UPDATE 25 AVAILABLE - Interstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scriptet AI. Play Singleplayer or Co-op/PvP on servers around the world.
用户评测:
最新:
褒贬不一 (67 篇评测) - 过去 30 天内的 67 篇用户评测中有 40% 为好评。
总体:
褒贬不一 (6,703 篇评测) - 6,703 篇用户的游戏评测中有 66% 为好评。
发行日期: 2013年7月2日

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Early Access have allowed us to develop the core features and technology platform of the game of our dreams in the making, which would not have been possible otherwise. We're at a point now where we can finally start to attract the attention of publishers/investors and complete the game; kickstarting this ambitious franchise. You can follow our progress & recommend publishers for us to work with on our Publishers & Investors Info/Status sheet.”

这款游戏的抢先体验状态大约持续多久?

“In June 2016 we started looking for a publisher/investor to fund the completion of Interstellar Marines: Aspiration and help us release out of Early Access on Steam and port it onto PS4 and Xbox One consoles. Once we have finalized an investment/publishing agreement, we estimate 17 months from that date until Interstellar Marines: Aspiration is completed. We extremely honored to spend this time with you, the player, and share the experience all the way from pre-alpha to the release.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Spearhead and Frontliner Editions will only be available in Early Access for those brave enough to support our quest to make the game of our dreams. For the full version we plan on having a Regular and Deluxe Edition. As far as features our plans for the full version include:

  • First Person Simulation
    A razor-sharp focus on creating a truly immersive First Person Simulator via distinct graphics, audio, and gameplay.
  • Tactical Co-op
    The entire game experience designed from the ground up to support up to 4 players in co-op, with true cooperative interaction.
  • Progressive Role-Playing
    Flat and classless progressive character development and skill system that is not dumbed down for consoles.
  • Nonlinear Game Design
    Open and dynamic game world that always presents a multitude of tactical options for navigating the environment.
  • Customizable Arsenal
    A comprehensive selection of weapon models and types, extension upgrades and equipment options, allowing on-the-fly choice in each tactical situation.
  • Thinking AI
    Enemies that react to input from you and the surrounding game world. We would rather have one smart enemy than five stupid ones.
  • Believable Science Fiction
    Realistic and rich sci-fi environments, ranging from claustrophobic space stations to large outdoor worlds.
  • Interactive Storyline
    A cinematic narrative centered around first contact with another sentient species, where your choices and actions will have consequences.

The full version will be more SP/Co-op focused than the current Early Access version where we are implementing and testing new mechanics primarily in a PvP multiplayer environment.”

抢先体验版本的现状如何?

“The game is in pre-alpha and players can expect to experience bugs, missing features, incomplete content, and some game breaking issues. These are the features you can experience right now:

  • Wargames (Sandbox Combat Arena)
  • 2 SP/Co-op Campaign Missions*
  • 4 Difficulty Levels
  • 5 Challenge Missions
  • 9 Multiplayer Maps
  • Dynamic Environment Effects
  • 3 PvP Game Modes
  • 100% Dynamic Lighting
  • Destructible Light Fixtures
  • Full-body Character Simulation
  • Visor Affected by Fog, Dust, and Rain
  • Spectator Mode
  • Movie Mode
  • Playground Mode
  • 3 weapons**
  • Tactical Laser
  • Tactical Flashlight
  • Ragdoll Physics
  • 28 Steam Achievements
  • Dedicated Servers Worldwide
*(Currently available as stand-alone missions)
**(pistol currently uses placeholder model)

We have a small but active multiplayer community. Look HERE to see when the most people will be on for you to play with, it is usually during the evenings in North America and Europe.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We intend for the price to follow the value of the game. Expect it to gradually rise as we ship new content, but we may need to lower the price on rare occasions to correct for market conditions.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“The community can follow our progress on the Trello Board and vote for features they want to see.”
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购买 Interstellar Marines

Early Access to Interstellar Marines, including all future updates and expansions.

购买 Interstellar Marines 4-Pack

Get one copy for yourself and give the other three to friends!

购买 Interstellar Marines - Spearhead Edition

Early Access to Interstellar Marines including all future updates and expansions + Join the Spearhead unit (unique honorary game profile) + Your username in the Hall of Honor and your name in the credits of the game + Digital download of the Interstellar Marines: The Beginning soundtrack and all future soundtracks + Digital download of art book when it’s ready + Get 1 extra Interstellar Marines Steam Key to gift to a friend.

购买 Interstellar Marines - Upgrade to Spearhead Edition

Interstellar Marines - Spearhead Edition Upgrade

 

最近更新 查看所有(39)

5月25日

Interstellar Aspirations: Time for a Dimensional Shift


We've just released an exciting new video detailing our plans and opportunities. Watch the video on YouTube.

Dear Marines, friends, and family,

Interstellar Marines has come a long way since we launched on Steam Early Access. Every penny earned has been spent on development of Interstellar Marines and we’re finally ready to secure a completion deal with a publisher or other knowledgeable investor to wrap up the game, release out of Early Access, and expand onto PS4 and Xbox One.

We have made a new video to present our game to publishers and potential investors. We would love it if you would share it around and help us find the best partner possible, thank you!

Interstellar Aspirations: Time for a Dimensional Shift video on Youtube:
https://youtu.be/DW2-gz9zngE
We've uploaded a video source file to Dropbox (MP4 1080p 60fps 60Mbps + removed Kims intro), feel free to download and share the video around your channels.

Keep track of our progress with Publishers & Investors:



Click the image above to view our public Info/Status google sheet of potential Publishers & Investors for Interstellar Marines or visit this link.

Please feel free to share this public google sheet around as well.

We look forward to keeping you updated on our progress to find a Publisher or Investor to complete Interstellar Marines: Aspirations and release out of Early Access and expand onto PS4 and Xbox One.

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

101 条留言 了解更多

3月21日

Update 25: Chameleon



Good Morning/Afternoon Marines!
This latest update to Interstellar Marines increases the value of your Combat Points (CP) by offering unlockable skins allowing you to blend in, or stick out, as much as you’d like.

Update 25 also adds a shining new menu interface and we've revamped the Introduction mission to include some of our new features.

https://youtu.be/XREtCFZq7OE



We’ve added a new menu interface created with Unity 5's UI system and we’ve also managed to squeeze in the option to vote for map, gamemode and difficulty in both co-op and multiplayer.



In our brand new customization hub you’ll find a broad range of cool tactical skins, and you now earn Combat Points (CP) during missions, challenges and multiplayer to unlock them with.

Special thanks to our community members who helped with camo designs!
  • Bourbon the Insane
  • Ninja Cat
  • ZundiePW
  • Gater
  • OG SWAT RV [LINUX]
  • TmsFin
  • Jackerino
  • Rien Moeyaert
  • Timothy Creitz
  • Five5staR



In its new iteration Hell Week has been renamed Wargames, a more fitting name for our co-op, singleplayer and player-versus-player sandbox combat simulator in the making.

We’ve tweaked the server settings and added a new Wargame called Scavenge, where you can collect combat points 24/7. But look out - You are up against 128 bots as well as all the other skilled and tactical players!
  • Scavenge wargame is 55 minutes long.
  • Scavenged CP’s are collected when wargame ends.
  • Unlimited respawns



We’ve updated the Introduction mission to make sure new players get a more consistent first impression of the game and the features currently available. Revamped sections are shooting range, stealth test, crashed dropship mission simulation and we added a fun little stress test and maybe an Easter Egg or 2.

FULL CHANGE LOG

What's Next

We’ve been taking a critical look at the inertia and general challenge of surviving in Early Access and decided to find and team up with an indie-friendly publisher moving forward to improve our development capabilities. Meanwhile, there will be updates, missions, and new game modes as often as we can make them while we search for the right partner to help realize our ambitious vision for Interstellar Marines.

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

64 条留言 了解更多
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关于这款游戏

Interstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scriptet AI. Play Singleplayer or Co-op/PvP on servers around the world.

Interstellar Marines is inspired by movies such as Aliens, Starship Troopers and Saving Private Ryan; and games such as Half-Life, Deus Ex, System Shock 2, and Rainbow Six 3: Raven Shield.

Interstellar Marines is all about evolving the FPS recipe with the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.

Interstellar Warfare Initiative

It is the dawn of the 22nd century, a time of great hopes and expectations. The discovery of a new and inexhaustible well of power known as Zero Point Energy has revolutionized space travel. Man has escaped the confines of Mother Earth, and gone on to colonize the solar system.


But far away from public awareness an ambitious military project has already taken Man beyond the final frontier, and into the regions of the stars. The powerful Interplanetary Treaty Organization, ITO, is secretly constructing the first human settlement in another star system.

You are a special forces soldier training to join the Interstellar Marines, a part of the secret Interstellar Warfare Initiative being established to protect humanity against potential threats from the confines of the unknown universe.

It's time to evaluate the Interstellar Warfare Initiative and program evaluations are taking place at The Vault, ITO’s most advanced military facility on Earth enclosed deep beneath Groom Lake, Nevada. Supervised by SARA, ITO’s central neural network AI, SARA will program artificial weather and advanced combat training robots to test each warfare initiative to the limits.

This is where the game begins ...

7 Singleplayer/Co-op Missions

Play 5 co-op and single-player missions against unscripted AI with dynamic environment effects or two pivotal missions inside the Interstellar Marines universe, The NeuroGen Incident and Assault on Starcrown Aerospace. Play singleplayer or co-op with up to three friends in intense action with more co-op and singleplayer missions to come!

Wargames (Sandbox Combat Arena)

Unique sandbox combat arena in the making. Wargames is played across 9 distinct interconnected environment zones allowing 64 players to join in the scavenge for combat points, playing alone or in co-op. We have a special Wargames Steam Leaderboard which tracks Combat Points globally, monthly, and survivors of Wargames.

9 Unique Multiplayer Maps Across 3 Game Modes

Take your friends out in Deadlock, Deathmatch, and Team Deathmatch on maps featuring dynamic environment effects such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, moving platforms etc.

Realistic Simulation

With a physics-based dynamic character controller there are no floating hands, and you can even see your feet! The physically present combat helmet has a HUD projected onto the visor and is affected by dust, rain, fogging, and damage. Aim down the sight for the long shots and use the tactical laser to assist aim when hip firing, as there are no artificial crosshairs to break immersion. Use the intuitive crouch and cover system; spacebar (default) peeks over cover, and looking down leans you forward to see over ledges. You can also shoot out the lights and prowl in darkness, or use the tactical flashlight if you’re afraid of the dark.


We hope you enjoy the game, and look forward to developing it with you as we progress through Early Access!

FOR THE LOVE OF THE GAME,
Your team at Zero Point Software

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3 or Windows Vista
    • Processor:2.4 GHz Dual Core
    • Memory:2 GB GB RAM
    • Graphics:Nvidia Geforce 8800 GT / ATI Radeon HD 4770
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX 9.0c Compatible
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
    Recommended:
    • OS:Win 7 or later
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB GB RAM
    • Graphics:Nvidia Geforce GTX 280 / ATI Radeon HD 5830
    • DirectX®:9.0c
    • Hard Drive:3 GB HD space
    • Sound:DirectX 9.0c Compatible
    • Other Requirements:Broadband Internet connection
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
    Minimum:
    • OS:10.7.5 (Lion)
    • Processor:2.2 GHz Intel Core 2 Duo
    • Memory:2 GB RAM
    • Graphics:Nvidia Geforce 8800 / ATI Radeon HD 3850
    • Hard Drive:3 GB HD space
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
    Recommended:
    • OS:10.8.2 (Mountain Lion)
    • Processor:2.4 GHz Intel Quad Core
    • Memory:4 GB RAM
    • Graphics:Nvidia Geforce GT 120 / ATI Radeon HD 4870
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
    Minimum:
    • OS:Linux
    • Processor:2.4 GHz Dual Core
    • Memory:2 GB GB RAM
    • Graphics:Nvidia Geforce 8800 GT / ATI Radeon HD 4770
    • Hard Drive:3 GB HD space
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
    Recommended:
    • OS:Latest version of Ubuntu (14.04)
    • Processor:2.4 GHz Quad Core
    • Memory:4 GB GB RAM
    • Graphics:Nvidia Geforce GTX 280 / ATI Radeon HD 5830
    • Hard Drive:3 GB HD space
    • Other Requirements:Broadband Internet connection
    *1 map, Neurogen Incident, temporarily requires 64-bit OS and 4 GB RAM until it is optimized
消费者评测
消费者评测系统更新!了解更多
最新:
褒贬不一 (67 篇评测)
总体:
褒贬不一 (6,703 篇评测)
最近发布
老司机的马甲
3.8 hrs
抢先体验版本评测
发布于:7月30日
我觉得有生之年等不到发布了
是否有价值? 欢乐
冷o好冷o还是冷...
2.3 hrs
抢先体验版本评测
发布于:6月28日
免费获取的产品
喜欢科幻写实风格和打僵尸的可以考虑入手
是否有价值? 欢乐
Prophet Zhang
0.2 hrs
抢先体验版本评测
发布于:6月24日
这游戏有很大的潜力,只可惜不知道是开发经费不足还是怎么回事,游戏完善进度太慢了。。。有种这游戏永远没法完成的感觉
是否有价值? 欢乐
Know your enemy
4.8 hrs
抢先体验版本评测
发布于:5月30日
免费获取的产品
重新写一个评测,给好评是为了让你们能看见。

本游戏应该是算是众筹的先祖级别吧,先让我们来回顾一下Interstellar Marines(以下简称:IM)的历史:

1、早在06年E3的时候Zero Point Software宣布制作,记得那会gamespot还没关闭的,没过多久出了一段CG,开始大肆宣传游戏内容;偏向真实的射击游戏风格+R6的小队战术+RPG人物养成+初次接触新物种+恐怖;(至今官方论坛上还有一群傻子,投了不少钱,指望游戏会出,真是传销界的神作啊!)

2、大概11年,出了一段CG,内容好像是拍照的时候陆地鲨鱼来了,把大家都给啃了,然后网页版游戏登陆,记得好像是4个模块,玩到网页demo的时候惊呆了,网页游戏居然可以这样;

3、11年IM登陆第一个游戏众筹平台,kickstarter,目标是60万刀,但是很可惜,KS上面的人不吃那套,仅仅筹集到了15W左右,众筹失败;

4、12年左右,IM登陆绿光,被蒸汽相中列入准备发售的游戏名单之列;

5、13年7月,13年IM的持股人,因为涉嫌违法集资被罚款,当然这个是一个小插曲;

6、13年7月,这卖屁眼的游戏正式登陆蒸汽的全新板块,在即将来临的10周年之际,我们还是没看到那陆地鲨鱼。。

不知不觉10年过去了,岁月是把杀猪刀,多少人紫了葡萄,黑了木耳,软了香蕉,我们燃烧青春,用这个屁眼游戏来祭奠我们死去的青春。


如果你看到本评测,祝贺你,你是幸运的,至少你不会到这坑里来。
是否有价值? 欢乐
JerryKlud
4.4 hrs
抢先体验版本评测
发布于:5月27日
到现如今,这款游戏的EA阶段已经持续快三年了。
这期间的确有大量的更新与变动……但是开发方的更新速度实属很慢。
菜单界面比早期版本更华丽更实用也更易懂。单人模式也被区分为训练关卡和挑战任务,不过核心内容相比早期版本真的是一点都没有变动。
单人任务,依然是打打训练机器人。战斗节奏不快不鲜明没有燃烧的BGM,子弹打在机器人身上也是欠缺打击感,再加之可用武器又少(冲锋枪、突击步枪、新加进来的18弹药量的手枪),使得单人任务基本上没什么乐趣可言,玩多了,便腻了。
虽说新版本中添加了武器与人物的皮肤系统……可是,对于提升游戏性却没有太大的帮助。
游戏的多人模式与合作任务基本上是冷门又冷门,服务器就几个,还有大多都是加密的。就国区的玩家而言这些欧服大多延迟很高。当然,没什么人玩多人,这才是硬伤。

总之,游戏发展到现在,我依然不是太满意。游戏欠缺的地方还有很多很多。
开发商多多加油吧。
是否有价值? 欢乐
SNAIL
23.2 hrs
抢先体验版本评测
发布于:3月2日
挺好玩的,就是模式太少了,其他都不错,虽然入了不久,但是追了很久
是否有价值? 欢乐
MTF-10α
2.6 hrs
抢先体验版本评测
发布于:2月12日
这个游戏自己玩的时候是非常吓人的,不知道会从哪里冒出来的敌人,听着机器人脚步声一步步接近的那种紧张感,这游戏在氛围上做的相当好,无人的空间,失控的机器人,线索藏在各个角落,需要你去探索。
不过作者没怎么去做枪械后坐力,所以枪相当稳=-=,而且他非常懒,跟你讲这游戏抢先测试得有两三年了。
总的来讲我就是并不推荐大家入这款游戏,在打折的时候才有可以入得价值,因为这个游戏现在还非常的表浅,实际上能玩的真的并不多,
(我还想吐槽一点!你个陆战队员走个路都要消耗40%耐力,你们是有多肾虚?你们业余时间都是在撸管吗?我认识一两百斤胖子背着两台电脑主机跑得都比你们久!)
哈哈哈,这作者终于更新了,天呐,就像是便秘的老人滴了几滴开塞露上面还喝了泻药一样的酸爽,所以我决定改为好评。(指不定什么时候我还会改为差评哈哈哈)
是否有价值? 欢乐
Tovi
1.0 hrs
抢先体验版本评测
发布于:2月10日
走眼入了天坑。切勿在入。
是否有价值? 欢乐
Eagle、arise
4.1 hrs
抢先体验版本评测
发布于:2月4日
我很后悔买了这款游戏,图片中让你看到许多种武器,实际上却只有2种,你还能看到PVE模式打类似是鲨鱼的怪物,实际上却只有打机械假人这一种PVE。游戏整体内容匮乏,所以确实不推荐买这个游戏。
是否有价值? 欢乐
Ivan A.K.A Desperado
2.0 hrs
抢先体验版本评测
发布于:2月4日
The early stage I mean the first year of the game was promising , I can see the potential of this game. But somehow there hasn't been any update ever since, the developers seem give up the game already.
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
2 人中有 1 人(50%)觉得这篇评测有价值
不推荐
3.8 小时(记录在案的)
抢先体验版本评测
发布于:7月30日
我觉得有生之年等不到发布了
这篇评测是否有价值? 欢乐
最有价值的评测  总体
47 人中有 46 人(98%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
推荐
1.7 小时(记录在案的)
抢先体验版本评测
发布于:2015年1月30日
最好的FPS独立游戏!
从2014年初到现在,这个原先只有多人对抗的游戏经过不断的更新,增加了单人战役和合作模式,还加入了新手教程。虽然是冷门游戏,但开发者保持更新,用行动证明这不是某些坑完钱就跑的Early Access Game。游戏拟真性很强,不显示任何HUD和伤害来源,多人对抗模式(歼灭)可以通过占点来复活队友。

+出众的画面,枪模非常精细
+有趣的联机模式,延迟非常低,有不少100ping以下的房间
+武器可以随时打开雷射和照明灯,安装消音器
+AI一点也不傻,可以超神的一枪秒了你
+没有等级压制,等级....只是用来看看的

-单人战役不能储存,死了只能从头开始
-缺少近战

关于购买:Spearhead Edition目前只比普通版多了原声,将来会增加art book,不值得买
PS:这个游戏入过包
这篇评测是否有价值? 欢乐
23 人中有 23 人(100%)觉得这篇评测有价值
推荐
12.1 小时(记录在案的)
抢先体验版本评测
发布于:2014年2月17日
PS:这个推荐完全是个人口味在作祟。

这是一个很神奇的游戏,组成元素是:hardcore类型慢节奏FPS,科幻式恐怖

音乐貌似只有一首,不过挺好听,但这种恐怖氛围的游戏也不需要太多BGM,就像最后的生还者基本只有一个旋律的变奏。

最大的卖点就是随着时间不断变化的环境,以及随着变化而产生的恐怖感。这一点游戏做的非常不错,即便是你知道身边还有这一群队友的时候也一样会觉得害怕,而当你打开枪头灯,迎面而来的也许就是一梭子子弹。

整体场景做的也挺带感,压抑的天气和死气沉沉的室内,都会给玩家带来一丝丝不安。


问题是

这个游戏只有3名开发人员,其中两位码一位美工,开发时长很高,而且募集到的资金也不多,以至于现在的半成品都不如的游戏本体。

游戏只有一把枪,没有副武器没有手雷;人物没有语音,肢体动作僵硬;物理效果基本摆设,与友军相撞却和敌军穿体OMG!服务器不过10游戏人数不过百......

唯一值得一提的是射击手感还算可以,而且有弹壳.......Insurgency你什么时候才能有弹壳?


所以说如果不满足科幻、恐怖、hardcore这三爱好的话,千万千万别买......
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4.8 小时(记录在案的)
抢先体验版本评测
发布于:5月30日
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重新写一个评测,给好评是为了让你们能看见。

本游戏应该是算是众筹的先祖级别吧,先让我们来回顾一下Interstellar Marines(以下简称:IM)的历史:

1、早在06年E3的时候Zero Point Software宣布制作,记得那会gamespot还没关闭的,没过多久出了一段CG,开始大肆宣传游戏内容;偏向真实的射击游戏风格+R6的小队战术+RPG人物养成+初次接触新物种+恐怖;(至今官方论坛上还有一群傻子,投了不少钱,指望游戏会出,真是传销界的神作啊!)

2、大概11年,出了一段CG,内容好像是拍照的时候陆地鲨鱼来了,把大家都给啃了,然后网页版游戏登陆,记得好像是4个模块,玩到网页demo的时候惊呆了,网页游戏居然可以这样;

3、11年IM登陆第一个游戏众筹平台,kickstarter,目标是60万刀,但是很可惜,KS上面的人不吃那套,仅仅筹集到了15W左右,众筹失败;

4、12年左右,IM登陆绿光,被蒸汽相中列入准备发售的游戏名单之列;

5、13年7月,13年IM的持股人,因为涉嫌违法集资被罚款,当然这个是一个小插曲;

6、13年7月,这卖屁眼的游戏正式登陆蒸汽的全新板块,在即将来临的10周年之际,我们还是没看到那陆地鲨鱼。。

不知不觉10年过去了,岁月是把杀猪刀,多少人紫了葡萄,黑了木耳,软了香蕉,我们燃烧青春,用这个屁眼游戏来祭奠我们死去的青春。


如果你看到本评测,祝贺你,你是幸运的,至少你不会到这坑里来。
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1.1 小时(记录在案的)
抢先体验版本评测
发布于:2014年3月23日
前景无限好,只是没做好……
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0.6 小时(记录在案的)
抢先体验版本评测
发布于:2014年8月25日
优化问题还没解决的话我就真的给差评了。科幻感还说得过去,不过没看到服务器有多少个人
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0.1 小时(记录在案的)
抢先体验版本评测
发布于:2015年6月19日
这破玩意已经Early access 三年了
You fxxking liar .
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0.3 小时(记录在案的)
抢先体验版本评测
发布于:2014年2月28日
感觉这款游戏要表现的是一种真实感,慢吞吞的跑,慢吞吞的射击,枪械明显的后坐力,光怪陆离的环境。
如果是有剧情的地图可能玩起来会不错,但目前只有对战图,一伙人跑来跑去突突突,好无趣。
另外,优化确实渣渣,选最差的画质fps也在23-30左右徘徊。
总得来说,这应该算是潜力股,期待接下来的发展。
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2.7 小时(记录在案的)
抢先体验版本评测
发布于:2015年3月26日
这个是我见过最坑的有生之年系列

千!万!不!要!买!

不是什么新游戏,印象里这个骗逼组最早在06年左右的时候就发布了第一支概念CG,几年后的一次E3上又发布了一支新的概念CG,四个人和一台机甲摆姿势装逼然后被长四条腿的外星鲨鱼袭击,如果你还记得,对,就是这个骗逼游戏

转眼已经快10年,这游戏仍然处于只能算是PRE-ALPHA开发阶段,至今没见着外星鲨鱼的影子,连点像样的内容都没有,完全就是拿着看似吊炸天的概念和情怀来吹逼骗钱
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2.8 小时(记录在案的)
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发布于:2015年2月10日
游戏射击感比较给力,地图掩体比较丰富,实时的昼夜转换对战术影响比较大。可以自己随时换配件的感觉相当好。可以按E键救人,如果有基友打起配合互相掩护救人的感觉相当不错。游戏照现在这个研发思路完善下去会是个不错的游戏。但是如果加入无线电语音和报点应该会更有氛围。就是感觉地图场景不太大气。希望以后的开发能强化下天空贴图。。。
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