You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Valutazione degli utenti: Perlopiù positiva (929 recensioni)
Data di rilascio: 6 ago 2013

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Acquista Dragon Commander

Acquista Divinity: Dragon Commander Imperial Edition

Acquista Divinity: Dragon Commander 4-Pack

 

Consigliato dai curatori

"A game that maybe tries to do too much and succeeds at most of it. Genre-bending with funny and interesting writing and dilemmas. Dodgy RTS sections."
Guarda la recensione completa qui.

Recensioni

"Colourful, fun and memorable, its elements mesh surprisingly well." - 85% - PC Gamer

"Delightful merger of role-playing, strategy, and action...Dragon Commander is a gem." - 8/10 - Gamespot

"Divinity: Dragon Commander came out of nowhere to become one of my favorite games of the year. Swift, brutal dragon combat paired with large RTS battles works way better than I ever expected it to." - 8/10 - Venturebeat

"Proper strategy, like mama used to make... its loveable nature and repertoire of charming tricks absolutely wins the day." - Rock Paper Shotgun

"Dragon Commander manages to combine all of its different gameplay elements and delivers one cohesive experience that's highly worth playing" - 4/5 - Gamesradar

"Larian has created a unique, engrossing combination of strategy, political choice and rapid battlefield command." - 8/10 - Incgamers

Riguardo questo gioco

You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory. Your secret weapons: your tactical insights, your leadership skills and your ability to turn yourself into a dragon.
Dragon Commander is not just any strategy game - it seamlessly blends real-time strategy gameplay with turn-based campaigning, role-playing an ascending emperor and controlling a formidable dragon.

Key Features

  • Real time strategy: Command your sea, land and air forces in real-time. Combined operations and knowing where and when to hit are crucial elements of any victory.
  • Dragon Combat: During real time strategy mode, you can turn into a dragon to support your troops in combat and obliterate the enemy using your formidable dragon powers.
  • Turn based campaign: Direct your conquest on the turn-based world map; plan several moves ahead, build formidable armies and invest in the right technology or magic upgrades.
  • Rule your empire: You are the emperor and you make the decisions! But beware, political balance is easily upset. Each game is different and you'll find that a Dragon Commander needs to make really tough decisions. Feel the effects of your decisions on the battlefield as the war progresses.
  • Single-player, multiplayer and co-op modes: Play the single player story-driven campaign or test your mettle against other Dragon Knights, online or local via LAN. Start your own multiplayer campaign with or against a friend. Or duke it out on a skirmish map.

Requisiti di sistema

    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
Recensioni utili dai clienti
47 persone su 59 (80%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
8.9 ore in totale
Pubblicata: 15 febbraio
Divinity: Dragon Commander is mostly about politics. If you're looking for a good RTS game then stay away. Get something like Company of Heroes or Age of Empires instead.

The campaign in the game is quite short. It took me 8 hours to finish my first playthrough on normal. The game does, however, have a lot of replay value. This is thanx to the politics system: It mostly adresses a lot of nowadays matters and you can choose what laws to pass and what to disgard.
For an example: Legalise gay marriage, weed, let women vote etc etc. There are also 4 different prides you can choose to marry and demon offers you can choose...i know i'm gonna experiment with different choices in my 2nd and 3rd playthrough. I want to see how they all play out and what is the best way to get lots of approval from all races.
You can be downright sexist, evil or whatever.

The game has an excellent voice acting and this makes meddling with politics such a bliss. Each character is perfectly voice acted and this was the first thing that caught my attention in the game.

The only con with this game is that the battles suck. They are mostly 5-10 minutes long and there's no strategy involved. You quickly realise that in order to win battles you just have to charge at the enemy base immediatly. If you try to build bases, gather armies then you'll just lose because the enemy gets stronger with every second and will eventually become unbeatable.
Being a dragon won't help either. Your dragon will be overpowered in the first 2 minutes but gets super weak after that. You will only stay alive for a minute and then wait for respawn. That is why you have to charge at the enemies immediatly... - The strategy in the RTS battles is none existant and is a big dissapointment.
That is why i auto resolved most of my matches.

This is a game for people who like to make decisions and meddle with politics, not for the fans of RTS battles.

If you're like me and want to see all different outcomes of the decisions you can make then the game is surely worth it's full price. If you, however, will only play through it once then you'll be highly dissapointed in the 6-9h campaign and should wait for at least a 50% discount.
Questa recensione ti è stata utile? No Divertente
23 persone su 36 (64%) hanno trovato questa recensione utile
29.0 ore in totale
Pubblicata: 20 maggio
Cons
~RTS aspect completely blows.
~Combat graphics blow.
~Campaign is short without much replayability.

Pros
~Political decision making is interesting. They need about triple the ammount of them tho, with a non campaign mode where you can make RNG selected politcal choices.

As is the game is not nearly worth the pricetag.
Questa recensione ti è stata utile? No Divertente
9 persone su 11 (82%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
29.0 ore in totale
Pubblicata: 13 febbraio
The game itself isn't bad. Though it can improve on a few areas.

The good points are the characters, game decisions, the battle map and the story.

For one all the characters are like a cross of Steam Punk with Fantacy. I loved the Dwarven Ambassador with a wolf belt across his back with a gold pocket watch in his vest. As well as the Lizard man who played a well educated gentleman, complete with a monicole and ego.
The Princess were all hot, even the Undead princess (don't judge me). Each one came complete with a backstory to include elements for a story development.
These game choices did have an effect in the game, I will point that out. The more a race liked you, then if you owened land with that race, they would support your war effort.

The War Map was like Total War meets Risk. Ever spot of territory gave a bonus to gold, race, research and troop production. The way the A.I. handles itself there is a level of strategy involved.

The means of RTS were unique, the only resource were the population of the map. Generated by a specific building type. Plus to get the building to amass new troops (Infantry, Tanks, Naval, Airships) you capture a building plot then tell it to build that specific building.

The negative points however were things like the overal design of RTS combat, the dragon controls.

The RTS element felt more like a zerg rush mixed with Rock, Paper, Sissors. In the end I would just amass a huge army of varied types and let them flood into the enemy stronghold.
Not too mention the designs of the troops were very poor, imo. Nothing unique to stnd out. Everything was Steam Punk themed, yet everything looked like it was made out of wood and 'magic'. the only cool troop types were the blimps and the naval ships.

The dragon controls took some getting use to. Though as a Dragon, you can only fly and breath fire. I was hoping for more abilities like going Godzilla on a base. Or even just kicking around the enemy troops. But you're restricted to flying and fire breath.

In summation, the game is not at all bad, it has possibilities to be improved upon. But the story and game are relatively short. I got the game and beat it in 3 days. That's b/c I learned to farm gold and strategy cards.
It deserves a 3 out of 5, though in stead of a thumbs up I give it a side ways hand wave "meh".
Questa recensione ti è stata utile? No Divertente
9 persone su 12 (75%) hanno trovato questa recensione utile
33.3 ore in totale
Pubblicata: 6 giugno
Before this game I'd never played any of the other games in the franchise. I purchased this game simply for my love of RTS strategy and the insane(ly good) concept of dragon combat.

So what does this game do right?

There is an interesting research system integrated into the game, research is conducted through research points that you pick up per turn depending on the territories controlled and the buildings on those territories.

The politics system is actually a lot of fun (though frustrating at times) and a large part of the game. Political decisions are made throughout the game knowingly or not. For example if you build far many buildings in your controlled territories you can lose reputation with the elves (which are predictably nature orientated). Every turn or so you vote on some initiatives brought up by certain representatives and can lose or gain reputation points. At first you might think, so what? However, since each faction inhabits certain territories the amount of troops can build or the resources you gain per territory are highly dependent on how much that faction likes you.

Additionally, also must manage your responses to your friendly generals and the princess you choose to “woo” as well. Dialogue options between these characters lead to some pretty significant outcomes during the game so it is wise to pay attention to the characters and faction personalities.

Oh and by the way I can't really stress enough that each voiced character you come across has a unique personality that will develop over time with their own specific needs and wants.

Dragon combat, how how I love you. During the normal RTS strategy portions you can become a dragon and blaze around the combat area using specific abilities and really punishing enemies that come against you.

So what didn’t I like about this game?

Combat can feel really messy without there being much strategy that just having "more" than the other opponent. Sure there are a ok sized amount of abilities for each class and each class has a counter class (or building) but it really feels under utilized.

Combat on higher difficultly levels can be extremely punishing. Each territory can only draft so many troops before it is tapped out, this encourages you to expand into fresh territories. However if the enemy decides to attack a tapped out territory that doesn't have a large amount of troops stationed on it, there won't be much of a way to fight back.

What kind of irked me as well is that no matter how many troops I had at the end of each act it seems that there is a standard set amount placed around the map when starting a new chapter. This kind of took away from my sense of accomplishment when taking down an enemy and managing my armies.

Finally, I felt the game drags a bit on the final act not really giving you much to do besides to slug it out with the final enemies until the end. For me, this was kind of a unsatisfying conclusion and would have liked to see even more personally engaging missions involving your generals, allies, or princess.
Questa recensione ti è stata utile? No Divertente
5 persone su 6 (83%) hanno trovato questa recensione utile
8.6 ore in totale
Pubblicata: 10 marzo
This game is fun. It's not a serious strategy game, not a serious art game, nothing too serious. Everything is really just fun. If you want to have a good time, there's plenty of good times to be had here. The only improvements would be adding fog of war so things aren't toooo easy, and polishing up the players dialog. 7/10
Questa recensione ti è stata utile? No Divertente