War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in the World War II and the Korean War periods. Fight in major air, land, and sea battles, with international players in an ever developing environment.
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发行日期: 2013年8月15日

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War Thunder Steam Pack includes premium airplanes, two single-player campaigns, one month of Premium account upgrades, and 1700 Golden Eagles!

 

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"A Free to Play combined arms multiplayer game that features tanks and aircraft. A lot of content with regular updates and the F2P model isn't obscene."

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8月27日

War Thunder Sound Recordings, Part 4: The Sherman

https://www.youtube.com/watch?v=oZ8foF7bktQ
This is the final entry from a series of Max Lachmann’s diaries, where he reveals his adventures whilst recording the authentic sounds of real military vehicles for War Thunder. Max tells of his experiences recording U.S. military ground vehicles in Texas.

IV. The Texas adventure!
During my search for World War II ground vehicles to record for Gaijin, I came across the name of a private collector in Texas, US. His name was Brent Mullins, and he seemingly had a very nice collection of old US tanks, amongst other things.



He seemed to be a very hard man to get hold of, but after some emailing and phone calls, we agreed on a date on which we would come over to record sounds from the M8 Armored Car, M5 High Speed Tractor, M5A Stuart Tank, M24 Chaffee Tank, M18 Hellcat Tank Destroyer, M4A1 Sherman Tank, M4A3 Sherman Tank, M16 Halftrack and a 105mm Howitzer Gun. As my girlfriend was expecting our baby in early October, I wanted to go in August at the latest. Brent advised us to come later, as the month of August in Texas is very, very hot and humid. For me, a later date was not an option, so we booked our trip for August, and let me tell you, Brent was right. It is one of the hottest and sweatiest jobs I have ever done, a job which included recording in the jungle.

This was the first trip where Pavel asked us to bring a cameraman, after realising that the footage we were getting ourselves with fixed GoPros wasn’t showing enough action. So I asked a friend of mine, Richard at Bröderna Blom, to join us. On the 11th of August, Bernard, Richard and myself left Stockholm and flew to Houston via London. As always, I chose to fly British Airways, since they allow decent cabin and luggage allowances, which means ‘overweight’ charges, but more importantly, if any of our checked-in luggage got lost, we would still have enough gear in the cabin allowance to be able to record anyway.
http://steamcommunity.com/sharedfiles/filedetails/?id=507546217
http://steamcommunity.com/sharedfiles/filedetails/?id=507546537
After arriving in Houston we went to get our rental car. The guy at the desk asked us the usual questions, like if we wanted the extra insurance to be fully covered, which we agreed on. I asked the guy if that covered everything, and he confirmed it does. ”So if the car gets run over by a tank, we are covered?” I asked him. ”Yes you are”, he replied. A few minutes later, before we took off, the guy asked us what we were doing in Texas. ”We are here to record the sound of armoured vehicles at a tank museum” we answered, and the all of a sudden, the very nervous face he gave us was priceless! That was a good laugh! We didn’t give him any trouble though, the rental car was thankfully intact on its return, though a bit dirty. I am sure it would have made a great sound though - running it over with a tank!

The tanks were located at the Museum of the American GI in College Station, a couple of hours drive north of Houston. We arrived at the museum early, ready for the first day of recordings. It always takes some time to meet everyone, find a good stretch to drive, talk to everyone involved into helping with what was needed, organising what we ourselves needed to do, and so on. Eventually, we got started. Helping us out was our excellent tank driver Sean, one of the best ever to work with. Now we realised how hot it was. We bought huge amounts of bottled water to cope. I soon realised that it was better to save my t-shirt and wear it for lunch, and go without it during work. We hung our wet shirts to dry on cannon barrels in the garage.
http://steamcommunity.com/sharedfiles/filedetails/?id=507546921
http://steamcommunity.com/sharedfiles/filedetails/?id=507547264
Being a bit worried about snakes in Texas, I asked Sean about it. He told me there were no rattlesnakes, but copperheads. On my questions regarding whether they were dangerous or not, he simply replied ”they are not gonna kill ya, but they are gonna make ya wish they did”. Very comforting... To make us feel better, he said that they are only in the high grass, so as long as we stayed on the road we would be fine. Since I was the one to do the exterior recording, I was positioned along the road stretch ready for when the tank passed by, so I kept looking for the snakes all the time. Eventually it got dark, and I figured at least they wouldn’t be out in the dark. Once we were done we put all our stuff in the car and went back to the garage. Just before parking the car, I turned my head and saw something crawling on the road, and my fear became a reality… As it turned out, they indeed ‘were’ active at night too, so I was all wrong to feel safe when it got dark. On top of that, it was not even in the grass like Sean had told us. From that day onwards, we continued to spot snakes every day and never in the grass. Not to mention the scorpions…

Besides worrying about the snakes, a few neighbours were complaining about the tanks ruining the road, and then there was one case where we ran out of gas. Other than these instances, work was smooth, much thanks to Sean who did everything he could to assist us in opening hatches, intakes and whatever we asked for. So we had a couple of microphones in the engine, one in the intake, a couple inside, a few by the exhausts, and one on each side by the tracks. We had two turning points and a long stretch, with microphones by both turning points, and me positioned in between with a number of microphones.
On the last day we were supposed to record the M-16 Halftrack, but due to heavy rain the night before, they could not get it out of the new museum building. The roads were not complete yet, and they were worried it would get stuck. So we had to give up on that one. Instead we went on to record one of the Howitzers being fired.



Going through airport security with gear that has been close to guns being fired, is always exciting. And since we keep the recorders in our carry-on luggage, they are always scanned for explosives. A few moments of excitement, but all was good and we could head back home with some great memories, a new friend and some successful recordings.

Other articles from the series:

Discuss it here!

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8月26日

[Development] T25 Medium Tank and Panzerwerfer 42 Auf.Sf

In today's Development Blog we will present to you the T25 Medium Tank - An American prototype vehicle with 90mm anti-tank gun and the Panzerwerfer 42 Auf.Sf - A German half-tracked multiple rocket launcher.

T25 Medium Tank



Vyacheslav "BVV_d" Bulannikov, Game Designer:
The Т25 is an experimental US medium tank armed with the 90mm М3 cannon. The vehicle is interesting in that it has decent weaponry and armour for its rank, this vehicle will be able to bolster the American medium tank fleet available at this tier where the M4A3 often experiences difficulties when combating enemy heavy tanks.
http://steamcommunity.com/sharedfiles/filedetails/?id=506952919
http://steamcommunity.com/sharedfiles/filedetails/?id=506952997
http://steamcommunity.com/sharedfiles/filedetails/?id=506953024
http://steamcommunity.com/sharedfiles/filedetails/?id=506953059
Svetlana Smirnova, Artist:
This tank resembles the look of American tanks that were developed later on. It has a lot in common with the M26 Pershing. However, this tank will be able to participate in battles against earlier vehicles, against which it will doubtlessly be a major threat.

See video of this tank in action here!

Panzerwerfer 42 Auf.Sf



Vyacheslav "BVV_d" Bulannikov, Game Designer:
The Panzerwerfer 42 Auf Sf will be the first multiple rocket launching system in the German research tree. It will be introduced at rank 2 and will be available as a premium vehicle.
http://steamcommunity.com/sharedfiles/filedetails/?id=506953148
http://steamcommunity.com/sharedfiles/filedetails/?id=506953170
http://steamcommunity.com/sharedfiles/filedetails/?id=506953219
The vehicle was based on the standard model of the Sd Kfz 3a Opel Maultier half track. Mounted on top is a multiple rocket launcher capable of firing ten 158 mm rockets at the enemy. Unfortunately, however, the vehicle lost much of its mobility due to its increased weight. But this is compensated for with the accuracy of its rocket launcher and the hitting power of its 158 mm rockets.

See video of this vehicle here!

The War Thunder Team

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评测

"War Thunder extremely easy to slip into"
Rock, Paper, Shotgun

"Most Historically Educational Way to Destroy Planes"
GameSpot

"With fun, exciting combat combined with plenty of customization and room for personal skill, this game is sure to be a fan favorite."
http://www.mmorpg.com/gamelist.cfm/game/623/view/reviews/loadReview/266/Gaijin-Strikes-Gold.html

关于这款游戏

War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

Features include:

  • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
  • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
  • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
  • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
  • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
  • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
  • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
  • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
  • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
  • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, Windows Vista SP1, Windows 7, Windows 8
    • Processor: 2,2 GHz
    • Memory: 1 GB RAM
    • Graphics: Radeon X26XX / GeForce 7800 GT
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 460 or higher, AMD Radeon 55XX series or higher
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: 10.9 Mavericks
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia/Intel HD 4600
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: 10.9.2 Mavericks
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce GTX 680M or higher
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Minimum:
    • OS: Most modern 64bit Linux distributions, SteamOS
    • Processor: Dual-Core 2,4 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
    Recommended:
    • OS: Ubuntu 14.04 64bit, SteamOS
    • Processor: Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 660+ or similar AMD
    • Network: Broadband Internet connection
    • Hard Drive: 11 GB available space
有价值的用户评测
670 人中有 661 人(99%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
171.8 小时(记录在案的)
发布于:3月12日
游戏真的很好,但游戏我就不说了,GM更是比游戏更好 今天我被封号了,这是其次,由于我名字的问题,但是 WT的客服让我感动。她 说的英语 我机翻有的看不懂,我机翻的英语他也有不懂的地方,然后她就问我你需要我用谷歌翻译成中文给你吗?那样你会理解的更好一点吧。然后他开始用不通顺的机翻中文跟我交流。很细微 但很让人感动。
如果你能看得见,我想对你说 thank you @FlyGirl
这篇评测是否有价值? 欢乐
373 人中有 334 人(90%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
317.3 小时(记录在案的)
发布于:3月11日
其实一开始让我打飞机,我是拒绝的. 因为,你不能让我打,我就马上去打,第一我要试一下,因为我不愿意打完以后再加一些特技上去,飞机“duang”一下,很快、很猛,这样观众出来一定会骂我,根本没有这样的飞机,就证明上面那个是假的。后来我也经过不开vpn顶着300多ping用着笔记本自带键盘打了两把以后证实他们打飞机是有点厉害的,在打飞机之余我还会开启我亲爱的小耗子去”duang duang ”的打两把坦克,我玩了大概才一个星期左右,感觉还不错,现在呢我每天都在打飞机,我还叫我的舍(ji)友一起打飞机,来来来大家试试跟我一起打飞机, 打飞机的时候就打飞机, 飞机打完之后继续打坦克,后来我在玩的时候也要求他们不要开vpn,因为我要让观众看到,我打的时候卡成这个样子,你们玩的时候也会是这个样子!
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67 人中有 52 人(78%)觉得这篇评测有价值
12.3 小时(记录在案的)
发布于:4月22日
什么时候出海战?隔壁血条世界可比你们勤快多了!!
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40 人中有 35 人(88%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
157.3 小时(记录在案的)
发布于:7月10日
特地在世界反法西斯战争70周年之际写下这篇测评。
和我在帝国时代2的测评中提到过的一样,回顾历史总是让人心潮澎湃。
曾几何时,世界还笼罩在战火的阴影下,距今也不过一世纪。
第二次世界大战让世界人民遭受着苦难,但它在另一个角度上,极大地加速了世界军工科技的发展,以此为契机,也加速了各种各样的对人类真正有用的科技技术的发展和进步。拿某些德棍的话来说:“没有元首的话,现在世界上会有喷气机吗?”
而俄罗斯游戏公司Gaijin Entertainment所开发的《War Thunder》(中译《战争雷霆》)便为我们展现了这个战火纷飞的年代中,同盟国的美国,英国,苏联与轴心国的纳粹德国,日本帝国五大阵营之间军工技术的较量。直白一些说,与其他二战游戏不同,战争雷霆(下简写为WT)为我们淋漓尽致地展现的不是二战时期拿着波波沙,MP40或是汤普森冲锋枪的步兵们之间的鏖战,而是战争的另一种表现形式:载具战。目前,WT已经有了最经典的空战和陆战两种模式,各自又有街机娱乐,历史模式,全真模拟三种子模式,难度递增。而且据官方消息很可能将会推出海战。
战争雷霆最令人称道的就是对二战时期所有载具的高精度还原。通过收集大量相关资料,将其一点一点地重现在游戏里,这样的工作量可想而知,而WT做到了,它成为了也应当成为受到大量喜欢二战史的玩家们的追捧。WT对飞机的建模精细到了驾驶舱,每款飞机的驾驶舱都完全按照史实复刻,第一人称的体验能让你亲身感受到当年二战飞行员们的战斗是有多么激烈,每一个敢于驾驶战机进入战场的飞行员都是可敬的。
游戏中在左上角会有一套辅助系统,告诉玩家目前的高度值,速度,燃油量,弹药量,油温,水温,引擎温度等等,细致入微。陆战中则是速度与档位等。而这些小小的数值会对玩家操作的飞机/坦克产生十分重要的影响。比如燃油耗尽或者引擎温度持续超标会导致引擎熄火,使你只能在天空中滑翔,运气好的话还可以软着陆,否则失去动力的你只能成为被敌机撕裂的活靶子或者一头栽进海里。此外,WT对每款战机/坦克的各项性能的还原也十分到位。
我在日常生活中的QQ群里,无时无刻都有人在乐此不疲地讨论着这款游戏。是啊,这款游戏能够讨论的地方实在太多了。我个人而言时常听不懂他们在谈论的各种各样的性能问题,也分不清一种飞机各种各样的型号(如FW 190的五六种版本),我只是单纯地很享受驾驶着战斗机在库尔斯克战场上空厮杀,或是驾驶着轰炸机在友军战斗机的掩护下对日本帝国的赤城号航空母舰来一次精确空袭,抑或是驾驶T-34和我们的坦克师一起在波兰的小镇中推进的感觉。但是没人会觉得这样的原因不适合玩这款游戏不是吗?
玩这款游戏时,你可以带入自己的角色。临危受命驾驶零战从甲板上起飞保护四面受敌的翔鹤号航空母舰的日本飞行员,是接到上级的命令,不惜一切代价要保护斯大林格勒的苏联飞行员等等......
总之,这款游戏让我们亲身体验了一把二战时期的驾驶员们的战斗,紧张而刺激的游戏体验令人津津乐道。
另外,这游戏好伤肝。
这篇评测是否有价值? 欢乐
22 人中有 20 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
458.7 小时(记录在案的)
发布于:5月2日
蜗牛电影厂!值得信赖!
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