Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention. Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.
Recenzje użytkowników: Bardzo pozytywna (401)
Data wydania: 3 Wrz, 2013

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Gra z wczesnym dostępem

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Uwaga: Ta dostępna w formie Wczesnego dostępu gra może się znacznie zmienić do momentu wydania. Jeśli nie ekscytuje cię myśl o zagraniu w nią w jej obecnym stanie, sugerujemy zaczekać, aż prace nad nią zostaną ukończone. Dowiedz się więcej

Od twórców:

Czemu Wczesny Dostęp?

“We've started Door Kickers with a dream of an indie game, a lot of game dev experience under our belt and a question of people want this as much as we do.

And players have answered a clear YES. Early Access has meant a steady income that we have used to fund the final development of Door Kickers. You have proven to us that you guys want this game badly, and thanks to YOU Door Kickers's future is assured.

Also, there's nothing like actual player feedback and testing, and we cherish the input we get from our fans. Having direct user feedback as we develop ensures the version stays clean and bugfree.”

Ile czasu trwa faza Wczesnego dostępu?

“We plan to release the Gold version of Door Kickers in Q4 2014 and further support it after that. However, we feel that having a polished, fully featured game is more important than calling a version "final" on a preset date.”

Czym różni się zaplanowana pełna wersja od tej z Wczesnego Dostępu?

“The game is in continuous development with regular updates, so our players are never too long without an updated version of Door Kickers. But to put the target version in the picture...

Planned improvements in final version of Door Kickers:

  • 35+ more handcrafted missions
  • 5-10 more weapons and gear items
  • multi-layered levels
  • surrendering bad guys
  • improved trooper development and Squad Doctrine Tree
  • true location editor allowing the drawing of walls
  • campaign mode
  • Steam Achievements

Jaki jest obecny stan wersji z Wczesnego Dostępu?

“Door Kickers is currently in Beta (build 0.102). Some features are missing but the fun and addiction are already in, at least according to our players!

In the current build you can play 68 handcrafted levels, use the mission generator and check a large chunk of the gameplay and tactical options.


    Key Features of Beta 1

  • all troopers classes are present
  • over 40 weapons and gear items
  • functional trooper and squad development
  • gear and class unlocking
  • Mission Editor
  • Modding Support
  • Steam Workshop Support


    Next planned build - Beta 2:

  • True level editor, including easy wall drawing
  • new bad guys
  • interface improvements
  • new gear
    *all content subject to change

Czy cena gry ulegnie zmianie podczas i po Wczesnym Dostępie?

“The game is currently cheaper in price compared to the final version by an estimated 25%.”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“We're actively involving the community in the decision making of our game, asking for thoughts on various developments, polling their opinion on critical items and listening to what they feel we should focus on.

We're constantly reading both the steam forum and our own (http://inthekillhouse.com/forum) to make sure we take all suggestions into account, we answer where its needed and consult with mod makers to fulfill their need.

We fell that developers, modders and players - we're all part of a big team, with one goal: build a kickass strategy game that we'll all love and play for years to come.
Więcej

Kup Door Kickers

 

Rekomendowane przez kustoszy

"A game about devising plans, where efficiency, speed, and coordination are all key to masterful execution. Best of Indies 2013, see link."
Zobacz pełną recenzję tutaj.

Najnowsze aktualizacje Wyświetl wszystkie (24)

28 września

Steam Cloud support added!

Hey,

All your save games are now synchronized across multiple devices!

If you're playing the game from home AND from work, the game will keep all stats/progress synchronized in both places.

Not related, but you may have also noticed some ninja Achievements popping up. Unfortunately you won't be able to "achieve" them until the final game is out. In the meantime you can only behold the beautiful icons :)

Have fun and keep an eye out for the final game next month (exact date to be announced soon!)

PS: cross-platform sync is not yet supported (e.g. Windows - Mac / Linux - Mac etc.)

Komentarzy: 2 Więcej

11 września

Last chance for portrait/name in the game!

Here's the final call if you want to get your name/portrait in the game!
We will be interrupting the Stuff of Legends package from September 15th.

http://inthekillhouse.com/buy/

Komentarzy: 0 Więcej
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Recenzje

“Door Kickers is a very fun, very simple to pick up but difficult to master strategy with real time SWAT tactics.”
GamersDissent about Alpha 4

“If you’re a fan of the SWAT games, Rainbow Six, Frozen Synapse, (...) then you’ve probably got Door Kickers pencilled in your diary, perhaps even accompanied by a couple of exclamation marks.”
PC Gamer covers Alpha 3

“It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.”
Indie Statik on Alpha 3

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

O tej grze

Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.

Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.

It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.

Quick Points:

  • 2D, Top Down for optimal tactical analysis
  • Real Time With Free Pause
  • No turns, no hexes, no action points or awkward interfaces
  • Realistic but action packed
  • Non-linear levels, freeform gameplay
  • Mission editor and modability
  • Unlimited gameplay via mission and campaign generators
  • Single Player (but MP might come later)


Door Kickers is currently in Beta, very playable but not finished yet. But our users and the press think its already very fun and addictive! And there's a lot of gameplay in over 70 handcrafted levels + the mission generator.

What can you actually expect? Obviously some features are not yet implemented. There are also small bugs or gameplay tuning issues and you can say the experience is not yet final quality. We are releasing regular updates to the game and will continue to do so, with an Estimated release of the final game in Q3 2014. Each update comes with new stuff, new toys, new levels.

By buying the game in Early Access you will also receive the full game, upon its release.

Planned Key Features of Door Kickers:


  • 6 controllable unit types, each with pros and cons
  • over 10 enemy bad guy types, giving distinct challenges in firepower and behaviour
  • customizable unit loadouts affecting their behaviour and abilities in the field
  • level locations of all sizes and shapes, with infinite scenarios generated over them
  • natural, easy to use context-sensitive interface
  • clever AI that needs no babysitting
  • Location and Mission Builder at your fingertips, with missions easy to share between players
  • freeform gameplay supported by reactive AI, open structures and multiple gameplay options
  • realistic tactical options such as door breaching, flash bangs, coordinated entries and sniper support

Read more about the game at http://www.doorkickersgame.com

Wymagania systemowe

Windows
Mac
Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: OSX 10.7
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: OSX 10.8
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
    Minimum:
    • OS: Linux
    • Processor: Intel Pentium IV 2.6 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Intel GMA or older.
    • Hard Drive: 2 GB available space
    • Additional Notes: 1366x768 minimum display resolution
    Recommended:
    • OS: Linux
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600
    • Memory: 4 GB RAM
    • Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
    • Hard Drive: 2 GB available space
    • Additional Notes: A resolution of 1920x1080
Pomocne recenzje klientów
28 z 32 osób (88%) uważa, że ta recenzja jest pomocna
62.2 godz. łącznie
Recenzja Wczesnego Dostępu
Door Kickers is a great game and has the makings of a great CQB training aid. The survival of your officers is heavily based on your ability to control your tactical angles. Real tactics, techniques, and procedures work (for the most part). As an added bonus, you can create videos of your playthroughs, which you can then edit and use it to help train your team, whether it be a video game clan, paintball, airsoft, or even actual military and law enforcement. By having a clear display of each officer's field of view, you can accurately portray sectors of fire and emphasize an understanding of the importance of angles. Add to this that you can create your own levels with nothing more than some photo editing software, and you have the ability to create any training aid or game level you wish, complex or simple.

Currently, this game is in Alpha. Right now, the game has a feel of many Android or Apple games, with a bunch of sequentially harder scenarios that you attempt to earn three stars on. Time is the primary factor for achieving the three stars, which is somewhat counter to how a SWAT team actually acts. Slow and safe is often preferred to fast and loose. Things have gotten a bit deeper as the game has progressed through its Alpha stage, with the addition of different classes, levels of armor, rank progression of your officers, and training unlocks. Updates have come at a very steady pace, and have consistantly added new great features that make me happy I bought the game.

This game can be as simple or as complex as you want to make it. Do you want to intricately plan out your entire team's movement with go codes and then press play and see what happens? Or do you want to work through the scenario as it plays out, pausing and unpausing to make changes on the fly or control an officer's field of fire directly? Either way works, and it's up to you.

This game is so much fun. You can run through a quick scenario to get your fix, or you can try for the best score on a hard level for hours. With new scenarios being added constantly by the community, and the ability to create random missions from any map, you have an endless amount of replay value.
Zamieszczono: 13 maja
Czy ta recenzja była pomocna? Tak Nie
18 z 20 osób (90%) uważa, że ta recenzja jest pomocna
7.5 godz. łącznie
Recenzja Wczesnego Dostępu
REVERSE WARNING: This is actually the only Early Access game that I bought without regretting it later.

Door Kickers is a solid top-down 2D tactical SWAT strategy / tactical / shooter title. You draw your troopers' paths with your mouse, place waypoints and commands and then watch the action unfold according to your plan. There is also the option to pause the action in real-time and switch orders on the fly. The game went through many iterations and improvements during early access, both frequent and meaningful in content and changes / fixes.

The biggest draws of the game (apart from the obvious - existing in a great genre that is virtually abandoned) is the fact that it has Steam Workshop support and an integrated level editor allowing for infinite content. When the core gameplay mechanics are as polished and as fun, even simple user-made maps can add tons of replayability to a game that is already quite large in beta form.

I bought this game in December 2013 and watched it blossom into the beautiful thing it is today, a couple of months before its final release. I recommend this wholeheartedly to anyone who is interested in the genre.
Zamieszczono: 15 sierpnia
Czy ta recenzja była pomocna? Tak Nie
18 z 23 osób (78%) uważa, że ta recenzja jest pomocna
92.1 godz. łącznie
Recenzja Wczesnego Dostępu
Door Kickers may sound like a game where you play as a character whose family was killed by Doors.
Well, as silly as the title may sound, it's actually a Realistic SWAT Team management top down simulator.

The controls of the game is really simple and easy to get a hold off but learning how to use the controls for certain situations is the main point of this game.

Making sure your team's butt is covered, no one dies in the process, every corner is covered when securing a certain objective.
Just a bunch of stuff like that.

If you are a person who have played and love the old Rainbow Six games, i say give this game a try. If you're a person who likes fast paced shooters... Well, nah...

I personally love Door Kickers and im pretty much addicted. Im really excited about the End Product of this Well Built Game.

Keep it up, Kill House Games :D
Zamieszczono: 23 maja
Czy ta recenzja była pomocna? Tak Nie
13 z 14 osób (93%) uważa, że ta recenzja jest pomocna
13.0 godz. łącznie
Recenzja Wczesnego Dostępu
Executing a perfect hostage rescue with simultaneous door breaches and flashbangs and a synchronized sniper shot through the window feels good. It doesn't even require crazy APM skills!

This is a very enjoyable squad tactics singleplayer game, real time with pause for orders. It's like Swat and early Rainbow Sixes combined with Frozen Synapse with a bit of Xcom-like squad development and permadeath. Missions are quick and intensive deathpuzzles with randomized parts and there's already a pretty well functioning random mission generator that's probably going to get even better. The top-down 2D style is neat looking while functional and the environments are nicely detailed.

Currently there's about 70 normal (not randomly generated) missions so it's got lots of content. It's already felt like a complete product in alpha and beta so I find it impossible that it would become worse as the development approaches 1.0 and more features are put in. Really good for those 15-minute lunch break-style playing timeslots.
Zamieszczono: 24 czerwca
Czy ta recenzja była pomocna? Tak Nie
7 z 7 osób (100%) uważa, że ta recenzja jest pomocna
76.3 godz. łącznie
Recenzja Wczesnego Dostępu
If you want a tactical, fun, infinitely replayable SWAT sim, you will adore this game. Especially with the monthly updates form the great dev team, this game is defiantely worth your money! For those who are interested in it, it is easily mod-able and has aboth a built in random level generator and an ability to make your own custom ones. I would definately give this game 10/10!
Zamieszczono: 17 kwietnia
Czy ta recenzja była pomocna? Tak Nie
3 z 3 osób (100%) uważa, że ta recenzja jest pomocna
16.2 godz. łącznie
Recenzja Wczesnego Dostępu
Właśnie planujesz napad na wojskowy konwój przewożący najnowszą broń, którą chcesz przemycić za granicę i sprzedać kontaktom w Afryce. Nagle drzwi z hukiem wylatują z zawiasów trafiając jednego z twoich ochroniarzy, widzisz oślepiający błysk i słyszysz siedem strzałów. Gdy twój wzrok wrócił do normalności zobaczyłeś ciała swoich ludzi i mężczyznę ubranego w czarny strój, który zaczął spinać ci ręce kajdankami.

Rozgrywka prowadzona jest w czasie rzeczywistym, ale w każdym momencie można spauzować by zaplanować następne działania. W grze będziesz rozbrajał bomby, ratował zakładników aresztować przemytników, ważne persony w gangach narkotykowych czy wkrótce być może eskortował ważnych więźniów lub VIPów. W misjach możesz korzystać z granatów błyskowych, odłamkowych, tazerów, ładunków wybuchowych do "otwierania" drzwi, tarcz lub w niektórych misjach wsparcia snajperskiego. Jak na grę o którą twórcy dbają i aktualizują (w przeciwieństwie do pewnej gry o złodziejach i strażnikach albo gry z żółtymi delmami) 15 euro w przypadku zakupu na steamie lub 15 dolarów na stronie głównej Door Kickersów (ach ten steamowy przelicznik 1 dolar=1 euro) nie jest wielką sumą. Zwłaszcza, że gra oferuje multum plansz o różnym poziomie trudności i edytor plansz z przyszłym wsparciem Steam Workshop.


EDIT #1
Alpha 10 nadeszła wielkimi krokami. Wsparcie Workshopa, drzewko umiejętności, eskorta VIPa oraz gigantyczne mapy. Pobrałem sobie trzy mapki z workshopa (w sumie wszystkie jakie w obecnej chwili tam są) i nie są wcale gorsze od oficjalnych plansz.
Zamieszczono: 29 marca
Czy ta recenzja była pomocna? Tak Nie