MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry.
Nutzerreviews: Sehr positiv (5,746 Reviews)
Veröffentlichung: 25. Juli 2013

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Includes: Shadowrun Returns + Anthology + Soundtrack

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Von Kuratoren empfohlen

"A kickstarter success, a limited but enjoyable cyberpunk cRPG set in the classic Shadowrun universe. Orcs with cybernetics, XCOM style combat."
Lesen Sie hier das vollständige Review.

Reviews

“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

Shadowrun: Hong Kong - Pre-Order Now!



Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more! Coming Summer 2015 - Pre-Order Now!

Steam Workshop

With the Shadowrun Returns Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. You can even explore the entire Shadowrun Returns Seattle campaign in the Editor directly - see how it was built and borrow as much as you need to jump-start your own creations! No advanced coding or art skills are required to create content using the SRR Editor.

Digitale Deluxe-Edition

The Shadowrun Returns Soundtrack
From the composers of the classic Shadowrun SEGA and SNES games, the Shadowrun Returns Soundtrack pays homage to the past with a modern sentiment.

Shadowrun Returns Anthology
Explore the story of Shadowrun Returns even further with an illustrated PDF of 16 short stories written by authors from Shadowrun’s past, present and future. As a bonus, the anthology also Includes over 60 pages of concept art from the creation of the game.

Über dieses Spiel

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space
    Minimum:
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Hilfreiche Kundenreviews
22 von 22 Personen (100%) fanden dieses Review hilfreich
15.8 Std. insgesamt
Verfasst: 22. Dezember 2014
Positives:
+Von der Story her gut: Ich hatte mit Shadowrun vorher nie zu tun und habe gut ins Geschehen reingefunden

+idylische Levels

+Wie meist üblich bei TBS will man immer *nur* noch eine Runde weiter machen und dann sind Stunden dabei ins Land gegangen. -> Suchtfaktor^²

+Alles mit der Maus spielbar (auch wenn es Tastenkürzel gibt) und sehr gemütlich, da Rundenstrategie.

+Die Kampagne hat mich so etwa 12 Stunden in Anspruch genommen, auf dem normalen Schwierigkeitsgrad und nach einer Wiederholung (dazu später bei den Manko was).

+Hoher Wiederspielwert, durch variable Skillpunktverteilung und minimale Storygabelungen (oder auch: "a jack of all trades is a master of none")

+Community Workshop, wo bereits viele Projekte eingestellt sind

+schnell gestartet (5 Sekunden ins Hauptmenü), ohne das irgendwelche nicht überspringbare Intros nötig wären

Negatives:
-Wie bereits oben erwähnt, habe ich das Spiel nach so 20 Minuten noch einmal neu gestartet. Es ging dabei um die Verteilung der Skillpunkte. Vor dem Beginn des eigentlichen Spieles, wird der Spieler darum gebeten, sich einen Charakterschwerpunkt zu setzen. Man kann dann zum Beispiel den Schwerpunkt Drohnentechniker wählen und bekommt vom Spiel die Skillpunkte entsprechend auf passende Attribute zugewiesn. Nun gibt es dort aber auch die Möglichkeit die Punkte alle selbst zu verteilen, was allerdings schwierig ist, wenn das eigentliche Tutorial erst im weiteren Verlauf Spielverlauf zu finden ist.

-Gewisse Skills sind beim ersten Spieldurchlauf zu Beginn etwas unpräzise beschrieben (Decking u.ä.), regen aber eher dazu an, das Spiel nocheinmal durchzuspielen.

-Manchmal ist nicht klar erkennbar, wie weit man einen Charakter um eine Ecke bewegen muss, damit er den Feind auch ins Visier bekommt. Außerdem kann es im Getümmel der Figuren mal vorkommen, das es etwas länger dauern, seinen Bewegungsmarker zu setzen, wenn dessen Feld von Deckung und/ oder anderen Figuren teilweise verdeckt ist.

Hat dem Spielspaß natürlich alles keinen Abbruch getan.
Viel Spaß den zukünftigen Spielern...

Grüße Magnus
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6 von 6 Personen (100%) fanden dieses Review hilfreich
11.8 Std. insgesamt
Verfasst: 2. Januar
Shadowrun Returns sieht optisch eher 90s aus, aber es bringt eine gute Story mit.
Man muss relativ viel lesen zwischendurch, doch man folgt der Story gespannt.

Die "Action" ist rundenbasiert, und bringt spass, allerdings habe ich keinen direkten Vergleich, denn das letzte Game dieses Genres war Jagged Alliance 2 ;-) .

Für mich eine positive Überraschung.
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5 von 5 Personen (100%) fanden dieses Review hilfreich
13.1 Std. insgesamt
Verfasst: 25. November 2014
Unglaubliches Spiel, welches mich sehr an die alten Fallout Teile erinnert! Story ist abwechslungsreich und überraschend.
Freue mich auch schon auf die ganzen Extras aus dem Workshop
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4 von 4 Personen (100%) fanden dieses Review hilfreich
9.8 Std. insgesamt
Verfasst: 19. Mai
Wer das Shadowrun Universum liebt, der wird vermutlich auf jeden Fall Gefallen an diesem Spiel finden, aber auch jeder andere sollte zuschlagen, wenn er auf eine Science Fiction Idee stehen könnte, bei der die Magie schließlich in unsere Welt zurückgekehrt und Menschen sowie Metamenschen durch gewaltige Großstädte ziehen und um ihr überleben kämpfen. Man spielt einen Shadowrunner, also im Prinzip einen Auftragsverbrecher, der z.B. von Privatpersonen beauftragt wird Konzerngeheimnisse zu stehlen. Zu Beginn des Spiels erstellt man seinen Charactern, dabei kann man sowohl die Rasse als auch die Klasse frei festlegen. Für bestandene Aufträge erhält man Punkte, die man frei verteilen kann, um seine Statistiken zu verbessern, außerdem kann man sich neue Ausrüstung zulegen mit verdientem Geld, dazu zählen natürlich auch die berühmten Inplantate. Das Kampfsystem selbst erinnert an XCOM-Enemy Unknown, es ist zwar nicht genauso, aber extrem ähnlich, so kann man mit einer bestimmten Anzahl von AP eine Vielzahl von Aktionen ausführen, ist die AP eines Characters zuende macht man mit dem nächsten weiter (wobie man auch jederzeit zwischen den Runnern während dem kampf wechseln kann). Die verschiedenen Charaktere muss man vor dem Run jeweils anwerben und auch bezahlen, man sollte also darauf achten, dass man nicht zuviel Geld für Ausrüstung für den eigenen Charakter ausgibt, da man sonst vielleicht allein auf einen Run gehen muss, was durchaus ungemütlich werden könnte.
Leider kann man sich nicht wie in XCOM in einer Hauptzentrale sein Team komplett zusammenstellen und dann damit in den Kampf ziehen, aber die Lösung mit dem Anwerben ist ebenfalls nicht schlecht. Außerdem bekommt man im Spiel ebenfalls die Gelegenheit in die Matrix, also die Computerebene des Shadowrun Universums, einzutauchen und dort Datenknoten zu hacken und gegen Sicherheitsprogramme zu kämpfen, eine Astral-Ebene für Magier allerdings fehlt leider. Die Hauptkampagne also die Kampagne, die man ohne DLCs oder Mods zur Verfügung hat und die damit den ersten Spielinhalt darstellt ist sehr kurz, d.h. in ca. 7h ist man durch und sehnt sich nach mehr. Und man kann mehr bekommen, denn das Studio wusste offensichtlich, dass 7h unsinnig sind und haben deshalb Mod Support ins Spiel eingebaut, wodurch man auch die Möglichkeit hat noch mehr Kampagnen von Moddern zu spielen, allerdings brauchen diese Mods oft das DLC.

Insgesamt hat das Spiel zwar seine Mängel, aber dennoch ist und bleibt es extrem empfehlenswert.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
11.2 Std. insgesamt
Verfasst: 2. Dezember 2014
Nettes Spiel, dank linearer Storyline für mich besser als Divinity
Außerdem ist Shadowrun ein super Universum, Magie+Feuerwaffen+Hacking
Und es gibt die möglichkeit User-generierte Stories zu integrieren
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331 von 378 Personen (88%) fanden dieses Review hilfreich
8 Personen fanden dieses Review lustig
18.9 Std. insgesamt
Verfasst: 24. November 2014
First all, let me tell you about my background - 39, working professional, married with kids. Was looking for an RPG game that I can really sink my teeth into without getting bored, and coming from a gamer background myself, not many games can catch my attention.

Then saw a recommended game review somewhere about this Shadowrun, so being the typical gamer that I am since I dont like to pay for something I haven't tried yet....so I *cough*cough* got a copy of the game to try.....

...and then I closed the game, went to the Steam website, and purchased a legitimate copy. Let me tell you why :-

a) this is an RPG - story, story, story - this is what's it all about
b) the interface and game - slick, modern XCOM style combat, with that turn based system thats good for my pace and strategy.
c) the real world/cyber world - the transitions are nice, a good break from the routine.
d) Story - did I mention story? I like how I have to slow down to read, even the freaking Splash screens got something to really read

So I parted with my cash to show support to this developer. Keep up the good work and I look forward to purchase Dragonfall and any more of DLC of this kind :)
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53 von 60 Personen (88%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
20.3 Std. insgesamt
Verfasst: 24. Januar
SHADOWRUN RETURNS - Cyberpunk adventure/rpg with a compelling story

|| 8 ||
Score Comment
Graphics 7 The game has top down isometric type view, graphics are very well done: the lighting, effects and areas feel very fitting and atmospheric. At points, however, it feels like it would be nice to have a little bit more variety to the areas, some of them feel quite samey. Character creation and portraits are ok but you can't go into the level of detail of some other RGPs.
Audio 7 Music and sound effects are good, there is however quite a bit of reading to do in this game, do not expect voice acting for all of the story / dialogue.
Gameplay 8 I really enjoyed playing this game, its a nice mixture of adventure / mystery and rpg with turn based strategic combat (think xcom). You control a small team of characters (you collect them as the story progresses) who follow you as you play through the story completing various missions and solving mysteries. There are some good puzzles to solve as the story develops and you can choose to upgrade various skills as your character advances in levels. A really nice feature is the "hacking" that the decker class can perform, this takes a form similar to combat in the game but its you and your constructs against the computer systems defences.
Story 8 Shadowrun Returns is set in cyberpunk-esque world where magic meets machine. You can play different stories in the form of campaigns, the official ones are complemented by community created ones via the steam workshop. The campaigns are extremely well done and have a very noir feel to them. There's a lot of background and detail to the world (and a lot of reading to be done) and the story had enough intrigue and action to keep me interested right to the end. The nature of the game (your characters acting out the story) basically means that play feels quite linear and that sometimes the decisions you make don't really have lasting effects but this didn't effect my enjoyment too much.
Replayability 5 As much of the main campaign is story based, once you have completed the game there isn't that much to draw you back in. Having said that there is an excellent DLC (dragonfall) and there are community created campaigns and an editor which should add quite a few hours of playability
Overall
8 Excellent game for anyone who loves this style of gameplay or the setting. The community content really adds a whole new aspect and lease of life to the game, just be prepared to do a lots of reading.

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31 von 33 Personen (94%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.0 Std. insgesamt
Verfasst: 27. April
Now I've never played a Shadowrun game before, however I'm not exactly new to turn based/strategy RPG games, having played games in a similar vein like the Shin Megami Tensei: Devil Summoner series and Fire Emblem. However, I'll be the first to admit I'm far from a veteran in the genre.

One of the key things I think Returns did right, is the tricky task of drawing me into the story immediately. It's pretty simple: your friend is dead, he's left you a "dead man's switch" - a recorded message promising a hefty reward if you can find the killer. OK. I'm in.

As for the ease of playing the game... as someone who's often daunted by complex RPG interfaces with endless choices, decisions, and items to equip, I thought Shadowrun's interface is a breeze. It clearly shows you your weapon slots, inventory slots, and which body parts you can equip on armor or modifications. As for playing the game itself, you can simply click on your HUD to switch between weapons or end turns, but there are hotkeys for the more practiced player, too.

You encounter many characters on your way to solve your friend's murder, and you get to pick and choose your own team of Shadowrunners to go on every mission with you. Each has their own specialty - summoning mechs, specializing in "decking" (hacking), melee combat, guns, magic, and so on, and I had a great time testing out all the different classes.

All of the characters have their own specialties, but the game is forgiving, and you could probably get by just using guns on everyone. I realized one of my runners had a healing ability 3/4 of the way through the game, and had been getting by just fine without knowing that. So if you're worried about difficulty or complexity, don't be.

Another positive for me is the game is heavily text based. There is a lot more discovery and reading than combat. You can also save anywhere except an NPC turn in combat, or in conversation. So I could get up to answer the door or grab some food without bothering to pause, or quit at a moment's notice if my friends asked me to play a multiplayer game.

I know I'm writing a review no one will ever read, for a two year old game, but it gets an easy recommendation from me, especially if you're a busy person who can only enjoy games in bits and pieces before you're on the go again.
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8 von 10 Personen (80%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
13.5 Std. insgesamt
Verfasst: 9. Dezember 2014
High fantasy, cuberpunk and a film noir style that makes this a great game.
It is a turn based role-playing game from a popular tabletop game "shadowrun".

The game come with one campaign "Dead Man's Switch" that got 10 to 12 hours gameplay.
But when youre are done playing that one you simple can make or download a other story on the steamworkshop.
The only problem i have seen there is that you need "Shadowrun: Dragonfall" for some of the downloaded story's.
But thats a simple matter of looking for other story's.

Combat is rough, sometimes a near dead experions.
You need to find cover and try to use youre team togehter to kill the enemy.
Sometimes you even need to plan your staps or use a decker "hacker" to kill the secerty or turrets.
After a battle you feel like you have done someting but if combat ends youre life dont come back so you need to still watch out so you dont die.

There is so mutch to tell about this game but all i have to said.
Dont wait mutch longer and give it a try.

I give this game 8/10
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6 von 8 Personen (75%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.0 Std. insgesamt
Verfasst: 19. Dezember 2014
I was pretty skeptical of this game, i watched a few videos about it and read a couple of articles about the game, the universe looked pretty interesting, but the gameplay didn't look appealing to me.

However, since during the cristmas sale, the game got really cheap , i decided to give it a try, and oh boy. Though i still have mixed feelings about the gameplay, the writing in this game is amazing, i never thought i'd enjoy reading this much in a game before. There is a lot of text, which is actually a good thing. A lot of interesting characters and stories.
Would i recommend the game? Sure, but be warned there is a lot of text, that's pretty much most of the game, and if you don't enjoy reading you are not going to have a good time with this game, though the combat can be pretty fun and chalenging, the writing is pretty much what makes this game great.

If I have one complain is how linear it is. Though the level design is pretty good, I'm somewhat disappointed by the lack of exploration. There is a little bit, but the levels are way too linear and it hurts the gameplay. But not by much, since again, the meat of the game is the writing. Also this game looks pretty good. I love the art style of the characters, especially the portraits for the different characters you'll meet, very creative and interesting looking people.
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8 von 12 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
12.3 Std. insgesamt
Verfasst: 26. März
If you are cyberpunk fan you must have already bought this.If you are not,you MUST buy this to become a cyberpunk fan.

+Everything

-too short (about 12 hours)

10/10
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6 von 9 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
27.3 Std. insgesamt
Verfasst: 26. Dezember 2014
XCom meets Baldurs Gate squished into one.
Lots of reading, but thats how these games are, but there is a lot of reading.
About 1/2 way through I started to notice some of the text grammer and spelling started to show some foreign traits, but nothing that detracted from the game.

The campaign was a touch short. I'm a casual gamer and I finished my first run in about 18 hours, but I enjoyed it! Yes I will probably be playing through again. By the time I was getting to the end I was finially remembering how the talent points worked (yes I played the pen and paper ver some way back when), and what skills/abilities I wanted.

All in all I would recomend the game. Especially if you like XCOM or any of the D&D RPG style games.
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11 von 19 Personen (58%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
12.8 Std. insgesamt
Verfasst: 21. Dezember 2014
good classical budget style with a textbased story and some good turn base action in a cyberpunk world
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3 von 4 Personen (75%) fanden dieses Review hilfreich
28.9 Std. insgesamt
Verfasst: 30. November 2014
I would recommend this game if you're a fan of fantasy turn-based rpg. Good story line, nice combat and environment.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
73.3 Std. insgesamt
Verfasst: 27. November 2014
★★★☆☆

Shadowrun Returns is a isometric tactical RPG. In a destopian future, where dormant elf, orc and troll genes reemerged in the population, where immortal dragons run megacorporations that control the world, mercenaries run the shadows to do everyone else’s dirty work with the use of guns, magic and technologies. They call themselves Shadowrunners. This reviews the game with added expansion set Dragonfall.

Pros: The first module, called Dead Man’s Switch, is a nice although straightforward introduction to players who aren’t familiar with the game and explores the Seattle setting. The second module, called Dragonfall, offers a lot more character development and additional flexibility and options to complete any given quest, all while exploring the anarchy-governed flux-state of Berlin. The game backgrounds are gorgeous hand-drawn stills, added with the techno-trance music gives the game an eerie atmosphere, each building and object seemingly having a story of its own to tell, while the music adjust to combat scenes before slowing down once you’re back from it. The game progression is straightforward, the skills are broken down into skill trees with a clear view of what you get from raising any attributes or skill. There is no set character class, although you have pre-generated archetypes you can start from.

Cons: The story is somewhat linear, most of all in Dead Man’s Switch, where choice will change the dialog but not the outcome of the story. General graphics aren’t on par with the AAA industry, so anyone looking for graphical realism will be sorely disappointed. There is no voice acting, so get ready to read a lot if you want to have any hopes of feeling involved in the story. The two modules which happen at the same time, aren’t related to each other, so there is no progression from one to the other, and are both somewhat quick to play through.

Verdict: Let’s judge the game for what it is: a crowdfunded indie game (the success story that put Kickstarter on the map for many people) meant to be used as an engine for the modding community, community that has been very active at creating new stories, new equipment, new world object for other modders, and is using the engine in new and create ways. As you play, you can feel the richness of the game’s tabletop RPG heritage, and you just wish you could learn more about that world. It is fun, it is well worth the money and time, and it’s definitively a game I recommand!
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4 von 6 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
19.1 Std. insgesamt
Verfasst: 4. Dezember 2014
At first, i was thrilled to have this game as a gift from a friend on my birthday. I graciously accept and installed.
I assumes its going to be fun. I assumed right. It was a good game with good story, detailed-graphic-on-screen and awesome gameplay. Took me 15 hours to finish Dead Man's Switch campaign. Never felt happier to get this.
Thanks Bud!!
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4 von 6 Personen (67%) fanden dieses Review hilfreich
29.6 Std. insgesamt
Verfasst: 13. Dezember 2014
Story is mediocre, combat system is worse than the original Fallout. Worth playing though at a discount price.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
17.0 Std. insgesamt
Verfasst: 1. Januar
finished this finally and loved it. i liked the little nods back to the SNES Shadowrun game. the final couple of fights were a bit tough and challenging. my only criticism would be that it sucks you can't equip your team with outfits and better gear, you can only give them items. also Harlequinn and Dodger were a bit of a disappointment, for such iconic characters i expected them to be much better than they were, but it was still fun as hell to team up with them and go running the shadows!
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2 von 3 Personen (67%) fanden dieses Review hilfreich
28.8 Std. insgesamt
Verfasst: 25. November 2014
Mildly entertaining, Shadowrun Returns, will keep you occupied throughout the game's brief plot. The game seems to capture the feel of Shadowrun with the lingo, environment, and graphic content. However, the turn-based game system and weak AI seriously detract from the challenge of the game. There was no battle that I couldn't win due to obvious strategic placement of characters and there are fairly large flaws that allow you to exploit the game's design to ensure you win if you are only a bit more patient. At no point did I feel challenged or uncertain of what my options or solution paths were. The game's brief story is very railroaded which is disappointing because (I believe) everything is there to make a quality story complete with multiple paths and multi-finality. It just seems like they rushed to get this game out once they had a somewhat functional system and put together a demo story. I would give it a 2/5 stars for anyone who traditionally likes the Shadowrun feel or most Future Sci-Fi RPGs. It's good to kill time, but nothing to write home about.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
24.0 Std. insgesamt
Verfasst: 27. November 2014
I'm dumb, thought this was the other one, it's not, but still an awesome game. Pretty linear, and from what I heard, it's short, but I enjoy the type of story and setting... plus dwarves.. so that's nice. Growing up I played the original fallouts, this game, along with the new Wasteland was on my wishlist, 5 dollars for deluxe? Sold. Good deal, you really can't go wrong for 5 bucks, it's on sale, buy it before the 2nd of December if you are trying to get a taste of this series.
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