MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry.
Data de lançamento: 25/jul/2013
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Comprar Shadowrun Returns

$14.99

Comprar Shadowrun Returns Deluxe

Includes: Shadowrun Returns + Anthology + Soundtrack

$24.99

Comprar Shadowrun Returns Upgrade to Deluxe

Upgrade from the Standard to the Deluxe Edition. Only available for owners of the Standard Edition.

$9.99

Comprar Shadowrun: Dragonfall - Director's Cut

$14.99

Atualizações recentes Ver todos (12)

Shadowrun Returns version 1.2.7 is now live!

30 de julho

Release 1.2.7 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.7 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

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Bug Fixes

  • Fixed issue where level start triggers could be refired when loading a saved game.
  • Fixed issue that caused Drones to not heal with Shadowrunners upon return to a safe area.
  • Fixed issue that caused Drones to not heal last damage with Shadowrunners when combat ended.

Bug Fixes: Dragonfall Campaign
  • Fixed issue that caused players to potentially enter into a state where Optional Objective should not be completed in MKVI mission.
  • Fixed issue where game could enter into a bad state in Bloodlines mission.
  • Fixed issue that caused incorrect conversation option in Epilogue.
  • Fixed issue in Bloodlines conversation that caused player to enter into combat with non hostile enemies.
  • Shadowland post spelling/grammar/punctuation fixes.

Bug Fixes: Dead Man's Switch Campaign
  • Fixed issue that allowed players to save into a state where the Main character is Immortal.
  • Fixed issue that allowed Players to save into a bad state in Family Debts level.
  • Fixed issue causing enemies to spawn without orders resulting in a blocker in Family Debts level.
  • Rebalanced hired character Dodger for Telestrian Industries mission.
  • Rebalanced hired character Harlequin for the Hunt Begins mission.
  • Rebalanced hired character Tir Tairngire Ghost for the Hunt Begins mission.
  • Removed collision from prop that was causing potential play blocking issue in The Hunt Begins mission.

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RELEASE NOTES 1.2.6

14 de abril

Release 1.2.6 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.6 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

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New Features, Improvements]

  • [Combat] AoE spells and abilities do not list number of people affected if the size of the aoe is a single tile.
  • [Content Pack] Added missing title to Berlin Area Environments and Tilesets content pack.
  • [Core] Adding text to explain why the main character might not be able to equip a picked up item.
  • [New Game Menu] Add a field for supported languages for content packs.
  • [Save] Added a popup if steam is unable to save a game.
  • [Trigger] Set Actor Display Name, changes target actors name to (string).
  • [Trigger] String function: Get Actor Name, reads target actors name as a string.

Bug Fixes
  • [Character Creation] Fixing issue where elves could lose karma on character creation by cancelling in etiquette screen.
  • [Combat] Fix issue causing bugspirits to be untargetable after loading a save.
  • [Combat] Fixed issue that caused Drones to not heal with Runners between missions.
  • [Combat] Fixed issue that was causing Ley Lines to work incorrectly.
  • [Equip Screen] Fixing issue where stash items might occasionally fail a prerequisite check incorrectly.
  • [Items] Fixing issue where repair kits were usable on non-drones and would not heal drones
  • [Items] Fixed issue that was causing Magic Resistance spells to work incorrectly.
  • [Items] Fixed issue that caused Program Erosion 3 to deal incorrect damage.
  • [Items] Fixed issue that prevented item use on character with full health.
  • [Items] Medpacks and Repair Kits can no longer be used on a targets with full health
  • [VFX] Fixed issue causing snow to be drawn on top of fog.

Bug Fixes: Dragonfall Campaign
  • Act 3 conversation with Aljernon changed to correctly reflect game state.
  • Added waypoints to side entrance in the Bloodlines mission.
  • Adjustments to balance some underused Etiquette skills.
  • Changed mission item name to reflect possible outcomes in Loose Ends mission.
  • Cleared up objective communication in Apex Rising mission.
  • Fixed issues where the player could advance the Bloodlines mission in a bad state.
  • Fixed issue causing optional quest to be started incorrectly in the False Flag mission.
  • Fixed an edge-case issue that could cause a conversation to start at an incorrect time in the Drug Pit mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in MKVI mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in Apex Rising mission.
  • Fixed party communication about the Loose Ends mission.
  • Fixed issue that could trigger an incorrect optional objective failure in MKVI mission.
  • Fixed issue where incorrect music would play in Loose Ends mission.
  • Fixed issue that caused incorrect music to play in Earwig mission.
  • Fixed Black IC turn order issues in Bloodlines mission.
  • Fixed issue in Act 3 conversation with Dietrich that referred to the player as the incorrect gender.
  • Fixed issue that caused conversation option check to fail incorrectly in Earwig mission.
  • Fixed issue that caused conversations with Kami be triggered incorrectly.
  • Improved objective messaging to Player for Alice introduction.
  • Improved objective communication in MKVI mission.
  • Improved cost communication for cup of Coffee.
  • Improved side quest completion communication for Bloodlines mission.
  • Moved triggered Autosave point in Hard Times mission to prevent possible bad loading state.

Bug Fixes: Dead Man's Switch Campaign
  • Fixed issue that caused IC to spawn at an incorrect time in Telestrian Industries run.
  • Fixed issue that caused gameplay to slow down in Barrens.

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Análises

“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

Shadowrun: Dragonfall - Director's Cut Arrives September 18th



Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience. NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. It will be automatically added to your Steam Library when the game is released.

Steam Workshop

With the Shadowrun Returns Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. You can even explore the entire Shadowrun Returns Seattle campaign in the Editor directly - see how it was built and borrow as much as you need to jump-start your own creations! No advanced coding or art skills are required to create content using the SRR Editor.

Edição digital de luxo

The Shadowrun Returns Soundtrack
From the composers of the classic Shadowrun SEGA and SNES games, the Shadowrun Returns Soundtrack pays homage to the past with a modern sentiment.

Shadowrun Returns Anthology
Explore the story of Shadowrun Returns even further with an illustrated PDF of 16 short stories written by authors from Shadowrun’s past, present and future. As a bonus, the anthology also Includes over 60 pages of concept art from the creation of the game.

Sobre o jogo

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

Requisitos do sistema – PC

    Minimum:
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space

Requisitos do sistema – Mac

    Minimum:
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space

Requisitos do sistema - Linux

    Minimum:
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Análises úteis de usuários
29 de 30 pessoas (97%) acharam esta análise útil
57.2 hrs registradas
57 horas depois, e três campanhas completas: Dead Man Switch (campanha original do jogo base), Dragonfall (expansão) e Nightmare Harvest (uma das mais bem avaliadas campanhas de usuário do workshop) eu creio que posso avaliar Shadowrun confortavelmente. Excelente jogo, tem lá seus problemas e em alguns aspectos nota-se que é um produto de orçamento limitado, mas a história e o universo de shadowrun foram tão magistralmente transportados para o jogo, que ele é simplesmente delicioso de jogar, especialmente se você gosta de um combate tático por turnos, parecido com XCOM, Frozen Synapse e muitos outros.

O jogo base é um tanto simples, a história é boa (nada de outro planeta entretanto), é bem linear... é um bom jogo, mas não se compara com a excelente e obrigatória expansão Dragonfall, que possui uma história muito mais elaborada, NPCs riquissímos e um final de tirar o fôlego, cheio de decisões bem difíceis de se tomar. Nada de escolhinhas fáceis, estilo renegade ou paragon (citando Mass Effect), mas escolhas difíceis de verdade, onde não há uma totalmente boa ou totalmente ruim, independente da sua decisão, você vai ficar se perguntando se ela foi a coisa correta a se fazer.

Recomendado com folga, lembrando que o Dragonfall é muito melhor que o vanilla e eu indico também que seja jogado no hard, o jogo é um tanto fácil no normal. Há também o bônus do conteúdo gerado por usuário, eu joguei a campanha intitulada "Nightmare Harvest" a qual eu recomendo (embora em alguns momentos ela seja um tanto criptica no seu andamento), o workshop agrega muito valor ao produto por aumentar sua durabilidade adicionando a possibilidade de um monte de conteúdo gratuito.
Publicada: 29 de junho
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31 de 43 pessoas (72%) acharam esta análise útil
9.9 hrs registradas
Antes de tudo, eu fiquei em dúvida se recomendava ou não este jogo.

Não é que ele seja ruim, eu só acho que podia ser muito melhor.

Este é um rpg no estilo mais clássico da coisa. A visão isométrica é acompanhada por gráficos satisfatórios. O jogo é baseado nos rpgs antigos, onde você chega num mapa, resolve o que precisa e pula para outro mapa, sem liberdade real dentro daquele universo.

Tudo pode ser resolvido com um único clique. Apesar de ter o controle de um squad, a maior parte do tempo você controla apenas seu personagem principal. As lutas são por turnos, mas não são tão bem elaboradas como do XCom.

Existe muito diálogo em texto e nenhuma cutscene. Isso tirou muito da graça para mim. A música do jogo é boa, mas a falta de diálogos com voz, e a falta de animações torna o jogo simples demais.

Do ponto de vista da história, você está num mundo onde magia e tecnologia se juntam. É possível lutar com armas, com magias, e até mesmo "hackear" seu inimigos.

Existem possibilidades diferentes para resolver cada desafio, podendo fugir do atire em tudo.

Eu sinto claramente que o jogo foi feito para jogar com tablet, pois é possível jogar praticamente com um simples clique, em qualquer coisa.

Por fim, eu estou jogando mas não muito satisfeito. Eu esperava ver mais do Baldurs Gate, que é o melhor RPG deste estilo que já joguei e tem versão remasterizada lançada.

Se você curte jogos de RPG, onde a história é parte principal do jogo, ou se você gosta de jogos com combates por turnos, talvez você curta esse jogo.

Para o jogador que curte algo mais rápido, mais elaborado, é melhor ficar longe deste jogo.
Publicada: 1 de junho
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9 de 9 pessoas (100%) acharam esta análise útil
30.3 hrs registradas
Shadowrun lembra muito a série Fallout, com várias adições cyberpunk. RPG obrigatório para fãs do gênero, possui diversas formas de customização de personagens, com variedades que vão de magia a hacker, passando por shamans, gangsters, etc. Comprei e recomendo!
Publicada: 22 de junho
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5 de 5 pessoas (100%) acharam esta análise útil
21.9 hrs registradas
Sou um grande fã da franquia Shadowrun, (leve isso em consideração) e nem deu p/ jogar direito.. mas já é bem nítido o qnt os textos e a ambientação estão muito fiéis ao jogo de mesa. É tudo que eu podia esperar do, desde sempre, melhor cenário cyberpunk já feito.
Resumindo... é uma mistura de high tech com raças e poderes dos mundos de fantasia. O ano é 2051 e a magia voltou ao nosso mundo, ambientado no regime "High tech, Low life".

O Workshop me agradou... quests, personagens, mods de interface.
Achei até o antigo jogo de Snes sendo trazido p/ essa versão 'returns'.
.
Pau no cú de empresas que fazem DLC´s... apoie empresas indies e comunidades livres. Em que todos podem compartilhar e criar novos conteúdos.

Sistema de jogo? Jogabilidade? Não sei de nada ainda... mas já recomendo!!!!

Shadowrun é MÍTICO!
Publicada: 28 de junho
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3 de 3 pessoas (100%) acharam esta análise útil
109.5 hrs registradas
Animal! Para a galera das antigas, esse RPG é um clássico revivido e melhorado. A oficina da Steam rola várias aventuras animais. RECOMENDO!!!
Publicada: 12 de julho
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