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Delver is a first person action roguelike dungeon crawl with crunchy pixels. Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Veröffentlichung: 6 Sep. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:
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Early Access-Spiel

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Erfahren Sie mehr über Early Access.

Was die Entwickler sagen:

“Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable. Help us guide the direction of the game with your early access help and feedback.”
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Delver - Beta kaufen

Kürzliche Updates Alle anzeigen (3)

Update #4 Available now

5 April 2014

We've been hard at work on Delver lately, and things are now stable enough to put out as a proper update. This update includes a ton of new dungeon areas, a new lighting model, lots of bug fixes, exploding potions, and some editor improvements to boot.

New Features

  • Potions are now volatile, don't shake them up too hard
  • Crates are breakable, have a chance to contain loot
  • Level up stats are now randomly chosen, start of a new skill system
  • Doors can now be stuck closed, these can be bashed open
  • Better support for static meshes, engine supports much more detail now
  • New lighting model to make the dungeon look better and spookier
  • A bunch of rendering bug fixes
  • Lots of new dungeon content

Like always, if you encounter any issues or want to let us know what you think, post in the forum!

22 Kommentare Mehr erfahren

Update #3 available now

8 Dezember 2013

Our work from November is now available, just in time for the holidays. This update includes a bunch of things aimed at improving the game 'feel', and to that end we've added new combat animations, new blunt weapons like maces and hammers, added some screen shake to spice things up, and added sounds to the flying skull and druid monsters.

We also took a big step towards full gamepad support. XBox 360 controllers should work out of the box now, Dual Shock also should be well supported, your mileage will vary with other controllers.

The sewers also got a few more dungeon areas aimed at opening up the battlegrounds a bit to keep things from getting too claustrophobic. Shop prices also got some significant tweaks, most prices doubled and the skill in a jar jumped way up in price to 250 gold to reflect better the impact it has on a run.

New features

  • Weapon subgroups have unique animations
  • Added hammers
  • And maces!
  • Screenshake!
  • Using a potion has a chance of remembering the effect
  • Testing out hit animations for a few monsters
  • Flying skull sounds
  • Druidess sounds
  • Gave the orb a creepy ambient sound
  • Ambient waterfall and lava sounds
  • Some ui sounds for maps and dialogue
  • Gamepad support for Xbox 360 and Dual Shock controllers
  • Added some lag to the held weapon rotation

Balance tweaks
  • Tweaked weapon attack speeds
  • Upped price of items in shops
  • Skill in a jar now costs 250 gold not 20
  • Traps now can be activated by things going further above them
  • Projectiles can now trigger traps

Bug fixes
  • Fix for blank win screen
  • Fixed potion colors forgetting effect between levels
  • Fixed particles getting stuck / teleporting into walls
  • Fixed getting stuck in flying mobs
  • Fixed friction for mobs walking on bridges / furniture
  • Some performance fixes related to level loading
  • Entities not moving can put their physics to sleep
  • Fixed goblin idle sounds not playing
  • Fix for storm wand beam missing enemies

Stuff that may break your mod
  • Some house cleaning in the entities.png file

You may have issues loading save files from earlier versions, if you encounter issues, like invisible monsters, start up a new game.

16 Kommentare Mehr erfahren
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Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

Über das Spiel

Delver is a first person action roguelike dungeon crawl with crunchy pixels.

Take the role of an adventurer that tries their fate in the dark dungeons (and probably dies horribly). Fight monsters, grab loot, hoard potions, and level up!
Quest for the Yithidian orb at the darkest depths of the dungeon and attempt to bring it back to the surface - getting to it may be the easy part.
Levels are randomly generated in each playthrough so you'll never know quite what's around the corner.

Delver is in an unfinished beta state at the moment and has it's share of bugs and rough edges that need filed down, but it's very playable even in this unfinished state. Help us guide the direction of the game with your early access help and feedback. Our future plans are to revamp all of the art and sound, increase the depth of the RPG system, add special events and minibosses to the random dungeon generator, implement full gamepad support, and add a ton of new content. Help make Delver the best game it can be!

Key Features

  • Fast paced action rpg gameplay
  • Permadeath - once you're dead, you're dead
  • Randomized levels - never the same game twice
  • Loot hoarding
  • Chunky pixels!
  • Modding support - the desktop version lets you make and share your own monsters, items, and texture packs
  • Level editor included!

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows Vista / 7 / 8
    • Processor: 1.5 Ghz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 1.4 Compatible
    • Hard Drive: 200 MB available space
    Recommended:
    • OS: Windows Vista / 7 / 8
    • Processor: Dual core processor
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: OS X Leopard, Snow Leopard
    • Processor: 2.0 Ghz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space

Systemvoraussetzungen (Linux)

    Minimum:
    • OS: Ubuntu preferred, others may work
    • Processor: 2.0 Ghz CPU
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Hard Drive: 200 MB available space
Hilfreiche Kundenreviews
3 von 3 Personen (100%) fanden dieses Review hilfreich
19 Produkte im Account
2 Reviews
10.4 Std. insgesamt
Dieses Spiel ist in seiner Einfachheit einfach wahnsinn. Die Grafiken sind wunderschön, fast schon cartoonig, dennoch retro 16bit-mäßig. Die Dungeons werden zu jedem Durchlauf neu generiert, sind immer fordernt und immer wieder schön anzusehen. Ich habe es noch nicht geschafft, durchzuspielen, aber das System, sich nach jedem Tod mit seinem erarbeiteten Gold direkt zu Neubeginn gute Starter-Gegenstände zu kaufen, lässt nie Frust aufkommen, wenn man verliert.

Man merkt, dass das Spiel noch in der Beta-Phase ist, da es hier und da ein wenig unausgereift wirkt. Dennoch macht es unheimlich Spaß und ist immer wieder einen weiteren Versuch wert. Die 7€ momentan war und ist es mir jedenfalls mehr als wert.

Nur zu empfehlen. Vor allem für Fans simplerer RPGs oder für RPGler, die eher auf Gelegenheitsspiele aus sind oder Zeitmangel haben.
Verfasst: 17 Februar 2014
War dieses Review hilfreich? Ja Nein
3 von 4 Personen (75%) fanden dieses Review hilfreich
65 Produkte im Account
2 Reviews
3.8 Std. insgesamt
Lustig :D
Verfasst: 27 November 2013
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
19 Produkte im Account
2 Reviews
9.9 Std. insgesamt
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!! this game is cool. But it gets boring after a while because there is no online multyplayer. Really that would fit perfeclty to a game like this, cause there are many things to collect and the game is not to long or difficult to finish it online with others.
Verfasst: 28 Dezember 2013
War dieses Review hilfreich? Ja Nein
67 von 78 Personen (86%) fanden dieses Review hilfreich
814 Produkte im Account
43 Reviews
90.7 Std. insgesamt
A fun roguelike with a lot of potential. Still has some kinks and bugs that need ironed out, some balancing issues, et cetera, but it's Early Access for a reason, so you shouldn't let that deter you much. You should definitely give this game a try if you're into roguelikes.
Verfasst: 11 November 2013
War dieses Review hilfreich? Ja Nein
33 von 43 Personen (77%) fanden dieses Review hilfreich
346 Produkte im Account
1 Review
3.9 Std. insgesamt
I'm enjoying the game immensely. It's quite simple to pick up and understand, you can play it for 5 minutes or 5 hours and it's always fun. If you end up dying (which will likely happen a lot for the first few tries) you restart at the camp and go through a new dungeon with randomized equipment to start but gold carries over from each life. There are 2 shop characters in the camp outside, 1 for general equipment (armor, weapons, potions, etc) and the other for scrolls that might come in handy. Generally use the wands when you have them and you'll last longer. Anything ranged works best.

Overall I'd give the game 9/10. I only drop it by 1 cause it's a little repetitive over time but still quite fun even with the simple graphics which I find perfect for the game and it's style of play. It's also not a super expensive game and as of the time I played it I didn't notice any bugs through about 6 levels of the dungeon. Everything seems to function like it's suppose to and makes it a wonderful game.
Verfasst: 27 November 2013
War dieses Review hilfreich? Ja Nein