당신은 드래곤 커맨더입니다. 당신의 사명은 조각난 제국을 통일하고 새로운 황제가 되는 것입니다. 성공 여부는 전적으로 당신이 제국을 얼마나 잘 다스리느냐에 달려있습니다. 강력한 군대를 만들어 그들을 승리로 이끄십시오. 또한, 당신에겐 비밀 무기가 있습니다. 바로 당신의 전략적 통찰력과 지도력, 그리고 드래곤으로 변신하는 능력입니다. 드래곤 커맨더는 여타 전략 게임과는 다릅니다 - 턴 기반 캠페인, 굳건한 왕위에 오르기 위한 롤플레잉 및 가공할 위력의 드래곤이 되어 플레이 하는 것, 이 모든 것이 복합된 실시간 전략 게임 플레이를 자랑합니다.
출시 날짜: 2013년 8월 6일
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Dragon Commander 구매

Divinity: Dragon Commander Imperial Edition 구매

Divinity: Dragon Commander 4-Pack 구매

평가

"드래곤 커맨더는 다른 게임이 일주일 동안 날 놀라게 할 것을 단 한 시간 만에 더 많이 해낸 게임이다"
Rock Paper Shotgun

"액션과 전략, RPG 요소 등이 잘 조합되어 게임에 또 다른 색채를 더해준다."
Strategy Informer

"디비니티 드래곤 커맨더를 즐기는 시간은 황홀했습니다. 새로운 장르에 대한 놀랍고도 신선한 경험을 보장하는 게임이니까요. 거기에 엄청난 전투를 통솔할 수 있는 협동 플레이 요소까지 겸비하고 있습니다"
Co-optimus

"드래곤커맨더를 플레이하면서 그 표현할 수 없을만큼의 재미와 경험에 놀랄수밖에 없었다"
RPGWatch

게임 정보

당신은 드래곤 커맨더입니다. 당신의 사명은 조각난 제국을 통일하고 새로운 황제가 되는 것입니다. 성공 여부는 전적으로 당신이 제국을 얼마나 잘 다스리느냐에 달려있습니다. 강력한 군대를 만들어 그들을 승리로 이끄십시오. 또한, 당신에겐 비밀 무기가 있습니다. 바로 당신의 전략적 통찰력과 지도력, 그리고 드래곤으로 변신하는 능력입니다.
드래곤 커맨더는 여타 전략 게임과는 다릅니다 - 턴 기반 캠페인, 굳건한 왕위에 오르기 위한 롤플레잉 및 가공할 위력의 드래곤이 되어 플레이 하는 것, 이 모든 것이 복합된 실시간 전략 게임 플레이를 자랑합니다.

주요 특징

  • 실시간 전략: 해상, 육지 및 공중 병력을 실시간으로 운용하십시오. 언제 어느 곳이 마지막 한수가 될 지를 파악하고 작전을 구상하시기 바랍니다.
  • 드래곤 전투: 실시간 전략 모드 동안, 당신은 드래곤이 되어서 전투 중인 병력을 지원하거나 강력한 드래곤의 힘을 이용해서 적군을 제거해나갈 수 있습니다.
  • 턴 기반 캠페인: 턴 기반 플레이로 정복활동을 해나갈수도 있습니다. 턴마다 어떻게 움직일지 계획해서 강력한 군대를 조직하고 연구 포인트를 획득해 적합한 스킬 업그레이드에 투자하기 바랍니다.
  • 제국을 통치하십시오: 당신은 황제로서 결정을 내려야만 합니다! 잠깐의 실수가 정치적 균형을 무너뜨릴 수 있다는 것에 주의하십시오. 각각의 플레이마다 다른 상황이 발생하며, 그때마다 당신은 드래곤 커맨더로써 어려운 결정을 내려야합니다. 당신의 결정이 전장에서의 상황에 어떤 영향을 끼치는지 확인하십시오.
  • 싱글 플레이어, 멀티 플레이어, 협동 모드 : 스토리가 중심인 싱글 플레이어를 하실 수도, 온라인이나 로컬 LAN 연결을 통해 다른 드래곤 나이트와도 자웅을 겨루어 볼 수 있습니다. 당신만의 멀티 플레이어 캠페인을 친구와 함께 할 수도, 아니면 서로를 상대로 삼아 시작할 수도 있습니다. 스커미쉬(소규모전투) 맵에서 결판이 날 때까지 서로 겨루어 보십시오.

시스템 요구 사항

    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
유용한 고객 평가
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
423 개의 게임 보유 중
평가 31 개
16.6 시간 기록
너무 어렵다..-_-
난이도 조절 실패한 게임.

RTS부분은 진짜..황당하다..

애초에 롤플레잉전문 회사답데 대화부분은 짱짱맨.

정치부분만 해도 추천할만한 수작이다
게시 일시: 2013년 12월 11일
이 평가가 유용한가요? 아니요
394명 중 363명(92%)이 이 평가를 유용하다고 평가했습니다.
275 개의 게임 보유 중
평가 17 개
8.1 시간 기록
A good game... Just one that is so strong in one part... And so weak in another two.... I find it difficult to recommend.. I think some will really love this game, and others will bounce off it. I am somewhere inbetween... And after 8 hours, I just felt like I'd had my fill.

There are three parts to this game, the RTS battles where you can take the form a dragon to rain down fiery terror on your enemies while commanding your forces about and building a base... the strategy map where you move your forces around in a turn based environment, very much like the board game RISK.. and the part of the game that I call the Emperor simulator.

For me, the RTS part of the game is the weakest, and ultimately what made me run out of steam and stop playing. I spent most of my time in RTS battles and to be fair they are half decent. The graphics are competent, the AI is good on Normal difficulty and although the units all kinda look the same they are varied in their functions and what they can do. You have land, sea and air units and coupled with the ability to change into a Dragon to help out a crucial time or go on a daring raid to destroy a key building is fun! ....... For a while.

It just becomes stale, at least in my opinion. Granted, I am not an extreme RTS player so maybe I don't have the grizzled veteran stripes that would see me through, but I have finished a few in my time. World in Conflict, a few C&C games, Starcraft 2, Dawn of War.. and similar games... so I feel qualified enough to say that the RTS element of Dragon Commander stops being fun and ends up repetitive and at times... a grind.

Fighting so many similar battles, often on similar maps, repeating similar tactics over and over eventually erodes the fun for me and facing X amount more hours of it isn't something I relish. Most of the time selecting all your units and pointing them to the enemy base tends to work as a tactic, as long as you time it right.

The strategy map is half decent, knowing where to spend your turn by turn income and when to commit your forces is crucial to success... and that part is engaging. No real complaints .. or specific praise about the map. It is clean, functional.. and works. So.. good!

By far the best bit of the game however is playing Emperor. In between battles and troop deployments you will move around your command ship (a big airship powered by a demon) and speak with your generals, learn what makes them tick, settle disputes and do your best to people manage your commanders who are all very different and clearly have different ways of thinking and fighting. You'll also need to manage to needs of the people... in the form of approving or rejecting policies your council proposes.

Things like a national health service, conscription, gay marriage and censorship of the media. The choices you make have direct influences on the war, impacting finances, morale and available troops.

On top of that you also pick a princess to marry from one of the 5 races (I think) in the game, each have their own story arc, wants and needs and of course who you pick and what happens with them throughout the course of your game influence your standing with that particular race and how the others view you also.

It is well voice acted throughout, the characters are well written and they are animated to be full of life and colour. It was a real pleasant surprise!

I feel like I am just scratching the surface on this part of the game, but this facet of Dragon Commander is great... and for me..if they could of attached it to a more fulfilling game... like... well... I'm not sure.. .perhaps a fantasy kingdom manager in the mould of Anno 1404 or something? Rather than this repetitive RTS game... then I think this will have been a classic for me.

Thumbs up ... because it isn't a bad game... however whether you'll fall in love with it or not... is difficult to say.
게시 일시: 2013년 11월 25일
이 평가가 유용한가요? 아니요
316명 중 242명(77%)이 이 평가를 유용하다고 평가했습니다.
122 개의 게임 보유 중
평가 2 개
15.6 시간 기록
As pumped as I was to get this game, I can't help but feel like I should have done more research. This game looks incredible at a glance, combining real time strategy with third person shooting action with a dragon (not enough games let play as dragons like that IMO) and all this complimented by the political decisions you have to make between each match. So much to do, and yet none of it is as deep or thought provoking as you may think.

On the plus side of things, the graphics and the voice and conversations of this game are pretty good. While some of the unit designs seem uninspired, all the characters aboard the Raven (the hub you go to between turns) all have intersting designs. Futhermore, these characters you converse with have their own distinct personalities and are generally enjoyable to listen too. The political banters these guys get into often reflects current real world problems, and getting to have your say in them can be fun. However, the decisions you make are always either "yes" or "no". This may work for some things, but other times I didn't like the all or nothing approach this game presented to me. Overall though, this was still my favorite part, as it was fun to see their reactions.

Unfortunately what you may consider to be the main part of the game, the RTS and turn based map sections are lacking. On the map, too much comes down to sheer luck. Whether it's what cards you get, which you can use to boost your advantage or cripple an enemy in some fashion, or just moving into the wrong place at the wrong time, there is just too much that can change in one turn. Sure many strategy games are like this, but in this one it feels more like luck instead of skill. In battle, the real time strategy elements are hardly even there. It is difficult or sometimes even impossible to try to micro, and the macro only consists of taking over building plots and building one of a very limited number of buildings (only five different ones all things considered) and keeping them from being taken over. It just feels like a tug-of-war. The only fun thing is playing as the dragon, although I found that to be repetitive after a while as it was so much easier to sabatoge the enemy's attempts at expanding than it was to fight with my units as the designers probably hoped you would.

Overall, this isn't a terrible game. Though it has some good points, they aren't enough to overcome the badones. I would certainly not recommend this at full price. Even at 50% off, you may not get your money's worth, as much of the value of this game comes from playing it repeatedly and making different political decisions, but it's hard to go through all of those conversations a second time. This game is worth a look ONLY if you are looking for a strategy game that tries some things different. Otherwise, there isn't much here to warrant your attention.
게시 일시: 2013년 12월 5일
이 평가가 유용한가요? 아니요
121명 중 103명(85%)이 이 평가를 유용하다고 평가했습니다.
199 개의 게임 보유 중
평가 1 개
19.0 시간 기록
Divinity: Dragon Commander is of a unique sort. It's one part Real-Time-Strategy, one part RISK, one part RPG, and one part action game. This all sounds like a recipe for a messy disaster does it not? In most other cases, it would be, however, Divinity: Dragon Commander manages to pull off a good chunk of it's intended goals and then some, to create one of the more unique experiences of the year.

The story begins by declaring that you are the son of the now deceased king who once ruled over the land of Rivellon. Now it is your fate that you must now compete with your brothers and sisters for the empty throne.

Roughly 50% of the game is spent on your ship talking to your advisers and upgrading yourself and your forces. This is the stronger of the two halves of the game because it is here that the excellent writing is put on display. There is a colorful cast of characters to interact with and there are a ton fun and interesting choices to make as a ruler that directly impact the Strategy portion of the game.

The other 50% of your game time belongs to the Strategy side of the game. This half sadly, is the weaker younger brother to the RPG elements I mentioned earlier, but it is by no means bad. Most of your movements will be made on a RISK-style campaign map as you claim territory from your siblings. Here you can play various cards to help you or hinder your foes in the battles to come. It's a little shallow overall, but it is very snappy and it's all very well-presented.

The RTS sections are fast-paced and entertaining to play for one major reason and one of this game's main selling points: The Dragon Form. At any point in the battle, provided you have a enough resources, you can transform into a dragon and take direct control of it to support your forces and rain death upon the enemy. This form is wildly entertaining and it does a good job of making you feel powerful. It almost makes you forget the lack of unit variety between the factions, as there is technically only one army in the game. However, in the quick and brutal multi-player, the introduction of player-controlled dragons really spices things up and can lead to some really interesting experiences.

So overall, Divinity: Dragon Commander is a very unique experience. It is also a very good one, not perfect, but considering the ambition present in this project, it turned out very well for Larian Studios. It shows a lot of ambition in a genre that is otherwise starting to hit a period of stagnation, and that alone is to be commended.
게시 일시: 2013년 11월 25일
이 평가가 유용한가요? 아니요
65명 중 52명(80%)이 이 평가를 유용하다고 평가했습니다.
387 개의 게임 보유 중
평가 7 개
24.8 시간 기록
A game that tries to do a lot of things all at once. It's a little bit of Risk, Mass Effect and Panzer Dragoon, and RTS, all mixed together into a cohesive package. It's a jack of all trades, master of none, but it's still a unique mix that manages to work out just fine.
게시 일시: 2013년 11월 27일
이 평가가 유용한가요? 아니요