The arcade-style FPS returns! Play as Kain Sager - the one man prepared for a crisis in a utopian future. Battle your way past hordes of monsters, traps, and bosses as you single-handedly take down an invading alien empire, and save mankind from certain doom!
출시 날짜: 2013년 11월 11일
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개발자의 한마디:

“Why is Wrack here in Early Access? Because it's in beta! While there's still content missing, the content currently in Wrack is largely representative of the final product. During Early Access, we will continue to add and polish content, listen to feedback from the community, and help develop the modding scene.

Here's what you can expect right now:

- Biweekly updates! Every two weeks, we'll release an update with new and improved content, bug fixes, and any other great stuff we can think of!
- Levels 1-7! We have the first seven levels all done, plus a secret level! That means there's only one left! We're almost done, folks!

It's going to be fun!”
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Wrack 구매

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Version "Zomboned!" Released

2014년 4월 14일

We're back with another great update for you! "Zomboned!" sees the beginning of Zombo being animated by our new animator, along with decal fading, tweaks to the Oculus boss fight, even more gibs, and plenty more! You can check it out in the update trailer right here:

FULL CHANGELOG
  • Began animating the E1L4 miniboss, Zombo! He's by no means finished, but there's been a significant amount of progress.
  • Decals can now fade both their color and transparency over time. This has been applied to the missile and blood decals.
  • Made numerous tweaks to the Oculus boss fight. It should be more interesting and more fair now.
  • Added additional and improved gibs for the Arcturan soldiers.
  • Fixed a collision bug that made it difficult to consistently get an extra boost from jump pads by holding the jump button.
  • Added both a "Browse Workshop" and "Reset" menu item to the "Workshop Content" menu! This allows you to browse the Steam Workshop from within Wrack itself, and should you subscribe to anything new, reset the list and play that content immediately!
  • Added background sounds for both the Recycling Center and Fusion Plant.
  • Monsters now turn more smoothly.
  • Players now turn more smoothly to face their view target.
  • Monsters now turn over 15 frames instead of 8.
  • Brightened the switch textures, pulse cells, and seek soldiers.
  • Fixed a weapon rendering issue that prevented the outlines from reaching the edge of the screen.
  • The QuakeAttack() AI script command no longer takes a screen shake amount argument. Instead, it returns true if the player was affected. DoScreenShake() can now be used to achieve the same effect as before.
  • Added the DoScreenShake() AI script command. It functions exactly like the weapon script command of the same name.
  • QuakeAttack() no longer tries to damage objects in range if the "damage" argument is 0.
  • hud_displayposition now displays the player's angle/pitch as well.

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Minor Update "Still in Color!" Released

2014년 3월 31일

Relatively minor update this week. I didn't want to overhype it with the usual trailer and whatnot. We've got some great stuff in the works though, and next time we'll have a nice juicy update for you. Promise!

Here's what's new in this one:

  • Added a drop shadow to most of the game's text. It's prettier now.
  • Implemented new program icons for both the game and the editor.
  • Added a new lightning column sound effect that plays on levels 6, 6', and 7.
  • Added some lava sound objects on level 6 that really should have been there in the first place!
  • Slightly brightened the HUD graphic backgrounds.
  • Updated the loading screens along with the frame.
  • Updated a couple of sound object names.
  • Moved the sound objects to the "Sounds" category in the editor (previously in "Misc").

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게임 정보

The arcade-style FPS returns! Play as Kain Sager - the one man prepared for a crisis in a utopian future. Battle your way past hordes of monsters, traps, and bosses as you single-handedly take down an invading alien empire, and save mankind from certain doom!

Key Features

  • Arcade-style Action - Battle against hordes of monsters at blistering speeds, all while racking up addicting kill chains and combos! Thanks to Wrack's arcade-style checkpoint system, death means you're only a few seconds away from getting back into the action! To top it all off, battle Contra-style bosses in huge arenas!
  • Custom Content - Play maps and mods created by the community through Steam Workshop! You can also develop and share your own content using our modding tools, including Wrack's level editor, WrackEd! For more information on modding, check out the wiki!
  • Gameplay Modes - Compete against yourself, your friends, and the world in Wrack's Time Attack and Score Attack modes! Test your reflexes by racing through maps as quickly as you possibly can, or test your mind by racking up as many points as you can!
  • Leaderboards - Marvel at the record-setting Time Attack/Score Attack entries by watching the replays! Not only do Wrack's leaderboards store everyone's best Time Attack/Score Attack attempt, but their replay as well! Want to know how someone got an insanely good time? Check out the replay!
  • Storyboards and Cutscenes - Immerse yourself in the Wrack universe! With character design and storyboard artwork by Jack Love, we're creating a rich cast of characters with tons of lore. Play as Kain Sager as he attempts to save mankind from a deadly alien invasion, and find redemption.

시스템 요구 사항

    Minimum:
    • OS: Windows XP
    • Processor: Dual core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia 8600GT/ATI HD 4650
    • DirectX: Version 9.0c
    • Hard Drive: 750 MB available space
    Recommended:
    • OS: Windows Vista
    • Processor: Dual core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Nvidia 8800GT/ATI HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
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