Emprende un viaje emocionante y repleto de sorpresas con dos dispares personajes que deberán aliarse para sobrevivir en una peligrosa América postapocalíptica. Viaja 150 años en el futuro para encontrar un mundo en ruinas que ha sido reclamado por la naturaleza y en el que quedan pocos humanos.
Análisis de usuarios: Muy positivos (1,353 análisis)
Fecha de lanzamiento: 24 de Oct, 2013

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Comprar ENSLAVED: Odyssey to the West Premium Edition

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-66%
$19.99
$6.79
 

Recomendado por mentores

"A criminally overlooked game, this beautiful title retells Journey to the West with Andy Serkis being grumpy!"
Lee aquí el análisis completo.

Acerca de este juego

Emprende un viaje emocionante y repleto de sorpresas con dos dispares personajes que deberán aliarse para sobrevivir en una peligrosa América postapocalíptica.

Viaja 150 años en el futuro para encontrar un mundo en ruinas que ha sido reclamado por la naturaleza y en el que quedan pocos humanos. Unas misteriosas naves de esclavos secuestran a los escasos supervivientes y se los llevan al oeste, de donde nunca regresan.

Trip, una joven experta en tecnología, ha sido secuestrada por una de estas naves, pero consigue escapar gracias a su agilidad mental. Otro de los prisioneros es Monkey, un robusto y embrutecido solitario que también logra liberarse gracias a su colosal fuerza. Trip descubre rápidamente que Monkey es su única esperanza para sobrevivir en el peligroso viaje de vuelta a su hogar, así que le coloca una diadema especial a Monkey que los conecta a ambos: si ella muere, el también morirá; así que no le quedará más remedio que acompañarla. ENSLAVED gira en torno a la compleja relación que mantienen los dos protagonistas. El jugador controla a Monkey por medio del combate, la estrategia y el movimiento por los escenarios para conseguir que tanto él como Trip sobrevivan a las amenazas y obstáculos que se interponen en su camino hacia la libertad.

Características

  • La Premium Edition incluye el juego original aclamado por la crítica y el contenido descargable adicional "La pareja perfecta de Pigsy", así como los aspectos de mejora del personaje Monkey ninja, Monkey clásico y Trip sexy.
  • Un guión irresistible: Una revisión postapocalíptica de la novela clásica del siglo XVI Journey to the West, coescrita por el famoso novelista y guionista.
  • Una obra maestra cinemática: Dramáticos vídeos codirigidos por Andy Serkis, que también interpreta el papel principal de Monkey. Estos vídeos retratan los hechos trágicos que sirven de punto de partida para la aventura de Monkey y Trip.
  • Escenarios impresionantes: Explora un hermoso y siniestro mundo formado por ciudades destrozadas por la guerra y reclamadas por la naturaleza, donde el peligro acecha en cada esquina.
  • Sistema de combate dinámico: Ataca y defiéndete con agilidad por medio de una combinación de ataques de cuerpo a cuerpo, bloqueos e intensas destrucciones. Usa a Monkey para adelantarte a un rival, robar su arma y aniquilarlo sistemáticamente.

Requisitos del sistema

    Minimum:
    • OS: Windows XP SP2, Vista or higher
    • Processor: Intel Core 2 Duo @ 2.20GHz / AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce 9600/ ATI Radeon HD 4850
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
Análisis útiles de usuarios
A 17 de 22 personas (77%) les ha sido útil este análisis
10.0 h registradas
Publicado: 16 de Octubre
Pues este juego
, me lo compre por que me recordó mucho a un juego anterior, Marlow Briggs and the Mask of Death, (Lo recomiendo++) El cual yo diría que no se cual usa el motor del otro.

Puzzles sencillos, y imposible atascare en un nivel dado que te salen brillantes las zonas donde puedes saltar, agarrarte, etc. Es un juego con el que disfrutaras de acción, combates y derrotar robores grandotes que se apoderan de la humanidad.

Es ideal para pasar unas cuantas tardes, disfrutando de una buena historia, y un poquito de accion.
Si te gustan los juegos como: ( Marlow Briggs , X-men Wolverine, y quizas! Algun God of War) podrás disfrutar de este buen juego, el cual se merece sus 9 horas que me a costado en Dificil.

Lo mejor:
La historia, el enlace entre personajes, y ver como su amistad va creciendo a medida que avanzas. Buenas conversaciones entre personajes, y con sentido del humor.
El que parece que estes jugando una pelicula, con muchas escenas Cinematograficas.

Lo peor:
Lo peor es el control de la cámara puesto que algunas veces la cámara se cambia de Posición y te desorientas, o provoca que pises alguna que otra mina.
La carencia de combo, básicamente es X+ YY. Los combates son muy sosos.
El echo de que no te puedas caer, al vacio y morir.

    **Puntuación**
  • Audio/Gráficos: 8
  • Historia: 9
  • Juega-habilidad: 6
  • Precio Ideal de compra: 7€
  • Multijugador: X
  • Controles: 8/10 (Xbox-360)
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A 13 de 15 personas (87%) les ha sido útil este análisis
15.2 h registradas
Publicado: 30 de Octubre
Creo que la palabra que mejor define este juego es 'entretenido'. Toca muchos palos y no destaca especialmente en ninguno pero creo que lo hace bien en todos. Aparte de eso el ritmo de la historia, sus buenos gráficos, lo bien trazados que están los personajes y el buen doblaje al castellano lo hacen un producto más que recomendable.

El juego narra el viaje de Monkey y Trip, una pareja a la fuerza, a través de un mundo futurista desolado y dominado por 'mechas': robots asesinos. La ambientación es fantástica y los dos protagonistas son encantadores. Si esto fuera una película de dibujos animados no podria estar mejor.

A veces pasa que un juego tiene una buena historia pero la jugabilidad es nula. No es el caso. En este juego tendrás plataformas (muy fáciles pero espectaculares), combate (un sistema simple pero efectivo), disparos, pequeños puzzles, carreras y persecuciones. De todo un poco, cada cosa hecha con una calidad más que aceptable pero sin que ninguna destaque por encima de otros títulos similares. Es sin embargo el conjunto lo que da calidad al juego.

La dificultad es media tirando a baja. Jugando al máximo nivel no hay mucho que rascar. Quizás alguna pelea se te pueda atragantar pero nada que te pueda desquiciar.

Confieso que cuando probé una demo en XBOX lo descarté porque me pareció el clásico juego pasillero... no es que no lo sea pero lo han hecho tan bien que te olvidas pronto de ese detalle. Le pasa lo mismo que al último Tomb Raider: el ritmo está tan bien logrado y el conjunto es tan fluído que todos los fallos que pueda tener se difuminan.

Dado que está normalmente de oferta en Steam creo que merece una oportunidad en cualquier estantería.
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A 5 de 6 personas (83%) les ha sido útil este análisis
10.3 h registradas
Publicado: 16 de Agosto
Enslaved es un juego de acción/aventura bastante vistoso. Paisajes muy coloridos y atractivos, una movilidad y jugabilidad
rápida y con una historia un tanto épica y simple. Si bien, el juego trata de hacer muchas cosas como hack n' slash o resolver puzzles, estos elementos quedan muy simples, siendo muy simple los puzzles y el sistema de combate se vuelve muy muy repetitivo. Además básicamente existen solo 4 tipo de enemigos, faltandole mucha variedad. La historia se queda corta, tratando de ser ambiciosa, se queda en algo muy simple y poco profundo.
En resumen, enslaved es un juego divertido para pasar el rato pero que otros juegos pueden desarrollar de mejor manera los aspectos en el que éste carece un poco. Cabe destacar los puntos fuertes que son los ambientes, los personajes son carismáticos, la relación trip y monkey se da bastante bien, y el humor básico que aporta pigsy cumple. El epílogo también destaca, a mi parecer fue un punto fuerte del juego.
Recomendado para cuando esté en rebaja.

6.5/10
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A 4 de 5 personas (80%) les ha sido útil este análisis
11.1 h registradas
Publicado: 12 de Julio
Es una pena que este sea uno más de esos juegos que no han cosechado el éxito que se merecían. Aunque hay juegos que te pueden gustar más, merece la pena jugarlo.
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A 2 de 2 personas (100%) les ha sido útil este análisis
11.6 h registradas
Publicado: 30 de Noviembre
Muy bonito (sobre todo la primera zona), con unos personajes muy bien conseguidos y grandes actuaciones de los actores que ponen las voces.

El combate está bastante logrado y las plataformas, que no dejan de ser caminos completamente prefijados o los puzzles de puentes/palancas al menos no molestan.

No sé que tiene exactamente, supongo que una de las cosas es la duración justa, pero te deja con muy buen sabor de boca. El resultado es mejor que la suma de sus partes.
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A 1 de 2 personas (50%) les ha sido útil este análisis
11.8 h registradas
Publicado: 15 de Diciembre
Es entretenido pero tiene fallos imperdonables, como camaras fijas que hacen imposible la jugabilidad sobretodo en momentos de luchas
¿Te ha sido útil este análisis? No
A 225 de 245 personas (92%) les ha sido útil este análisis
10.2 h registradas
Publicado: 7 de Noviembre
Enslaved: Odyssey to the West is a sci-fi reworking of the classic Chinese tale, Journey to the West. Set after an apocalyptic war, the world has largely been abandoned and only a remnant of civilisation remains, alongside what's left of a hostile robot army.The setting is at times stunning. The skeletal remains of civilisation are being re-enveloped by verdant nature. It's a refreshing move away from the barren browns and reds we usually associate with post-apocalyptic settings. Despite its age and technical limitations - coupled with even more limited graphics options - Enslaved is a beautiful game with obvious care and attention paid to its lush environments, its detailed, motion-captured animation overseen by Andy "Gollum" Serkis, and its nuanced character design.It's also clear that care has been lavished on the story. Main characters Monkey and Trip are fully rounded out. The nature of their strained relationship plays out naturally, and develops organically. There are the occasional fumbles, especially at the very beginning as the rules of their relationship are set, and the conflict feels a little rushed and too quickly resolved. Overall, however, the dialogue and character development prove to be sophisticated to a degree far in excess of what one might expect from an action-brawler.Other characters taken and adapted from the novel are equally well represented, and the central narrative pays homage to original story reinterpreting its themes of action, choice and consequence expertly and without the heavy hand mass market media so often utilises. The game plays out as an extended escort mission of sorts. The concept may strike dread in the hearts of many a gamer, but it’s not so much a burden and plays in a similar fashion to Bioshock Infinite’s Elizabeth. Trip will hide from combat while Monkey lays the smack down on robots. The combat its self is initially frantic and exciting, but soon it becomes clear it lacks any sort of depth. In fact, for all its visual punch the combat has no actual power behind it and its limitations quickly become evident. Other aspects of the game also suffer from being pedestrian and uninteresting. Platforming and puzzle elements are functional, but both lack any imagination and act as little more than a distraction from the combat zones.Enslaved is highly scripted and very linear, and despite the verticality of many levels and the sprawling nature of the world Money and Trip have a very narrow path to follow. The scripted nature of the game is both its strength and ultimately its biggest weakness.Despite some stunning art direction and a rich story complete with interesting and complex characters, Enslaved fails to provide a compelling game play experience to complement its artistic and narrative strengths.
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A 82 de 89 personas (92%) les ha sido útil este análisis
21.3 h registradas
Publicado: 24 de Julio
Disclaimer: Do not buy this game if you do not own a gamepad. The mouse support is about as bad as it gets. I use kb/m whenever possible in third person games and I had to use a gamepad for this one.

Enslaved is a well-written and satisfying-but-simple spectacle fighter with a heavy story emphasis and some minor puzzles. It is a post-apocalyptic adaptation of a classic Chinese novel "Journey to the West." There are several nods to the original story, such as the names of the main characters which may interest those who have read the book.

The writing is excellent for the most part and acted very well. The game manages to be both serious and humorous while telling the story and rarely feels out of place. My one issue is the way that the two main characters Monkey and Trip meet. The meeting should be the biggest source of conflict in the entire story, yet it is glossed over and forgotten within a minute. It reminds me a lot of the criticism aimed at Tomb Raider 2013 and Far Cry 3 for how quickly those main characters got used to killing people after leading normal, peaceful lives up to that point.

Gameplay is pretty simple and definitely nothing groundbreaking. The game is a simple yet satisfying spectacle fighter with simple one-button traversal mechanics. You also need to solve a few basic puzzles to make it through some levels. It is quite easy even on hard difficulty. Unfortunately the game makes use of seemingly randomly-placed fixed camera angles that can easily confuse the player and will sometimes make your character immediately walk back through a doorway after entering a room. The other big issue with the camera is during combat itself. It likes to jerk the camera around randomly every time you attack and zoom way in so it's impossible to keep track of enemies other than the one you're attacking. It may also cause motion sickness. It's a stupid design decision chosen just to make the combat more flashy, as seems to be a common problem with spectacle fighters.

The game has a nice art style, but average last-gen console-quality graphics. I find that this is enough to hamper the art style in what should be a very beautiful game, which is very unfortunate. It still has its moments, but it would be an absolutely gorgeous game if the developers had put any effort into the PC port.

Speaking of the port, it's just about as lazy as it gets. The mouse is treated like a joystick and is given a deadzone when you go into aim mode, just like Dead Space. It's basically useless and I found it unplayable. Graphical quality is limited to low/medium/high though it thankfully has a separate toggle for motion blur which looks even more fake and ugly than most games. There are no graphical enhancements for the PC version. Button prompts always show controller buttons even if you don't have one plugged in. The game has a custom mouse cursor, yet the mouse doesn't work in menus. The one good thing about the port is that the game uses Unreal Engine 3 so it runs very smoothly and will handle 120/144 Hz flawlessly with only a minor config tweak.

So while it's far from a perfect game, mostly due to poor and outdated design decisions and a lazy port, it's quite fun and a great story experience.

The Premium Edition on PC also includes the Pigsy's Perfect 10 DLC. It turns the game from a simple-but-satisfying story-focused spectacle fighter into a sub-par stealth/cover shooter starring a fat, disgusting, misogynist pig on his quest to build a robot girlfriend. Seriously what were they thinking? Thankfully it was short.
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A 63 de 76 personas (83%) les ha sido útil este análisis
2.4 h registradas
Publicado: 13 de Octubre
I'm only on the third chapter, but it's refreshing to see such a lively game that mixes so many great emotions. I don't understand why this isn't some sort of bestseller. Perhaps companies should start looking more into developing PC ports more often as there's a vast amount of gamers like us out there who don't use consoles. I'm glad I discovered this game and these guys deserve the money. Buy it!
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A 42 de 49 personas (86%) les ha sido útil este análisis
7.4 h registradas
Publicado: 18 de Octubre
Completed the game in a little over 7 hours. Great story with compelling characters and great voice acting, although by the end it leaves a lot of unanswered questions that I suppose would be answered in a sequel or two, that sadly we are unlikely too see. In that respect it felt a little lackluster and just a bit weird.

Combat on the whole can become very repetetive but it's still a challenge in some scenarios and not bad overall for such an old game. Climbing isn't much of a challenge but still feels cool enough for that to not matter. I feel like a lot of effort went into the opening sequence and would have liked that level of immersion to carry on throughout.

The key thing that kept me playing was the synergy between Monkey & Trip and I feel it would have developed into an excellent franchise had it continued.

Overall: 7/10
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A 34 de 38 personas (89%) les ha sido útil este análisis
11.0 h registradas
Publicado: 27 de Octubre
Enslaved: Odyssey to the West is a very good, but somewhat flawed game that deserves to be played by anyone who likes action-adventure-platformers. This game reminded me a lot of the Prince of Persia game from 2008. You do a fair amount of easy platforming and also spent a pretty good amount of time in combat. The combat is by no means difficult and by no means super interesting.

What makes the game work is that it does the few things it does very well. The platforming is solid and has great controls. I found myself enjoying all the little platforming sections they threw at me. They make the next object you are to leap to flash so you never find yourself wondering where to go next. Also, the combat in this game responds well. You are able to upgrade yourself as you play and I found that the extra costumes that came with this version of the game were really useful.

What does not work in this game are the turret sections. I found aiming the turrets in this game to be a chore and that it was really hard to hit moving targets enough to kill them. Obviously, I made it through the game, but I dreaded every time I was in a turret section. Fortunately, there are only about three or four turret sequences. All have terrible checkpoints as well....something that is actually a problem throughout the game. It doesn't save after each major section, but rather saves when it feels like it. I quit once, confident that I would be fine, only to come back and learn I had to replay 10-15 solid minutes. Annoying. The "surf board" sections are also annoying, but quite brief.

The laziness of the PC port is obvious at times. There are graphical glitches and I once had to reduce the game to the lowest resolution for the character to make a jump. Odd.

A final note about a few high points of the game. The characters and story are really good, as are the graphics. I found myself really liking both the main leads and was very much pulled into their adventure. The voice-acting is top notch and the facial capturing they did for these characters is one of the best in any game I've seen. The environments are lush and beautiful and the game ran smoothly for the most part(aside from a few glitches).

In the end, I loved the game and really recommend it if you liked any Prince of Persia game.

8/10 - a solid game everyone should pick up.
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A 51 de 66 personas (77%) les ha sido útil este análisis
11.5 h registradas
Publicado: 31 de Octubre
Been playing games since the early 90`s, and this one is up there, maybe in the top 10. .. and i`ve played an awful lot of games.
sure, its linear, but the 3 main characters are brilliantly portrayed, with super voice acting and a bit of comedy dialogue thrown in. good story, keeps you hooked.

simply brilliant. played it on xbox, but PC is just that bit crisper - graphics-wise.
one of the most under-rated games ever.


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A 173 de 275 personas (63%) les ha sido útil este análisis
7.8 h registradas
Publicado: 11 de Noviembre
I wanted to like this game. I really did. It takes place in amazing environments, the characters seem interesting enough, and the story seems interesting as well. But, frankly, the gameplay is terrible, mainly because of the ridiculously awful camera controls. It doesn't matter if you are using a gamepad or kb/m, the game has it's own ideas about what it wants to do with the camera and it will fight your control of it every step of the way.

The worst is in combat, where the camera will often shift angles automatically, usually to angles more about making your character look cool than about actually giving you a decent view of or angle of attack on your enemies. Many times this stupidity will cause your attacks to go completely in the wrong direction, which really sucks for charged attacks.

Seriously, it's just not fun when you have to fight the camera just as much as you fight the bad guys, and you have to do so while trying to fight the bad guys.

If the camera were better under user control without the game randomly shifting it around based on whatever automatic rules it follows, then I would probably be willing to recommend this game. But as it is now, with utter crap camera control making combat pretty much impossible, or at least insanely frustrating, at times, I cannot recommend this game.
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A 33 de 41 personas (80%) les ha sido útil este análisis
16.0 h registradas
Publicado: 19 de Agosto
I loved every moment of this game. This game has near perfect nVidia 3D Vision support with the use of Helix mod and between the excellent motion capture and lush post-apocalyptic setting it's just so damn beautiful. I took many 3D screenshots, but I'll have to import them into Steam to upload any of them ;-) Heck - even the menu screen is at least a thousand times more awesome in 3D as it is in lamo 2D!

Since this is a third person game I played it with an Xbox 360 controller with no problems, but I hear that it doesn't fare so well with keyboard+mouse, so if you don't have a controller you might want to stay away.

I enjoyed the story, though I have a feeling this might be a bit of a hit or miss affair for different people. It is very much focussed on the journey the characters endure and how it affects them - the motion capture really adds a lot here as they perfectly nailed the characters facial expressions and body language, which really says a lot more about themselves and their journey than the words they use.

The character's backstory is a bit light and I would have appreciated a bit more detail, particularly on Monkey (the main character). Plot wise it might be a little light / simplistic for some, but I didn't mind because the focus was really on the personal journey of the characters. I'd love to talk about the ending a bit, but that would be spoilers so I'll just say it made me think and reflect on a few events from the story.

This game offered me a rare chance to discuss my hobby with my fiance, as the game is adapted from the classic Chinese story Journey to the West and it was interesting to talk a bit about the similarities and differences between this and the original story. Obviously the futuristic post-apocalyptic setting of the game is quite different to the original and a lot of elements have been changed to fit the setting and work in the context of a video game, but there are plenty of similarities - the character's names, Monkey's slave headband, the fact that Monkey rides on a cloud (of different sorts), PIgsy's advances and even Monkey's fighting stick (which packs away when not in use so he can hide it on his arm / in his ear).


Gameplay wise it's a fairly standard spectacle fighter & third person platformer with a couple of *very* basic puzzles every so often. The combat hit a pretty good balance for me - button mashing works some of the time, but there's a few different enemy types that need different strategies to deal with effectively. Cover is important to avoid weapons fire and/or remain hidden - plus there is a distraction mechanic which can be used to safely move from cover to cover. Certain enemies can be used against others if you do a finishing move on them first so there is a bit of strategy involved, but nothing particularly difficult. It did seem like using ranged attacks was a bit OP, but I tend to prefer melee when I have a choice so that didn't bother me, though it took me most of the game to work out the timing to pull off a counter attack.

Without giving too much away I must give it bonus points for the final boss fight as well - the fight feels very epic, but they didn't make the mistake that so many games do of changing up the gameplay - you're just using the exact same platforming and fighting as you have been through the rest of the game, but this time it's all part of a rather awesome showdown.


Finally, this edition comes with the Pigsy's Perfect 10 DLC. Pigsy's character provided some comic relief in the main game, so naturally it follows that this DLC is more humerous and light hearted than the quite serious main game. I'm not sure whether to call Pigsy a side character or a main character you only meet halfway through the main game, but whatever the case this DLC is a completely separate campaign following Pigsy's quest to quite literally make a new friend. This really felt like DLC done right - Pigsy plays quite differently to Monkey as he does not have any melee weapons and uses a combination of gadgets and his gun instead. I was pretty happy with the length of this DLC - it perhaps could have been a little longer, but I don't think it was too short.

I score it a "You should play this" / 10
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A 33 de 43 personas (77%) les ha sido útil este análisis
7.6 h registradas
Publicado: 2 de Noviembre
story: great
characters: great
enemies: tough but only 3 differend ones
Bosses: challenging
controls: responsive when fighting, terrible when platforming
camera: frustrating

this game has no handholding, so find your way to the next platforming/puzzle bit and if you fail, you get the last cutscene again without to skip any of them

i won't recommend the game at full prize, you should wait for a discount
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A 18 de 18 personas (100%) les ha sido útil este análisis
16.9 h registradas
Publicado: 12 de Noviembre
I really liked this game, it's one of my favorites of all time. I played it years ago on the console when it originaly came out, and now this pc version along with the Pigsy DLC. Like all PC ports of older games there are some tweaks to reseach online to set it running how I liked it best graphically, but nothing too difficult to figure out. The characters and environments are just some of the most memorable and enjoyable that even thinking about the game now to write this review I feel like playing it again.
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A 19 de 22 personas (86%) les ha sido útil este análisis
8.6 h registradas
Publicado: 14 de Octubre
This is a much better game than I thought it would be. I wanted to get it for PS3 when it came out but decided to wait. I was excited to see that a few years later it came to PC with enhanced graphics and picked it up on sale. Here's the quick bullet points:
* The graphics are quite good, even though this game is not very recent. They really did upgrade significantly from the PS3 version.
* The story starts out boring but gets better after the first couple hours. I wish they would have gone more in-depth by the end. The last half is actually quite good writing.
* The combat is meh. Initially I was irritated with it but I adjusted. It's not Arkham, but it's ok. Tips below.
* My machine is pretty hefty but the cut-scenes would pop and stutter a bit, which was really annoying. No idea why. It didn't ruin the game, though.
* Character shadows we were weird on my 7870 with maxed graphics settings. But again, did not harm my playthrough.

Combat tips:
* Get the upgrade that allows you to charge your stuff and burst out. Very very handy.
* Learn to use the block!!!! Upgrade it and your shield strength. Also, get health regen +1 or 2 before getting health upgrade, as the regen is much more useful.
* Learn to use wide attack (I completely forgot about this ability).
* Get the staff gun ammo capacity upgrades, as stock-piling the ammo is very handy to have in reserve. But use it sparingly as it is rare.

Enjoy!
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A 15 de 15 personas (100%) les ha sido útil este análisis
15.4 h registradas
Publicado: 11 de Noviembre
In general, it is a 3D action/arcade/adventure. Fighting, running, jumping, solving mini-puzzles and so on...You can't say that its gameplay is anyhow innovative, but it is amusing and well-balanced.

What really makes ENSLAVED an outstanding game is a beautiful, thoughtful and detailed crafting of the story, characters, dialogues, cut-scenes, locations... just everything.
It is a wonderful story and a refreshing experience that you'll remember for long.

In the age of "visit 20 towers and collect 100 feathers" games, an adventure from a crowd of many, surprisingly reminds us of what true game artistry is.

Really an overlooked masterpiece. I play computer games since 80s, and ENSLAVED is definitely in my Top-10.
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A 22 de 29 personas (76%) les ha sido útil este análisis
13.8 h registradas
Publicado: 18 de Octubre
A very suprising game.great voice acting,solid characters,good graphics and really cool story.dont usually like fighting games but played this till the end.cons:camera is kinda jumpy alot of odd movement but you do learn to control it and minimize it somewhat.
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A 14 de 15 personas (93%) les ha sido útil este análisis
9.1 h registradas
Publicado: 1 de Noviembre
Good for about seven hours, this reminds me of a better executed Darksiders. Spectacle brawler and tactical shooting are broken up by light platforming and simple puzzles. Mechanically simple, it acts as a good backdrop to a nice story with amazing character animation and decent voice acting. I really enjoyed the story and it sucked me in to finish the game in about two play sessions. Worth a look!
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