Du bist der Drachenkommandant. Deine Mission besteht darin, ein gespaltenes Reich wieder zu vereinen und der neue Herrscher über die gesamte Welt zu werden. Dein Erfolg hängt ausschließlich davon ab, wie gut du über dein Reich herrschst, unbesiegbare Armeen aufstellst und sie zum triumphalen Sieg führst.
Nutzerreviews: Größtenteils positiv (942 Reviews)
Veröffentlichung: 6. Aug. 2013

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"A game that maybe tries to do too much and succeeds at most of it. Genre-bending with funny and interesting writing and dilemmas. Dodgy RTS sections."
Lesen Sie hier das vollständige Review.

Reviews

"Mehr als einmal geriet ich bei Dragon Commander in Versuchung, mein eigenes Gewissen doch zu ignorieren - nur dieses eine Mal! -, um stattdessen eine pragmatische Entscheidung zu treffen." - 81% - Gamestar

"Ich fühle mich richtig wohl in Rivellon! Ich fühle mich richtig wohl in Rivellon! Die augenzwinkernde Fantasy im Steampunk-Ambiente schmunzelt über ihren Gegenwartsbezug ohne albern zu sein. Die politischen und gesellschaftlichen Entscheidungen zwingen mich sogar zum Nachdenken: Halte ich an meinen Idealen fest oder opfere ich für strategische Vorteile Menschenleben?" - 80% - http://www.4players.de/4players.php/dispbericht_fazit/PC-CDROM/Test/Fazit_Wertung/PC-CDROM/27967/79867/Divinity_Dragon_Commander.html

"Die fein geschriebenen Charaktere mit ihren ausufernden Dialogen haben mir prima gefallen, aber auch das gelungene Design und die flott spielbaren Echtzeitgefechte hinterlassen einen guten Eindruck" - 80% - PC Games

"Das Spiel sieht prima aus, das Setting ist absolut stimmig, und der originelle Actiondrache bringt mächtig Spass ins Geschehen - ein echtes Bonbon der Entwickler aus Gent. Das Spiel is heiss und so frisch wie eine leckere belgische Waffel." - Computer Bild Spiele

Über dieses Spiel

Du bist der Drachenkommandant. Deine Mission besteht darin, ein gespaltenes Reich wieder zu vereinen und der neue Herrscher über die gesamte Welt zu werden. Dein Erfolg hängt ausschließlich davon ab, wie gut du über dein Reich herrschst, unbesiegbare Armeen aufstellst und sie zum triumphalen Sieg führst. Deine Geheimwaffen sind: dein taktisches Wissen, deine Führungsstärke... und deine Fähigkeit, dich in einen Drachen verwandeln zu können!
Dragon Commander ist nicht nur ein weiteres Strategiespiel - es kombiniert mühelos Echtzeitstrategie mit rundenbasierten Kämpfen, Rollenspielelementen als aufstrebender Herrscher und der Kontrolle eines ehrfurchtgebietenden Drachen.

Hauptfeatures

  • Echtzeitstrategie: Kommandiere See-, Luft- und Landeinheiten in Echtzeit. Kombinierte Einsätze und das Wissen, wo und wann man am besten zuschlägt, sind die wichtigsten Faktoren für den Sieg.
  • Drachenkampf: Im Echtzeitmodus kannst du dich in einen Drachen verwandeln, um deine Truppen im Kampf zu unterstützen und deine Gegner mit deinen sagenhaften Drachenkräften auszulöschen.
  • Rundenbasierte Kampagne: Führe deinen Feldzug auf der rundenbasierten Weltkarte durch. Plane mehrere Schritte im Voraus, stelle beeindruckende Armeen auf und investiere in die Erforschung von perfekten Technologien und magischen Verbesserungen.
  • Herrsche über dein Reich: Du bist der Herrscher und du alleine hast das Sagen! Vergiss dabei jedoch niemals, dass das politische Gleichgewicht schnell gestört werden kann. Jedes Spiel läuft anders ab und du wirst feststellen, dass ein Drachenkommandant stets sehr schwierige Entscheidungen fällen muss. Die Konsequenzen dieser Entscheidungen wirst du im weiteren Kriegsverlauf auf den Schlachtfeldern - zu deinem Vorteil oder Nachteil - zu spüren bekommen.
  • Einzelspieler-, Mehrspieler- und Koop-Modi: Genieße die storybasierte Einzelspielerkampagne oder trete online bzw. im lokalen Netzwerk gegen andere Drachenritter an. Starte deine eigene Mehrspielerkampagne mit einem Freund - oder gegen ihn. Oder begib dich gleich ohne Umschweife in Mehrspielerschlachten.

Systemanforderungen

    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
Hilfreiche Kundenreviews
14 von 14 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
27.9 Std. insgesamt
Verfasst: 31. August
Divinity: Dragon Commander is a pretty great mix of real-time straetgy, turn-based strategy, political simulation and action-packed third-person dragon fighting ^^

You are playing as dragon commander and your task is to defeat your evil brothers and sisters and conquer Rivellon.

"Raven", your flagship, is your base of command from where you can access different rooms to plan your next steps.
On said ship there are also ambassadors from different species (like elves, dwarfs, reptilians and the undead) and they will ask you every now and then to do a political decision, which also has a little impact on reputation, earned gold etc.

Then, after you are done with talking to everyone and you want to start conquering, there is the world map, divided into several "countries" (ever played the board game "Risk"? Then you know how it plays). Each of these "countries" can be conquered with your units and you can buy and build one of several buildings on it. Some give you more gold, some will grant you cards, which you can use to get extra units or other advantages in the combat.

Once you bought your units, placed them, used your cards and you want to attack another country, then you will jump into real-time strategy part.
The strategy part is rather simple. You have several fixed spots on the map, where you can build buildings on. First, you have to get your units there and wait a bit for them to capture them, only then you can build there.
Over time, you gain points (i think they are called citizens) which you need in order to build your attack units and buildings.

The one big diffenrece and fun thing here is, once you collected enough citizens, you can transform into a dragon, fly around in third person and attack the enemy, buff your units or debuff the enemy units.
You are pretty powerful and can turn a seemingly lost battle into a victory, but you are not invincible.

On your flagship you can buy new buffs, debuffs for your dragon, new units and upgrades for your units.

It's a very well done mix, although it plays very simplistic and doesn't have the depth of other RTS games.
The maps itself are also rather small and will repeat quite often.

The characters are pretty well done, and also the political debates and decisions are quite fun. Most of the time they are split in half, wether they like a decision or not, so you can't please everyone always. But the impact of the decision isn't that big.
Speaking of the political debates, the humor is quite good as well, the dialogues are fun and i found myself to have more interest in these, than in the rest of the game ^^
Pretty early on, you are also given the choice to marry a woman from one of the species. The dialogues with them afterwards and the choices you make there are also pretty great and hilarious.

The game itself is a great mix of different genres, which plays pretty good, although being rather simplistic, but still fun enough to entertain a lot, especially when you are soaring through the air as powerful dragon, crushing all those puny enemies ^^

Can definitely recommend this to everyone even slightly interested in real-time strategy games. A very refreshing and unique game in my opinion, don't miss out.
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10 von 14 Personen (71%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
33.3 Std. insgesamt
Verfasst: 6. Juni
Before this game I'd never played any of the other games in the franchise. I purchased this game simply for my love of RTS strategy and the insane(ly good) concept of dragon combat.

So what does this game do right?

There is an interesting research system integrated into the game, research is conducted through research points that you pick up per turn depending on the territories controlled and the buildings on those territories.

The politics system is actually a lot of fun (though frustrating at times) and a large part of the game. Political decisions are made throughout the game knowingly or not. For example if you build far many buildings in your controlled territories you can lose reputation with the elves (which are predictably nature orientated). Every turn or so you vote on some initiatives brought up by certain representatives and can lose or gain reputation points. At first you might think, so what? However, since each faction inhabits certain territories the amount of troops can build or the resources you gain per territory are highly dependent on how much that faction likes you.

Additionally, also must manage your responses to your friendly generals and the princess you choose to “woo” as well. Dialogue options between these characters lead to some pretty significant outcomes during the game so it is wise to pay attention to the characters and faction personalities.

Oh and by the way I can't really stress enough that each voiced character you come across has a unique personality that will develop over time with their own specific needs and wants.

Dragon combat, how how I love you. During the normal RTS strategy portions you can become a dragon and blaze around the combat area using specific abilities and really punishing enemies that come against you.

So what didn’t I like about this game?

Combat can feel really messy without there being much strategy that just having "more" than the other opponent. Sure there are a ok sized amount of abilities for each class and each class has a counter class (or building) but it really feels under utilized.

Combat on higher difficultly levels can be extremely punishing. Each territory can only draft so many troops before it is tapped out, this encourages you to expand into fresh territories. However if the enemy decides to attack a tapped out territory that doesn't have a large amount of troops stationed on it, there won't be much of a way to fight back.

What kind of irked me as well is that no matter how many troops I had at the end of each act it seems that there is a standard set amount placed around the map when starting a new chapter. This kind of took away from my sense of accomplishment when taking down an enemy and managing my armies.

Finally, I felt the game drags a bit on the final act not really giving you much to do besides to slug it out with the final enemies until the end. For me, this was kind of a unsatisfying conclusion and would have liked to see even more personally engaging missions involving your generals, allies, or princess.
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6 von 8 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
8.6 Std. insgesamt
Verfasst: 10. März
This game is fun. It's not a serious strategy game, not a serious art game, nothing too serious. Everything is really just fun. If you want to have a good time, there's plenty of good times to be had here. The only improvements would be adding fog of war so things aren't toooo easy, and polishing up the players dialog. 7/10
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28 von 51 Personen (55%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
29.0 Std. insgesamt
Verfasst: 20. Mai
Cons
~RTS aspect completely blows.
~Combat graphics blow.
~Campaign is short without much replayability.

Pros
~Political decision making is interesting. They need about triple the ammount of them tho, with a non campaign mode where you can make RNG selected politcal choices.

As is the game is not nearly worth the pricetag.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
19.9 Std. insgesamt
Verfasst: 21. März
Divinity: Dragon Commander is a Real-Time strategy, turn based and third-person shooter. Larian Studios developed and published the game on the 6th August 2013.

The game itself is unique in that it blends politics into your strategy. You can either play single player and skirmish on ten different maps for the classic RTS game or play on a board (much like Risk) where you move your units to conquer territories and gain resources. The turn-based strategy was very amusing because you could decide whether to fight in the battle yourself (dragon) or have one of your generals auto-resolve the fight. Each one giving a higher rate of success depending on the terrian and units used.

But the biggest selling point in this game is the dragon, you can control three different dragons that has varies specialties such as melee, magic or a mix of both. The game does very well to give you a feeling of empowerment when you use the dragon, some of the late game abilities can turn into battles whether you rain fire or boost your troops with buffs.

However, this game has it's flaws. One of which is the micro-management required to use both dragon and unit abilities. For example: Warlocks (the flying blimps) have several abilities and damage the enemy. While in dragon form, you're very limited to managing your soldiers. Either selecting troops in the area or all troops. This makes it difficult to then combine both unit abilities and your own.

The game also has a beautiful narrative, characters and the political system and dialogue on this game really makes this game feel like an epic fantasy along with the OST used. Some choices you make politically can hinder or boost your performance in turn-based and real-time because of the support you have in the region.

TL;DR Summery;

Pros -

1. Fantastic Character development. Edmund for example was my favourite.
2. Political system is very diverse, often challenging your morality vs strategic importance.
3. The OSD is very under-rated in this game, the OST does a great job of giving you the epic fantasy awe.
4. Voice acting in this was outstanding, Corvus was a character that had a very chilling/demon-like voice.
5. Mechanics of the game are fluent. The game allows you to research upgrades for your troops and dragon, very fun in particular in turn-based.
6. The dragon adds amazing replayability value to your battles, giving you the sense of empowerment and fun as you rain down fire and brimstone.

Cons -

1. Story falls short, with the maps being recycled in turn for bigger board maps.
2. Micro-management between varies troops and your dragon offers difficult learning curve for new players.
3. Troops are the same for all factions. No variety in troops often means you'll be spamming units for cannon fodder until you have enough resources to build high-tier troops.
4. The dragon brings balancing issues in multiplayer games, with some games lasting merely minutes from dragon rushing.
5. The RTS element of the game could use work with the same maps being played over again, the camera angle feels rigid and the dragon could use more fluent movement. Unable to fluently fly except for one direction makes it hard to dog-fight other dragons.
For example: Using jet-pack thrusters can only mean you travel in one specific direction. You are unable to turn while using jet-pack thrusters made me feel very immobile while casting abilities and auto-attacks.

Rating 7-8/10

Highly unique RTS game that blends both epic fantasy and politics with a refreshing sense of originality.
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