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The award-winning debut adventure game from the creators of Deponia and The Whispered World now on Steam. Accompany young Edna and her talking stuffed bunny Harvey on a whacky attempt to escape from her padded cell. Experience a bizarre journey all across the insane asylum and far beyond its brick walls.
Data lansării: 25 oct., 2013
Urmăreşte toate cele 2 videoclipuri

Cumpără Edna and Harvey: The Breakout



Ce spun criticii

“Edna is beyond the rating scale. How are you supposed to review a game that’s actually a piece of art?”
93% – Gamona

“Let's have a round of applause for the probably most insane adventure of all time! […] Edna is the prime example for how elements of a game perfectly come together when a creative developer can push through his ideas without any compromises.”
88% – 4Players

“Point & Click in perfection. But Edna isn’t outdated in any way, thanks on the one hand to the beautiful 2D comic style and on the other hand the out-there humor.”
ComputerBild Spiele

More games from the Edna&Harvey series!

Despre joc

The award-winning debut adventure game from the creators of Deponia and The Whispered World now on Steam. Accompany young Edna and her talking stuffed bunny Harvey on a whacky attempt to escape from her padded cell. Experience a bizarre journey all across the insane asylum and far beyond its brick walls.

At the beginning, young Edna wakes up in the padded cell of an insane asylum with no memory of her past. She doesn’t have the slightest idea how she wound up there, but one thing is for sure, she wants out! After all, she feels perfectly sane – and her talking stuffed bunny Harvey agrees completely. Together, they attempt an escape and, in doing so, meet their extremely bizarre fellow patients – from the man in the bee costume to the pseudo-Siamese twins Hoti and Moti. But Dr. Marcel, head of the asylum, will stop at nothing to keep Edna from escaping. What does he have planned for her? And why was her memory erased? Gradually, Edna regains her memory of the time before her detention in her cell…

Key Features

  • Over 20 hours of twisted humor
  • Incredibly funny insane characters and crazy dialogs
  • Unique comic style
  • Unlockable achievements
  • German and English voiceovers
  • Winner of the 2009 Red Dot Design Award (PC Edition)
  • From the creators of the award-winning games The Whispered World and Deponia

Cerinţe de sistem

    • OS: Windows XP/Vista/7
    • Processor: Pentium 1 GHz or equal
    • Memory: 1 GB RAM
    • Graphics: DirectX-compatible, min. 64 MB video memory
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX-compatible
Recenzii utile ale clienților
9 din 9 oameni (100%) consideră această recenzie folositoare
223 produse pe cont
2 recenzii
0.1 ore înregistrate
A creepily characterful and impressively detailed comedy asylum escape cartoon point-and-click adventure game from then independent German studio Daedalic, for which many of the reviews in the English-speaking press have been bafflingly low.

For neophytes to the point-and-click genre, perhaps it will test their patience too far. But for serious adventure fans, an unmissable slice of gaming history, as it started a raft of defiantly different titles from the same studio that maintained its independence from 2007 until May 2014.

Even taking into account that the only official English version has two serious (but fixable*) bugs, several puzzles that ask a little too much of the player's imagination, and that it occasionally lacks clarity in animation, this game deserves more attention.

Those negative aspects certainly prevent this game from approaching the upper echelons of adventure gaming or being recommended to players new to the genre, but its depth, its engaging and original story, and its many challenges will give regular adventure gamers, or simply lovers of a good tale, many moments of satisfaction.

Perhaps it's the unashamedly old-shool approach to puzzle-based gameplay that resulted in those scores, as seems to be the increasing trend in game reviewing. But it's exactly those aspects, the tricky but satisfying puzzles, the taunting clues, the asides and terrible puns that often had me staring blankly as often as chortling away, that give this game character, making it game enjoyable and underlining the player's feeling that a lot of effort has gone into it.

This game is fully-voiced, and in this case, that really means something. The sheer number of voice lines included to cover virtually every item interaction is something I've only seen elsewhere in another 2008 game released slightly later, A Vampyre Story, made by ex-Lucasarts members, and featuring a similarly creepy tale and sarcastic female protagonist. Breakout's voice lines gave a real sense of character to Edna, our less than sane avatar, and her soft toy sidekick, Harvey, which is what adventure games are uniquely able to excel at - making you believe the people and situations.

Staying with the Vampyre Story comparison, since both games were heavily influenced by 1990's LucasArts titles: Vampyre is what a team composed of programmers, writers and artists with decades of experience and greater financial backing might produce: polished and slick. On the other hand, for a first attempt at a game made largely by a single student in his spare time, Breakout is impressively close in terms of ambition and detail, if not execution.

It's all those factors contributing to the game's believability that allows the story to make a pleasing transition in mood towards its latter half, where dialogue clues will increasingly give the player the sense of a shift in the way they think about the main character. Exactly where this happens will vary between players, but it's neatly done.

While the characters are colourfully drawn both literally and in terms of character, with a great attention to the details of their likes, dislikes and small personality details, and several characters are "cute", it's worth noting this isn't a game for very young children. It may not be clear from the game's marketing material which shows the potential heroine clutching her toy rabbit, who is her co-star, but certain sections of the game contain some rather gruesome cartoon violence. Nothing that would worry a teen or adult - we're talking Itchy and Scratchy here - but enough that it might frighten someone younger.

Final thoughts:

An underrated and creepy game with many laughs, but its oblique clues hidden within obscure item combinations and the leaps of logic required for certain puzzles mean it's probably not for those who are new to point-and-click adventures, especially if they are very young children. It's a three-star game, but it shouldn't be left to languish in the pile of the one or two star games it's often thrown in with.

Bug fix Footnote:

*To fix the English version's bugs with the kitchen menu and ending scenes, visit the Breakout section of the Steam Community Guides.
Postat: 15 iulie
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7 din 8 oameni (88%) consideră această recenzie folositoare
81 produse pe cont
2 recenzii
25.2 ore înregistrate
I love this game. It had great voice acting, witty dialogue, and nice music. Overall I had a lot of fun playing this game, but I can't bring myself to recommend this game to others. The English version of the game has a couple game breaking bugs that will keep you from not only getting achievements, but, more importantly, also keep you from finishing the game.

The good news is that within the guide section for this game someone was kind enough to post a patch that fixes both of those bugs. Bad news is that that link is outdated and doesn't take you to the patch, but thankfully someone else posted a link in the comments which takes you to a different site that contains the necessary download for the patch. Sadly, the game is still prone to problems even after you go through the trouble of downloading the patch and swapping out the necessary files. I quickly learned to save after I did anything, because the game often crashes. The game also has a problem where sometimes it won't start up properly (the music will play, but the window won't pop up or, if it does pop up, will simply show a white screen).

All of those things can add up to a very frustrating experience when trying to play the game. The main thing that kept me from simply calling it quits was the fact that the first time I played I was very close to the end before I experienced the first crash (and learned the importance of saving) and I wanted to know how it ended.
Postat: 9 august
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12 din 18 oameni (67%) consideră această recenzie folositoare
412 produse pe cont
3 recenzii
10.5 ore înregistrate
Starting Bias: I play lots of point & click adventures, and Daedalic is one of my favorite developers. So I went into this game strongly predisposed to like it.

...but this game was actually kind of disappointing from the very beginning. I was expecting a followup to one of my favorite adventure games of all time (Edna & Harvey: Harvey's New Eyes). But this is actually a much older game with an older engine, and it doesn't even feature Lilli, the main character from that game.

It also doesn't feature the endlessly apologetic narrator, whose epic dry humor was more or less the entire point of Harvey's New Eyes. It does still have classic Daedalic puzzle solving gameplay, once you get past the uber archaic interface (I have to click "look" and "pick up" and all that? Wow did we ever get past those buttons years and years ago.) Dialog and voice acting are good, too, although it doesn't quite have the bite that the newer Daedalic games have.

The art is reasonable for an older game, but, much like everything else about it, it doesn't have that level of majestic polish that stuff like Night of the Rabbit or the Deponia series have.

Basically, it feels exactly like what it is: an older game from the company before their age of greatness truly began. It's not bad per se, just ... ah, wow. I wanted a sequel. I really did.

There's also the problem where this game has bugs. Massive amounts of bugs. Crash to desktop bugs. "Go download an updated script file to properly solve this problem" bugs. "You can't win the game if you make this mistake" bugs. Unacceptable and amaturish; I've come to expect more from Daedalic and not getting it is quite disappointing.

Still, I enjoyed the game when it wasn't crashing, and played it through to the end without complaints. I probably wouldn't buy it again with full knowledge of what I was getting, but neither am I sorry I played it. It's on the razor's edge between recommended and not, but I think it's just barely on the good side of that edge.

Overall rating, 3/5 (competent one-time experience but nothing exceptional).
Postat: 20 aprilie
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2 din 2 oameni (100%) consideră această recenzie folositoare
204 produse pe cont
2 recenzii
21.5 ore înregistrate
Have you ever played and loved all those old Lucasfilm-LucasArts point and click graphic adventures? Do you remember the absurd situations and crazy humour of Monkey Island? Then you'll love Edna & Harvey The Breakout. As far as graphic adventures go, this one is much closer to the aforementioned masterpieces, and much more enjoyable than other, fancier but also clunkier graphic adventures, such as the secret files series.
Be careful though, it isn't all laughters and nonsense... Edna & Harvey's story is much darker than it would seem at a first glance. As you go on, you'll discover more and more about the reasons that brought Edna inside the asylum, and you'll definitely want to keep playing for one more reason - not only to complete the game and have a good laugh at all the crazy situations and colorful characters, but also to discover the truth: how will it end?
The game was created by just a handful of people, as a project for a thesis: every now and then there are some little graphic bugs and occasional crashes to desktop, but it's nothing gamebreaking and, if you remember to save often, it's nothing more than a small nuisance. The game is very enjoyable even with those small bugs, so dive in and play it to your heart's content!
Retrogamers and old SCUMM graphic adventures fans will just love this game, but I recommend it to every fan of the genre, really.
Postat: 14 august
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2 din 3 oameni (67%) consideră această recenzie folositoare
266 produse pe cont
1 recenzie
2.6 ore înregistrate
This game is a great throwback to the adventure game genre, where lateral thinking skills were king and when "twitch response" was used to determine how frustrated the player was with the puzzle.

While the frame rate appears to be low, it seems to me that it's more due to the hand-drawn animations not having enough frames to appear fluid. Once you adjust to it, the writing takes over and you get sucked into the world.

The thing about a lot of puzzle games is that there's this stereotype that you throw a cat, a garbage can, and some string together, and you get the catapult needed to get past that pesky castle gate. Most times, game creators fail to find the balance for these puzzles, either making them too easy or so non-sensical that it would take a severly autistic child for it to make any sense. This game treads that line well.

If you want a great story, logical puzzles, and good laughs, check this game out.
Postat: 15 aprilie
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1 din 2 oameni (50%) consideră această recenzie folositoare
1,554 produse pe cont
31 recenzii
2.5 ore înregistrate
Daedalic Entertainment este o companie germana, care ne-au obisnuit ♥♥ o serie de jocuri bazate puternic pe poveste, care au prins bine la publicul international, dupa ce au avut un succes rasunator pe piata germana. Anul acesta au lansat al doilea joc din seria Edna & Harvey, The Breakout.

Edna & Harvey: The Breakout a pornit ca u nproiect independent al cofondatorului Daedalic Entertainment, Jan Müller-Michaelis si a fost lansat mai intai in limba germana in 2008. Succesul jocului i-a determinat pe producatori sa il refaca si sa-l optimizeze pentru limba engleza.


Poveste din Edna & Harvey: The Breakout este una absurda si morbida pe alocuri si o are in centru pe Edna, o nebuna inchisa intr-un ospiciu, care are drept animal de companie un iepure de plus, numit Harvey, ♥♥ care poarta conversatii. Dupa ♥♥♥ spune titlul, scopul lui Edna este sa evadeze din spital si apoi sa se indrepte spre casa si sa puna cap la cap evenimentele care au dus la inchiderea ei la nebuni. In urma tratamentelor ♥♥ electrosocuri, memoria i-a fost stearsa, iar acum trebuie sa porneasca de la zero. Iepurasul este un fel de subconstient al sau, prezentat ca si prieten, dar, de fapt, acesta o impinge sa ia decizii pripite si o pune de cele mai multe ori in incurcatura.


Jocul incepe ♥♥ Edna inchisa intr-o celula, iar scopul principal este sa o scoti afara. Controlul actiunilor, miscarilor si dialogului se face ♥♥ mouse-ul, in stilul jocurilor point and click clasice. Ai patru optiuni principale pentru interactiuni si anume “look at”(uita-te la), “pick up”(culege de jos), “talk to”(vorbeste ♥♥) si “use”(foloseste). Ca sa folosesti actiunile trebuie sa te duci ♥♥ mouse-ul pe ele si sa executi un click de fiecare data cand vrei sa faci ceva. Din pacate nu exista scurtaturi pentru aceste optiuni, ar fi fost dragut sa avem macar ceva optiuni la click-dreapta.

Personajul principal beneficiaza de un inventar, care poate gazdui pana la 35 de obiecte. Poti culege o groaza de chestii, n-am reusit insa sa umplu inventarul, dar am fost pe aproape chiar de la inceput. Ca in Deponia, Edna poate folosi aproape tot ce gaseste in jur. Printre actiunile pe care le poti face se nuara numeroase acte de vandalism, care nu au nici un rol in evolutia povestii, dar care se potrivesc de minune ♥♥ firea personajului principal.

Intre misiuni, ai anumite amintiri interactive unde poti juca si ♥♥ Edna si ♥♥ Harvey iar jucand ♥♥ acesta din urma, poti accesa unle locuri la care Edna nu poate ajunge si iti va dezvalui tragedia din trecut, in urma careia, Edna a ajuns la azil. De asemenea, in timpul acestor amintiri, vei invata lucruri noi care iti vor fi de folos in cursul misiunilor urmatoare.

Edna & Harvey: The Breakout este impanzit de puzzleuri, iar pentru a le rezolva va trebui sa-ti folosesti obiectele din inventar si sa comunici in acelasi timp. Primul puzzle e chiar la inceputul jocului cand trebuie sa o scoti pe Edna din celula. In timp ce cauti solutia, poti comunica ♥♥ gardianul de la usa, iar in functie de ♥♥♥ decurge dialogul, obiectele din celula se modifica, iar dupa aceea vei putea lua un obiect din celula pe care sa-l folosesti pentru a evada. Gameplay-ul poate fi dificil in aceste momente, jucatorii care nu au experienta ar putea ramane blocati chiar de la primul nivel.

Dupa ce evadezi din celula, va trebui sa indeplinesti anumite obiectiva, ♥♥♥ ar fi copierea unei chei a gardianului sau gasirea unei rute de evadare. Fiecare din aceste obiective va pune probleme in solutionare, iar spre sfarsit misiunile devin din ce in ce mai grele.


Grafica este specifica unor desene animate sau chiar unor benzi desenate. Chiar daca impresia e de design simplist, acest lucru ilustreaza vederea copilaroasa a lui Edna, care ne sugereaza faptu lca dezvoltarea ei a fost oprita in ultimii 10 ani care au dus la situatia ei actuala. Cel mai mult mi-au placut designurile exterioare, care infatiseaza o lume complexa, puternic colorata si animata in care Edna isi duce traiul. In contrast, scenele de noapte sunt intunecoase si cuprind o puternica incarcatura emotionala. Interioarele sunt diversificate si incarcate puternic, iar jucatorul are la dispozitie o multime de puncte ♥♥ care sa interactioneze. Animatiile sunt rare, iar de multe ori inexistente, in schimbul acestora primesti un sunet care sa sugereze ca personajul a executat o actiune; de exemplu cand Edna taie ceva ♥♥ foarfeca, personajul sta nemiscat in timp ce un sunet specific se aude in fundal.


Pe langa efectele sonore amintite mai sus, care sunt destul de bine lucrate si conturate, Edna & Harvey: The Breakout are un fundal sonor constant, format dintr-o muzica Jazz, care isi modifica tonalitatea, in functie de gravitatea si incarcarea scenei. Jocul e plin de dialoguri, insa multe dintre ele sunt absurde si te enerveaza la propriu. Cand porti o conversatie ai multe variante, multe dintre ele inutile, unele haioase, dar majoritatea slabute in continut, iar acestea vor enerva suficienti jucatori. Din fericire, vocile sunt bine interpretate, iar acest aspect salveaza unele din lipsurile substantei din dialoguri.


Edna & Harvey: The Breakout este un amestec de lucruri pozitive si negative. Grafica superb realizata este distrusa de o interfata problematica. Multimea de posibilitati de alegere este ingreunata de puzzle-uri prost alese si mult prea dificile. Povestea buna a jocului e trasa mult in urma de dialogurile inutile. ♥♥ toate acestea, mi-a facut placere sa incerc acest joc, in special pentru ca l-am jucat pe cel vechi si pentru povestea extraordinara din spatele sau. Edna & Harvey: The Breakout este de fapt o comedie neagra, ♥♥ tendinte de tragedie, pentru ca oricat s-ar chinui, personajul principal este intr-o situatie fara scapare, iar acest lucru m-a surprins; nu ma asteptam ca lucrurile sa ia o asemenea intorsatura, iar acest lucru mi-a facut experienta mai placuta.

Nota noastra pentru Edna & Harvey: The Breakout este 7/10.

Sursa http://steamgames.ro/game-review/edna-harvey-the-breakout-review/
Postat: 11 februarie
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