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Assetto Corsa is a next-generation driving simulator for Windows PC which reproduces real-world circuits (with laserscan technology), as well as road and racing cars. The final version of the game will include a single player career, special events and will allow the player to create and customize offline competitions and multiplayer...
Udgivelsesdato: 8 Nov 2013
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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

Hvad udviklerne siger:

“Assetto Corsa is already in advanced state of completion. Meanwhile some features and structures are under progress and testing, we have decided to offer the immediate access to the basic features and contents included in the game, to satisfy the requests of the AC followers.
Assetto Corsa is now available for download on Steam Early Access.

The first build of Assetto Corsa includes the main structure of the game and a vast variety of cars and tracks, with the aim to guarantee just from the beginning the chance to enjoy the dynamic model of the game racing with different kind of vehicles.

Players can buy Assetto Corsa saving 22% of the retail price, getting the access to the beta version, including its updates, and they will receive the final version of the game, when it will be released, without any additional charge.”
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$39.99

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Update 0.21.6 released

24 Juli 2014

0.21.6

0.21.6
- New Race Control
- Server is now in control of fuel rate
- Server is now in control of tyre rate
- Server is now in control of damage level
- AI does not flatshift cars with no autocutoff anymore
- Added "transfer" grip from session to session
- AI cars now try to park on the side if they have a broken engine

0.21.5
- Launcher: control configuration now includes assignment option for the newly implemented handbrake as axis (note: mutually exclusive with the button assignment)

0.21.4
- Improved communication with X360 GamePad
- Added password support for pickup servers
- Improved Server Configurator
- Server will now stop with an error if a booking session is added in pickup mode
- Server will now stop with an error if cars in the entry list do not match the legal car entries in the server_cfg
- Server will now stop with an error if multiple tracks are selected in pickup mode (unsupported feature)
- Server will not correctly report to race lobby about the available seats in pickup mode

0.21.3
- Launcher default theme: adjustments to multiplayer session info/request buttons

0.21.2
- Adjusted Traction Control assist on Lotus 98T
- Added app "post process filter" to switch between different Post Processing effects combinations
- Adjusted Lotus Evora S side windows

0.21.1
- Lotus 98T ride height adjustments added
- Launcher default theme: adjustments to car listing of non-booking servers

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Early Access 0.21 Released

18 Juli 2014

0.21
- Multiplayer Improvements : New server version available
- Multiplayer Gameplay improvements
- New Post Processing Effects engine implemented
- Implemented booking-less server joining
- Physical Dynamic track implemented
- Shader fixes and improvements
- Time Attack fixed start with too much time
- Fixed AI starting at the same time in qualify
- AI improvements, better gas control and understeer detection
- New Car : Lotus 98T
- lotus elise sc, exige 240R, scura, exige s roadster speedometers corrections
- changes in speedometers visualization depending on UI options and car design
- Tyre damping modifications for all cars
- Ideal Line improvements
- Improved Python Apps error handling on loading
- Dynamic wing controller now use setup value as initial angle value.
- Localization fixes
- Time Difference displayer improved
- Fixed camera triple screen & driver names
- Fixes in Replay for cars with animated suspensions
- Fixed "You have been sent to pits" issue
- GUI forms default position not overlapping with system messages anymore & GUI Improvements
- Showroom updated with the latest graphic engine improvements
- ksEditor updated with the latest graphic engine improvements
- Per-Car New setup option to customize Force Feedback
- Disabled AI in multiplayer events
- Replay size reduced by half
- Fixed crew placement in multiplayer events
- Virtual mirror remembers its last state & virtual mirror improvements on triple screen cfg
- Fixed mirror rendering bug
- Adjustable brake balance while driving, for cars that support the feature
- Adjustable brake balance in the physics brakes.ini file
- Brake balance working with all the control configurations
- Fixed wrong time reported after Booking

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Om spillet

Assetto Corsa is a next-generation driving simulator for Windows PC which reproduces real-world circuits (with laserscan technology), as well as road and racing cars. The final version of the game will include a single player career, special events and will allow the player to create and customize offline competitions and multiplayer races to challenge other players.

Thanks to the "Early Access" Steam program, players can buy Assetto Corsa saving 22% of the retail price, getting the access to the beta version, including its updates, and they will receive the final version of the game, when it will be released, without any additional charge.

Constant Updates
As part of the early access program, starting by the first release, an update with new contents and features (improving the existing ones too) will be available every two weeks. All the vehicles and tracks will be released in a level of completion close to the final one, with the aim to deliver, starting by the first version, an enjoyable and satisfying simulation, featuring cars and tracks reproduced at their best, with the exception of unknown minor bugs that will be fixed and polished in time for the final version of Assetto Corsa.

Extended features
During the whole process, multiplayer and damage model features will be progressively added in the scheduled time, in order to close in short time the final release, that will include the career mode and other exclusive contents.

List of contents available in AC Early Access:


CARS

PRODUCTION
- Abarth 500 EsseEsse (2 variants)
- Bmw 1M (2 variants)
- Lotus Elise SC (3 variants)

GT
- Bmw M3 E30 Evo (3 variants)
- Bmw M3 E30 Group A
- Bmw M3 E30 DTM
- Bmw M3 E92 (3 variants)
- Bmw Z4 E89 (3 variants)
- Lotus Evora GTC
- Lotus Evora GX

GTR
- McLaren MP4-12c GT3
- Bmw Z4 GT3
- Bmw M3 GT2
- P4/5 Competizione

CLASSIC GP
- Classic Team Lotus Type 49
- Classic Team Lotus 98T
- Ferrari 312T

SUPERCAR
- Ferrari 458 Italia (2 variants)
- Ferrari F40 (2 variants)
- Ferrari 599xx
- McLaren Mp4 12c
- Pagani Zonda R
- Pagani Huayra
- Lotus Evora S (2 variants)
- Lotus Exige S Roadster
- Lotus Exige Scura

TRACKDAY
- KTM X-Bow R
- Lotus 2 Eleven
- Lotus Evora GTE
- Lotus Exige 240R (2 variants)

OPEN WHEEL
- Tatuus FA-01
- Lotus Exos T125 (2 variants)

TRACKS
- Magione - "Autodromo dell'Umbria"
- Imola - "Autodromo Enzo e Dino Ferrari"
- Mugello - "Autodromo Internazionale del Mugello"
- Silverstone - GP track
- Silverstone - International track
- Monza - "Autodromo di Monza"
- Monza - "Classic 60's Edition"
- Nurburgring - GP
- Vallelunga - "Autodromo Piero Taruffi"
- Vallelunga - Club track
- Drift Track
- Drag strip

SHOWROOMS
- Standard showroom
- The Beach
- Hangar
- Industrial
- Sunset

GAME MODES
- Free Practice
- Race Events vs AI
- Online Multiplayer
- HotLap
- Time Attack
- Special Events
- Drift Mode
- Drag Race

FEATURES
- In-game telemetry
- Advanced car setup management

APPS List
- Basic info
- Help
- Lap time
- Friends Leaderboard
- Camera On Board Customization
- Time of the day display
- Input monitor
- Time performance indicator
- Gear/rpm indicator
- Track map
- Rankings
- G-meter indicator

Systemkrav

    Minimum:
    • OS: Windows Vista,7,8,8.1
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: DirectX 10.1 (AMD Radeon HD 6450, Nvidia GeForce GT 460)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 15 GB available space
    • Sound Card: Integrated
    Recommended:
    • OS: Windows Vista,7,8,8.1
    • Processor: AMD Six-Core CPU, Intel Quad-Core CPU
    • Memory: 6 GB RAM
    • Graphics: DirectX 11 (AMD Radeon HD 7870, Nvidia GeForce GTX 660)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 30 GB available space
    • Sound Card: Integrated
Helpful customer reviews
1 af 3 personer (33%) fandt denne anmeldelse brugbar
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Early Access Review
اغاني مغربيه ألشاب خالد هنا هنا هي
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Early Access Review
What a ♥♥♥♥tie game..
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Early Access Review
Review Update - Assetto Corsa V.08

Short version: I highly recommend bying AC. Although right now it is not a finished game, but still a game in early acces (~beta) and key fetures like MP are not enabled yet.
But what you get right now, is well worth the money and one of teh best racing sims out there.

What the heck is Assetto Corsa?

AC is the work of a small Italian independent Studio: Kunos Simulazione, in sim racing circles around the world known for Net Kar Pro, held in highest regards due to its driving/physic engine and tyre model. Never heard of it? - Just like me. I was happy with the likes of GT 5/6 and Forza, never cared for what was going on on pc and didn't know what I was missing.
Anyhow, Assetto Corsa is a pc racing simulator that tries not only to appeal to its own core audience of pc sim racers, but is aimed at console players too. Assetto Corsa builds up on the predecessor Net Kar Pro, and if successfu,l will see updates, DLC and additional features for years.

Assetto Corsa - What makes it special?

IFUN! - Yes Fun, becausedriving is as much fun in the game as it is in real live. AC is a simulator which gets and provides exactly that.Unlike a lot of otherr sims AC is very accessible, easy to get into but hard to master.
The Driving Experience in AC: Just take a seat in the 1st car you like and start driving (my 1st love: BMW E30 DTM@Mugello) - Within the first round I had a big smile on my face, never before had I experienced such a great feedback and immersion with a Racing Game. - with a pad none the less The cars are alive and responsive, you really feel weight transfer, the tyres, and every part of the track - imho neither the GT Series, nor the Forza titles or the Sim Bin games I tried on pc come even close.

AC's driving/physics and tyre model is exquisit and unique in its way of easing you into it and letting you explore its depths. If you are looking for something in a racing game that is more detailed and refined than what you already know, then Assetto Corsa is without a doubt the right choice for you.

Pad/Wheel

Great improvement with Pad support in the latest update, no issues anymire.Though every Sim Racer will tell you, that you have to buy a wheel to enjoy this game that isn't true at all. To this day I'm driving with a pad and have put 100+hours into AC with a XBox360 Controller and had more fun than I ever had with GT 5 or Forza or any other racing game - i.e. most of the pc simulators sounded like work to me till AC came around. I don't own a 3 Monitor setup, Racing Seat, wheel etc. - just a decent pc which allows me to play on high settings. So you can have fun and lots of it, and the driving experience is still a lot better than GT/Forza.

Amount/Quality of content

Kunos got their hands on some 1st rate licenses, among them Mercedes (not yet in game), Lotus, BMW and Ferrari and more. AC focuses on GT2/GT3 cars and open wheelers like the "almost F1" Lotus Exos S1 and the awesome old "Lauda" Ferrari . But more cars are to come, historicals F1, and much more.
Every car is beautifully modelled and whileForza and expecially GT feature hundreds of beautiful cars from all ends of the spectrum, Kunos is not an industry giant like them and can't ever compete with that amount of original content. But the car selection is still more than decent, all the tracks in AC are laser scanned and the variety is great - i.e.the Nurburgring GP track and it feels and plays awesome!

But here is the main thing: Assetto Corsa is moddable, that means fans are invited to produce and create tracks, cars, skins, Apps and much more - easy to install and a superb enrichment to AC. Just take a look at the beautiful skins or useful apps in the community videos - absolutely amazing, the creators deserve much praise. A big thank you to all the modders and unsung heroes out there!

Graphics/Sounds:

Very good, but not the very best (upcoming Project Cars) and the performance depends as always mostly on your GPU. I use a Palit Geforce 770 4GB and play it with high settings. But this game is as you know by now not finished yet and will see a lot of improvements on quality and performace - and some of it has already been done. A low level pc with onboard grafix won't do, but with a high end system you can easily play on resolutions beyond 1920*1080.
Sound is above average and good, but is lacking punch in some cars and will improve with future updates. For those who can't wait for that, there are of course already some sound mods out there.

Conclusion - Enough of the rambling rave - be part of Early Access!

There are a lot of things that are not perfect in AC yet, and some that are even quite frustrating at the moment. Some issues like setting up and finetuning controllers have been fixed and teh latest update saw the AI behaviour extremely improves. Almost all the frustrating and unfair behaviour are gone, most races are really great fun now with clean racing. The new AI is certainly among the best out there: they really race, they do not drive in a straight line behind each other and bore you to death. They actually give the very immersive impression that they want to beat you, they overtake you and each other, they make mistakes, defend their racing line and so on. With Update 08 most if not all of the terrible AI behaviour is gone anf there are only minor problems left.

I can't stress enough how impressive the work of the small KUnos team really is. They kept word on every promise they made, gave or announced additional free contet and their updates are coming every 2 weeks - V08 is definitely a hughe step toward a final release version.

Full Version

The full version of Assetto Corsa game is epected to be released within the next 2-4 months, and the complete content will be available then. That includes Multiplayer, Career mode and certain cars/tracks etc. Till then you get updates every 14 days, which include bugfixes, new features or new content. Until now Kunos stayed true to their word and kept the good things coming.
To me this a must-by for everybody who likes to play racings games on whatever system or plattform. If you want the full time hard core simulation immersion - AC delivers just that, but if you just want to have fun driving or racing without a hassle, just pic a car, and AC delivers just that too.
And while it certainly isn't perfect and unpolished in some areas, it is very stable and relativeley bugfree (2 crashes during 150+ hours of play).
Of course there is much to be done, bugs to be fixed, Controller, grafic performance optimization, adding features like Multiplayer etc. - but I really feel by now that Kunos deserves trust.I will update this review when and if essential features are added and the final version is released.
Indsendt: 7 Marts 2014
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Early Access Review
For me, one of the best racing sims out there. definitely recomendable.
I will make a list of pros and cons (list for V0.94) so you can decide for yourself:

Pros:
-Best driving simulation I've ever tried, the car is so predictable that you can even go sideways playing with a mouse. Dont get me wrong, you really NEED a wheel to enjoy this game. Almost every car is easy to drive in your confort zone, try to go above it to earn some tenths and it will become tricky before you lose the control of the car.

-You get a bunch of cars (a bit of everything) and a few laser scanned circuits. We are talking of the closest to reality models you can get on a game here. More to come, the Green Hell as dlc in October I think

-Mods (with dev tools soon). mod apps (displays, corners performance,..),mod sound, mod tracks (one of high quality already, crappy ports too), and mod cars (soon).

-Small and friendly dev team. They ask, you answer, they give (list of wanted cars and traks) and you ask, they answer (if you have some problem)

-Game modes: Im just here for the multiplayer but there is a lot of challenges, time atack mode, drift and drag mode too.

Now the cons:
-As early access: everything works in single player, the AI needs a bit of agresivity tuning, now avoids you an doesnt defend its position. The devs have said to v1.0 there will be 2 sliders for strenth and agresivity. Multiplayer have some lacks but it was released this friday so it will be better for sure.

- you dont have a massive list of cars like lets say Project Cars

-As the time writing, is not possible to have another light source than the Sun, so no night races yet. You can race from sunrise to sunset with dynamic time and stuff

- Not weather yet

- Car damage (visual and mechanic) is not implemented yet, seeing the perfection of the grip simulation I'm sure it will be top-notch tho
final thoughts:

If you are still reading this, buy it, you wont regret it
Indsendt: 11 Maj 2014
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Early Access Review
Although this simulator is still only in its Beta stage (0.6.2 at the time of writing), the body of work that this small Italian game developer, Kunos Simulazioni, has managed to produce is truly breath taking, especially when you consider just how small they are. I'm talking 10 people: small, and with heaps more mouth watering content on the way with bi-weekly updates in the lead up to the full release of v1.0, Assetto Corsa has the potential to become the best racing simulator ever produced.

Physics:
Kunos have spent countless hours on developing and refining the physics engine to produce the most realistic driving experience that money can buy. Using sensors on various places on real world cars, they can accurately replicate the technical sides of the car. They're also receiving feedback from real professional racing drivers as to how particular cars handle on certain tracks.

Which leads me on to tracks. Kunos are using laser scanning technology, so every bump, camber and curb will be near enough identical to their real world counterparts. There are the odd glitch or two with sticky curbs and such, but this is to be expected with this being still a relatively early build, and will thus be ironed out.

... Oh yeah, did I mention that they're releasing a laserscanned version of the Nordschliefe in September? Because they're doing that... Yeah. Anyone who knows anything about motorsport or sim racing should know how big of a deal this is, because it's never been done before by any gaming company... Ever.


Graphics:
The visuals are pretty decent. There are some situations where it doesn't look that great; with jagged edges and a few poorly textured surfaces, and other times where the game looks absolutely stunning. The game gives great "bang for your buck", in that you don't need a $100,000 super computer to play it, and still have a great looking game (**Cough**Project CARS **Cough**). In fact even when some of the settings are set to "low", it still looks good. For example, the cube map resolution takes a massive chunk of performance if you have it set to "high", but on "medium" or "low" it still looks brilliant and you get a huge boost in FPS.


Audio:
The sounds, like the graphics are also really good. I'd say they're probably second best behind Race Room: Racing Experience. As with the physics, Kunos have tried to accurately represent how each car sounds with microphones and various other pickups to get each car to sound very distinct. They've also managed to implement backfiring and overrun gurgling, which is a first that I've encountered, and it is joyous. Whether it be the whirring turbo of the KTM X-Bow, or the completely bonkers twin-turbocharged V8 in the Ferrari F40 (which quite frankly is just a scary car to drive), this is some of the best sounding cars I've ever heard in a video game. Although the BMW Z4 GT3 isn't quite right, as it's slightly too high pitched and needs a deeper gargling growl that the BMW cars tend to have.


Final Take:
Physics: 9/10
Graphics: 7.5/10
Audio: 8/10

Kunos have created a beast. And when multiplayer drops, watch out iRacing, these boys are coming for you.
Indsendt: 10 Februar 2014
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Early Access Review
The ultimate Race driving simulator

Full Video Review

https://www.youtube.com/watch?v=xLiaexaKZzU

- Next generation physics
- Next generation Graphics
- laser scanned tracks
- Incredible FFB
- Playable with Game pads as well as wheels
- Racing
- Drifting
- Drag racing
- Hot lapping

All you could want from a driving simulator and more Its time to get excited about driving games again !
Indsendt: 26 November 2013
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