FROM SOFTWARE에서 개발한 DARK SOULS™ II는 2011년에 출시되어 큰 인기를 누린 Dark Souls™의 속편입니다. 특유의 전통 방식 액션 RPG는 도전 의식을 고취시키고 강한 성취감을 느끼게 함으로써 세계 각지의 게이머 마음을 사로잡았습니다. Dark Souls™ II는 싱글 플레이와 멀티 플레이 모두에서 명성이 자자한 이 시리즈 특유의 난이도와 눈을 떼지 못하게 하는 게임 플레이를 선보일 것입니다. 어둠의 여정에 동참해 FROM SOFTWARE만이 제공할 수 있는 압도적인 적과 악마의 위협 그리고 끊임없는 도전을 경험해보십시오.
사용자 평가:
Recent:
매우 긍정적 (평가 194 개) - 87% of the 194 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 30,730 개) - 이 게임에 대한 사용자 평가 30,730개 중 88% 가 긍정적입니다.
출시 날짜: 2014년 4월 25일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

주의: 본 제품은 32bit 번들(오리지널 DARK SOULS™ II와 DLC)버전입니다. 그래픽 향상과 기능이 추가된 64bit 버전은 아래에서 확인해 주세요.
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두 버전 간의 온라인 플레이, 세이브, 도전과제는 연계되지 않습니다. 어느 한 버전을 구입하셨다고 해도 다른 하나의 버전은 포함되어 있지 않습니다. 시스템 요구사항도 다릅니다. 각 버전의 페이지를 확인해 주세요.

이 게임이 포함된 패키지

DARK SOULS™ II: Bundle 구매

4 가지 포함된 항목들: DARK SOULS™ II, DARK SOULS™ II Crown of the Ivory King, DARK SOULS™ II Crown of the Old Iron King, DARK SOULS™ II Crown of the Sunken King

DARK SOULS™ II - Season Pass 구매

Click Here for more information.

 

평가

“…this is the Dark Souls sequel PC gamers deserve.”
91/100 – PC Gamer

“The PC version of Dark Souls II is the definitive one to own.”
9.75/10 – Game Informer

“Brilliant, beautiful, and absolutely essential”
9/10 – EDGE

게임에 대해

FROM SOFTWARE에서 개발한 DARK SOULS™ II는 2011년에 출시되어 큰 인기를 누린 Dark Souls™의 속편입니다. 특유의 전통 방식 액션 RPG는 도전 의식을 고취시키고 강한 성취감을 느끼게 함으로써 세계 각지의 게이머 마음을 사로잡았습니다.

DARK SOULS™ II는 싱글 플레이와 멀티 플레이 모두에서 명성이 자자한 이 시리즈 특유의 난이도와 눈을 떼지 못하게 하는 게임 플레이를 선보일 것입니다.
어둠의 여정에 동참해 FROM SOFTWARE만이 제공할 수 있는 압도적인 적과 악마의 위협 그리고 끊임없는 도전을 경험해보십시오.

핵심 특징

  • 죽음을 넘어서라: 강렬한 게임 플레이를 제공하는 완전히 새로운 엔진, 뛰어난 그래픽과 특수효과로 강화된 광대한 세계에서 스스로에게 도전해 보십시오.

  • 몬스터와 보스로 가득 한 미궁: 프롬 소프트웨어의 상상력으로 만들어진 마음이 꺾일 정도의 기괴한 몬스터와 치명적인 보스들로 가득한 게임 속으로 빠져들 수 있습니다.

  • 감각적인 위협: 청각, 시각, 높낮이 등에 의한 다양한 위협요소는 플레이어에게 감각적인 공포를 선사합니다.

  • 더 깊고 더 어두워졌다: 플레이어의 스타일에 맞는 무기와 갑옷을 커스터마이즈 할 수 있도록 더욱 더 다양해진 선택지를 제공합니다.

  • 진화된 멀티 플레이: 업데이트 된 멀티 플레이 시스템은 더 나은 협력/경쟁 플레이를 위한 향상된 온라인 상호작용을 가능케 합니다.

  • 개선된 게임 플레이: DARK SOULS™ II는 부드러운 모션 캡쳐 애니메이션, 업그레이드 된 전투 시스템, 크게 확장된 캐릭터, 깊어진 커스터마이즈 옵션, 새로운, 무기,갑옷 능력, 그리고 균형잡힌 진행 시스템을 갖추고 있습니다.

시스템 요구 사항

    최소:
    • 운영체제: Windows Vista SP2, Windows 7 SP1, Windows 8
    • 프로세서: AMD® Phenom II™ X2 555 3.2Ghz or Intel® Pentium Core ™ 2 Duo E8500 3.17Ghz
    • 메모리: 2 GB RAM
    • 그래픽: NVIDIA® GeForce® 9600GT, ATI Radeon™ HD 5870
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 12 GB 사용 가능 공간
    • 사운드카드: DirectX 9 sound device
    • 추가 사항: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
    권장:
    • 운영체제: Windows 7 SP1, Windows 8
    • 프로세서: Intel® CoreTM i3 2100 3.10GHz or AMD® A8 3870K 3.0GHz
    • 메모리: 4 GB RAM
    • 그래픽: NVIDIA® GeForce® GTX 750 or ATI Radeon™ HD 6870 or higher
    • DirectX: 버전 9.0c
    • 네트워크: 초고속 인터넷 연결
    • 저장공간: 15 GB 사용 가능 공간
    • 사운드카드: DirectX 9 sound device
    • 추가 사항: Controller support: Microsoft Xbox 360® Controller for Windows® (or equivalent) recommended
Customer reviews
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Recent:
매우 긍정적 (평가 194 개)
Overall:
매우 긍정적 (평가 30,730 개)
Recently Posted
moltar131
( 47.4 시간 기록 )
게시 일시: 2016년 6월 28일
just perfect one of the must erotic games i have ever play 9.5/10
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Starkilla
( 49.4 시간 기록 )
게시 일시: 2016년 6월 28일
Dark Souls 2 is not as awesome as its predecessor but still a good game in the series. Some mechanics decission are questionable as well as the level design. But still a recommendation from my side!
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NYCspartan
( 70.6 시간 기록 )
게시 일시: 2016년 6월 27일
So hard you will cry a little or brake your controller. But thats what makes this game so amzing and rewarding.
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Lord_HighFixer
( 117.1 시간 기록 )
게시 일시: 2016년 6월 27일
Great game! Difficult but rewarding.
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Feo
( 220.4 시간 기록 )
게시 일시: 2016년 6월 26일
So, I had an opportunity to play some Scholar of whatever, so I decided to add my lil rant.
Why I dislike the game.
It is a dishonourable pc port, it's a disgrace.
Why do I have to run 3rd party software to run the game in 4:3 ratio?
Why do I have to see controller tooltips on my pc port?
How the f can I guess (without looking it up) that "use" is shoft+lmb? Go Nostradamus team.
They promised they would give us a decent port.
I don't see ANY superiority of DS2 port over DS1.
I do not own a controller.
In the depths of my heart I believe it is for the beatemup and racing crowd only.
Why I have to take serious pains to just make control adequate?
I don't know.
The game is wonderful (well not WONDERFUL, just wondeful).
But... don't touch it - bandai hate pc.
Won't touch ds3/born with a 10 foot pole.
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Grevok
( 703.9 시간 기록 )
게시 일시: 2016년 6월 26일
The more mechanically refined younger brother of Dark souls 1, but constantly lives in the shadow of its older sybling because people are too eager to compare the two, instead of appreciating them both for their own acomplishments.
"It's okay DS2, don't cry"
*Ds2 curls up and cries in a corner*

My favourite game of all time. Just would be nice if people didn't spam icerape-ya havel jester buffed to beyond belief, and with so much poise that any attack you deal is imediately traded. Then if you beat them they send you hate mail for hacking, or spamming etc etc
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Relive the Nightmare
( 135.6 시간 기록 )
게시 일시: 2016년 6월 26일
The game is awesome even though they made it more difficult this time. The game is fun and the story is amazing. This game is so difficult that I think I can finish the whole game in 100 hours or more. There are many to explore in this twisted world Of Dark Souls 2. It is fun to adventure the world and the graphics and environments are beautiful. I know that in this game you will die countless times but even if it is frustrating, that is what makes this game so great. This game is has the most rewarding moments in gaming history. Because the enemies in this game is so difficult to beat that when you beat them you will have this mysterious beautiful feeling that is coming into you. That is right it feels really great when you beat them.

This game is really amazing and a must buy game for all gamer around the world especially for fans of this game. A great improvement upon the original and more rewarding moments, this game deserves a 10/10 score from me.
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lurconis6
( 217.9 시간 기록 )
게시 일시: 2016년 6월 26일
One of the best games I've ever played would definetly reccomendo to someone who enjoys a challenge 10/10
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Grey Wind
( 67.9 시간 기록 )
게시 일시: 2016년 6월 26일
Avoid it like plague, it's trash.
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Xit10
( 233.9 시간 기록 )
게시 일시: 2016년 6월 26일
a good game, not so perfect like DS.
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Most Helpful Reviews  In the past 30 days
51명 중 47명(92%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
21.5 시간 기록
게시 일시: 2016년 6월 23일
Dark Souls II is a fantasy third person action RPG game, developed by From Software and published by Bandai Namco, releasing worldwide on PC, 360 and PS3 in April 2014. The story takes place in the grim fantasy world from the original game, Lordran. This time around you visit different areas and play as a new character.

If you have been on the internet at all in the past few years you will already know what Dark Souls is known for, gruesomely hard unforgiving game play. The original game was probably one of the hardest games I have ever played which tested my skill not only as a gamer, but as a person. Whilst the game play mechanics in Dark Souls II are basically the same comparatively allowing the player in full control of building the character they want to play due to a different levelling system being incorporated. Of course the most important aspect of Dark Souls is the combat and again it is done very well. A lot of the regular mob fights are interesting and varied, you do come across a slight repetition issue when you find yourself being killed by the same monster over and over again but it gives you that little extra incentive to progress. Boss fights throughout the game are all extremely well-tuned and designed encounters – I’d say the boss fights here are more memorable than the original’s purely because the scale and size of them is gigantic in some cases.

Another really key element to Dark Souls game play would be the exploration of the game world which is essentially entirely open for you to explore right from the beginning of the game; whilst it may not be the wisest thing in the world to go exploring the later stages it is possible if you want to though. I was more inclined to go searching for treasure and loot this time around too; whether it was because I was completely enthralled with the armour and weapon designs that I wanted to keep finding more, or because of how well the maps are designed. The game does very little to aid you by telling you where to go which leaves you in a rut sometimes. I have to admit I did resort to using a walkthrough and wiki throughout my play through; I know I know, I’m such a wimp – I honestly don’t think I would have been able to beat the game without it though, so for the purpose of this review I’ll take one for the team here!

Graphically Dark Souls II has been improved over the original, I tried to find the official game engine being used online but even so long after its release I’ve not been able to find a reputable source of an answer but all you need to know is the game does look much better than the first. There are still a few textures which are low quality, but character models, animations and scenery all look gorgeous. The little voice acting that is available is done really well; almost too well – you can really feel the deprived thoughts of the characters in the game through their monotone and dull voices which I found to be quite an immersive factor. It was a little off putting when characters were quite obviously talking that their mouths weren’t moving through which was a shame to see from a game of this standard.

I have to say I found the original Dark Souls to be more of a challenging game compared to II – I think the main factor behind this is the fact that the PC port for this game wasn’t completely broken compared to the first. The controls work right off the back which is always a good sign. That being said boss fights are fundamentally easier though; with some mechanics more clearly than others on how to combat them, or maybe it’s because I finally “gitted gud” at Dark Souls. You can also tell how less of a challenge I found it, given that my first run through of Dark Souls II took almost half the amount of time than the original game, spanning just twenty one hours – remember that I had a wiki throughout the run so if you are going for a true experience you are easily going to be pushing the fifty hour mark. You’ll also get plenty of replay ability from this title due to a new game+ mode being introduced this time around.

There is also a much improved multiplayer side of the game too; one element of this is the ability to leave notes and hints around the game world for other players to see, as well as being able to see people’s recent deaths around you too which is always amusing to see someone run straight off a bridge; it never gets old regardless of how many times you watch it. You’ll also get other players invading your game world which is…well, a different experience to say the least.

Like I said above, this is a much better PC port of the game; there is already native controller support which is brilliant as the game is played waaaay better on a controller compared to a mouse and keyboard. Whilst there are limited graphical options, I was quite pleased to see that I was able to run the game at 4k resolution and on full graphics the whole time and I was able to remain at 60 FPS the whole time. This wasn’t even running SLI so it is an extremely well optimized release. I did find it slightly annoying that I wasn’t able to turn off the online though, you are able to opt out of it on console in the options menu, but it seems to be constantly online for PC – you can get round it by launching Steam in offline mode, but I still want to be online on Steam, just not in game as it does get annoying when someone ten times higher level than you keeps invading your world to poke you up your bum with his massive sword time and time again.

Right from the beginning of this game I actually found it to be a worse Dark Souls game compared to the original due to it not being overly challenging, but that being said I had more fun playing this game than the original; I know it probably doesn’t make sense but this felt more like a finished product that works off the shelf and I was able to finish the game to completion within a matter of a week and I enjoyed every minute of it. I would have like to see the price drop a little bit over the course of the past two years but you are still getting a game that is a joy to play from start to finish here. It is also worth noting that there is a different version of Dark Souls II, in the form of Dark Souls II Scholar of the First Sin – whilst this is an improved version of the game, both graphically and technically, the game’s worlds are also slightly different. This review is for the original Dark Souls II release.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

If you found this review helpful, please give it a thumbs up. If you would also like to follow my reviews more easily, be sure to join my group by clicking here and checking out the TeamTom Review site

http://store.steampowered.com/app/236430
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120명 중 80명(67%)이 이 평가가 유용하다고 함
104명이 이 평가가 재미있다고 함
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115.4 시간 기록
게시 일시: 2016년 5월 30일
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28명 중 20명(71%)이 이 평가가 유용하다고 함
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186.5 시간 기록
게시 일시: 2016년 6월 10일
To clarify, as Dark Souls 2 is the considered the odd child of the series, I'm only not recommending THIS version of the game since I believe the "remaster" Scholar of the First Sin version is better. Get Scholar of the First Sin instead of this.

So instead of a full review of the product I will give a more detailed idea what SoTFS does better, but first I will need to go over the CONTROVERSY.

For the uninformed, Dark Souls 2 has a rocky release history. The announcement footage of the game featured pitch black areas that required the torch, beautiful graphics with tons of pretty particle effects and shadows being cast off every lighting source. It was surprising that something like that could even run on last gen consoles.... but it was too good to be true. The release looked very little like that, the infamous LE PREPARE TO DOWNGRADE.

Many people argue that there was no reason for this downgrade. I have a unique perspective on this as I'm someone who was able to play the original infamous demo version of the game at Comic Con. The game looked pretty yes, the dark rooms added tons of tension since you didn't know what was lurking ahead of you yes, but it ran very poorly. Many people argue that the reason for the poor performance with that version was cus they ran the demo off xbox 360 Dev kits that run games worse than the actual console. Now we will never know the reason for the downgrade Officially, but I think it's clear that the downgrade happened because it ran so poorly on last gen consoles.

Now Dark Souls 2 has one area that is dark and you need a torch for, and you get to experience the tension there, but areas like in the demo that were dark were not dark anymore. Since there's this whole torch mechanic it's makes it basically useless now that it's gone. Why was it removed? Speculation, but since you need to hold a torch, people who mainly 2hand weapons would be at a disadvantage, theoretically. But being the whole point that you're gimped during these sections, and that you need to light these lighting sources to go 2Hand is a good tension in my opinion and removing it entirely and LEAVE THE WHOLE TORCH SYSTEM STILL IN THE GAME never made sense to me.

This is where Scholar of the First Sin comes in. First of all it attempts to add more graphical fidelity into the game, and while it's basically just SWeetFX injected into the game by default that game does look better and less flat. And, areas are dark again! The torch system actually has a use in SotFS since there's various dark rooms again. Thus with an Attempt to amend the "le prepare to downgrade" graphics and re-add a, imo, important mechanic, those two alone make me recommend Sotfs.

The last change is that enemies/items were rearranged. How it felt to me was that the difficulty spikes of the game got moved around, so some areas are easier but some are now harder. Nothing really soured me even though the pacing was changed, but a few areas were vastly improved. A late game level that was unnecessarily annoying was changed to be wayyy less annoying and for that I would again recommend Sotfs over the original release.

For the final kicker, DLC is not included in this one, it's a seperate purchase. Sotfs has all the DLCs already included, and actually incorporated in the game instead of just giving you a key to the area when you buy it.

Dark Souls 2 was created by the B-team of From Software while the main peeps were creating Bloodborne, but even as someone who preordered the PC copy and preordered the season pass, I never felt duped really. It's not a true Dark Souls 2, it's more of a side story, but I didn't hate the game because of it. Making Scholar of the First Sin a complete seperate purchase with seperate servers to split the community is when I felt duped as I saw no reason to do it. And it really should of been a free upgrade for all the people who owned all the DLCs already, but during one Steam sale the "upgrade" discount price for Sotfs was $5 which I bought with money I made from selling CSGO/TF2 stuff so I effectively got a free upgrade... Still the only thing to make me sour from all of this. So.. GET SOTFS OVER THIS.

For anyone curious, I made a youtube playlist that chronologically follows all the versions of the game made public to see the Rise and Fall of HYPE and "LE LE LE PRepare to downgrade":
https://www.youtube.com/playlist?list=PLKVtBlYzpU-CPHRe8kt6TDyffB3w0RN_6
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14명 중 11명(79%)이 이 평가가 유용하다고 함
추천
137.3 시간 기록
게시 일시: 2016년 6월 4일
Dark Souls II is mechanically better than Dark Souls. The story, characters, and lore or extremely lacking, however. Moreso, the environments feel unfinished and very, VERY poorly designed and textured. There are a lot of cool bosses, but a lot of sub-par ones as well.

Don't get me wrong, I still consider it to be an amazing game - I've spent about 200 hours completing it. But it is not on the same echelon as DS1.
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16명 중 11명(69%)이 이 평가가 유용하다고 함
추천
901.4 시간 기록
게시 일시: 2016년 5월 30일
Pros:
Widest build variety of the series by far.
Best magic system of the series.
Best Covenants of the series, likely dead by now.
DLC areas vastly improve upon the game.
Game has significant changes in NG+

Cons:
Weakest boss design.
Best parts of the game are in the DLC.
Reliance on ambushes for difficulty.
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4명 중 4명(100%)이 이 평가가 유용하다고 함
추천
92.4 시간 기록
게시 일시: 2016년 5월 30일
Love this game. Just like Dark Souls and Demon Souls before that, this game is brutally hard. The new bosses, new enemies, new characters. (A couple are forgettable though) Overall, an excellent game.

There's more story here than in previous FS titles, however it's still abstract enough to weave your own tale from. Also, the option to postpone a NG+ is awesome, since you can use that time to finish off any optional bosses you may have missed.

Pros:
+ Excellent sound and design
+ Excellent soundtrack. The music is really good! Outdoes any of their previous work
+ 60 FPS is awesome. No need for mods to unlock it. The experience is awesome, even without modding the ♥♥♥♥ out of it
+ PVP duels. PVP is still here, but you can now dual people from your covinant. A really nice feature

Cons:
- Still has some crazy glitches
- Some bosses are way to predictable and offer no real challenge. (Thankfully just a few. The majority are still hard)
- Parry/Reposte and backstabs. WTF? Backstabs are still OK to do, but parrying is rediculous. I prefer DKS1 system better

All in all, if you're a Souls fan, this is a must own. The replay value alone is enough to satisfy your need for masochism. I can't recommend this game enough!
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6명 중 5명(83%)이 이 평가가 유용하다고 함
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196.2 시간 기록
게시 일시: 2016년 6월 5일
Despite being the weakest of the Souls trilogy, this is still a fantastic game. Make sure to get the Scholar of the First Sin edition instead, though.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
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231.2 시간 기록
게시 일시: 2016년 6월 8일
A lot of people don't like this entry in the series. It's easier than 1 and 3, less inspired, the bosses are usually disappointing. I suppose that's all somewhat true, it really is. The bosses ARE mostly easy and uninspired, many taken straight from tried fantasy tropes (a woman with a scorpion for a body -- a woman with a snake for a body). On top of that, some of the earlier bosses are absolute jokes as far as difficulty is concerned. Some of the later ones too. And yes, a lot of the rooms you'll be exploring are pretty unadorned, just stark cubes with enemies in them. Uninspired environments.

So that's all true, so why am I recommending it? Well honestly, the most major way in which the game didn't disappoint was in the massive choice it gave you over the path you take through it. From the starting city there are multiple paths you can take through the game at any point, and this only grows as you continue to explore. If you're stuck on or bored with an area or a boss, you can take a break and explore someplace else. Not only that, but the different areas of the game are, in my perspective, very well differentiated. They're mostly very visually unique, each with its own feeling and challenges and secrets to figure out. They also all fit together nicely, lending a very cohesive feeling to the game.

So yes, as I said, there are disappointments, but when I think about games that have stayed interesting playthrough after playthrough, this is near the top of the list.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
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470.8 시간 기록
게시 일시: 2016년 6월 14일
First, I must say that I have played numerous hours of Dark Souls I, so my review may be partially biased. Also understand this review is for Dark Souls II, and none of the DLC is being reviewed. That being said, Dark Souls II is a fresh look at the Dark Souls series brought to us by the sadistic FromSoft for their pleasure mostly I'm sure. Even though I feel DSII is not as brutally difficult as DSI, it does have its moments of pain, struggle, and as souls fans know, death. The visuals are very pleasing to the eyes, with a smooth feel throughout the entire game. It is not perfect, as mobs and bosses can get glitchy and that alone can cause for some frustrating moments. As great as the game truly is, there are times when it feels they just copy pasted the same boss again and again. However, there are many unique mobs and bosses to be found. I just feel they were not as unique and exciting as DSI. I enjoyed the storyline, and though I'm not big into PVP, I felt the bit of PVP I did play was fun and exciting. Overall DSII is a wonderful game, with hours of content to give you your money's worth, but I have a special place in my heart for the original and always will.

I give the game 9/10 pants.
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2명 중 2명(100%)이 이 평가가 유용하다고 함
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24.0 시간 기록
게시 일시: 2016년 6월 9일
This game is great I highly recommend playing it. It does have a couple problems like the hitbox and other similar things. The game is beautiful though.
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