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Une guerre sans fin divise 3 factions, et depuis la destruction de la Terre, la seule issue au combat sera la destruction totale des adversaires ! Pour mener à bien cet objectif, vos enemies développent en grand secret, sur la Lune, une arme de destruction massive dont seul nom de code a transpiré : Opération Sunlight !
Date de parution: 20 mai 2000
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Acheter Earth 2150 Trilogy

Articles

“A first-rate RTS game that just may revitalize the genre.”
90 – PC Gamer

“Earth 2150 is one of the finest examples of a classically-styled RTS I've seen in years, and I look forward to more out of TopWare in the future.”
89 – IGN

“Three unique perspectives and a host of missions make this a program that can be played over and over again.”
90 – GameZone

À propos du jeu

Une guerre sans fin divise 3 factions, et depuis la destruction de la Terre, la seule issue au combat sera la destruction totale des adversaires ! Pour mener à bien cet objectif, vos enemies développent en grand secret, sur la Lune, une arme de destruction massive dont seul nom de code a transpiré : Opération Sunlight ! A vous de sauver votre camp en organisant au mieux l’invasion de la Lune. Stratégie et gestion optimale des ressources naturelles seront les clés de votre victoire !

La trilogie inclut : EARTH 2150 Escape from the Blue Planet, The Moon Project et Lost Souls!

CARACTERISTIQUES :

  • Plus de 150 missions non linéaires et un mode Escarmouche truffé d’action
  • Des ennemis intelligents et violents contrôlés par l’IA
  • Plus de 100 unités et structures différentes
  • Un éditeur de cartes facile à prendre en main pour créer vos propres missions et campagnes
  • Des centaines d’heures de jeu en modes Solo et Multijoueur
  • Plus de 50 cartes Multijoueur pour réseau local, Internet et EarthNet
  • Des combats très variés : construisez des bases fortifiées, prenez le contrôle des airs, défendez-vous avec vos armures, attaquez avec vos unités navales, et creusez des tunnels pour surprendre l’ennemi.

EARTH 2150: ESCAPE FROM THE BLUE PLANET

Le 21e siècle était censé annoncer l’aube d’une ère nouvelle. Les guerres, les famines et les souffrances des 20 derniers millénaires ne devaient plus devenir qu’un lointain souvenir, alors que les progrès scientifiques apportaient au monde paix et prospérité. Vers la fin du 20e siècle, un président des États-Unis, aujourd’hui oublié, était même allé jusqu’à proclamer officiellement l’arrivée d’un Nouvel Ordre mondial, dont le but était de gouverner les relations internationales. Mais cet avenir radieux ne vit jamais le jour. Tout d’abord, les différentes bourses internationales subirent un krach boursier. Puis, les principaux conglomérats internationaux furent dissous dans une vaine tentative visant à arrêter l’hémorragie financière. D’ici 2012, l’économie mondiale s’était totalement effondrée. La pauvreté et la famine ne firent qu’attiser les tensions politiques et sociales. Alors que le monde était en pleine période de crise, seuls quelques-uns étaient encore assez courageux ou assez naïfs pour croire en un avenir meilleur. Les autres avaient déjà réalisé que le monde était en proie à une guerre mondiale.

En 2048, le conflit attendu éclata avec une violence inouïe. Tous les principaux gouvernements furent anéantis. L’Europe et l’Asie orientale subirent de plein fouet cet anéantissement, et des mégalopoles entières, de Madrid à Moscou en passant par Séoul ou Singapour, furent totalement rayées de la carte.

EARTH 2150: THE MOON PROJECT

Nous sommes en 2150, et l’humanité vit l’une des pires années de son histoire...
Tandis que la Corporation Lunaire, la Dynastie Eurasienne et les États Civilisés Unis se livrent une rude bataille sur la planète hôte, un projet de recherche secret est mené sur la Lune. Nous n’en connaissons pour l’instant que son nom de code : le projet "SunLight".

EARTH 2150: LOST SOULS

Nous sommes le 7 décembre 2150, et dans quelques heures, notre chère planète Terre n’existera plus. Les guerres dévastatrices entre la Dynastie Eurasienne et les États Civilisés Unis ont ravagé et causé des blessures mortelles à notre planète. Le seul espoir de la population était alors de s’échapper vers la planète rouge, Mars.

FAITES VITE, LE TEMPS VOUS EST COMPTÉ...

Configuration requise

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel ou AMD Single Core CPU
    • Memory: 1 GB RAM
    • Graphics: Carte graphique 3D avec TnL et 64 Mo de RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: requise
    • Additional Notes: Clavier et Souris
    Recommended:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel ou AMD Single Core CPU 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: Carte graphique 3D avec TnL et 128 Mo de RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: requise
    • Additional Notes: Clavier et Souris
Évaluations intéressantes des utilisateurs
1 personne(s) sur 6 (17%) ont trouvé cette évaluation utile
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18/20
Posté le : 18 mars 2014
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1 personne(s) sur 15 (7%) ont trouvé cette évaluation utile
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1 euro de perdu. Meme en son temps il devait pas etre au top. Je l'ai pris en rapport aux tests de sites specialisés Erreur.
Je me decide a ecrire ces quelques lignes pour vous economiser les 0.99 de trop que coute ce jeu.
Posté le : 18 mars 2014
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22 personne(s) sur 25 (88%) ont trouvé cette évaluation utile
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Best of the earth 21 series.
Multiplayer and especialy single player demands a focus on resource allocation, too much of focus of 1 aspect and you probably have a hard time catching up.

What to expect:
- Pretty fun single player campaign.
- Great atmosfere, you'll see Earth degrade with each couple of missions and so creating a sense of importance and haste.
- Each faction plays differently.
- Pretty fun multiplayer, however LC's superweapon is the only weapon that cannot be countered(unless you snipe the weather control centers), so i would recommend putting superweapons off if any1 decidedes to play LC.
- The A.I. could use an overhaul, its very easy to cut its supply and wait until its out of resources.
- Units tend to shoot mountains instead of enemy units and they will not adjust fire.

What NOT to expect:
- precize unit control (i.e. starcraft)
- cake

Some advice:
Play Earth 2140 and the Earth 2150 addons, but never ever play the abomination that is called Earth 2160.
They went with features that was popular at the time instead of focussing what made the previous titles.
Posté le : 21 mars 2014
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
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Absolutely one of the BEST RTS games out there. I've bought this game three times already... In any case, the gameplay is just as innovative now as it was back in... Well, I don't remember. I was literally a kid then. Games are only just now starting to pick up on the complexity and customization that this game brought to the table, and its graphics honestly still look pretty damn good, especially considering its age.

On the note of graphics, on both my hard copy and GOG.com copy, there is widescreen incompatibilities that will crash the game. This is simply because widescreen didn't actually exist when the VooDoo APIs (remember those beasts?) were written. Fixing it is fairly simple though. Look up nGlide, download the driver package and executable, configure and enjoy. Basically what it does is trick that old VooDoo software into thinking it is still in 4:3 while you're running 16:9 or 16:10 formats, plus it'll work with any game that was programed for those old VooDoo GPUs. Mechwarrior 3, here I come!

Gameplay wise, this game is both forgiving and unforgiving. The campaigns are long, and its amongst the few games that allows you to continue the campaign even after losing missions and battles. That's the forgiving part... The unforgiving part is that the game is basically a resource rush, battling relentless and challenging AIs over resources and trying to mine them out and send them back to your main base. While the game gives you plenty of opportunity to achieve your goals, the AI is very intelligent, and will stop at nothing to end you. Failing and/or fumbling battles too much will result in watching your people die in a firey apocalypse, and there won't be jack ♥♥♥♥ you can do about it. That being said, there is a huge number of missions for each campaign, some of which are only available under certain circumstances such as "Lose here..." or "Win there..." or the like.

The game provides a huge variety and complexity in units, weapons, and research, all of which makes for customizable units to a degree unseen in RTS with the exception of maybe Sid Meier's Alpha Centauri. Throughout the game, whether in single or multiplay, you're have to balance cost, quality, quantity, and power for your units, weapons, and research, and rushing tech is much more complex than you'd see in other RTS like StarCraft or Dawn of War. Overall, each faction has a huge variety of units and lacks the over-simplified "this unit counters this" dynamic that seems to be so prevalent in RTS these days.

If this game has shortcoming at all, and obviously I don't think it does, it would be in its story. The game runs on a simple premise, described in the manual, box, and on the Steam page, of "The world was nuked to death by UCS Robots, and its orbit was disrupted enough that it's orbit has started to destabalize and move ever closer to the sun... So GTFO of dodge." Granted, a little bit more story is conveyed through mission briefings which are simple emails that you can read, but they can be generally skipped and are rather dull outside of the odd running joke. You make your own story in where you choose to go in the capaigns, and how you choose to handle each battle. Personally, I prefer this method, as games like Homeworld 2 get obnoxious with their incessant in-game cutscenes and endless hand-holding. I'd rather play my game, not watch it.

Overall, I'd say that Earth 2150 is the most innovative RTS out there, and certainly amongst my favorites along with Dawn of War, Homeworld, and the first StarCraft. It surpassed its predecessor "Earth 2140," and set a high bar that its sequel, "Earth 2160," sadly fell just short of. If you're a hardcore RTS player, I highly recommend this game.

I forgot to mention a couple things... The controls are quite unfamiliar. Being amongst the first 3D RTS games out there, they messed with the controls quite a bit. Being that this game lacks a tutorial, I strongly suggest downloading the manual, or finding a quick reference guide for the controls. Also, the prerendered cutscenes in this game are pretty damn awesome. Sadly, they are compressed to hell because they use the old bink codecs, but the quality really is top notch. Think about what CG looked like in 2000, then compare it to this... Really, the only places you'll find better is in studios like Blizzard.
Posté le : 29 mars 2014
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
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I dont usually feel urge need to write review for games..but when i do..


Earth 2150, in one sentence: "The Forever Shining jewel of the past".

This game not only stands for itself, but it stands for an era of gaming and gaming industry.

Its the era when studios care to impress the gaming population and offer as much content as possible and with quality to come with, and wasn't driven by money as first priority.
This is not your typical C&C game that after 7 missions of singeplayer sands u back to your desktop to spend $$$ for expansions packs, or the studio was "too lazy" to add naval units or other features.


Earth 2150 came out in 2002, and set a new era of RTS gaming, since it was (if im not mistaken) the first full 3D RTS game in the market.

-The Story in a nutshell:

its 2150, and the over-use of nukes in the recent wars by 2 factions has resulted in kicking the earth out of its normal orbit straight into the sun.

So now the earth's destruction is inevitable and led to all 3 factions working on big projects to evacuate (their) popluation to Mars before the earth explodes.

-Gameplay

This is not your typical Paper-Rock-Sccisors RTS/ this unit counters that and that counters this .....
You research tech, which comes in the form of Chasis for ur vehiciles/ships/aircraft.
You also research a large variety of weapons, and ammunitions, togather you build those weapons on top of ur units creating different type of units according to your taste, different chasis sometimes allow u to combine weapons togather.
The maps are big, and the approach to attack is different in each game, espacilly vs other players, since u its hard to know what tech he is going for; is my enemy rushing rockets advanaced tech with homing capabilites? or hes going right into plasma cannons or heavy rockets ..etc etc.

You can manipulate the terrain , create trenches to block enemy vehicles, flatten the terrain, build bridges, and...construct an entire tunnel network...yup...u can litterly dig under fortified enemy bases for back-door attacks.
Most weapons require ammuntions, so u need to consider this when fighting far from your base (supply depots and aircraft handle ammunition delievery).

Campaign-

The Beauty of the campaign is that its no entirelylinear, you are set with a global objective of getting a large amount of credits towards the evacuation of the planet.
Within missions u need to find the balance between building an army and researcing tech, to sending credits to ur spaceport for the main goal, if u fail missions the game doesnt end, sometimes u just lose the tech/content that u could have received withing that missions, and in some cases u are presented with different missions on the globe due to the one u failed.
you only fail the campaign if u fail to achieve the required credits when the timer runs out ( and you have plenty of time, the timer doesn't pushes you to rush missions at all), i finished the first campaign with 109 days left (out of 183) and i took all the time in the world in each and every mission i played.

The missions vary from destroying enemy bases, sneaking and exploring huge tunnel systems, recovering artifacts and prototypes, testing new tech....

You can finish the campaign earlier, u dont need to reach "final mission 20" to end the game, its all up to your methods.
you do u have general time limit before earth goes boom though..

btw, when the global timer gets close zero, the map variety changes as well, forests map turn into lava maps with hot terrain,
water maps are almost non existent...and so on.

in total, there are around ~30 missions..yes....THIRTEE missions PER faction , and they usually take more then 30-40 min real time to complete.
Just to give an exmaple, it took me around ~20 total hours to complete the campaign with one faction.

Its insane how much content and variety this game has for something that comes up in 2002, most of those features the RTS games of today doesn't even have, and the content they provide is much more thinner.

You are always driven forward to continue, if its by the tech and the new units that come available, the missions, the story and so on.

I wish studios today would develop games like earth 2150, and its concepts that completly change the course of how RTS games work. rather then squeeze as much $$$ as possible for its costumers and giving them the minimum content to please them.

Its amazing that im enjoying this game even more when i first played it..12 years ago.
For a misrable price of 7 bucks that include the expansions pack as well, its so much worth it.

Im playing this game on Win 7 with no problems at all, if its crashes for u its due to resultion, and there are plenty of solutions to that in steamforums/internet.

TL:DR


Pros:

-Non-linear campaign
-Very long campaign
-Multiple ways to approach missions
-Unit Costumization and a very large research tree
-Air force, Navy Units and Ground Units, its all there
-Tunnel digging
-Minefields
-Terran shaping and manipluation
-Very intresting to play factions, all balanced and differ from each other
-Hige Replay value

Cons

-Old controls and lacking mouse options (you canno't invert the mouse controls - right click command, left click select)
-Sometimes clunky units behevior (shooting rockets into mountains etc..)
-Not alot of players in mutiplayer these days

Overall 9.5/10



Posté le : 11 avril 2014
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13 personne(s) sur 13 (100%) ont trouvé cette évaluation utile
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Le meilleur STR de mon enfance <3 Au dessus encore en qualité de Total Annihilation et à un degré au moins aussi fun et original de jouabilité que la saga Battlezone (str en vue fps)

Ce petit bijou n'a beau dater que de 1998, il n'a pas pris une ride.
- Il a toujours une jouabilité exeptionelle, et ce même en comparant à ce qui se fait à l'heure actuelle.
- Il fut le premier et le seul à proposer une interface autorisant le 4 écrans simultannés pour surveiller le champ de bataille
- Il fut l'un des premiers en 3D avec Warzone, et possède en commun avec ce dernier la possibilité de créer de A à Z chaque unité sur le terain, en choisissant un chassis, un à 3 types de moteurs, boucliers, types d'armes....
- Il fut le seul à proposer des combats sur, au dessus et sous terre! Eh oui en construisant votre base vous construisez aussi des sous sols, gaffe à ne pas vous les faire envahir à votre insue^^
- Il fut l'un des premiers à faire en sorte que la météo intéragisse réellement dans le jeu, vous ralentissant par moment, ou handicapant la faction de la corpo lunaire en éteignant tous ses systèmes de défense la nuit.

Bref une perle incroyable. Dommage que sa suite, Earth 2160 n'ait été qu'une bouse sans nom, ou la nouvelle faction n'était qu'un godmode inintéressant.

Bref aux amateurs de vrais STR dans la pureté du genre, impossible de passer à côté, surtout maintenant qu'il est sur steam^^

Et à rajouter à l'occase dans votre panier pour votre culture (car ce sont des jeux de qualité similaire)

- Total Anihilation
- total anihilation kngdoms
- Battlezone
- Battlezone II
- Warzone 2100

Pas les plus connus, mais de loin les meilleurs du genre^^
Posté le : 30 novembre 2013
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Récompenses

If there is any justice in this world [...], then in EARTH 2150 would get double platinum.
PC Games 12/99