당신은 드래곤 커맨더입니다. 당신의 사명은 조각난 제국을 통일하고 새로운 황제가 되는 것입니다. 성공 여부는 전적으로 당신이 제국을 얼마나 잘 다스리느냐에 달려있습니다. 강력한 군대를 만들어 그들을 승리로 이끄십시오. 또한, 당신에겐 비밀 무기가 있습니다. 바로 당신의 전략적 통찰력과 지도력, 그리고 드래곤으로 변신하는 능력입니다. 드래곤 커맨더는 여타 전략 게임과는 다릅니다 - 턴 기반 캠페인, 굳건한 왕위에 오르기 위한 롤플레잉 및 가공할 위력의 드래곤이 되어 플레이 하는 것, 이 모든 것이 복합된 실시간 전략 게임 플레이를 자랑합니다.
사용자 평가: 대체로 긍정적 (평가 928 개)
출시 날짜: 2013년 8월 6일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Dragon Commander 구매

Divinity: Dragon Commander Imperial Edition 구매

Divinity: Dragon Commander 4-Pack 구매

 

큐레이터의 추천

"A game that maybe tries to do too much and succeeds at most of it. Genre-bending with funny and interesting writing and dilemmas. Dodgy RTS sections."
이 곳에서 평가 전문을 읽어보세요.

평가

"드래곤 커맨더는 다른 게임이 일주일 동안 날 놀라게 할 것을 단 한 시간 만에 더 많이 해낸 게임이다"
Rock Paper Shotgun

"액션과 전략, RPG 요소 등이 잘 조합되어 게임에 또 다른 색채를 더해준다."
Strategy Informer

"디비니티 드래곤 커맨더를 즐기는 시간은 황홀했습니다. 새로운 장르에 대한 놀랍고도 신선한 경험을 보장하는 게임이니까요. 거기에 엄청난 전투를 통솔할 수 있는 협동 플레이 요소까지 겸비하고 있습니다"
Co-optimus

"드래곤커맨더를 플레이하면서 그 표현할 수 없을만큼의 재미와 경험에 놀랄수밖에 없었다"
RPGWatch

게임에 대해

당신은 드래곤 커맨더입니다. 당신의 사명은 조각난 제국을 통일하고 새로운 황제가 되는 것입니다. 성공 여부는 전적으로 당신이 제국을 얼마나 잘 다스리느냐에 달려있습니다. 강력한 군대를 만들어 그들을 승리로 이끄십시오. 또한, 당신에겐 비밀 무기가 있습니다. 바로 당신의 전략적 통찰력과 지도력, 그리고 드래곤으로 변신하는 능력입니다.
드래곤 커맨더는 여타 전략 게임과는 다릅니다 - 턴 기반 캠페인, 굳건한 왕위에 오르기 위한 롤플레잉 및 가공할 위력의 드래곤이 되어 플레이 하는 것, 이 모든 것이 복합된 실시간 전략 게임 플레이를 자랑합니다.

주요 특징

  • 실시간 전략: 해상, 육지 및 공중 병력을 실시간으로 운용하십시오. 언제 어느 곳이 마지막 한수가 될 지를 파악하고 작전을 구상하시기 바랍니다.
  • 드래곤 전투: 실시간 전략 모드 동안, 당신은 드래곤이 되어서 전투 중인 병력을 지원하거나 강력한 드래곤의 힘을 이용해서 적군을 제거해나갈 수 있습니다.
  • 턴 기반 캠페인: 턴 기반 플레이로 정복활동을 해나갈수도 있습니다. 턴마다 어떻게 움직일지 계획해서 강력한 군대를 조직하고 연구 포인트를 획득해 적합한 스킬 업그레이드에 투자하기 바랍니다.
  • 제국을 통치하십시오: 당신은 황제로서 결정을 내려야만 합니다! 잠깐의 실수가 정치적 균형을 무너뜨릴 수 있다는 것에 주의하십시오. 각각의 플레이마다 다른 상황이 발생하며, 그때마다 당신은 드래곤 커맨더로써 어려운 결정을 내려야합니다. 당신의 결정이 전장에서의 상황에 어떤 영향을 끼치는지 확인하십시오.
  • 싱글 플레이어, 멀티 플레이어, 협동 모드 : 스토리가 중심인 싱글 플레이어를 하실 수도, 온라인이나 로컬 LAN 연결을 통해 다른 드래곤 나이트와도 자웅을 겨루어 볼 수 있습니다. 당신만의 멀티 플레이어 캠페인을 친구와 함께 할 수도, 아니면 서로를 상대로 삼아 시작할 수도 있습니다. 스커미쉬(소규모전투) 맵에서 결판이 날 때까지 서로 겨루어 보십시오.

시스템 요구 사항

    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
유용한 고객 평가
58명 중 47명(81%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
8.9 시간 기록
게시 일시: 2015년 2월 15일
Divinity: Dragon Commander is mostly about politics. If you're looking for a good RTS game then stay away. Get something like Company of Heroes or Age of Empires instead.

The campaign in the game is quite short. It took me 8 hours to finish my first playthrough on normal. The game does, however, have a lot of replay value. This is thanx to the politics system: It mostly adresses a lot of nowadays matters and you can choose what laws to pass and what to disgard.
For an example: Legalise gay marriage, weed, let women vote etc etc. There are also 4 different prides you can choose to marry and demon offers you can choose...i know i'm gonna experiment with different choices in my 2nd and 3rd playthrough. I want to see how they all play out and what is the best way to get lots of approval from all races.
You can be downright sexist, evil or whatever.

The game has an excellent voice acting and this makes meddling with politics such a bliss. Each character is perfectly voice acted and this was the first thing that caught my attention in the game.

The only con with this game is that the battles suck. They are mostly 5-10 minutes long and there's no strategy involved. You quickly realise that in order to win battles you just have to charge at the enemy base immediatly. If you try to build bases, gather armies then you'll just lose because the enemy gets stronger with every second and will eventually become unbeatable.
Being a dragon won't help either. Your dragon will be overpowered in the first 2 minutes but gets super weak after that. You will only stay alive for a minute and then wait for respawn. That is why you have to charge at the enemies immediatly... - The strategy in the RTS battles is none existant and is a big dissapointment.
That is why i auto resolved most of my matches.

This is a game for people who like to make decisions and meddle with politics, not for the fans of RTS battles.

If you're like me and want to see all different outcomes of the decisions you can make then the game is surely worth it's full price. If you, however, will only play through it once then you'll be highly dissapointed in the 6-9h campaign and should wait for at least a 50% discount.
이 평가가 유용한가요? 아니요 재미있음
32명 중 23명(72%)이 이 평가가 유용하다고 함
29.0 시간 기록
게시 일시: 2015년 5월 20일
Cons
~RTS aspect completely blows.
~Combat graphics blow.
~Campaign is short without much replayability.

Pros
~Political decision making is interesting. They need about triple the ammount of them tho, with a non campaign mode where you can make RNG selected politcal choices.

As is the game is not nearly worth the pricetag.
이 평가가 유용한가요? 아니요 재미있음
9명 중 8명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
29.0 시간 기록
게시 일시: 2015년 2월 13일
The game itself isn't bad. Though it can improve on a few areas.

The good points are the characters, game decisions, the battle map and the story.

For one all the characters are like a cross of Steam Punk with Fantacy. I loved the Dwarven Ambassador with a wolf belt across his back with a gold pocket watch in his vest. As well as the Lizard man who played a well educated gentleman, complete with a monicole and ego.
The Princess were all hot, even the Undead princess (don't judge me). Each one came complete with a backstory to include elements for a story development.
These game choices did have an effect in the game, I will point that out. The more a race liked you, then if you owened land with that race, they would support your war effort.

The War Map was like Total War meets Risk. Ever spot of territory gave a bonus to gold, race, research and troop production. The way the A.I. handles itself there is a level of strategy involved.

The means of RTS were unique, the only resource were the population of the map. Generated by a specific building type. Plus to get the building to amass new troops (Infantry, Tanks, Naval, Airships) you capture a building plot then tell it to build that specific building.

The negative points however were things like the overal design of RTS combat, the dragon controls.

The RTS element felt more like a zerg rush mixed with Rock, Paper, Sissors. In the end I would just amass a huge army of varied types and let them flood into the enemy stronghold.
Not too mention the designs of the troops were very poor, imo. Nothing unique to stnd out. Everything was Steam Punk themed, yet everything looked like it was made out of wood and 'magic'. the only cool troop types were the blimps and the naval ships.

The dragon controls took some getting use to. Though as a Dragon, you can only fly and breath fire. I was hoping for more abilities like going Godzilla on a base. Or even just kicking around the enemy troops. But you're restricted to flying and fire breath.

In summation, the game is not at all bad, it has possibilities to be improved upon. But the story and game are relatively short. I got the game and beat it in 3 days. That's b/c I learned to farm gold and strategy cards.
It deserves a 3 out of 5, though in stead of a thumbs up I give it a side ways hand wave "meh".
이 평가가 유용한가요? 아니요 재미있음
11명 중 9명(82%)이 이 평가가 유용하다고 함
33.3 시간 기록
게시 일시: 2015년 6월 6일
Before this game I'd never played any of the other games in the franchise. I purchased this game simply for my love of RTS strategy and the insane(ly good) concept of dragon combat.

So what does this game do right?

There is an interesting research system integrated into the game, research is conducted through research points that you pick up per turn depending on the territories controlled and the buildings on those territories.

The politics system is actually a lot of fun (though frustrating at times) and a large part of the game. Political decisions are made throughout the game knowingly or not. For example if you build far many buildings in your controlled territories you can lose reputation with the elves (which are predictably nature orientated). Every turn or so you vote on some initiatives brought up by certain representatives and can lose or gain reputation points. At first you might think, so what? However, since each faction inhabits certain territories the amount of troops can build or the resources you gain per territory are highly dependent on how much that faction likes you.

Additionally, also must manage your responses to your friendly generals and the princess you choose to “woo” as well. Dialogue options between these characters lead to some pretty significant outcomes during the game so it is wise to pay attention to the characters and faction personalities.

Oh and by the way I can't really stress enough that each voiced character you come across has a unique personality that will develop over time with their own specific needs and wants.

Dragon combat, how how I love you. During the normal RTS strategy portions you can become a dragon and blaze around the combat area using specific abilities and really punishing enemies that come against you.

So what didn’t I like about this game?

Combat can feel really messy without there being much strategy that just having "more" than the other opponent. Sure there are a ok sized amount of abilities for each class and each class has a counter class (or building) but it really feels under utilized.

Combat on higher difficultly levels can be extremely punishing. Each territory can only draft so many troops before it is tapped out, this encourages you to expand into fresh territories. However if the enemy decides to attack a tapped out territory that doesn't have a large amount of troops stationed on it, there won't be much of a way to fight back.

What kind of irked me as well is that no matter how many troops I had at the end of each act it seems that there is a standard set amount placed around the map when starting a new chapter. This kind of took away from my sense of accomplishment when taking down an enemy and managing my armies.

Finally, I felt the game drags a bit on the final act not really giving you much to do besides to slug it out with the final enemies until the end. For me, this was kind of a unsatisfying conclusion and would have liked to see even more personally engaging missions involving your generals, allies, or princess.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
8.6 시간 기록
게시 일시: 2015년 3월 10일
This game is fun. It's not a serious strategy game, not a serious art game, nothing too serious. Everything is really just fun. If you want to have a good time, there's plenty of good times to be had here. The only improvements would be adding fog of war so things aren't toooo easy, and polishing up the players dialog. 7/10
이 평가가 유용한가요? 아니요 재미있음