Vous êtes le commandant dragon. Votre mission est de réunifier un empire brisé et d'en devenir le nouvel empereur. Pour y parvenir, vous devrez démontrer votre aptitude à diriger efficacement un empire. Levez d'invincibles armées et menez-les à la victoire ! Vos armes secrètes ? Votre intuition tactique, votre âme de meneur...
Évaluations des utilisateurs : Plutôt positive (929 évaluation(s))
Date de parution: 6 août 2013

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Acheter Dragon Commander

Acheter Divinity: Dragon Commander Imperial Edition

Acheter Divinity: Dragon Commander 4-Pack


Recommandé par les curateurs

"A game that maybe tries to do too much and succeeds at most of it. Genre-bending with funny and interesting writing and dilemmas. Dodgy RTS sections."
Lire la critique complète ici.


"Un jeu d'une extrême richesse...Un mélange des genres savoureux" - 16/20 -

"L'aspect stratégique est irréprochable"
Canard PC

"Très beau, coloré, profond et très fluide"

À propos de ce jeu

Vous êtes le commandant dragon. Votre mission est de réunifier un empire brisé et d'en devenir le nouvel empereur. Pour y parvenir, vous devrez démontrer votre aptitude à diriger efficacement un empire. Levez d'invincibles armées et menez-les à la victoire ! Vos armes secrètes ? Votre intuition tactique, votre âme de meneur... et votre capacité à vous changer en dragon !
Dragon Commander est bien plus qu'un simple jeu de stratégie : c'est l'alliance grandiose d'un système de stratégie en temps réel, de campagnes de conquête au tour par tour, d'un jeu de rôle mettant en scène l'ascension d'un futur empereur, et de phases de contrôle d'un terrifiant dragon.

Caractéristiques principales

  • Stratégie en temps réel : dirigez vos forces maritimes, terrestres et aériennes en temps réel. Coordonner vos opérations et savoir où et quand frapper votre adversaire sont les éléments clés qui vous mèneront à la victoire.
  • Combats de dragon : pendant les phases de stratégie en temps réel, prenez l'apparence d'un dragon pour rejoindre le combat et aider vos troupes à terrasser l'ennemi grâce à vos exceptionnels pouvoirs draconiques.
  • Campagne au tour par tour : partez à la conquête de nouveaux territoires sur la carte du monde au tour par tour. Assurez-vous d'avoir des coups d'avance, levez de puissantes armées et investissez dans les bonnes avancées technologiques ou magiques.
  • Dirigez votre empire : en tant qu'empereur, c'est vous qui prenez les décisions ! Mais prudence, l'équilibre diplomatique est des plus fragiles. Chaque partie est différente, et Dragon Commander vous demandera parfois de prendre des décisions difficiles. Découvrez les conséquences de vos choix sur le champ de bataille au fil des conflits.
  • Modes solo, multijoueur et coopération : découvrez l'histoire captivante de la campagne solo, testez votre force contre d'autres Chevaliers dragons, en ligne ou en LAN. Générez votre propre campagne multijoueur avec ou contre un ami, ou affrontez-vous sur une carte Escarmouche.

Configuration requise

    • OS:Windows XP SP3
    • Processor:Intel Core2 Duo E6600 or equivalent
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850
    • DirectX®:9.0c
    • Hard Drive:15 GB HD space
    • Sound:DirectX9c compliant
    • Other Requirements:Broadband Internet connection
    • OS:Windows 7 SP1
    • Processor:Intel i5 2400
    • Memory:4 GB RAM
    • Graphics:NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX
    • DirectX®:9.0c
    • Hard Drive:30 GB HD space
    • Sound:DirectX9c compliant, 5.1 surround sound
    • Other Requirements:Broadband Internet connection
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 10 juillet
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47 personne(s) sur 59 (80%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
8.9 heures en tout
Posté le : 15 février
Divinity: Dragon Commander is mostly about politics. If you're looking for a good RTS game then stay away. Get something like Company of Heroes or Age of Empires instead.

The campaign in the game is quite short. It took me 8 hours to finish my first playthrough on normal. The game does, however, have a lot of replay value. This is thanx to the politics system: It mostly adresses a lot of nowadays matters and you can choose what laws to pass and what to disgard.
For an example: Legalise gay marriage, weed, let women vote etc etc. There are also 4 different prides you can choose to marry and demon offers you can choose...i know i'm gonna experiment with different choices in my 2nd and 3rd playthrough. I want to see how they all play out and what is the best way to get lots of approval from all races.
You can be downright sexist, evil or whatever.

The game has an excellent voice acting and this makes meddling with politics such a bliss. Each character is perfectly voice acted and this was the first thing that caught my attention in the game.

The only con with this game is that the battles suck. They are mostly 5-10 minutes long and there's no strategy involved. You quickly realise that in order to win battles you just have to charge at the enemy base immediatly. If you try to build bases, gather armies then you'll just lose because the enemy gets stronger with every second and will eventually become unbeatable.
Being a dragon won't help either. Your dragon will be overpowered in the first 2 minutes but gets super weak after that. You will only stay alive for a minute and then wait for respawn. That is why you have to charge at the enemies immediatly... - The strategy in the RTS battles is none existant and is a big dissapointment.
That is why i auto resolved most of my matches.

This is a game for people who like to make decisions and meddle with politics, not for the fans of RTS battles.

If you're like me and want to see all different outcomes of the decisions you can make then the game is surely worth it's full price. If you, however, will only play through it once then you'll be highly dissapointed in the 6-9h campaign and should wait for at least a 50% discount.
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23 personne(s) sur 34 (68%) ont trouvé cette évaluation utile
29.0 heures en tout
Posté le : 20 mai
~RTS aspect completely blows.
~Combat graphics blow.
~Campaign is short without much replayability.

~Political decision making is interesting. They need about triple the ammount of them tho, with a non campaign mode where you can make RNG selected politcal choices.

As is the game is not nearly worth the pricetag.
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8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
29.0 heures en tout
Posté le : 13 février
The game itself isn't bad. Though it can improve on a few areas.

The good points are the characters, game decisions, the battle map and the story.

For one all the characters are like a cross of Steam Punk with Fantacy. I loved the Dwarven Ambassador with a wolf belt across his back with a gold pocket watch in his vest. As well as the Lizard man who played a well educated gentleman, complete with a monicole and ego.
The Princess were all hot, even the Undead princess (don't judge me). Each one came complete with a backstory to include elements for a story development.
These game choices did have an effect in the game, I will point that out. The more a race liked you, then if you owened land with that race, they would support your war effort.

The War Map was like Total War meets Risk. Ever spot of territory gave a bonus to gold, race, research and troop production. The way the A.I. handles itself there is a level of strategy involved.

The means of RTS were unique, the only resource were the population of the map. Generated by a specific building type. Plus to get the building to amass new troops (Infantry, Tanks, Naval, Airships) you capture a building plot then tell it to build that specific building.

The negative points however were things like the overal design of RTS combat, the dragon controls.

The RTS element felt more like a zerg rush mixed with Rock, Paper, Sissors. In the end I would just amass a huge army of varied types and let them flood into the enemy stronghold.
Not too mention the designs of the troops were very poor, imo. Nothing unique to stnd out. Everything was Steam Punk themed, yet everything looked like it was made out of wood and 'magic'. the only cool troop types were the blimps and the naval ships.

The dragon controls took some getting use to. Though as a Dragon, you can only fly and breath fire. I was hoping for more abilities like going Godzilla on a base. Or even just kicking around the enemy troops. But you're restricted to flying and fire breath.

In summation, the game is not at all bad, it has possibilities to be improved upon. But the story and game are relatively short. I got the game and beat it in 3 days. That's b/c I learned to farm gold and strategy cards.
It deserves a 3 out of 5, though in stead of a thumbs up I give it a side ways hand wave "meh".
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9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
33.3 heures en tout
Posté le : 6 juin
Before this game I'd never played any of the other games in the franchise. I purchased this game simply for my love of RTS strategy and the insane(ly good) concept of dragon combat.

So what does this game do right?

There is an interesting research system integrated into the game, research is conducted through research points that you pick up per turn depending on the territories controlled and the buildings on those territories.

The politics system is actually a lot of fun (though frustrating at times) and a large part of the game. Political decisions are made throughout the game knowingly or not. For example if you build far many buildings in your controlled territories you can lose reputation with the elves (which are predictably nature orientated). Every turn or so you vote on some initiatives brought up by certain representatives and can lose or gain reputation points. At first you might think, so what? However, since each faction inhabits certain territories the amount of troops can build or the resources you gain per territory are highly dependent on how much that faction likes you.

Additionally, also must manage your responses to your friendly generals and the princess you choose to “woo” as well. Dialogue options between these characters lead to some pretty significant outcomes during the game so it is wise to pay attention to the characters and faction personalities.

Oh and by the way I can't really stress enough that each voiced character you come across has a unique personality that will develop over time with their own specific needs and wants.

Dragon combat, how how I love you. During the normal RTS strategy portions you can become a dragon and blaze around the combat area using specific abilities and really punishing enemies that come against you.

So what didn’t I like about this game?

Combat can feel really messy without there being much strategy that just having "more" than the other opponent. Sure there are a ok sized amount of abilities for each class and each class has a counter class (or building) but it really feels under utilized.

Combat on higher difficultly levels can be extremely punishing. Each territory can only draft so many troops before it is tapped out, this encourages you to expand into fresh territories. However if the enemy decides to attack a tapped out territory that doesn't have a large amount of troops stationed on it, there won't be much of a way to fight back.

What kind of irked me as well is that no matter how many troops I had at the end of each act it seems that there is a standard set amount placed around the map when starting a new chapter. This kind of took away from my sense of accomplishment when taking down an enemy and managing my armies.

Finally, I felt the game drags a bit on the final act not really giving you much to do besides to slug it out with the final enemies until the end. For me, this was kind of a unsatisfying conclusion and would have liked to see even more personally engaging missions involving your generals, allies, or princess.
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