「Deponia」と「The Whispered World」のクリエーターの受賞・デビュー作であるこのアドベンチャーゲームは、ただ今Steamから配信中です。 若い少女、エドナと喋るぬいぐるみのハービーと共に、クッション壁の病室から奇抜的な脱出を試みよう。 精神科病院を脱出し、とそのレンガの壁を越えて奇妙な冒険に旅立とう。 最初のシーンでは、エドナは記憶がないまま精神化病院のクッション壁の病室で目を覚ます。 彼女はどうやってそこにたどり着いたか見当もつかいないが、一つだけ分かっていることがある。それは、脱出することだ! だって彼女は完全に正気だと信じていて、喋るウサギのぬいぐるみのハービーも完全に同意していた。 共に力を合わせて、脱出を試みる。
ユーザーレビュー: 非常に肯定的 (107 件のレビュー)
リリース日: 2013年10月25日

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Edna and Harvey: The Breakout を購入する

 

レビュー

“Edna is beyond the rating scale. How are you supposed to review a game that’s actually a piece of art?”
93% – Gamona

“Let's have a round of applause for the probably most insane adventure of all time! […] Edna is the prime example for how elements of a game perfectly come together when a creative developer can push through his ideas without any compromises.”
88% – 4Players

“Point & Click in perfection. But Edna isn’t outdated in any way, thanks on the one hand to the beautiful 2D comic style and on the other hand the out-there humor.”
ComputerBild Spiele

More games from the Edna&Harvey series!

このゲームについて

「Deponia」と「The Whispered World」のクリエーターの受賞・デビュー作であるこのアドベンチャーゲームは、ただ今Steamから配信中です。 若い少女、エドナと喋るぬいぐるみのハービーと共に、クッション壁の病室から奇抜的な脱出を試みよう。 精神科病院を脱出し、とそのレンガの壁を越えて奇妙な冒険に旅立とう。

最初のシーンでは、エドナは記憶がないまま精神化病院のクッション壁の病室で目を覚ます。 彼女はどうやってそこにたどり着いたか見当もつかいないが、一つだけ分かっていることがある。それは、脱出することだ! だって彼女は完全に正気だと信じていて、喋るウサギのぬいぐるみのハービーも完全に同意していた。 共に力を合わせて、脱出を試みる。その際、蜂のコスチュームを着た男や擬似二重体児のホッティとモッティなど、かなり奇妙な患者たちに遭遇する。 しかし院長のドクター・マーセルはなんとしてでもエドナの脱出を阻止しようとする。 彼はなにを企んでいるのか? そしてなぜ彼女の記憶が消されたのか? やがて、エドナは監禁される前の記憶を取り戻し始める。。。

主な特徴


  • 20時間以上ものひねくれたユーモアが満載
  • 面白おかしいキャラクターや変わった会話など
  • ユニークなコミックス・スタイル
  • ロック解除できるアチーブメント
  • ドイツ語と英語のナレーション
  • 2009年 Red Dot Design Award (PC版)の受賞作品
  • 本ゲームは「The Whispered World」と「Deponia」などの受賞作品のクリエーターが作り出した作品です

システム要件

    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: Pentium 1 GHz or equal
    • Memory: 1 GB RAM
    • Graphics: DirectX-compatible, min. 64 MB video memory
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX-compatible
参考になったカスタマーレビュー
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 15.5 時間
今回は前作と違いタイトル通りのEdnaとHarveyがメインで活躍?します。
今思えばなんで前作はタイトルと違うキャラが主人公なんだろうと思ってしまう。

内容は精神病院からの脱出となります。
ユーモア溢れるキャラ、世界観はハマる人にはハマります。
が、やはり英語の壁は厚い。内容を把握してないと進めないような箇所もあり総当たりの適当クリックではクリアは難しいです。
自分は所々、攻略動画を見ちゃいました。
Ednaの癒される声を聴きながらプレイするも良し、攻略動画見ながら世界を楽しむのも有りかと思います。

前作もそうでしたがこのゲームはユーモア満載の世界ですが、エンディングではいろいろと思い考えさせられる内容となっています。
投稿日: 9月23日
このレビューは参考になりましたか? はい いいえ
13 人中 12 人 (92%) がこのレビューが参考になったと投票しました
記録時間: 0.1 時間
A creepily characterful and impressively detailed comedy asylum escape cartoon point-and-click adventure game from then independent German studio Daedalic, for which many of the reviews in the English-speaking press have been bafflingly low.

For neophytes to the point-and-click genre, perhaps it will test their patience too far. But for serious adventure fans, an unmissable slice of gaming history, as it started a raft of defiantly different titles from the same studio that maintained its independence from 2007 until May 2014.

Even taking into account that the only official English version has two serious (but fixable*) bugs, several puzzles that ask a little too much of the player's imagination, and that it occasionally lacks clarity in animation, this game deserves more attention.

Those negative aspects certainly prevent this game from approaching the upper echelons of adventure gaming or being recommended to players new to the genre, but its depth, its engaging and original story, and its many challenges will give regular adventure gamers, or simply lovers of a good tale, many moments of satisfaction.

Perhaps it's the unashamedly old-shool approach to puzzle-based gameplay that resulted in those scores, as seems to be the increasing trend in game reviewing. But it's exactly those aspects, the tricky but satisfying puzzles, the taunting clues, the asides and terrible puns that often had me staring blankly as often as chortling away, that give this game character, making it game enjoyable and underlining the player's feeling that a lot of effort has gone into it.

This game is fully-voiced, and in this case, that really means something. The sheer number of voice lines included to cover virtually every item interaction is something I've only seen elsewhere in another 2008 game released slightly later, A Vampyre Story, made by ex-Lucasarts members, and featuring a similarly creepy tale and sarcastic female protagonist. Breakout's voice lines gave a real sense of character to Edna, our less than sane avatar, and her soft toy sidekick, Harvey, which is what adventure games are uniquely able to excel at - making you believe the people and situations.

Staying with the Vampyre Story comparison, since both games were heavily influenced by 1990's LucasArts titles: Vampyre is what a team composed of programmers, writers and artists with decades of experience and greater financial backing might produce: polished and slick. On the other hand, for a first attempt at a game made largely by a single student in his spare time, Breakout is impressively close in terms of ambition and detail, if not execution.

It's all those factors contributing to the game's believability that allows the story to make a pleasing transition in mood towards its latter half, where dialogue clues will increasingly give the player the sense of a shift in the way they think about the main character. Exactly where this happens will vary between players, but it's neatly done.

While the characters are colourfully drawn both literally and in terms of character, with a great attention to the details of their likes, dislikes and small personality details, and several characters are "cute", it's worth noting this isn't a game for very young children. It may not be clear from the game's marketing material which shows the potential heroine clutching her toy rabbit, who is her co-star, but certain sections of the game contain some rather gruesome cartoon violence. Nothing that would worry a teen or adult - we're talking Itchy and Scratchy here - but enough that it might frighten someone younger.

Final thoughts:

An underrated and creepy game with many laughs, but its oblique clues hidden within obscure item combinations and the leaps of logic required for certain puzzles mean it's probably not for those who are new to point-and-click adventures, especially if they are very young children. It's a three-star game, but it shouldn't be left to languish in the pile of the one or two star games it's often thrown in with.

Bug fix Footnote:

*To fix the English version's bugs with the kitchen menu and ending scenes, visit the Breakout section of the Steam Community Guides.
投稿日: 7月15日
このレビューは参考になりましたか? はい いいえ
16 人中 12 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 25.2 時間
I love this game. It had great voice acting, witty dialogue, and nice music. Overall I had a lot of fun playing this game, but I can't bring myself to recommend this game to others. The English version of the game has a couple game breaking bugs that will keep you from not only getting achievements, but, more importantly, also keep you from finishing the game.

The good news is that within the guide section for this game someone was kind enough to post a patch that fixes both of those bugs. Bad news is that that link is outdated and doesn't take you to the patch, but thankfully someone else posted a link in the comments which takes you to a different site that contains the necessary download for the patch. Sadly, the game is still prone to problems even after you go through the trouble of downloading the patch and swapping out the necessary files. I quickly learned to save after I did anything, because the game often crashes. The game also has a problem where sometimes it won't start up properly (the music will play, but the window won't pop up or, if it does pop up, will simply show a white screen).

All of those things can add up to a very frustrating experience when trying to play the game. The main thing that kept me from simply calling it quits was the fact that the first time I played I was very close to the end before I experienced the first crash (and learned the importance of saving) and I wanted to know how it ended.
投稿日: 8月9日
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.8 時間
I enjoyed this game but would recommend having a few save states so that if, Like me, you come across a game breaking scene, or an event that just doesn't trigger, you can reload and try again from an older savefile. I liked the game personally. I thought it was quite charming but it does have it's moments were you'll be left stumped and thinking. So if you like a bit of challenge but something not too demanding then I'd say you'd probably enjoy this game though you should keep in mind that it is one of the game makers earlier creations and other games like Deponia have taken into account some of this games failings. That said I'm really starting to like the creators in general. So I'd say this is a good game but if you're not sure of it wait till it's on sale.
投稿日: 9月19日
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4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 2.6 時間
This game is a great throwback to the adventure game genre, where lateral thinking skills were king and when "twitch response" was used to determine how frustrated the player was with the puzzle.

While the frame rate appears to be low, it seems to me that it's more due to the hand-drawn animations not having enough frames to appear fluid. Once you adjust to it, the writing takes over and you get sucked into the world.

The thing about a lot of puzzle games is that there's this stereotype that you throw a cat, a garbage can, and some string together, and you get the catapult needed to get past that pesky castle gate. Most times, game creators fail to find the balance for these puzzles, either making them too easy or so non-sensical that it would take a severly autistic child for it to make any sense. This game treads that line well.

If you want a great story, logical puzzles, and good laughs, check this game out.
投稿日: 4月15日
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