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Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf. That's OK, because no one is perfect, and you don't have to be perfect to win this game.
Data di rilascio: 27 Giu 2013
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Rogue Legacy Content Patch v1.2.0 has been released

17 Dicembre 2013

A free content patch for Rogue Legacy (v1.2.0) has been released and is now available on Steam. Battle through special remixed bosses, unlock a new class, experience new traits and more! The update is currently on PC for Steam only, and will be made available through other distributors and platforms once we're confident in its stability.

For a full list of updates for this patch, read below:

Major Changes:
- Added 5 boss remixes to the game.
- Added 1 new class.
- Added 4 new traits.
- Added 28 new rooms.
- Added ability to reduce shader effect quality for people playing on slower machines.
- Added 6 new Steam achievements (Steam only).

General Fixes:
- Added a small winter effect.
- Fixed a few spelling mistakes.
- Fixed bug where you could cast spells in carnival rooms and destroy targets before the game starts.
- Fixed bug where talking to Pooyan with a spell/ability that drains mana active would result in constant mana loss.
- Fixed bug where completed chests would sometimes show incorrect objectives.
- Enemy names in the enemy HUD now have a character cap.
- Fixed bug where open chests would not be properly reflected on the minimap.
- Fixed bug where diary rooms would show an exclamation mark even if no diary entry was available.
- Fixed longstanding bug where some enemies would spawn well above or inside terrain.
- Fixed bug where the introduction cutscene would crash in very rare cases.
- Fixed bug where casting certain abilities (translocation, assassin ability, etc.) right before entering the castle would result in undesired effects.
- Fixed bug where version 1 of the last boss could not be hit when casting a certain spell.
- Mana cost for spells with no mana cost is no longer displayed.
- Fixed bug where the lineage screen was giving the wrong helmet to ancestors.
- Fixed bug where different sized characters (gigantism, dwarfism, etc.) were not being displayed properly in the credits or profile card.
- Fixed bug where player could move while the last boss door was opening.
- Fixed bug where you could crash the game if you pressed two directions at the same time in the diary entry room (only possible with keyboard).
- Diary entry rooms are now removed from the castle's generation if you have obtained all possible diary entries.

Balance Changes:
- Vampire and siphon runes now scale with NG+ level.
- Chance of gold chests to drop random stats instead of gold has been significantly increased.
- Increased visibility in dungeons to make navigation a little easier.
- Ponce De Leon logic tweaked.
- Expert Eyeball fire spread reduced from 6 to 4.
- Adv.Eyeballs fire spread reduced from 5 to 4.
- Haggle buffed. Costs less, scales slower, and max price reduction increased from 30% to 50%
- Map tweak to Barrel platform room.
- Typo fixes.
- Fixed plant miniboss sometimes spawning on ground.
- Odds of farting when having IBS lowered.
- Herodotus HP reduced slightly.
- Spelunkers Light no longer costs mana.
- Bouncy Spike auto kill logic bug fix to reduce false positives.
- Following enemies have had their HP decreased slightly to make later zones slightly easier:
-- Skel Exp.
-- Knight Exp.
-- Blob Exp.
-- B&C Exp.
-- Wizards Exp (all 3)
-- Fairy Basic, Adv. and Exp.
-- Shield Knight Exp.
-- Sword Knight Exp.
-- Wolf Exp.
-- Zombie Exp.
-- Energon Exp.
-- Plant Adv. and Exp.
-- Fireball Adv. and Exp.
-- Skel ARcher Exp.
-- Portrait Adv and Exp.
-- Starburst Exp.
-- Turret Exp.
-- Horses Adv. and Exp.
-- Mimic Exp.

78 commenti Ulteriori informazioni

Recensioni

"...a hugely compelling mix of 2D action-platforming and Roguelike game design." 9/10
--IGN

"Rogue Legacy is a must-play, and a steal at its $15 price tag." 90/100
--GameFront

"Rogue Legacy rewarded my patience and tenacity; that's a lesson any developer can take from its twisted family tree." 9/10
--Polygon

"This is a game that won't just eat up your time, but it will devour it." 8.5/10
--Destructoid

"... an immensely rewarding action game that strikes a terrific balance between permadeath and progress." 8.5/10
--GameSpot

Steam Big Picture

Informazioni sul gioco

Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero.

Each time you die, your child will succeed you. Every child is unique. One child might be colorblind, another might have vertigo-- they could even be a dwarf.

That's OK, because no one is perfect, and you don't have to be perfect to win this game. But you do have to be pretty darn good because this game is HARD. Fortunately, every time you die all the gold you've collected can be used to upgrade you manor, giving your next child a step up in life and another chance at vanquishing evil.

But you shouldn't listen to me. You should check out the trailer. It explains the game better then I ever could.

If you really want to READ about this game though, then you should check out our bullet list below.
  • Here's what Rogue Legacy IS:
  • A procedurally generated adventure. Explore new castles with every life.
  • Rogue-lite. Your character dies, but with each passing your lineage grows and becomes stronger.
  • Tons of unique traits that makes each playthrough special. Ever wanted to be dyslexic? Now you can!
  • More than 8 classes to choose from (9)! Each class has unique abilities that change the way you play the game.
  • Over 60 different enemies to test your skills against. Hope you like palette-swaps!
  • Massive, expandable skill tree. Rack in the loot to upgrade your manor and give your successors a cutting edge.
  • Oh yeah, there's a Blacksmith and an Enchantress shop but we forgot to show them in the trailer...
  • Equip your heroes with powerful weaponry and armor. Or gain new abilities like flight, dash, and air jumping.
  • Tons of secrets and easter eggs to uncover... or are there? Yes there are.
  • Got a controller? Play with a controller. Big Picture ready.
  • Clowns.

Requisiti di sistema (PC)

    Minimum:
    • OS:Windows XP/Vista/7
    • Processor:1.6 Ghz
    • Memory:1 GB RAM
    • Graphics:X1950 Pro, 7900 GT
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.
    Recommended:
    • OS:Windows XP/Vista/7
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:HD 4770, 8800 GTX
    • DirectX®:9.0c
    • Hard Drive:400 MB HD space
    • Additional:Only available in desktop mode for Windows 8.

Requisiti di sistema (MAC)

    Minimum:
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space

Requisiti di sistema (Linux)

    Minimum:
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core CPU
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB HD space
Recensioni utili dai clienti
7 di 8 persone (88%) hanno trovato questa recensione utile
151 prodotti nell'account
2 recensioni
36.6 ore in totale
consigliatissimo per i super nerd, molto difficile ma una volta capito il meccanismo del giocosi riduce la difficoltà...premetto una cosa, voleranno tante bestemmie con questo gioco
Pubblicata: 24 Dicembre 2013
Questa recensione ti è stata utile? No
7 di 8 persone (88%) hanno trovato questa recensione utile
213 prodotti nell'account
23 recensioni
16.6 ore in totale
Centinaia di eredi, di mostri, di stanze, di sfide e di armi/magie/equipaggiamenti.
Rogue Legacy è un gioco straordinario, c'è poco da dire perchè il trailer sulla pagina del negozio spiega meglio di quanto possa fare io.
Nel suo genere è un 10/10

Ps. è un roguelike a scorrimento orizzontale (ops)
Pubblicata: 12 Novembre 2013
Questa recensione ti è stata utile? No
2 di 2 persone (100%) hanno trovato questa recensione utile
144 prodotti nell'account
1 recensione
11.7 ore in totale
Wow! 5 hours spent in upgrading my castle and survive just till second "world" when monsters become harder to defeat!
Absolutely functional pixel art graphic and amazing traits system (my favourites are Gigantism and Nostalgic)...
So, I gave it a shot because it was gifted to me, but wow, didn't expect something like that!
Pubblicata: 28 Dicembre 2013
Questa recensione ti è stata utile? No
2 di 2 persone (100%) hanno trovato questa recensione utile
164 prodotti nell'account
3 recensioni
14.9 ore in totale
indie un pò atipico, molto bello a tratti anche una droga, l'obiettivo principale? fare soldi! più ne fai in una run più puoi sperare di prendere potenziamenti corposi per la successiva run, si perk il gioco si struttura proprio nel fare a volte veloci a volte lunghe run (anche a seconda del tipo di generazione random del castello che ci capita) che si concludono con la morte del nostro personaggio per essere sostituito dal suo discendente, ogni vita data alla causa dona i soldi guadagnati alla successiva per comprare potenziamenti al castello volti a migliorare il personaggio, così da rendere le successive partite più facili da affrontare! Lo scopo finale del gioco è uccidere 4 boss situati nelle 4 zone a difficoltà variabile del castello per poi aprire una misteriosa porta dorata che sinceramente ancora non ho capito dove porti! io lo trovo molto divertente! consigliatissimo il gamepad , lo consiglio a tutte quelle persone che amano come me giochi spensierati, non è corto perk per creare un personaggio in grado di poter girare in tutte le zone del castello ci vorrà parecchio..comprate gente!
Pubblicata: 2 Dicembre 2013
Questa recensione ti è stata utile? No
1 di 1 persone (100%) hanno trovato questa recensione utile
19 prodotti nell'account
1 recensione
13.7 ore in totale
Ottimo passatempo,carina la funzione che ogni volta che muori e riinizi hai un personaggio diverso con caratteristiche nuove, possibilità di potenziare il personaggio tramite nuove spade e armature e rune magiche che donano nuove abilità.
Durata della singola partita assai breve quindi non molto impegnativa in termini di tempo, boss tosti e ogni volta un nuovo castello da esplorare.
Alla lunga potrebbe diventare noioso in quanto non ha una vera e propria storia da portare a termine ma in fondo un bel giochino con cui passare diverse ore senza impegnarsi troppo.
Pubblicata: 29 Dicembre 2013
Questa recensione ti è stata utile? No

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