Le jeu d'aventure primé par les créateurs de Deponia et The Whispered World débarque sur Steam ! Accompagnez la jeune Edna et son loquace compagnon, un lapin en peluche, dans une tentative délirante d'échapper à sa cellule capitonnée. Embarquez dans l'étrange aventure de cette asile psychiatrique et du monde qui l'entoure.
Évaluations des utilisateurs : Très positive (124 évaluation(s))
Date de parution: 25 oct 2013

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Acheter Edna and Harvey: The Breakout

Soldes d'automne ! Fin de l'offre : 2 décembre

-75%
$14.99
$3.74

Packages qui comprennent ce jeu

Acheter The Daedalic Armageddon Bundle

Inclut les 11 articles suivants : 1954 Alcatraz, A New Beginning - Final Cut, Chaos on Deponia, Deponia, Edna & Harvey: Harvey's New Eyes, Edna & Harvey: The Breakout, Goodbye Deponia, Memoria, The Dark Eye: Chains of Satinav, The Night of the Rabbit, The Whispered World Special Edition

Soldes d'automne ! Fin de l'offre : 2 décembre

 

Recommandé par les curateurs

"Hilarious and weird, but also touching. The amount of efforts that went into this game is horrifying. Simply amazing experience one can hardly forget."

Articles

“Edna is beyond the rating scale. How are you supposed to review a game that’s actually a piece of art?”
93% – Gamona

“Let's have a round of applause for the probably most insane adventure of all time! […] Edna is the prime example for how elements of a game perfectly come together when a creative developer can push through his ideas without any compromises.”
88% – 4Players

“Point & Click in perfection. But Edna isn’t outdated in any way, thanks on the one hand to the beautiful 2D comic style and on the other hand the out-there humor.”
ComputerBild Spiele

More games from the Edna&Harvey series!

À propos de ce jeu

Le jeu d'aventure primé par les créateurs de Deponia et The Whispered World débarque sur Steam ! Accompagnez la jeune Edna et son loquace compagnon, un lapin en peluche, dans une tentative délirante d'échapper à sa cellule capitonnée. Embarquez dans l'étrange aventure de cette asile psychiatrique et du monde qui l'entoure.

L'histoire commence alors que la jeune Edna se réveille amnésique dans une cellule capitonnée d'un asile psychiatrique. Comment est-elle arrivée là ? Elle n'en a pas la moindre idée, mais elle est sûre de vouloir en sortir ! D'autant que rien ne cloche chez elle, et ce n'est pas son lapin doté de la parole qui la contredirait. Main dans la patte, les deux compères vont tenter de s'échapper et par la même occasion tomber sur d'autres patients bien étranges. Sont-ils prêts à rencontrer un homme en costume d'abeille et les jumeaux pseudo-siamois Hoti et Moti ? Le directeur de l'asile, Dr. Marcel, fera quant à lui tout ce qui est en son pouvoir pour empêcher Edna de quitter les lieux. Pourquoi veut-il la garder enfermée ? Et pourquoi a-t-elle perdu la mémoire ? Petit à petit, Edna recouvre ses souvenirs et découvre son passé...

POINTS FORTS

  • Plus de 20 heures d'humour déjanté
  • Des dialogues fous avec des personnages incroyablement drôle et étranges
  • Une patte graphique de bande dessinée unique
  • Succès débloquables
  • Doublé en anglais et en allemand
  • Vainqueur 2009 de la récompense Red Dot Design Award (édition PC)
  • Réalisé par les créateurs des jeux primés The Whispered World et Deponia

Configuration requise

    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: Pentium 1 GHz or equal
    • Memory: 1 GB RAM
    • Graphics: DirectX-compatible, min. 64 MB video memory
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX-compatible
Évaluations intéressantes des utilisateurs
42 personne(s) sur 44 (95%) ont trouvé cette évaluation utile
3.9 heures en tout
Posté le : 10 novembre
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Click for Gameplay Trailer - Preview
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Graphics:
+ funny graphic style
- weak animations
- no effects

Atmosphere:
+ passender humor
- many areas lifeless and sterile

Sound:
+ appropriate music
- little variety

Dialogs:
+ in some cases very funny conversations
- sometimes illogical

Game Size:
+ countless explorable areas
+ around 15 hours playtime
+ many characters
- low replay value

At first look, one might think, Edna breaks out had been painted by a ten year old child. This is not so, the look is intentional. Away from the technology arms race other developer sets Daedalic (Experience 112) with his new game deliberately charm: crude optics, hand-drawn characters, 2D environments, no effects. It is necessary to itself as a genre fan used first, but is then rewarded with a fun and imaginative adventure.

Naturally, this sets you up for a classic style of point-and-click puzzling adventure: trapped in an ever-growing series of locations, surrounded by peculiar characters and collecting every object you can find with the intent to click them on every other object you can find.

In many ways, the game – like its beleaguered protagonist – is of two minds. In its best moments, it feels reminiscent of Amanita Design’s wonderful Botanicula, based as it is on the careful study and harnessing of human relationships. Or at least what Botanicula would feel like if it fell down a hole to Wonderland.
Navigating dialogue trees of painstaking detail, you’re able to discover a method to Edna’s madness and the madness of those around her, obtaining key pieces of information by ingratiating and deciphering the colorful personalities within the asylum.
Daedalic paints a world that thinks completely differently, and manages to get you doing so in the process, bringing you refreshingly out of your comfort zone to sift for logic in a place seemingly lacking it.

Edna sits in a padded cell, not knowing who she was imprisoned there - and why. Therefore, along with her piffling plush bunny Harvey, she dares not only the onset, but also tries to determine the backgrounds of their captivity. That velocities are with simple mouse clicks by a comic Psychiatry and meet all sorts of bizarre characters, makes for fun around every corner, well spoken dialogues. Fortunately the voice acting is very good, particularly Edna and Harvey themselves, so the extensive commentary is at least a pleasure to listen to. Edna’s voice is dreamy with a good balance of innocence and deviance.

As an adventure game, Edna & Harvey: The Breakout is ultimately a mixed bag. On the up side are a decent plot, fun and memorable characters, a surprisingly interactive environment to explore, and a fairly lengthy playing experience with cleverness, humor, and whimsy sprinkled throughout.
The game evokes several moods effectively and the end game certainly deviates greatly from the beginning. On the down side are very long load and save times, limited (only 9) save game slots, inventory and interface bugs that frustrate, and some bizarre puzzles.

Score: 68 / 100


Sorry for my bad english. This is my review account, because the low playtime.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:Sub
My Steam Group:GameTrailers and Reviews
My YouTube Channel:Steam Reviews
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
8.3 heures en tout
Posté le : 2 novembre
I played this game AFTER it's sequel and thought it would be a letdown, but it totally wasn't. A great adventure game with some twisted humor (it takes place in a mental institute after all). The characters are funny, and the situations are sometimes just plain zany. If you like comic adventure games like Deponia or Monkey Island, you won't be disappointed with this one.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 20 novembre
Cannot play the game. I did troubleshooting for a couple days and gave up. Usually I get a since of accomplishment when I get something broken to work but lately I feel ripped off. (Same thing just happened to me with a GOG version of Rayman.) I don't think it's right that some games knowingly have vast amounts of technical issues and compatability problems and try to sell them (it's not like this is an early access game). Even people who get this game to finally work complain about bugs and game breaking errors. Daedalic should be embarrassed (of course why care when the money is coming anyway!). Just know that you are taking a gamble when you buy this (game?).
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2 personne(s) sur 7 (29%) ont trouvé cette évaluation utile
18.5 heures en tout
Posté le : 3 novembre
Well, I finished this one and the feelings are messy.

First of all I don't know for what system the original was written. Here we have a java background that loads the game. How many incompatibilities. And worst of all. It's NOT written in Java. It has a java layer running it. That means that the loading from place to place is slow.

Second Negative is the places. Ok. I like adventures. But my God. All the game except the end is in an asylum. I was freaked out. I wanted to see something different. The story to progress. Psychology.. You know!

Third negative are the incompatibilities that make the riddles NOT to be solved. The game stucks. Some people posted some solutions in the forums, don't remember some reviews too. But here we are playing . We have fun! Write the software for windows and Linux or Macs for Christ shake. You sell this thing.

The positives is that is a game with cartoon graphics and some story.
It is also a great adventure , enough hardy for the hardcore gamers.

BUT with those negatives I can't recommend it. Sorry!
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2 personne(s) sur 7 (29%) ont trouvé cette évaluation utile
15.1 heures en tout
Posté le : 29 octobre
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 19 septembre
Ce jeu m'a fasciné (au point que j'y ai joué sur iPad et je le rachète sur pc)

J'y ai retrouvé les ingrédients qui ont fait la magie de ''Day of the Tentacle'' :
- à part le début un peu linéaire, on a vite accès à un grand ensemble de pièces : on est lâché dans la nature
- de l'humour débile qui fait mouche
- des dialogues longs et savoureux
- des répliques d'Edna pour presque toutes les interactions (même celles qui sont inutiles pour la résolution des énigmes

Et c'est surtout ce dernier point qui m'a manqué dans les point'n click de ces 15 dernières années : la possibilité d'essayer tout et n'importe quoi, et d'avoir une vraie réponse personnalisée (souvent marrante), au lieu d'un ''je ne peux pas faire ça''.

Je me suis éclaté comme un gosse à utiliser mon crayon, mon ketchup et mes ciseaux sur tous les objets du jeu ou presque.

J'y ai joué sur iPad, en français. La VF est fidèle : les jeux de mots sont bien adaptés. Par contre, gros soucis sur le texte-lui même avec des accents perdus, des caractères spéciaux remplacés par d'autres etc. Ca gâche parfois la lecture. A noter qu'il n'est qu'en anglais (et allemand, évidemment) sur Steam.

Une vraie perle signée Daedalic !
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18 personne(s) sur 23 (78%) ont trouvé cette évaluation utile
25.2 heures en tout
Posté le : 9 août
I love this game. It had great voice acting, witty dialogue, and nice music. Overall I had a lot of fun playing this game, but I can't bring myself to recommend this game to others. The English version of the game has a couple game breaking bugs that will keep you from not only getting achievements, but, more importantly, also keep you from finishing the game.

The good news is that within the guide section for this game someone was kind enough to post a patch that fixes both of those bugs. Bad news is that that link is outdated and doesn't take you to the patch, but thankfully someone else posted a link in the comments which takes you to a different site that contains the necessary download for the patch. Sadly, the game is still prone to problems even after you go through the trouble of downloading the patch and swapping out the necessary files. I quickly learned to save after I did anything, because the game often crashes. The game also has a problem where sometimes it won't start up properly (the music will play, but the window won't pop up or, if it does pop up, will simply show a white screen).

All of those things can add up to a very frustrating experience when trying to play the game. The main thing that kept me from simply calling it quits was the fact that the first time I played I was very close to the end before I experienced the first crash (and learned the importance of saving) and I wanted to know how it ended.
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13 personne(s) sur 14 (93%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 15 juillet
A creepily characterful and impressively detailed comedy asylum escape cartoon point-and-click adventure game from then independent German studio Daedalic, for which many of the reviews in the English-speaking press have been bafflingly low.

For neophytes to the point-and-click genre, perhaps it will test their patience too far. But for serious adventure fans, an unmissable slice of gaming history, as it started a raft of defiantly different titles from the same studio that maintained its independence from 2007 until May 2014.

Even taking into account that the only official English version has two serious (but fixable*) bugs, several puzzles that ask a little too much of the player's imagination, and that it occasionally lacks clarity in animation, this game deserves more attention.

Those negative aspects certainly prevent this game from approaching the upper echelons of adventure gaming or being recommended to players new to the genre, but its depth, its engaging and original story, and its many challenges will give regular adventure gamers, or simply lovers of a good tale, many moments of satisfaction.

Perhaps it's the unashamedly old-shool approach to puzzle-based gameplay that resulted in those scores, as seems to be the increasing trend in game reviewing. But it's exactly those aspects, the tricky but satisfying puzzles, the taunting clues, the asides and terrible puns that often had me staring blankly as often as chortling away, that give this game character, making it game enjoyable and underlining the player's feeling that a lot of effort has gone into it.

This game is fully-voiced, and in this case, that really means something. The sheer number of voice lines included to cover virtually every item interaction is something I've only seen elsewhere in another 2008 game released slightly later, A Vampyre Story, made by ex-Lucasarts members, and featuring a similarly creepy tale and sarcastic female protagonist. Breakout's voice lines gave a real sense of character to Edna, our less than sane avatar, and her soft toy sidekick, Harvey, which is what adventure games are uniquely able to excel at - making you believe the people and situations.

Staying with the Vampyre Story comparison, since both games were heavily influenced by 1990's LucasArts titles: Vampyre is what a team composed of programmers, writers and artists with decades of experience and greater financial backing might produce: polished and slick. On the other hand, for a first attempt at a game made largely by a single student in his spare time, Breakout is impressively close in terms of ambition and detail, if not execution.

It's all those factors contributing to the game's believability that allows the story to make a pleasing transition in mood towards its latter half, where dialogue clues will increasingly give the player the sense of a shift in the way they think about the main character. Exactly where this happens will vary between players, but it's neatly done.

While the characters are colourfully drawn both literally and in terms of character, with a great attention to the details of their likes, dislikes and small personality details, and several characters are "cute", it's worth noting this isn't a game for very young children. It may not be clear from the game's marketing material which shows the potential heroine clutching her toy rabbit, who is her co-star, but certain sections of the game contain some rather gruesome cartoon violence. Nothing that would worry a teen or adult - we're talking Itchy and Scratchy here - but enough that it might frighten someone younger.

Final thoughts:

An underrated and creepy game with many laughs, but its oblique clues hidden within obscure item combinations and the leaps of logic required for certain puzzles mean it's probably not for those who are new to point-and-click adventures, especially if they are very young children. It's a three-star game, but it shouldn't be left to languish in the pile of the one or two star games it's often thrown in with.

Bug fix Footnote:

*To fix the English version's bugs with the kitchen menu and ending scenes, visit the Breakout section of the Steam Community Guides.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
8.8 heures en tout
Posté le : 19 septembre
I enjoyed this game but would recommend having a few save states so that if, Like me, you come across a game breaking scene, or an event that just doesn't trigger, you can reload and try again from an older savefile. I liked the game personally. I thought it was quite charming but it does have it's moments were you'll be left stumped and thinking. So if you like a bit of challenge but something not too demanding then I'd say you'd probably enjoy this game though you should keep in mind that it is one of the game makers earlier creations and other games like Deponia have taken into account some of this games failings. That said I'm really starting to like the creators in general. So I'd say this is a good game but if you're not sure of it wait till it's on sale.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
42.9 heures en tout
Posté le : 12 octobre
Highy enjoyable. Made me laugh out on several occassions. Really felt for the poor girl. Nice story, nice character. Evil bunny.


Love it that no matter what weird combination tried, there was a remark for every one of them. Not just the standard: this does not seem to work.

I am currently replaying the game to get all achievements. And i really do not do that often. Actually , this is the first adventure game I replay.

On the downside, some solutions are a bit farfetched. I had to peek 2 times in walkthrough because I got stuck.
I seemed to have tried exactly what was the solution, but in a wrong stage of the game. That and in some cases lack of logic (at least for my brain) made it a hard game at times.

8/10
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
25.3 heures en tout
Posté le : 19 juin
The artwork is very crude, but otherwise this point-and-click game isn't too bad. The game takes place in an insane asylum, so the setting itself is pretty delicious and zany. The puzzles offer some challenge. You can't simply walk your way to the end credits. Exploration and thinking outside the box is required.

While the game characters aren't truly memorable, they're pretty fun. And they sure have loads to say. Sadly, for the most part the dialogue wasn't funny enough to justify the sheer amount of text and talking heads.

Still, I'm giving this one a thumbs up. Points for originality and delightfully deranged characters. My motive for completing the game was to figure out what the heck was going on - and I mean this in a good way.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
10.9 heures en tout
Posté le : 27 août
While the dialogue, art, and 90% of the puzzles can't be faulted, be forewarned that there are some pretty bad bugs with the english version of the game and plenty of crashing to go around.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
6.8 heures en tout
Posté le : 28 septembre
Not a bad game, if a bit predictable. The best parts are the references, general craziness and Edna and Harvey themselves. But the endings (there's 2 possible endings depending of your final choice) are not really surprising. Plus, they were both bugged, so I couldn't see either of them completely. That was a bit of a disappointement.

I recommand it if you like twisted point and clicks and enjoy absurd humour.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
21.5 heures en tout
Posté le : 14 août
Have you ever played and loved all those old Lucasfilm-LucasArts point and click graphic adventures? Do you remember the absurd situations and crazy humour of Monkey Island? Then you'll love Edna & Harvey The Breakout. As far as graphic adventures go, this one is much closer to the aforementioned masterpieces, and much more enjoyable than other, fancier but also clunkier graphic adventures, such as the secret files series.
Be careful though, it isn't all laughters and nonsense... Edna & Harvey's story is much darker than it would seem at a first glance. As you go on, you'll discover more and more about the reasons that brought Edna inside the asylum, and you'll definitely want to keep playing for one more reason - not only to complete the game and have a good laugh at all the crazy situations and colorful characters, but also to discover the truth: how will it end?
The game was created by just a handful of people, as a project for a thesis: every now and then there are some little graphic bugs and occasional crashes to desktop, but it's nothing gamebreaking and, if you remember to save often, it's nothing more than a small nuisance. The game is very enjoyable even with those small bugs, so dive in and play it to your heart's content!
Retrogamers and old SCUMM graphic adventures fans will just love this game, but I recommend it to every fan of the genre, really.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 24 septembre
Apart from techical issues (SLOW, java, changes resolution, can't handle 2 screens)...
The story seems good. Voice acting is ace. But the game is, for me, unplayable coz of it being slow, and having to sit though the same dialogues over and over.

If a proper game-studio got their hands on the assets and story, this game could have been really good.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
16.8 heures en tout
Posté le : 20 septembre
First the ugly truth. The graphics of this game are bad. Hand drawn, sometimes no or poor animations. But if you can cope with that, you get a sometimes to complicated adventure, with a touching story, a lot of humor, and often great dialogs. I can only speak for the german version, because I have never played any other language.
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2 personne(s) sur 5 (40%) ont trouvé cette évaluation utile
5.5 heures en tout
Posté le : 14 juin
A pretty well-written adventure game. The art isn't great, but that adds to the charm. I liked the music too.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
10.5 heures en tout
Posté le : 24 juin
Funny and a little bit weird. Definetely not for kids. Nice for lazy evenings.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 23 septembre
I have to play it windowed.... and had to do a trick to get java to work but its FINALLY working after 3 days of frustration. If I complete and like it i will MAYBE change my review... but for now its still a negative since it took 3 days and I have to play in a tiny window this is just absurd.
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
31.2 heures en tout
Posté le : 26 août
Quest of Year for me !@#
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