variety of criminals all across the world (sometimes even outside of it). As he settles into his new job, he also comes to terms with his own inner demons, balancing his talent for dispensing swift and brutal justice with his fleeting memories of a traumatic past, and peppering it all with his many sensual conquests.

Gameplay

Gameplay wise this is an extremely fun game. It is very simplistic and linear, yet you will have a good time slicing through large ammounts of enemies with your katana. Combat consists in lots of button smashing though, which after a while, gets repetitive, but you have a nice diversity of enemies too keep it "fresh". Combat which is in its majority through the game, insanely frenetic and challenging at times, being the boss fights the strongest attribute of it. You also have a nice selection of secondary weapons too once you unlock them through side-missions. Side-missions which are a nice way to offer some diversity to this game, since the main story missions are super linear, with a few collectables here and there, but excepting that, you will be walking around corridors most of the time. Some of these side missions are very fun, others are kinda lame after a while since they get extremely repetitive (gigolo missions), but they help giving the japonese vibe that this game possesses.
The game also as a good longetivity, I spent around 12 hours in order to complete it (side missions included).

Story

I found the story to be very weak. It was insanely confusing and awkward with lots of bland dialog and boring cutscenes. The oscillating tone does not work well too, it varies from emotional scenes to lame humor very fast. It has some pretty cool characters too, which help this category of the game.

Graphics and Presentation

Graphically this game is marvellous to look at. Incredibly stylish cel-shadded graphics give life to this incredible world. Most of the levels are gorgeous and well designed. Some are kinda lame though. I remember that one of the chapters was so dark that I had many difficulties to navigate through it, even with the brightness maxed out. Also a minus the lack of graphical options in the menus, since there is only one option to choose that goes from low, medium, high, no other options whatsoever. Despite that, the menus are slick and easy to navigate, loading screens are fast, and the menus also have a nice array of music to complement them.

Sound

The music and sound effects in this game are great. I deeply enjoyed the soundtrack, and the sound effects all felt right too. Voice acting is kinda "meh", nothing special, the story and dialog surely dont help in this case.

Performance

Performance is great. I played on a considerably weak laptop and almost never dropped from the 30 fps cap on max settings. Unfortunately it is locked at the 30 fps mark but you can change that in the config files by following this guide - here. I also had to change the resolution in the config files since my native one was not available in-game, which is a big minus.

Summary

Pros:
  • Great presentation and japonese vibe
  • Amazing graphics and creative art style
  • Fun and frenetic combat
  • Good longetivity

Cons:
  • Hugely confusing, weak story
  • Extremely linear story missions
  • Lack of use of the PC technical potencial

My personal score: 7.0

If you like Hack 'n' Slash games and games with a japonese vibe, this is a game to get. I would advice to get in on a sale, even though the standard price is not very high, for the mixed experience you get its better to pay a little less. Nevertheless, you will have a good time playing this game, it feels good to slash through hordes of monsters and assassins.
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32 din 44 oameni (73%) consideră această recenzie folositoare
3 de oameni au găsit amuzantă această recenzie
3.5 ore înregistrate
Postat: 1 iunie
game is superawesome but port is terrible
to get it going had to:
- switch to windowed mode by looking up commandline parameter on web to prevent BSOD on crashes (ther's no option in settings)
- replace ini files with gpu settings to prevent crashing on 2nd stage (can't do in settings)
- manually edit .ini files to fix gamepad controls (can't do in settings)
- hex edit executable to prevent game getting stuck in infinite loop on 3rd stage
so, better wait until it's fixed or costs a dollar
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