You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Gebruikersrecensies: Grotendeels positief (969 recensies) - 78% van de 969 gebruikersrecensies voor deze game is positief.
Releasedatum: 6 aug 2013

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"A game that maybe tries to do too much and succeeds at most of it. Genre-bending with funny and interesting writing and dilemmas. Dodgy RTS sections."
Lees de volledige recensie hier.


"Colourful, fun and memorable, its elements mesh surprisingly well." - 85% - PC Gamer

"Delightful merger of role-playing, strategy, and action...Dragon Commander is a gem." - 8/10 - Gamespot

"Divinity: Dragon Commander came out of nowhere to become one of my favorite games of the year. Swift, brutal dragon combat paired with large RTS battles works way better than I ever expected it to." - 8/10 - Venturebeat

"Proper strategy, like mama used to make... its loveable nature and repertoire of charming tricks absolutely wins the day." - Rock Paper Shotgun

"Dragon Commander manages to combine all of its different gameplay elements and delivers one cohesive experience that's highly worth playing" - 4/5 - Gamesradar

"Larian has created a unique, engrossing combination of strategy, political choice and rapid battlefield command." - 8/10 - Incgamers

Over dit spel

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon.
Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.

Key Features

  • Real time strategy: Command your sea, land and air forces in real-time. Combined operations and knowing where and when to hit are crucial elements of any victory.
  • Dragon Combat: During real time strategy mode, you can turn into a dragon to support your troops in combat and obliterate the enemy using your formidable dragon powers.
  • Turn based campaign: Direct your conquest on the turn-based world map; plan several moves ahead, build formidable armies and invest in the right technology or magic upgrades.
  • Rule your empire: You are the emperor and you make the decisions! But beware, political balance is easily upset. Each game is different and you'll find that a Dragon Commander needs to make really tough decisions. Feel the effects of your decisions on the battlefield as the war progresses.
  • Single-player, multiplayer and co-op modes: Play the single player story-driven campaign or test your mettle against other Dragon Knights, online or local via LAN. Start your own multiplayer campaign with or against a friend. Or duke it out on a skirmish map.


    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
Nuttige klantrecensies
1 van de 1 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
25.2 uur in totaal
Geplaatst: 16 juni
Awesome game!
Was deze recensie nuttig? Ja Nee Grappig
20 van de 20 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
27.9 uur in totaal
Geplaatst: 31 augustus
Divinity: Dragon Commander is a pretty great mix of real-time straetgy, turn-based strategy, political simulation and action-packed third-person dragon fighting ^^

You are playing as dragon commander and your task is to defeat your evil brothers and sisters and conquer Rivellon.

"Raven", your flagship, is your base of command from where you can access different rooms to plan your next steps.
On said ship there are also ambassadors from different species (like elves, dwarfs, reptilians and the undead) and they will ask you every now and then to do a political decision, which also has a little impact on reputation, earned gold etc.

Then, after you are done with talking to everyone and you want to start conquering, there is the world map, divided into several "countries" (ever played the board game "Risk"? Then you know how it plays). Each of these "countries" can be conquered with your units and you can buy and build one of several buildings on it. Some give you more gold, some will grant you cards, which you can use to get extra units or other advantages in the combat.

Once you bought your units, placed them, used your cards and you want to attack another country, then you will jump into real-time strategy part.
The strategy part is rather simple. You have several fixed spots on the map, where you can build buildings on. First, you have to get your units there and wait a bit for them to capture them, only then you can build there.
Over time, you gain points (i think they are called citizens) which you need in order to build your attack units and buildings.

The one big diffenrece and fun thing here is, once you collected enough citizens, you can transform into a dragon, fly around in third person and attack the enemy, buff your units or debuff the enemy units.
You are pretty powerful and can turn a seemingly lost battle into a victory, but you are not invincible.

On your flagship you can buy new buffs, debuffs for your dragon, new units and upgrades for your units.

It's a very well done mix, although it plays very simplistic and doesn't have the depth of other RTS games.
The maps itself are also rather small and will repeat quite often.

The characters are pretty well done, and also the political debates and decisions are quite fun. Most of the time they are split in half, wether they like a decision or not, so you can't please everyone always. But the impact of the decision isn't that big.
Speaking of the political debates, the humor is quite good as well, the dialogues are fun and i found myself to have more interest in these, than in the rest of the game ^^
Pretty early on, you are also given the choice to marry a woman from one of the species. The dialogues with them afterwards and the choices you make there are also pretty great and hilarious.

The game itself is a great mix of different genres, which plays pretty good, although being rather simplistic, but still fun enough to entertain a lot, especially when you are soaring through the air as powerful dragon, crushing all those puny enemies ^^

Can definitely recommend this to everyone even slightly interested in real-time strategy games. A very refreshing and unique game in my opinion, don't miss out.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 14 mensen (71%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
33.3 uur in totaal
Geplaatst: 6 juni
Before this game I'd never played any of the other games in the franchise. I purchased this game simply for my love of RTS strategy and the insane(ly good) concept of dragon combat.

So what does this game do right?

There is an interesting research system integrated into the game, research is conducted through research points that you pick up per turn depending on the territories controlled and the buildings on those territories.

The politics system is actually a lot of fun (though frustrating at times) and a large part of the game. Political decisions are made throughout the game knowingly or not. For example if you build far many buildings in your controlled territories you can lose reputation with the elves (which are predictably nature orientated). Every turn or so you vote on some initiatives brought up by certain representatives and can lose or gain reputation points. At first you might think, so what? However, since each faction inhabits certain territories the amount of troops can build or the resources you gain per territory are highly dependent on how much that faction likes you.

Additionally, also must manage your responses to your friendly generals and the princess you choose to “woo” as well. Dialogue options between these characters lead to some pretty significant outcomes during the game so it is wise to pay attention to the characters and faction personalities.

Oh and by the way I can't really stress enough that each voiced character you come across has a unique personality that will develop over time with their own specific needs and wants.

Dragon combat, how how I love you. During the normal RTS strategy portions you can become a dragon and blaze around the combat area using specific abilities and really punishing enemies that come against you.

So what didn’t I like about this game?

Combat can feel really messy without there being much strategy that just having "more" than the other opponent. Sure there are a ok sized amount of abilities for each class and each class has a counter class (or building) but it really feels under utilized.

Combat on higher difficultly levels can be extremely punishing. Each territory can only draft so many troops before it is tapped out, this encourages you to expand into fresh territories. However if the enemy decides to attack a tapped out territory that doesn't have a large amount of troops stationed on it, there won't be much of a way to fight back.

What kind of irked me as well is that no matter how many troops I had at the end of each act it seems that there is a standard set amount placed around the map when starting a new chapter. This kind of took away from my sense of accomplishment when taking down an enemy and managing my armies.

Finally, I felt the game drags a bit on the final act not really giving you much to do besides to slug it out with the final enemies until the end. For me, this was kind of a unsatisfying conclusion and would have liked to see even more personally engaging missions involving your generals, allies, or princess.
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
20.1 uur in totaal
Geplaatst: 24 september
Troopers? 3 Gold.
Transports? 8 Gold.
Jetpack for your Dragon? 300 Gold.
The look on Catherine's face when you refuse her demand for a pay raise? Priceless.

There's some things Gold can't buy. For everything else, there's Mastercard.

10/10 would get called a chauvinist again.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 6 mensen (67%) vonden deze recensie nuttig
29.2 uur in totaal
Geplaatst: 28 juni
An interesting hybrid of real-time strategy, role-playing, and dragon action. Not sure if non-Divinity fans would be interested in this, but it's not bad. It's a shame I was not able to play any multiplayer matches, but I hope that changes in the future.
Was deze recensie nuttig? Ja Nee Grappig