Assetto Corsa 1.7 and REDPACK DLC now available! The new build of Assetto Corsa offers a sensible amount of updates and new features asked by the simracing community, with the aim to offer a plenty of new options and keep the good path of improvements seen until today from the very first release.
Gebruikersrecensies:
Recent:
Erg positief (287 recensies) - 88% van de 287 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Erg positief (7,965 recensies) - 87% van de 7,965 gebruikersrecensies voor deze game is positief.
Releasedatum: 19 dec 2014

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Recente updates Alles weergeven (46)

14 juli

Assetto Corsa v1.7 and RED PACK available!

The new build of Assetto Corsa offers a sensible amount of updates and new features asked by the simracing community, with the aim to offer a plenty of new options and keep the good path of improvements seen until today from the very first release.

One of the most wanted updates, included in the build 1.7, is the introduction of jump starts, that allows the drivers to perform a false start resulting in diverse selectable penalties.

Tyre model improvements and v10
The new build also introduces improvements of the current v7 tyre model, with tyre temperatures being more sensitive to initial tyre pressures, improvements in the realigning force and more. Furthermore, as an additional proof of KUNOS commitment to realistic physics, we introduce the new tyre model v10 for some of the new RedPack cars. The new tyre model follows the handling philosophy of KUNOS and offers a very similar driving feel, but at the same time is a complete rewrite that permits us to validate much better our results with real life data, hence the jump from v7 to v10. All Assetto Corsa cars will be eventually updated to the new tyre model, in the following months.

Introducing brake temperatures for some of the RedPack cars.
Assetto Corsa now simulates brake temperatures. Following our tradition of step by step evolution, some cars from the RedPack have now brake temperature. In the following months, we will add more features like air ducts and pads and all Assetto Corsa cars will be updated with brake temperatures and their effects.

Power Unit.
MGU-K, MGU-H, ICE with variable Turbo, Batteries charging and energy deployment
Another KUNOS tradition is to update the physics engine with new features, every time we have a new car with very specific characteristics. RedPack includes the Ferrari F138 and SF15-T. The F138 features a typical KERS system that can be simulated very well by our existing hybrid simulation, as seen in the LaFerrari and McLaren P1. Nevertheless the F138 required a maximum energy deployment per lap feature, as well as a bypass button. Both features are now simulated in Assetto Corsa and this permitted also an update of the McLaren P1 that now includes a push to pass button.
On the other hand the SF15-T has the new power unit with a very complex ERS system. The system includes an MGU-K with specific charge and deploy energy values, various profiles of energy deployment, different levels of energy charging, active rear braking pressure, MGU-H for energy harvesting from the Turbo that can be directed to the batteries or to the MGU-K, and different ICE engine braking levels. It has been a very intense period of research and implementation but everything has been coded and simulated in Assetto Corsa and it is available through keys and driving buttons for all Assetto Corsa users to configure!

Physics features commands are now configurable on keyboard and controllers.
Relevant features like Traction Control, ABS, Turbo, MGU-K, MGU-H, Engine brake etc, can be configured on the gaming device, and on the keyboard.

AI improvements, multiplayer improvements
The update includes new artificial intelligence algorithms, improving overtaking manoeuvres; also, now AI drivers are much more variable in performance during a single lap and during a session.
New experimental multiplayer code (selectable from server manager) that greatly reduces bandwidth usage and improves quality. Fixed setups can now be saved and loaded.


More improvements in various other aspects of Assetto Corsa as for example, pitstop time requirements improvements and others, are described in the changelog.

Assetto Corsa REDPACK

KUNOS Simulazioni and 505 Games are proud to present the "RED PACK", the DLC package for ASSETTO CORSA that includes seven legendary Italian sports cars and Austria’s RedBull Ring circuit.
Since the birth of modern motorsports, Red has historically been the colour of choice for Italian Manufacturers & competitive teams. In keeping with that theme, the RED PACK includes some of the most wanted cars from the most iconic italian Factories, Ferrari, Lamborghini and Maserati!

The CARS:
Ferrari SF-15T
Ferrari F138
Ferrari 488 GT3
Maserati 250F 6C
Maserati 250F T2 12C
Maserati GranTurismo MC GT4
Lamborghini Aventador SuperVeloce

The TRACK:
Spielberg REDBULL Ring Circuit

The Ferrari SF15-T is the first Ferrari GP car to debut for ASSETTO CORSA, it is the second car made by Ferrari since the reintroduction of turbo engines in 2014. The red single seater has been reproduced in cooperation with Ferrari.
The Ferrari F138 (originally known as the Ferrari F2013, and sometimes referred to by its project number, the Ferrari 664) is a Formula One racing car designed and built by Scuderia Ferrari for use in the 2013 Formula One season. It was driven by two-times World Champion Fernando Alonso and his team-mate Felipe Massa. The chassis was named F138 to represent the year that it would be raced in, 2013, and to mark the final season that Formula One would use V8 engines.
The Maserati 250F took part of Formula One racing between January 1954 and November 1960, when rules allowed 2.5 liter unsupercharged or 750 cc supercharged engines.
Maserati went with the former, chosing a straight six aspirated engine configuration; in 1956 it mounted a V12 engine.
With a quite roomy cockpit, Maserati 250F featured a 4 gears transmission (plus reverse) and Continental fashion pedals arrangement: clutch, throttle and brake in this order.
The Ferrari 488 GT3 is the the racing version of the latest 488 GTB, presented at the Ferrari Finali Mondiali, as replacement for the 458 Italia.This car features large side intakes to provide a better air flow to its twin-turbocharged 3.9-liter V8.
With increased power, lower weight, improved aerodynamics and innovative technologies the Lamborghini Aventador LP 750-4 Superveloce is the most pure incarnation of a Lamborghini to date: unmistakable Lamborghini super sports car DNA, dynamic superiority and exceptional driving precision.
A focus on weight reduction while incorporating innovative technologies has resulted in the most sports-oriented, fastest and most emotional series production Lamborghini ever. The weight has been further reduced by 50 kg through enhanced lightweight engineering including significant use of carbon fiber. The naturally aspirated V12 engine's power is increased to 750 hp. This results in a power-to-weight-ratio of 2,03 kg/hp. The Superveloce accelerates from 0 to 100 km/h in 2.8 seconds and powers on to reach a top speed of more than 350 km/h.
After the experience with Trofeo Series, Maserati is ready to push the GranTurismo MCs into a new challenge: the international GT4 series.
The modifications needed for GT4 homologation mainly concern the engine and aerodynamics. The car's overall technical make-up will be unchanged: the 4700cc engine, electro-actuated transmission with paddle-shift commands and a kerb weight of 1410 kg will stay. The fitting of an air scoop will reduce the car's power output to 430 bhp from its current 488 bhp while a newly-designed rear spoiler and modified diffuser will bring the car's performance into line with that of the other GT4 cars.
The RedBull Ring has been reproduced for Assetto Corsa to the highest level of detail through the use of laserscan technology.


The Circuit of RedBull Ring
Due to its complexity, it took nine months of work to reproduce the Circuit of Catalunya. Laser Scanning Technology allowed the team to recreate the most faithful version of the Spanish track available in any racing game to date.
For the first time ever in a PC racing simulation, the Circuit of Spielberg has been digitally recreated using Laser Scanning Technology. The resulting accuracy combined with the advanced physics model of Assetto Corsa offers an unprecedented driving experience blurring even more the difference between virtual racing and reality.

REDPACK DLC – List of Contents

Track
Circuit of RedBull Ring – GP / NATIONAL version

Cars
Ferrari SF15-T
Ferrari F138
Ferrari 488 GT3
Maserati 250F 6C
Maserati 250F 12C
Maserati GranTurismo GT4
Lamborghini Aventador SuperVeloce


Assetto Corsa 1.7 Changelog
- Added Red Bull Ring track (Red Pack DLC)
- Added Ferrari SF15-T (Red Pack DLC)
- Added Ferrari F138 (Red Pack DLC)
- Added Ferrari 488 GT3 (Red Pack DLC)
- Added Lamborghini Aventador SC (Red Pack DLC)
- Added Maserati GranTurismo MC GT4 (Red Pack DLC)
- Added Maserati 250F 6 cylinder (Red Pack DLC)
- Added Maserati 250F 12 cylinder (Red Pack DLC)
- Added Maserati Levante S
- Performance Delta App: Added instant velocity difference bar
- Realtime App: Added road/ambient temperatures and grip
- Fixed system messages when ABS and TC are not available
- Added loading/saving system for fixed setup sessions
- Added audio device selector on Audio App. If saved device is not there, main device will be used
- Added volume ramp function to overcome issues with logitech headphone drivers
- Added Precision slider in Photo App
- Added missing icons on replay interface
- Added QUANTITY_MULT in system/cfg/skidmarks.ini
- Fixed RX-7 Tuned turbo sound behavior
- Fixed Alfa 155 mixing route for external sounds
- Fixed Ferrari F40 low-pass filter and some events volume
- Balanced exterior volume for all the cars
- New Bmw M3 e92 external sounds
- Added brake disc temperature simulation to (Ferrari 488 GT3, Maserati GranTurismo MC GT4,Maserati Levante)
- New Drivemotive Drifting School livery for BMW M3 e92 drift and S1 variants
- Tyre pressure now influences temperature spread and build up
- Added dynamic controller for EBB (electronic brake balance). Use file ctrl_ebb.ini for the controller.
- Added daylight function on "lights" script
- Added multiple turbo analogue instruments management
- Added server hints on RaceControl screen
- Added TC, ABS, Turbo keys to controller interface (both up and down)
- now TC and ABS can be cycled back through CTRL + SHIFT
- Added Flashing lights
- Showroom: Added video editing camera controls
- Showroom: Added car lights trigger as script "SHOWROOM""LOAD_LIGHTS" (previews are made without car lights)
- Showroom: Added support for extra animations (extra_animations.ini). Numkey_6
- Added blinking light system
- Fixed Volume App not saving bumper audio
- Added jump start
- Added penalty for "ESC to pits" during race
- Fixed some car/track combination resetting to pits at the start of HotLap sessions
- Improved remote cars movements over curbs
- AI is not making brake mistakes for cars that have ABS available
- Different level of engine brake are now selectable by the users on cars that offer the option (Ctrl+E)
- Added graphics smoothing for rigid bodies coming from physics
- Onboard brake bias now follows same limits in the FRONT_BIAS section in setup.ini
- Red lines and indications for gear change in the GUI are now considering damage rpms as well as limiters
- Laps completed indications in the GUI during races now refer to "leader completed laps" and not player completed laps
- Performance Delta app is now using spline position for calculation instead of distance calculated from car speed (less realistic but much more precise)
- New camera view at start, showing car instead of track
- New AI algorithms for race craft
- AI drivers are now much more variable in performance during a single lap and during a session
- "Lights on/off" is now a status of a car instead of a switch and gets replicated over the network properly
- Tyre radius is now also a function of tyre angular velocity
- Fixed self align torque going to negative values too early
- New Tyre Model V10 for selected cars
- Additional general bugfixing on car graphics and some improvements to lods across the entire vehicle content
- 3D improvements on the Nissan R34 Skyline
- 3D improvements on the Nissan 370Z Nismo
- 3D improvements on the Ferrari LaFerrari
- General bugfixes in several tracks
- New clouds textures
- Improved PPeffects
- Improved Weathers
- Fixed GUI not showing on Oculus with PP off and AA on
- Added the possibility to launch sim directly. Add section
[AUTOSPAWN]
ACTIVE=1
To race.ini then start AssettoCorsa.exe
- Added experimental Bandwidth Optimizer to acServer

100 opmerkingen Meer informatie

17 juni

Assetto Corsa welcomes Porsche!

Assetto Corsa has established itself as the leading and benchmark PC racing simulation game thanks to its perfect driving feeling, accuracy of cars and tracks, and last but not least, being the only independent production trusted to feature premium licensing content and top class manufacturers. Assetto Corsa will be coming to console platforms at the end of August 2016.

Today, Kunos Simulazioni is proud to announce that after more than 12 years away from the hardcore sim-racing world, the Porsche Brand will be coming to Assetto Corsa and that it's working in a close and official partnership with the prestigious car manufacturer to release two DLC packages that will include the most iconic, authentic, awesome cars created by Porsche during its glorious history! The packs are scheduled for release for both PC and console in Fall 2016.

The partnership with Porsche will allow them to use Assetto Corsa to give the chance to its customers, fans and motorsport enthusiasts, to drive its newest models and to prepare for the Porsche driving experience in several Porsche race centers and dealer events worldwide. Porsche are working closely with Kunos Simulazioni to provide the most accurate Porsche virtual experience ever.

Marco Massarutto, Executive&Licensing Manager at Kunos Simulazioni:

I can't describe how proud we are about this partnership with Porsche, and how exciting it is to bring back the Brand in the simracing world. This Fall, Assetto Corsa will be the only multi-platform title to have the Porsche brand in a genuine racing simulation. The gamers, and our fans really want to have the chance to DRIVE the Porsche cars in a realistic manner. it's a privilege, and a big responsability for us. We are working closely with Porsche with the aim to reproduce each single model with the maximum accuracy, and the fact that the same simulation will be used at Porsche race centers will push our team even more to provide the best Porsche virtual experience ever.

Welcome back Porsche. Welcome to Assetto Corsa, your racing simulator.

https://www.youtube.com/watch?v=jv-cPGa9Zsg

149 opmerkingen Meer informatie

Over dit spel

NEXT GENERATION RACING SIMULATOR
Assetto Corsa features an advanced DirectX 11 graphics engine that recreates an immersive environment, dynamic lighthing and realistic materials and surfaces. The advanced physics engine is being designed to provide a very realistic driving experience, including features and aspects of real cars, never seen on any other racing simulator such as tyre flat spots, heat cycles including graining and blistering, very advanced aerodynamic simulation with active movable aerodynamics parts controlled in real time by telemetry input channels, hybrid systems with kers and energy recovery simulation. Extremely detailed with single player and multiplayer options, exclusive licensed cars reproduced with the best accuracy possible, thanks to the official cooperation of Car Manufacturers.
ASSETTO CORSA has been developed at the KUNOS Simulazioni R&D office, located just inside the international racing circuit of Vallelunga, allowing the team to develop the game with the cooperation of real world racing drivers and racing teams.

LEGENDARY TRACKS
The circuits have been developed using Laser scan technology, in order to guarantee the highest level of accuracy possible in reproducing real world motor racing environments.
Monza, Silverstone, Imola, Mugello, Spa, Brands Hatch and many more tracks, including the historical reproduction of Monza, that brings again to life the legendary Sopraelevata, the high-speed oval where races were staged until 1961.

EXCLUSIVE CARS
The Assetto Corsa physics engine is all new, using practical knowledge acquired from working closely with the elite of motorsport in order to engineer the best possible accuracy of physics and tactility of feeling.
A physics engine like this begs to be used with officially licensed contents: Abarth, Audi, BMW, Classic Team Lotus, Ferrari, KTM, Lamborghini, Lotus cars, McLaren, Mercedes, Scuderia Glickenhaus, Pagani, Tatuus and many more!

HARDWARE COMPATIBILITY
Enjoy ASSETTO CORSA using any kind of game device: keyboard, joypad, joystick, steering wheels including any kind of professional device and the most common motion systems.
ASSETTO CORSA is also compatible and ready for triple monitor view, Track IR, 3D VISION and VR (WIP).

GAMEPLAY & FEATURES
Assetto Corsa includes a career mode, a list of special and unique events and challenges, as well as a fully customizable, single player and multiplayer modes featuring quick races, race weekends including free practice session, qualifying session and race. Drag races, drift challenges and much more! Four driving assist profiles (gamer, racer, pro, plus a fully-customizable profile) allow any kind of player to enjoy the simulation at their desired level.
Advanced setup options and telemetry for data analysis; dynamic simulation of the tyre rubber deposited on track, depending on the car laps; an adjustable time of the day mode, featuring sun position calculated in realtime, depending by geographical coordinates of the track and by the sun curve according to time and date, in order to get the same light conditions of the real tracks!

MODDING & CUSTOMIZATION
Assetto Corsa will allow for considerable customisation and modification, in order to satisfy the expectations of professional simracers, gamers who prefer to approach the driving experience more progressively, and hobbyists who just like to reproduce and share their cars and tracks, taking advantage of the same editing tools developed and used by the developers of the game.

Available content:


CARS

PRODUCTION
- Abarth 595 EsseEsse (3 variants)
- Abarth 500 EsseEsse (2 variants)
- Alfa Romeo Giulietta QV
- Alfa Romeo Giulietta QV Launch Edition
- Alfa Romeo MiTo QV
- Audi Sport Quattro (2 variants)
- Bmw 1M (2 variants)
- Lamborghini Miura S.V.
- Lotus Elise SC (3 variants)
- Maserati Levante S
- Shelby Cobra
- RUF CTR Yellowbird
- Toyota GT-86
- Ford Mustang 2015
- Chevrolet Corvette C7 Stingray

GT
- Bmw M3 E30 Evo (3 variants)
- Bmw M3 E30 Group A
- Bmw M3 E30 DTM
- Bmw M3 E92 (3 variants)
- Bmw Z4 E89 (3 variants)
- Lotus Evora GTC
- Lotus Evora GX

GTR
- McLaren MP4-12c GT3
- Bmw Z4 GT3
- Bmw M3 GT2
- Ferrari 458 GT2
- P4/5 Competizione
- Mercedes SLS GT3

CLASSIC GP
- Classic Team Lotus Type 49
- Classic Team Lotus 98T
- Ferrari 312T

SUPERCAR
- Audi R8 Plus
- Ferrari LaFerrari
- Ferrari 458 Italia (2 variants)
- Ferrari F40 (2 variants)
- Ferrari 599xx
- McLaren Mp4 12c
- Mercedes SLS AMG
- Nissan GTR NISMO
- Pagani Zonda R
- Pagani Huayra
- Lotus Evora S (2 variants)
- Lotus Exige S Roadster
- Lotus Exige Scura
- Lotus 2 Eleven GT4

TRACKDAY
- KTM X-Bow R
- Lotus 2 Eleven
- Lotus Evora GTE
- Lotus Evora GTE Carbon
- Lotus Exige 240R (2 variants)
- Lotus Exige V6 Cup

OPEN WHEEL
- Tatuus FA-01
- Lotus Exos T125 (2 variants)

TRACKS
- Magione - "Autodromo dell'Umbria"
- Imola - "Autodromo Enzo e Dino Ferrari"
- Mugello - "Autodromo Internazionale del Mugello"
- Silverstone - GP
- Silverstone - International
- Silverstone - National
- Monza - "Autodromo di Monza"
- Monza - "Classic 60's Edition"
- Nurburgring - GP
- Nurburgring - Sprint
- Spa Francorchamps
- Vallelunga - "Autodromo Piero Taruffi"
- Vallelunga - Circuito Club
- Zandvoort
- Trento - Bondone Hillclimb
- Drift Track
- Drag strip

SHOWROOMS
- Standard showroom
- The Beach
- Hangar
- Industrial
- Sunset

GAME MODS
- Free Practice
- Racing against AI
- Career
- Online Multiplayer
- HotLap
- Time Attack
- Special Events
- Drift
- Drag race

FEATURES
- In game telemetry and apps
- Advanced car setup management
- Flags
- Penalties

LISTA APPS
- Basic info
- Chat app
- Tyre app
- Help
- Lap time
- Friends Leaderboard
- Camera On Board Customization
- Time of the day display
- Input monitor
- Time performance indicator
- Gear/rpm indicator
- Track map
- Rankings
- G-meter indicator

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Geheugen: 2 GB RAM
    • Grafische kaart: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 15 GB beschikbare ruimte
    • Geluidskaart: Integrated
    Aanbevolen:
    • Besturingssysteem: Windows Vista Sp2 - 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
    • Geheugen: 6 GB RAM
    • Grafische kaart: DirectX 11 (e.g. AMD Radeon 290x, Nvidia GeForce GTX 970)
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 30 GB beschikbare ruimte
    • Geluidskaart: Integrated
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Recent:
Erg positief (287 recensies)
Totaal:
Erg positief (7,965 recensies)
Recentelijk geplaatst
Remy
( 154.1 uur in totaal )
Geplaatst: 9 juli
Best race game out here, much beter then project cars just cause it drives alot more realistic, it runs great and online is a joy. Also mod able.
Behulpzaam? Ja Nee Grappig
Earthbee
( 268.7 uur in totaal )
Geplaatst: 24 juni
Great game lots of cars and tracks, great community. Best racing game on the market!
Behulpzaam? Ja Nee Grappig
Masterdamned020
( 15.7 uur in totaal )
Geplaatst: 22 mei
Game is getting better each time i play it i think its because i play on a controller and the faster the cars the better the handling is GT3 works perfect on a controller.

If you got a controller you need to sit it out until you get the fast cars thats when the fun starts.
the slow cars are ♥♥♥♥ on handling
Behulpzaam? Ja Nee Grappig
Bjorn NL
( 1.5 uur in totaal )
Geplaatst: 31 maart
♥♥♥♥
Behulpzaam? Ja Nee Grappig
Gijs
( 78.4 uur in totaal )
Geplaatst: 4 januari
Great game, only needs more cars. Rate it 9/10 best racing sim on the market right now. I would rate it 10/10 if it had more cars.
Behulpzaam? Ja Nee Grappig
Thugs Play3r
( 227.5 uur in totaal )
Geplaatst: 3 januari
The best racinggame. Only ting i mis in the game is,full customisesion,eatning money buy stof for your car. But the rest it is a good game. car feel good on the road and the sound is amezing.
Behulpzaam? Ja Nee Grappig
Dire Wombat ™
( 9.1 uur in totaal )
Geplaatst: 2 januari
i just wonder why on a game that i bought in early acces there is so little content, and already 3 dlc packs that bump up the total price to double , why would i even buy these ? so you can throw more dlc packs our way ? 3/10 simply because of this.
Behulpzaam? Ja Nee Grappig
feoh
( 13.7 uur in totaal )
Geplaatst: 23 december 2015
Sorry, but no!!
It has great graphics, yes, but nothing compared to other sim-racegames!
It has good sounds but not compared to other sim-racegames!
The mechanics, I personally don't like. Close to real life some say?? Well, NO! I've drivin several cars on racetracks (racecars) and it's not like real life!

If you looking for the best race-sim for this moment, just buy Project Cars, as it's the only game who really delivers the above!

Wasted my money on this one and servers are close to dead..
Behulpzaam? Ja Nee Grappig
CaptnBlackbeard
( 159.3 uur in totaal )
Geplaatst: 20 december 2015
I've been playing assetto corsa since it was in early acces and had a lot of fun hotlapping, but that's all this game is good for.

The physics in AC are the best i've ever seen in a driving sim,and the only reason why i still play from time to time.

But there is no immersive racing, neither online nor against the AI,

The AI is horrible!!
With every update i'm hoping it will get better but i am dissapointed every time, they follow their perfect racing line and just ram you out of the way if you're a bit slower, It has absolutely no effect on them. They just stay on their line like a train on its tracks.while you on the other hand are spinning out of the track into a wall.

Also if you overtake them they don't really try anything tactical to take back their position, only when you make a mistake they ram you out of the way again.

There is a pitbox but its not much more than a respawn/reset point for when you got rammed.

I would really love to feel like i'm in a real race. At the moment Project cars is doing a much better job at that, also the AI in PC is much more realistic.

Please Kunos, i've been supporting AC since early acces and bought every dream pack so far. Please bring us a BIG update in 2016.

For now, i would not recommend it.If you're looking for a RACING sim try Project Cars or rFactor2. i don't own rFactor2 but from what i've heard and seen i am thinking of getting it myself.
Behulpzaam? Ja Nee Grappig
nifzR
( 65.2 uur in totaal )
Geplaatst: 1 december 2015
Best Sim .
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
4 van de 4 mensen (100%) vonden deze recensie nuttig
Aanbevolen
55.1 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 12 februari 2014
I'm just play for one day Assetto Corsa,
I've waited so long for a good pc race game en i think I found him, the game not only looks good but plays well many game modes en many settings for the best racing experience, for me is Assetto Corsa the best race sim at this time http://www.assettocorsa.net/en/
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
Aanbevolen
76.6 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 14 april 2014
Als je een goede simulator wilt voor niet al teveel geld dan zal ik dit spel zeker kopen.
Ja de game is nog niet af en er worden nog banen en auto's toegevoegt, maar ergens is het ook wel leuk om elke keer met nieuwe content te spelen.
Ik moet er wel bij zeggen dat voor mij een stuur een must have is.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
Aanbevolen
314.8 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 24 juni 2014
Assetto Corsa is at this stage the next best thing. The physics are better in my opinion than iRacing's or even project C.A.R.S. (also still in development). The game is being updated regularly by Kunos (each two weeks if all goes well) and content is added on the fly, although for now Kunos announced to enhance the core experience and multiplayer. The multiplayer is still in alpha stage, so I won't comment on that yet!

Overall: Buy AC in early release while you can. The investment will pay off. Noteworthy is that the first DLC will be free, future releases (cars and tracks) might become paid content in most cases, but that is no different from iRacing (only difference is AC doesn't require a monthly membership fee)
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
388.6 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 3 december 2013
AC:
Grafisch: mooi en zeker een tegenhanger van Pcars,
Physics: zijn goed maar dit is en blijft toch iets persoonlijks. Alles voelt (nog) licht aan en de response kan m.i. beter.

RF2:
Grafisch: beduidend minder dan AC
Physics: de betere physics t.o.v. AC maar dat kan ook niet anders omdat deze ver vooruit loopt qua ontwikkeling.

RaceRoom Racing Experience
Grafisch : gelijk aan AC en in tegenstelling tot Pcars een compleet andere "view". Erg egaal en minder gedetaileerd maar er is hard gewerkt aan dit spel. er straalt een zekere rust uit van uit de cockpitview.
Physics : iets minder dan AC maar nagenoeg gelijk. RF2 blijft koploper als het gaat om de Physics.
Sounds: toch echt een topper ! Geweldig geluid en zelfs de sound te veranderen op allerlei gebied.

Gezien de snelheid waarop de ontwerpers reageren op de input, via het forum van alle AC / Pcars en 3RE bezitters, gaat het momenteel hard in het doorontwikkelen van de games.

Pro's:
AC: beeldkwaliteit , skins maken is veel gedetaileerder! De huidige aanschafprijs, geen bijkomende kosten en het aanbod van de skins

Pcars: volledig doorontwikkelde game.
Pro: grafisch gedetaileerd tot in het kleinste element.
Cons: feedback stuur kan nog verbetert worden.
3Re
Pro: het geluid is fenominaal
Cons: de kosten om steeds een update te moeten kopen (Rps)
De game word erg duur hierdoor
Geen mogelijkheid voor skins zelf te maken...jammer !

Aanraders.... zeker wel !
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2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
183.0 uur in totaal
Geplaatst: 20 maart 2015
Just Bought this game after playing a Trailversion ;) for few hours ---
And its Awesome!

If you like games like Rfactor Iracing and other Racing simulation's.
You will have a blast, and with mod support it can be a game to play for years if it all goes well.
And if the devs keep supporting and updating the game.

Finaly a PC Race game that has nice laserscanned-tracks, and good FFB exept Iracing with is to expensive if ya want it all.
The physics are verry well done and you can feel the track grip verry good.
And a big plus it the cockpit view that you can adjust on the go!
It looks verry natural and with a higher res than 1920* it will look awesome.
The car collection is not as big as in some other games but make up for it in quallity.
And there are aready some good cars and tracks to download as mods.
more dlc's still coming,

So over all im verry pleased with the game, and hope content will continu to grow.
If you like sim racing games you must have this one in your collection!


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1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
665.0 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 23 april 2014
Great game. fun to drive, nice sounds, good physics.

one of the best early acces games I have ever played
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1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
3.9 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 2 mei 2014
great racesim, one that deserves a place in your collection
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1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
498.7 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 20 juni 2014
Awesome game ! :)
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1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
51.3 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 27 januari 2014
Pretty much the best simulation race game i've played! 5 stars!!
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1 van de 1 mensen (100%) vonden deze recensie nuttig
Aanbevolen
241.7 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 22 juli 2014
AMAAAAZZZZIIIINGGGGGGG
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