Sviluppato da FROM SOFTWARE, DARK SOULS™ II è l'attesissimo seguito della rivelazione del 2011, Dark Souls™. La sua particolare esperienza di gioco azione-GDR ha catturato l'immaginazione dei giocatori di tutto il mondo grazie a sfide incredibili e intense emozioni.
Valutazione degli utenti:
Recenti:
Molto positiva (186 recensioni) - 87% delle 186 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Molto positiva (30,730 recensioni) - 30,730 recensioni degli utenti (88%) per questo gioco sono positive.
Data di rilascio: 25 apr 2014

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Il gioco online, i salvataggi e gli Achievement di queste due versioni non sono compatibili. Acquistando una versione non otterrai l'accesso all'altra versione. I requisiti di sistema sono differenti. Confronta le pagine individuali dei giochi per maggiori informazioni.

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Recensioni

“…this is the Dark Souls sequel PC gamers deserve.”
91/100 – PC Gamer

“The PC version of Dark Souls II is the definitive one to own.”
9.75/10 – Game Informer

“Brilliant, beautiful, and absolutely essential”
9/10 – EDGE

Informazioni sul gioco

Sviluppato da FROM SOFTWARE, DARK SOULS™ II è l'attesissimo seguito della rivelazione del 2011, Dark Souls™. La sua particolare esperienza di gioco azione-GDR ha catturato l'immaginazione dei giocatori di tutto il mondo grazie a sfide incredibili e intense emozioni.

DARK SOULS™ II riprende la nota difficoltà e l'approccio innovativo della serie per offrire un'esperienza unica per giocatore singolo e multigiocatore.
Affronta questo viaggio oscuro e supera i temibili nemici, le diaboliche trappole e le spietate sfide che solo FROM SOFTWARE può concepire.

Caratteristiche

  • Spingiti oltre la morte: prendi il coraggio a due mani e affronta un gioco intenso ambientato in un mondo sconfinato riprodotto da un motore completamente nuovo, in grado di apportare incredibili innovazioni sul piano della grafica e degli effetti sonori.

  • Un labirinto di boss e mostri: immergiti in ambienti impossibili, pieni di mostri da incubo e boss letali che possono provenire solo dall'immaginazione di FROM SOFTWARE.

  • Assalto sensoriale: le fobie dei giocatori verranno stimolate da allucinazioni auditive, vertigini, agorafobia e molto altro.

  • Più profondo e più oscuro: opzioni di personalizzazione più intricate per fornire armi e armature adatte a qualsiasi stile di gioco.

  • Multigiocatore evoluto: un sistema multigiocatore aggiornato che consente interazioni online migliorate per favorire il gioco cooperativo e competitivo.

  • Gameplay migliorato: DARK SOULS™ II offre fluide animazioni in motion capture, un sistema di combattimento migliorato, una gamma di personaggi aumentata a dismisura, più opzioni di personalizzazione, nuove armi, abilità delle armature e un sistema di avanzamento del giocatore ben bilanciato.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows Vista SP2, Windows 7 SP1, Windows 8
    • Processore: AMD® Phenom II™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
    • Memoria: 2 GB di RAM
    • Scheda video: NVIDIA® GeForce® 9600GT, ATI Radeon™ HD 5870
    • DirectX: Versione 9.0c
    • Rete: Connessione Internet a banda larga
    • Memoria: 12 GB di spazio disponibile
    • Scheda audio: DirectX 9 sound device
    • Note aggiuntive: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
    Consigliati:
    • Sistema operativo: Windows 7 SP1, Windows 8
    • Processore: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
    • Memoria: 4 GB di RAM
    • Scheda video: NVIDIA® GeForce® GTX 750 or ATI Radeon™ HD 6870 or higher
    • DirectX: Versione 9.0c
    • Rete: Connessione Internet a banda larga
    • Memoria: 15 GB di spazio disponibile
    • Scheda audio: DirectX 9 sound device
    • Note aggiuntive: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Recenti:
Molto positiva (186 recensioni)
Complessivamente:
Molto positiva (30,730 recensioni)
Pubblicate di recente
Legionarie
( 0.5 ore in totale )
Pubblicata: 30 giugno
Don't be like me and do a marathon of these games. Seriously. Dont.
If you hated Prasing the "Sunny D" then you will hate this game and then love it possibly. No matter how hard it gets you just need to know. These series? Yeah, its way of saying you ****'d up, is the You Died. screen. No matter how good you are just know. Its always your Fault. T.T But great game anyway, Many mice broken but game is still not completed had to take a bit of time off. :-3 Good Luck adventurer.
Nova
( 48.9 ore in totale )
Pubblicata: 30 giugno
sure
xShadowIce
( 25.9 ore in totale )
Pubblicata: 29 giugno
Da quanto ho visto è stato distrutto dalla critica, però a me è piaciuto molto grafica piacevole gameplay carino; nulla da lamentarmi, soldi ben spesi.
Minosatall
( 151.4 ore in totale )
Pubblicata: 29 giugno
A ps2/3/4 controller highly recommended to play. No steam cloud support. No bug support or updates to errors in main game
StarbiCOD
( 3.7 ore in totale )
Pubblicata: 29 giugno
I died.
moltar131
( 47.4 ore in totale )
Pubblicata: 28 giugno
just perfect one of the must erotic games i have ever play 9.5/10
Starkilla
( 49.4 ore in totale )
Pubblicata: 28 giugno
Dark Souls 2 is not as awesome as its predecessor but still a good game in the series. Some mechanics decission are questionable as well as the level design. But still a recommendation from my side!
FELLAAAA
( 213.5 ore in totale )
Pubblicata: 27 giugno
Gran bel gioco. voto 8/10
NYCspartan
( 70.6 ore in totale )
Pubblicata: 27 giugno
So hard you will cry a little or brake your controller. But thats what makes this game so amzing and rewarding.
Lord_HighFixer
( 117.1 ore in totale )
Pubblicata: 27 giugno
Great game! Difficult but rewarding.
Recensioni più utili  Negli scorsi 30 giorni
7 persone su 8 (88%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
162.4 ore in totale
Pubblicata: 13 giugno
C'ho pensato parecchio se scrivere o meno una recensione.

ATTENZIONE: Sconsiglio il gioco SOLO a chi è un amante della saga Souls e dà importanza alla lore del gioco ( perchè, in questo caso, ne rimarrebbe deluso ).

Dark Souls II è il mezzo figlio di casa FromSoftware, unico Souls a non esser stato sviluppato da Miyazaki. Il gioco, se giocato come un dungeon crawler, è ben fatto. Locations, musiche, set di armi/armature/incantesimi davvero vasti e, maniacalmente, curati. Nella lontanta terra di Drangleic il gameplay è stato decisamente migliorato rispetto al predecessore, seppur bisogna sottolineare il pessimo controllo del pg con mouse e tastiera. Il level design delle mappe è abbastanza ben gestito, un pochettino sotto tono rispetto al predecessore. Sono stati fatti dei passi avanti come l'introduzione della luce dinamica che immerge il giocatore nell'atmosfera del gioco più di quanto lo facesse Dark Souls. Notare anche l'introduzione del Dual Wielding e di altre modifiche minori ( miglior gestione dell'inventario, limite Estus a 12 con una sola fiala alla partenza, ecc ).

Purtroppo si sente la mancanza del maestro e di buchi nella lore ce ne sono non pochi ( descrizioni sciatte, NPC presenti senza spiegazioni ). Il moveset di alcune armi è copiato pari identico ad altre, il contrario di quello fatto su Bloodborne ( poche armi ma ognuna con un moveset unico ). Il NG+ aumenta la difficoltà del gioco, ma in che modo ? aumentando il numero di nemici nelle aree, mentre per i boss si segue una linea simile al precedessore ( più HP, più danni e per alcuni il moveset cambia, unica innovazione degna di nota ). Tutto ciò però è stato fatto male, o meglio, non è stato curato abbastanza. Notare l'edizione di DSII "Scholar Of The First Sin Edition" :

Esce Dark Souls II --> La FromSoftware annuncia la riedizione del gioco migliorata e fixata --> L'edizione esce a PAGAMENTO anche per i possessori di DSII ( che ricevono gratuitamente solo una mini patch correttiva ) --> Si scopre che le 2 edizioni non sono compatibili tra di loro ( salvataggi, achievement, ecc ) --> Quindi si deduce che ho pagato a prezzo pieno un gioco fatto male, gli sviluppatori hanno corretto il gioco e, anzichè fornirlo gratis a tutti i possessori di DSII come segno di scusa per il pessimo lavoro fatto, hanno deciso di metterlo a pagamento come se fosse un titolo a sè.

GG FromSoftware GG Shibuya e Tanimura

Voto 6/10
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
1,641.0 ore in totale
Pubblicata: 24 giugno
Hi, if you have Real Friends, Correct, Loyal and Very Good (Champions) as I am lucky and honored to have ... and if you are like them even if you're not Champions :)) this Dark Soul2 is still the best in the series. Ciao :))

Ciao, se voi avete Veri Amici, Corretti, Leali e Molto Bravi ( Champions ) come io sono fortunato e onorato di avere.. e se voi siete come loro anche se non siete Champions :)) questo Dark Soul2 è ancora il migliore della serie. Ciao :))
Questa recensione ti è stata utile? No Divertente
49 persone su 53 (92%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
21.5 ore in totale
Pubblicata: 23 giugno
Dark Souls II is a fantasy third person action RPG game, developed by From Software and published by Bandai Namco, releasing worldwide on PC, 360 and PS3 in April 2014. The story takes place in the grim fantasy world from the original game, Lordran. This time around you visit different areas and play as a new character.

If you have been on the internet at all in the past few years you will already know what Dark Souls is known for, gruesomely hard unforgiving game play. The original game was probably one of the hardest games I have ever played which tested my skill not only as a gamer, but as a person. Whilst the game play mechanics in Dark Souls II are basically the same comparatively allowing the player in full control of building the character they want to play due to a different levelling system being incorporated. Of course the most important aspect of Dark Souls is the combat and again it is done very well. A lot of the regular mob fights are interesting and varied, you do come across a slight repetition issue when you find yourself being killed by the same monster over and over again but it gives you that little extra incentive to progress. Boss fights throughout the game are all extremely well-tuned and designed encounters – I’d say the boss fights here are more memorable than the original’s purely because the scale and size of them is gigantic in some cases.

Another really key element to Dark Souls game play would be the exploration of the game world which is essentially entirely open for you to explore right from the beginning of the game; whilst it may not be the wisest thing in the world to go exploring the later stages it is possible if you want to though. I was more inclined to go searching for treasure and loot this time around too; whether it was because I was completely enthralled with the armour and weapon designs that I wanted to keep finding more, or because of how well the maps are designed. The game does very little to aid you by telling you where to go which leaves you in a rut sometimes. I have to admit I did resort to using a walkthrough and wiki throughout my play through; I know I know, I’m such a wimp – I honestly don’t think I would have been able to beat the game without it though, so for the purpose of this review I’ll take one for the team here!

Graphically Dark Souls II has been improved over the original, I tried to find the official game engine being used online but even so long after its release I’ve not been able to find a reputable source of an answer but all you need to know is the game does look much better than the first. There are still a few textures which are low quality, but character models, animations and scenery all look gorgeous. The little voice acting that is available is done really well; almost too well – you can really feel the deprived thoughts of the characters in the game through their monotone and dull voices which I found to be quite an immersive factor. It was a little off putting when characters were quite obviously talking that their mouths weren’t moving through which was a shame to see from a game of this standard.

I have to say I found the original Dark Souls to be more of a challenging game compared to II – I think the main factor behind this is the fact that the PC port for this game wasn’t completely broken compared to the first. The controls work right off the back which is always a good sign. That being said boss fights are fundamentally easier though; with some mechanics more clearly than others on how to combat them, or maybe it’s because I finally “gitted gud” at Dark Souls. You can also tell how less of a challenge I found it, given that my first run through of Dark Souls II took almost half the amount of time than the original game, spanning just twenty one hours – remember that I had a wiki throughout the run so if you are going for a true experience you are easily going to be pushing the fifty hour mark. You’ll also get plenty of replay ability from this title due to a new game+ mode being introduced this time around.

There is also a much improved multiplayer side of the game too; one element of this is the ability to leave notes and hints around the game world for other players to see, as well as being able to see people’s recent deaths around you too which is always amusing to see someone run straight off a bridge; it never gets old regardless of how many times you watch it. You’ll also get other players invading your game world which is…well, a different experience to say the least.

Like I said above, this is a much better PC port of the game; there is already native controller support which is brilliant as the game is played waaaay better on a controller compared to a mouse and keyboard. Whilst there are limited graphical options, I was quite pleased to see that I was able to run the game at 4k resolution and on full graphics the whole time and I was able to remain at 60 FPS the whole time. This wasn’t even running SLI so it is an extremely well optimized release. I did find it slightly annoying that I wasn’t able to turn off the online though, you are able to opt out of it on console in the options menu, but it seems to be constantly online for PC – you can get round it by launching Steam in offline mode, but I still want to be online on Steam, just not in game as it does get annoying when someone ten times higher level than you keeps invading your world to poke you up your bum with his massive sword time and time again.

Right from the beginning of this game I actually found it to be a worse Dark Souls game compared to the original due to it not being overly challenging, but that being said I had more fun playing this game than the original; I know it probably doesn’t make sense but this felt more like a finished product that works off the shelf and I was able to finish the game to completion within a matter of a week and I enjoyed every minute of it. I would have like to see the price drop a little bit over the course of the past two years but you are still getting a game that is a joy to play from start to finish here. It is also worth noting that there is a different version of Dark Souls II, in the form of Dark Souls II Scholar of the First Sin – whilst this is an improved version of the game, both graphically and technically, the game’s worlds are also slightly different. This review is for the original Dark Souls II release.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

If you found this review helpful, please give it a thumbs up. If you would also like to follow my reviews more easily, be sure to join my group by clicking here and checking out the TeamTom Review site

http://store.steampowered.com/app/236430
Questa recensione ti è stata utile? No Divertente
22 persone su 30 (73%) hanno trovato questa recensione utile
Sconsigliato
186.5 ore in totale
Pubblicata: 10 giugno
To clarify, as Dark Souls 2 is the considered the odd child of the series, I'm only not recommending THIS version of the game since I believe the "remaster" Scholar of the First Sin version is better. Get Scholar of the First Sin instead of this.

So instead of a full review of the product I will give a more detailed idea what SoTFS does better, but first I will need to go over the CONTROVERSY.

For the uninformed, Dark Souls 2 has a rocky release history. The announcement footage of the game featured pitch black areas that required the torch, beautiful graphics with tons of pretty particle effects and shadows being cast off every lighting source. It was surprising that something like that could even run on last gen consoles.... but it was too good to be true. The release looked very little like that, the infamous LE PREPARE TO DOWNGRADE.

Many people argue that there was no reason for this downgrade. I have a unique perspective on this as I'm someone who was able to play the original infamous demo version of the game at Comic Con. The game looked pretty yes, the dark rooms added tons of tension since you didn't know what was lurking ahead of you yes, but it ran very poorly. Many people argue that the reason for the poor performance with that version was cus they ran the demo off xbox 360 Dev kits that run games worse than the actual console. Now we will never know the reason for the downgrade Officially, but I think it's clear that the downgrade happened because it ran so poorly on last gen consoles.

Now Dark Souls 2 has one area that is dark and you need a torch for, and you get to experience the tension there, but areas like in the demo that were dark were not dark anymore. Since there's this whole torch mechanic it's makes it basically useless now that it's gone. Why was it removed? Speculation, but since you need to hold a torch, people who mainly 2hand weapons would be at a disadvantage, theoretically. But being the whole point that you're gimped during these sections, and that you need to light these lighting sources to go 2Hand is a good tension in my opinion and removing it entirely and LEAVE THE WHOLE TORCH SYSTEM STILL IN THE GAME never made sense to me.

This is where Scholar of the First Sin comes in. First of all it attempts to add more graphical fidelity into the game, and while it's basically just SWeetFX injected into the game by default that game does look better and less flat. And, areas are dark again! The torch system actually has a use in SotFS since there's various dark rooms again. Thus with an Attempt to amend the "le prepare to downgrade" graphics and re-add a, imo, important mechanic, those two alone make me recommend Sotfs.

The last change is that enemies/items were rearranged. How it felt to me was that the difficulty spikes of the game got moved around, so some areas are easier but some are now harder. Nothing really soured me even though the pacing was changed, but a few areas were vastly improved. A late game level that was unnecessarily annoying was changed to be wayyy less annoying and for that I would again recommend Sotfs over the original release.

For the final kicker, DLC is not included in this one, it's a seperate purchase. Sotfs has all the DLCs already included, and actually incorporated in the game instead of just giving you a key to the area when you buy it.

Dark Souls 2 was created by the B-team of From Software while the main peeps were creating Bloodborne, but even as someone who preordered the PC copy and preordered the season pass, I never felt duped really. It's not a true Dark Souls 2, it's more of a side story, but I didn't hate the game because of it. Making Scholar of the First Sin a complete seperate purchase with seperate servers to split the community is when I felt duped as I saw no reason to do it. And it really should of been a free upgrade for all the people who owned all the DLCs already, but during one Steam sale the "upgrade" discount price for Sotfs was $5 which I bought with money I made from selling CSGO/TF2 stuff so I effectively got a free upgrade... Still the only thing to make me sour from all of this. So.. GET SOTFS OVER THIS.

For anyone curious, I made a youtube playlist that chronologically follows all the versions of the game made public to see the Rise and Fall of HYPE and "LE LE LE PRepare to downgrade":
https://www.youtube.com/playlist?list=PLKVtBlYzpU-CPHRe8kt6TDyffB3w0RN_6
Questa recensione ti è stata utile? No Divertente
12 persone su 15 (80%) hanno trovato questa recensione utile
Consigliato
137.3 ore in totale
Pubblicata: 4 giugno
Dark Souls II is mechanically better than Dark Souls. The story, characters, and lore or extremely lacking, however. Moreso, the environments feel unfinished and very, VERY poorly designed and textured. There are a lot of cool bosses, but a lot of sub-par ones as well.

Don't get me wrong, I still consider it to be an amazing game - I've spent about 200 hours completing it. But it is not on the same echelon as DS1.
Questa recensione ti è stata utile? No Divertente
6 persone su 7 (86%) hanno trovato questa recensione utile
Consigliato
196.2 ore in totale
Pubblicata: 5 giugno
Despite being the weakest of the Souls trilogy, this is still a fantastic game. Make sure to get the Scholar of the First Sin edition instead, though.
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
Consigliato
470.8 ore in totale
Pubblicata: 14 giugno
First, I must say that I have played numerous hours of Dark Souls I, so my review may be partially biased. Also understand this review is for Dark Souls II, and none of the DLC is being reviewed. That being said, Dark Souls II is a fresh look at the Dark Souls series brought to us by the sadistic FromSoft for their pleasure mostly I'm sure. Even though I feel DSII is not as brutally difficult as DSI, it does have its moments of pain, struggle, and as souls fans know, death. The visuals are very pleasing to the eyes, with a smooth feel throughout the entire game. It is not perfect, as mobs and bosses can get glitchy and that alone can cause for some frustrating moments. As great as the game truly is, there are times when it feels they just copy pasted the same boss again and again. However, there are many unique mobs and bosses to be found. I just feel they were not as unique and exciting as DSI. I enjoyed the storyline, and though I'm not big into PVP, I felt the bit of PVP I did play was fun and exciting. Overall DSII is a wonderful game, with hours of content to give you your money's worth, but I have a special place in my heart for the original and always will.

I give the game 9/10 pants.
Questa recensione ti è stata utile? No Divertente
4 persone su 4 (100%) hanno trovato questa recensione utile
Consigliato
231.2 ore in totale
Pubblicata: 8 giugno
A lot of people don't like this entry in the series. It's easier than 1 and 3, less inspired, the bosses are usually disappointing. I suppose that's all somewhat true, it really is. The bosses ARE mostly easy and uninspired, many taken straight from tried fantasy tropes (a woman with a scorpion for a body -- a woman with a snake for a body). On top of that, some of the earlier bosses are absolute jokes as far as difficulty is concerned. Some of the later ones too. And yes, a lot of the rooms you'll be exploring are pretty unadorned, just stark cubes with enemies in them. Uninspired environments.

So that's all true, so why am I recommending it? Well honestly, the most major way in which the game didn't disappoint was in the massive choice it gave you over the path you take through it. From the starting city there are multiple paths you can take through the game at any point, and this only grows as you continue to explore. If you're stuck on or bored with an area or a boss, you can take a break and explore someplace else. Not only that, but the different areas of the game are, in my perspective, very well differentiated. They're mostly very visually unique, each with its own feeling and challenges and secrets to figure out. They also all fit together nicely, lending a very cohesive feeling to the game.

So yes, as I said, there are disappointments, but when I think about games that have stayed interesting playthrough after playthrough, this is near the top of the list.
Questa recensione ti è stata utile? No Divertente
18 persone su 33 (55%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Sconsigliato
63.8 ore in totale
Pubblicata: 4 giugno
I really tried to like DS2, it was the first souls game i tried and i didn't liked it at all the first time; after I played [and fell in love with] DS1 i pushed myself to retry DS2, but it's no use.

DS2 is a mess, the levels are not connected in a huge environment as in the first game, most of the bosses are just regular enemies x5-20 in a small room trying to give the illusion of challenge when in fact makes it unfair as you cannot keep an eye at all of them at the same time.

There is not a single well developed NPC, i started two NG and almost made it to the end on both runs and can't remember ONE name, because they have no impact on the run, they are not interesting, they are just so boring.

The same can be said about the stages, they're way too linear and have nothing that makes them special, they try to force Majula as an interesting location by making EVERY important merchant/mage/level booster/npc be there, but it has nothing of interest, and i don't even know how that is posible when the FIre link Shrine of DS1 is more interesting and that's just a half blown castle.

To sum up, play DS1 and DS3, don't waste your money on this one.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
24.0 ore in totale
Pubblicata: 9 giugno
This game is great I highly recommend playing it. It does have a couple problems like the hitbox and other similar things. The game is beautiful though.
Questa recensione ti è stata utile? No Divertente