Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf. That's OK, because no one is perfect, and you don't have to be perfect to win this game.
Análises de utilizadores: Extremamente positivas (10,636 análises)
Data de lançamento: 27 Jun, 2013

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Recomendações de Curadores

"A rogue lite dungeon crawler where the dungeon changes every time you die, as well as pick a new hero with his/her own perks, and flaws."

Análises

"...a hugely compelling mix of 2D action-platforming and Roguelike game design." 9/10
--IGN

"Rogue Legacy is a must-play, and a steal at its $15 price tag." 90/100
--GameFront

"Rogue Legacy rewarded my patience and tenacity; that's a lesson any developer can take from its twisted family tree." 9/10
--Polygon

"This is a game that won't just eat up your time, but it will devour it." 8.5/10
--Destructoid

"... an immensely rewarding action game that strikes a terrific balance between permadeath and progress." 8.5/10
--GameSpot

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Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero.

Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf.

That's OK, because no one is perfect, and you don't have to be perfect to win this game. But you do have to be pretty darn good because this game is HARD. Fortunately, every time you die all the gold you've collected can be used to upgrade you manor, giving your next child a step up in life and another chance at vanquishing evil.

But you shouldn't listen to me. You should check out the trailer. It explains the game better then I ever could.

If you really want to READ about this game though, then you should check out our bullet list below.
  • Here's what Rogue Legacy IS:
  • A procedurally generated adventure. Explore new castles with every life.
  • Rogue-lite. Your character dies, but with each passing your lineage grows and becomes stronger.
  • Tons of unique traits that makes each playthrough special. Ever wanted to be dyslexic? Now you can!
  • More than 8 classes to choose from (9)! Each class has unique abilities that change the way you play the game.
  • Over 60 different enemies to test your skills against. Hope you like palette-swaps!
  • Massive, expandable skill tree. Rack in the loot to upgrade your manor and give your successors a cutting edge.
  • Oh yeah, there's a Blacksmith and an Enchantress shop but we forgot to show them in the trailer...
  • Equip your heroes with powerful weaponry and armor. Or gain new abilities like flight, dash, and air jumping.
  • Tons of secrets and easter eggs to uncover... or are there? Yes there are.
  • Got a controller? Play with a controller. Big Picture ready.
  • Clowns.

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:1.6 Ghz
    • Memory:1 GB RAM
    • Graphics:X1950 Pro, 7900 GT
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.
    Recommended:
    • OS:Windows XP/Vista/7
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:HD 4770, 8800 GTX
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.
    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space
Análises úteis de clientes
1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
22.6 hrs em registo
Publicada: 23 Maio
Really cool and fun system and you will simply not get bored with it
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106 de 131 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
21.5 hrs em registo
Publicada: 26 Março
This is a well known game, is not in need of additional reviews, so I will just correct some of the misunderstandings about this.

1) This is NOT a roguelike. Yes there are some similarities, "Rogue" in the name, you have only one life at each play, and a bit randomization.

There are also many features of this game which makes it not a roguelike.
a)
It lacks proper RPG gameplay, since each class has only two upgrades and these upgrades are for between playthroughs not included in them. so you get stronger each time you die, but your strength is constant for only one gameplay time.
b)
Bosses are predefined. Some memorization or... grinding is required for a usual player. Reflexes do matter, also your grinding time. Mostly, your strategy does not.
c)
Yes, there is grinding. SInce there is persistance between lives. The game also gets harder by your newly bought upgrades, but it scales a bit slower, so yeah you are expected to grind as hell.
d)
since I already said that ur strength wont increase between two deaths, after getting enough "level"s rushing through bosses is a viable strategy. Think about average roguelike and you will see that calling this game a roguelike just because it is hard, semirandomized is stupid.
e)
Apart from looping with ever getting harder enemies, this game has a goal. So you can finish it. By finishing I am also meaning, being done with it, in like 20 hours or so. Yeah there is replayability, but you will be grinding the same stats all over again.

2) Saying this is not a roguelike is not a negative criticism like many thinks. It is a nice game, I enjoyed playing it, and finishing it. Mechanics are weird, most are solid. I had my fun. For me Barbarian and Shinobi seemed much more stronger than the others but I guess they are actually balanced. Music were quite nice, atmosphere is also nice. Not many are on with me with this I guess, but writing in Prince's Journal was quite high quality material, and one of the strongest aspects for me. I kept playing until I see the end of the journal, and slowed down afterwards. There are some unique mechanisms like Architect, and insanity in the fiber of the Castle is really well thought. So a well designed cross genre platformer, I am satisfied with what I got.

TLDR: This is NOT a good roguelike. This IS a good game.
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57 de 62 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
30.2 hrs em registo
Publicada: 19 Fevereiro
Some mad scientist took an old-school action platformer like Megaman or Ghosts n Goblins, made it roguelike, then threw in RPG elements such as levelling and loot/gear. The result is Rogue Legacy.

8/10 - but beware its brutal and addictive.
Achaste esta análise útil? Sim Não Engraçada
64 de 87 pessoas (74%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.0 hrs em registo
Publicada: 15 Março
My gay wizard ran into a spike trap, died and had a blind baby, who proceeded to do the same thing. 50 Generations later we somehow bested the Belmonts by defeating the Castle proper.
Achaste esta análise útil? Sim Não Engraçada
65 de 96 pessoas (68%) acharam esta análise útil
1 pessoa achou esta análise engraçada
10.6 hrs em registo
Publicada: 25 Fevereiro
You can propel yourself upwards by farting.
Achaste esta análise útil? Sim Não Engraçada