DARK SOULS™ II, stworzone przez FROM SOFTWARE, to długo oczekiwana kontynuacja wielkiego hitu z roku 2011, Dark Souls™. Ta wyjątkowa, klasyczna fabularna gra akcji zachwyciła wielu graczy na całym świecie dzięki niesamowitym wyzwaniom i radości wynikającej z ich pokonywania.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (190) - 87% z 190 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (30,734) - 88% z 30,734 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 25 Kwi, 2014

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Pakiety zawierające tę grę

Kup DARK SOULS™ II: Bundle

Zestaw 4 produktów: DARK SOULS™ II, DARK SOULS™ II Crown of the Ivory King, DARK SOULS™ II Crown of the Old Iron King, DARK SOULS™ II Crown of the Sunken King

Kup DARK SOULS™ II - Season Pass

Click Here for more information.

 

Recenzje

“…this is the Dark Souls sequel PC gamers deserve.”
91/100 – PC Gamer

“The PC version of Dark Souls II is the definitive one to own.”
9.75/10 – Game Informer

“Brilliant, beautiful, and absolutely essential”
9/10 – EDGE

O tej grze

DARK SOULS™ II, stworzone przez FROM SOFTWARE, to długo oczekiwana kontynuacja wielkiego hitu z roku 2011, Dark Souls™. Ta wyjątkowa, klasyczna fabularna gra akcji zachwyciła wielu graczy na całym świecie dzięki niesamowitym wyzwaniom i radości wynikającej z ich pokonywania.

DARK SOULS™ IIto ponownie charakterystyczny poziom trudności i doskonałe innowacje rozgrywki dla jednego i wielu graczy.
Wyrusz w mroczną podróż, zmierz się z najpotężniejszymi przeciwnikami, piekielnymi niebezpieczeństwami i innymi wyjątkowymi wyzwaniami stworzonymi przez FROM SOFTWARE.

Najważniejsze cechy

  • Przekrocz próg śmierci
[/b]: odważ się doświadczyć pełnej emocji rozgrywki toczonej w olbrzymim świecie. Generuje go zupełnie nowy silnik, który wynosi grafikę, dźwięk i efekty specjalne na niespotykany dotąd poziom.

  • Labirynt pełen potworów i bossów: zanurz się w złożonym otoczeniu pełnym śmiercionośnych bossów i nowych, strasznych potworów, które mogły zrodzić się tylko w wyobraźni ludzi z FROM SOFTWARE.

  • Inwazja na zmysły: ludzkie fobie i zmysły doświadczą ataku ze strony licznych zagrożeń – złudzeń słuchowych, zawrotów głowy, lęku wysokości itd.

  • Głębiej i mroczniej: bardziej szczegółowe możliwości modyfikacji broni i zbroi pozwolą na dostosowanie ich do stylu gracza.

  • Ewolucja trybu gry wieloosobowej: zaktualizowany system gry wielooosobowej zapewni poprawioną interakcję w sieci i lepsze zarówno rozgrywkę kooperacyjną, jak i współzawodnictwo.

  • Ulepszona rozgrywka: DARK SOULS™ II posiada płynne animacje motion capture, usprawniony system walki, znacznie powiększony wachlarz postaci, większe możliwości konfiguracji, nową broń, możliwości zbroi i zrównoważony system rozwoju postaci gracza.
  • [/list]

    Wymagania systemowe

      Minimalne:
      • System operacyjny: Windows Vista SP2, Windows 7 SP1, Windows 8
      • Procesor: AMD® Phenom II™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
      • Pamięć: 2 GB RAM
      • Karta graficzna: NVIDIA® GeForce® 9600GT, ATI Radeon™ HD 5870
      • DirectX: Wersja 9.0c
      • Sieć: Szerokopasmowe połączenie z internetem
      • Miejsce na dysku: 12 GB dostępnej przestrzeni
      • Karta dźwiękowa: DirectX 9 sound device
      • Dodatkowe uwagi: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
      Zalecane:
      • System operacyjny: Windows 7 SP1, Windows 8
      • Procesor: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
      • Pamięć: 4 GB RAM
      • Karta graficzna: NVIDIA® GeForce® GTX 750 or ATI Radeon™ HD 6870 or higher
      • DirectX: Wersja 9.0c
      • Sieć: Szerokopasmowe połączenie z internetem
      • Miejsce na dysku: 15 GB dostępnej przestrzeni
      • Karta dźwiękowa: DirectX 9 sound device
      • Dodatkowe uwagi: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
    Recenzje klientów
    System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
    Najnowsze:
    Bardzo pozytywne (190)
    Ogółem:
    Bardzo pozytywne (30,734)
    Niedawno opublikowane
    georgesmmouchet
    ( 7.2 godz. łącznie )
    Zamieszczono: 1 lipca
    threw sticks at he dragonrider. killed him. pushed the dragonrider into water. killed him. dragonrider best boss.
    Przydatne? Tak Nie Zabawna
    Legionarie
    ( 0.5 godz. łącznie )
    Zamieszczono: 30 czerwca
    Don't be like me and do a marathon of these games. Seriously. Dont.
    If you hated Prasing the "Sunny D" then you will hate this game and then love it possibly. No matter how hard it gets you just need to know. These series? Yeah, its way of saying you ****'d up, is the You Died. screen. No matter how good you are just know. Its always your Fault. T.T But great game anyway, Many mice broken but game is still not completed had to take a bit of time off. :-3 Good Luck adventurer.
    Przydatne? Tak Nie Zabawna
    Nova
    ( 48.9 godz. łącznie )
    Zamieszczono: 30 czerwca
    sure
    Przydatne? Tak Nie Zabawna
    Minosatall
    ( 151.4 godz. łącznie )
    Zamieszczono: 29 czerwca
    A ps2/3/4 controller highly recommended to play. No steam cloud support. No bug support or updates to errors in main game
    Przydatne? Tak Nie Zabawna
    StarbiCOD
    ( 3.7 godz. łącznie )
    Zamieszczono: 29 czerwca
    I died.
    Przydatne? Tak Nie Zabawna
    moltar131
    ( 47.4 godz. łącznie )
    Zamieszczono: 28 czerwca
    just perfect one of the must erotic games i have ever play 9.5/10
    Przydatne? Tak Nie Zabawna
    Starkilla
    ( 49.4 godz. łącznie )
    Zamieszczono: 28 czerwca
    Dark Souls 2 is not as awesome as its predecessor but still a good game in the series. Some mechanics decission are questionable as well as the level design. But still a recommendation from my side!
    Przydatne? Tak Nie Zabawna
    TheDrager12
    ( 124.8 godz. łącznie )
    Zamieszczono: 27 czerwca
    Bardzo fajna.
    Przydatne? Tak Nie Zabawna
    NYCspartan
    ( 70.6 godz. łącznie )
    Zamieszczono: 27 czerwca
    So hard you will cry a little or brake your controller. But thats what makes this game so amzing and rewarding.
    Przydatne? Tak Nie Zabawna
    Lord_HighFixer
    ( 117.1 godz. łącznie )
    Zamieszczono: 27 czerwca
    Great game! Difficult but rewarding.
    Przydatne? Tak Nie Zabawna
    Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
    50 z 54 osób (93%) uważa, że ta recenzja jest pomocna
    Według 2 osób ta recenzja jest zabawna
    Polecane
    21.5 godz. łącznie
    Zamieszczono: 23 czerwca
    Dark Souls II is a fantasy third person action RPG game, developed by From Software and published by Bandai Namco, releasing worldwide on PC, 360 and PS3 in April 2014. The story takes place in the grim fantasy world from the original game, Lordran. This time around you visit different areas and play as a new character.

    If you have been on the internet at all in the past few years you will already know what Dark Souls is known for, gruesomely hard unforgiving game play. The original game was probably one of the hardest games I have ever played which tested my skill not only as a gamer, but as a person. Whilst the game play mechanics in Dark Souls II are basically the same comparatively allowing the player in full control of building the character they want to play due to a different levelling system being incorporated. Of course the most important aspect of Dark Souls is the combat and again it is done very well. A lot of the regular mob fights are interesting and varied, you do come across a slight repetition issue when you find yourself being killed by the same monster over and over again but it gives you that little extra incentive to progress. Boss fights throughout the game are all extremely well-tuned and designed encounters – I’d say the boss fights here are more memorable than the original’s purely because the scale and size of them is gigantic in some cases.

    Another really key element to Dark Souls game play would be the exploration of the game world which is essentially entirely open for you to explore right from the beginning of the game; whilst it may not be the wisest thing in the world to go exploring the later stages it is possible if you want to though. I was more inclined to go searching for treasure and loot this time around too; whether it was because I was completely enthralled with the armour and weapon designs that I wanted to keep finding more, or because of how well the maps are designed. The game does very little to aid you by telling you where to go which leaves you in a rut sometimes. I have to admit I did resort to using a walkthrough and wiki throughout my play through; I know I know, I’m such a wimp – I honestly don’t think I would have been able to beat the game without it though, so for the purpose of this review I’ll take one for the team here!

    Graphically Dark Souls II has been improved over the original, I tried to find the official game engine being used online but even so long after its release I’ve not been able to find a reputable source of an answer but all you need to know is the game does look much better than the first. There are still a few textures which are low quality, but character models, animations and scenery all look gorgeous. The little voice acting that is available is done really well; almost too well – you can really feel the deprived thoughts of the characters in the game through their monotone and dull voices which I found to be quite an immersive factor. It was a little off putting when characters were quite obviously talking that their mouths weren’t moving through which was a shame to see from a game of this standard.

    I have to say I found the original Dark Souls to be more of a challenging game compared to II – I think the main factor behind this is the fact that the PC port for this game wasn’t completely broken compared to the first. The controls work right off the back which is always a good sign. That being said boss fights are fundamentally easier though; with some mechanics more clearly than others on how to combat them, or maybe it’s because I finally “gitted gud” at Dark Souls. You can also tell how less of a challenge I found it, given that my first run through of Dark Souls II took almost half the amount of time than the original game, spanning just twenty one hours – remember that I had a wiki throughout the run so if you are going for a true experience you are easily going to be pushing the fifty hour mark. You’ll also get plenty of replay ability from this title due to a new game+ mode being introduced this time around.

    There is also a much improved multiplayer side of the game too; one element of this is the ability to leave notes and hints around the game world for other players to see, as well as being able to see people’s recent deaths around you too which is always amusing to see someone run straight off a bridge; it never gets old regardless of how many times you watch it. You’ll also get other players invading your game world which is…well, a different experience to say the least.

    Like I said above, this is a much better PC port of the game; there is already native controller support which is brilliant as the game is played waaaay better on a controller compared to a mouse and keyboard. Whilst there are limited graphical options, I was quite pleased to see that I was able to run the game at 4k resolution and on full graphics the whole time and I was able to remain at 60 FPS the whole time. This wasn’t even running SLI so it is an extremely well optimized release. I did find it slightly annoying that I wasn’t able to turn off the online though, you are able to opt out of it on console in the options menu, but it seems to be constantly online for PC – you can get round it by launching Steam in offline mode, but I still want to be online on Steam, just not in game as it does get annoying when someone ten times higher level than you keeps invading your world to poke you up your bum with his massive sword time and time again.

    Right from the beginning of this game I actually found it to be a worse Dark Souls game compared to the original due to it not being overly challenging, but that being said I had more fun playing this game than the original; I know it probably doesn’t make sense but this felt more like a finished product that works off the shelf and I was able to finish the game to completion within a matter of a week and I enjoyed every minute of it. I would have like to see the price drop a little bit over the course of the past two years but you are still getting a game that is a joy to play from start to finish here. It is also worth noting that there is a different version of Dark Souls II, in the form of Dark Souls II Scholar of the First Sin – whilst this is an improved version of the game, both graphically and technically, the game’s worlds are also slightly different. This review is for the original Dark Souls II release.

    Tom's Score Card
    1) Stay away
    2) Not Recommended
    3) Only recommended when on sale
    4) Recommended
    5) Highly recommended
    6) This is a must play

    If you found this review helpful, please give it a thumbs up. If you would also like to follow my reviews more easily, be sure to join my group by clicking here and checking out the TeamTom Review site

    http://store.steampowered.com/app/236430
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    22 z 30 osób (73%) uważa, że ta recenzja jest pomocna
    Niepolecane
    186.5 godz. łącznie
    Zamieszczono: 10 czerwca
    To clarify, as Dark Souls 2 is the considered the odd child of the series, I'm only not recommending THIS version of the game since I believe the "remaster" Scholar of the First Sin version is better. Get Scholar of the First Sin instead of this.

    So instead of a full review of the product I will give a more detailed idea what SoTFS does better, but first I will need to go over the CONTROVERSY.

    For the uninformed, Dark Souls 2 has a rocky release history. The announcement footage of the game featured pitch black areas that required the torch, beautiful graphics with tons of pretty particle effects and shadows being cast off every lighting source. It was surprising that something like that could even run on last gen consoles.... but it was too good to be true. The release looked very little like that, the infamous LE PREPARE TO DOWNGRADE.

    Many people argue that there was no reason for this downgrade. I have a unique perspective on this as I'm someone who was able to play the original infamous demo version of the game at Comic Con. The game looked pretty yes, the dark rooms added tons of tension since you didn't know what was lurking ahead of you yes, but it ran very poorly. Many people argue that the reason for the poor performance with that version was cus they ran the demo off xbox 360 Dev kits that run games worse than the actual console. Now we will never know the reason for the downgrade Officially, but I think it's clear that the downgrade happened because it ran so poorly on last gen consoles.

    Now Dark Souls 2 has one area that is dark and you need a torch for, and you get to experience the tension there, but areas like in the demo that were dark were not dark anymore. Since there's this whole torch mechanic it's makes it basically useless now that it's gone. Why was it removed? Speculation, but since you need to hold a torch, people who mainly 2hand weapons would be at a disadvantage, theoretically. But being the whole point that you're gimped during these sections, and that you need to light these lighting sources to go 2Hand is a good tension in my opinion and removing it entirely and LEAVE THE WHOLE TORCH SYSTEM STILL IN THE GAME never made sense to me.

    This is where Scholar of the First Sin comes in. First of all it attempts to add more graphical fidelity into the game, and while it's basically just SWeetFX injected into the game by default that game does look better and less flat. And, areas are dark again! The torch system actually has a use in SotFS since there's various dark rooms again. Thus with an Attempt to amend the "le prepare to downgrade" graphics and re-add a, imo, important mechanic, those two alone make me recommend Sotfs.

    The last change is that enemies/items were rearranged. How it felt to me was that the difficulty spikes of the game got moved around, so some areas are easier but some are now harder. Nothing really soured me even though the pacing was changed, but a few areas were vastly improved. A late game level that was unnecessarily annoying was changed to be wayyy less annoying and for that I would again recommend Sotfs over the original release.

    For the final kicker, DLC is not included in this one, it's a seperate purchase. Sotfs has all the DLCs already included, and actually incorporated in the game instead of just giving you a key to the area when you buy it.

    Dark Souls 2 was created by the B-team of From Software while the main peeps were creating Bloodborne, but even as someone who preordered the PC copy and preordered the season pass, I never felt duped really. It's not a true Dark Souls 2, it's more of a side story, but I didn't hate the game because of it. Making Scholar of the First Sin a complete seperate purchase with seperate servers to split the community is when I felt duped as I saw no reason to do it. And it really should of been a free upgrade for all the people who owned all the DLCs already, but during one Steam sale the "upgrade" discount price for Sotfs was $5 which I bought with money I made from selling CSGO/TF2 stuff so I effectively got a free upgrade... Still the only thing to make me sour from all of this. So.. GET SOTFS OVER THIS.

    For anyone curious, I made a youtube playlist that chronologically follows all the versions of the game made public to see the Rise and Fall of HYPE and "LE LE LE PRepare to downgrade":
    https://www.youtube.com/playlist?list=PLKVtBlYzpU-CPHRe8kt6TDyffB3w0RN_6
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    12 z 15 osób (80%) uważa, że ta recenzja jest pomocna
    Polecane
    137.3 godz. łącznie
    Zamieszczono: 4 czerwca
    Dark Souls II is mechanically better than Dark Souls. The story, characters, and lore or extremely lacking, however. Moreso, the environments feel unfinished and very, VERY poorly designed and textured. There are a lot of cool bosses, but a lot of sub-par ones as well.

    Don't get me wrong, I still consider it to be an amazing game - I've spent about 200 hours completing it. But it is not on the same echelon as DS1.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    6 z 7 osób (86%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    Polecane
    196.2 godz. łącznie
    Zamieszczono: 5 czerwca
    Despite being the weakest of the Souls trilogy, this is still a fantastic game. Make sure to get the Scholar of the First Sin edition instead, though.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
    Polecane
    470.8 godz. łącznie
    Zamieszczono: 14 czerwca
    First, I must say that I have played numerous hours of Dark Souls I, so my review may be partially biased. Also understand this review is for Dark Souls II, and none of the DLC is being reviewed. That being said, Dark Souls II is a fresh look at the Dark Souls series brought to us by the sadistic FromSoft for their pleasure mostly I'm sure. Even though I feel DSII is not as brutally difficult as DSI, it does have its moments of pain, struggle, and as souls fans know, death. The visuals are very pleasing to the eyes, with a smooth feel throughout the entire game. It is not perfect, as mobs and bosses can get glitchy and that alone can cause for some frustrating moments. As great as the game truly is, there are times when it feels they just copy pasted the same boss again and again. However, there are many unique mobs and bosses to be found. I just feel they were not as unique and exciting as DSI. I enjoyed the storyline, and though I'm not big into PVP, I felt the bit of PVP I did play was fun and exciting. Overall DSII is a wonderful game, with hours of content to give you your money's worth, but I have a special place in my heart for the original and always will.

    I give the game 9/10 pants.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    4 z 4 osób (100%) uważa, że ta recenzja jest pomocna
    Polecane
    231.2 godz. łącznie
    Zamieszczono: 8 czerwca
    A lot of people don't like this entry in the series. It's easier than 1 and 3, less inspired, the bosses are usually disappointing. I suppose that's all somewhat true, it really is. The bosses ARE mostly easy and uninspired, many taken straight from tried fantasy tropes (a woman with a scorpion for a body -- a woman with a snake for a body). On top of that, some of the earlier bosses are absolute jokes as far as difficulty is concerned. Some of the later ones too. And yes, a lot of the rooms you'll be exploring are pretty unadorned, just stark cubes with enemies in them. Uninspired environments.

    So that's all true, so why am I recommending it? Well honestly, the most major way in which the game didn't disappoint was in the massive choice it gave you over the path you take through it. From the starting city there are multiple paths you can take through the game at any point, and this only grows as you continue to explore. If you're stuck on or bored with an area or a boss, you can take a break and explore someplace else. Not only that, but the different areas of the game are, in my perspective, very well differentiated. They're mostly very visually unique, each with its own feeling and challenges and secrets to figure out. They also all fit together nicely, lending a very cohesive feeling to the game.

    So yes, as I said, there are disappointments, but when I think about games that have stayed interesting playthrough after playthrough, this is near the top of the list.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
    Polecane
    24.0 godz. łącznie
    Zamieszczono: 9 czerwca
    This game is great I highly recommend playing it. It does have a couple problems like the hitbox and other similar things. The game is beautiful though.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
    Według 1 osoby ta recenzja jest zabawna
    Polecane
    523.2 godz. łącznie
    Zamieszczono: 19 czerwca
    Dark Souls 2 - Can be disscused for a long time in site of It has enought advantages and fails.
    It doesn`t like the first one, It`s way new game with own mechanics and gamelay.
    Lore of this game connected with classic one but only by some items description or talks.
    But pvp is far better than it was.

    Shortly it 7 or 8/10. <Without DLC>

    Advantages
    + Well maded Hub where you always can buy something needable or repair equiment.
    + Equiment breaking is Very dangerous and may cost a lot.
    + Covenant that unlock you an awesome boss.
    + NG+ and next makes this game harder due it unexepected fightes.
    + Npc invaders are very fun and may bring some challenges.
    + Intresting enemies.
    + Ability to respawn a boss and get new soul/item that you need without going NG+.
    + Tonns of diffirent `builds`.
    + Very usefull spells.
    + Story line of npc`s.

    Fails
    - Ring of Life rotection is a bit Op.
    - Summun a phantom npc is always a challange.
    - A lot of blockable boss attaks.
    - 50% of bosses are easier than they should be.
    - Invaders without honer.
    - To easy to understand where to go, no way to lost in location.

    But still I belive that this game is great. I just can`t rate it as non-recommend.
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
    Polecane
    20.8 godz. łącznie
    Zamieszczono: 23 czerwca
    This game is hard. You'll die, you'll cry, you'll ask "WHY?". As you lay on the dirt, bloody and defeated, helplessly watching your life slip out of your grasp, a voice echoes in your mind:

    "get gud"
    Czy ta recenzja była pomocna? Tak Nie Zabawna
    2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
    Według 3 osób ta recenzja jest zabawna
    Polecane
    262.7 godz. łącznie
    Zamieszczono: 22 czerwca
    --- YOU DIED ---

    ' This land is peaceful, its inhabitants kind.'

    Dark Souls: The game series that'll make your balls go all the way back into your body. From Daggers that can do more damage than a Human-sized "Sword", to Legends that never die. Git gud or die trying.

    And don't tell anyone you leveled that up.

    you ♥♥♥♥ign ♥♥♥♥♥♥.
    Czy ta recenzja była pomocna? Tak Nie Zabawna