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Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace.
Releasedatum: 9 apr 2009
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Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.

Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?

The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.

A thousand years later, the journey of one young man begins.

Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.

  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English



    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c


    • Operating System: Microsoft® Windows Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz or higher) / AMD Athlon™ X2 (2.4GHz or higher)
    • Memory: 2GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®

    • *1 Windows® XP Professional x64 Edition and server-related OS are not supported.

      *2 32-bit/64-bit are supported for Windows Vista®.

      *3 Laptop versions and onboard video are not supported. Video cards that share the same VRAM as the main memory are not supported.

      *4 The version used is DirectX® 9.0c.
Nuttige klantrecensies
255 van de 268 mensen (95%) vonden deze recensie nuttig
7 producten op account
1 recensie
349.0 uur in totaal
Let's begin with a simple tip to make life easier for keyboard players:
Main Screen > Settings > Gamepad (4th Icon) > Key Signal Display > Keyboard.

Secondly, bookmark this page:

You're welcome.


I got into this game via a demo. The demo left me wanting more, and Steam had it on sale, so off I went to get it.

I'm on my second play through. The first play through was messed up beyond believe. I didn't know what was what and got stuck in a boss battle that I could not win. That bit frustrated me to no end and ♥♥♥♥ed me off greatly. I went off in search for a guide to overcome the boss battle. To my dismay, none of the guide helps as I've done something I should not have done: killing everything in sight and trying to spread the EXP love with all my party members. The end result was a severly gimped party lacking in both stats and skills.

I stopped playing for a couple of days and dived deep into the wiki. I learn the proper way to play the game, picked up a majority of the content that I just zipped past without realizing it, and focused on growing my party members the proper way. Second time around, the game was infinitely less infuriating and way more fun. The boss that I was stuck at in my first play through became a breeze, though the game did something rather nasty after that particular fight. Thank god I was somewhat prepared for it, equipped with both knowledge and power to overcome that nasty bit. The resulting satisfaction was very, very high.

From then on, the game became something I want to explore in depth. I trawled through the wiki and its discussion pages to learn more about the mechanics of the game. Although I've been vigilant in keeping track of the missable content, there are still a number of things that I inadvertently got locked out of without realizing it. I am currently one boss fight away from the end of the game and already I am laying down the foundation for my new game plus.

Despite the amazing depth of the game, or rather, due to it, the game will eat you alive if you don't know what you’re doing. The game does not make obvious certain crucial information from the get go. Playing the game with a lack of information can lead to a really bad experience, especially if you play this game the way you would a normal RPG.

With that said, the game is excellent for those wanting a good challenge. There is a vast amount of content within the game, and it should keep someone busy for the next 100-200 hours.

Update (22 Feb 2014): I've just finished my third playthrough and I'm taking a break to plan for my fourth playthrough. It seems that once you've finished the game once, you just keep going back for more. This game is one of my best investments in Steam.
Geplaatst: 4 januari 2014
Was deze recensie nuttig? Ja Nee
81 van de 101 mensen (80%) vonden deze recensie nuttig
333 producten op account
24 recensies
2.2 uur in totaal
The Last Remnant is an excellent RPG and Strategy game. While it does focus on group combat, where you can't choose each individual's attacks, it does allow for a more realistic feel to combat. Enemies attack in groups, and use the same kind of tactics that you use. While the game has an "auto" save slot, do not expect it to use it. Save often, and be careful about where you go. Not all quest are simple, and bosses are a notch above other enemies. The story is interesting, but there are alot of cinematic scenes at a frequent rate.

Overall, it's worth buying. It's an interesting game, and I've enjoyed what I've seen so far.
Geplaatst: 27 november 2013
Was deze recensie nuttig? Ja Nee
48 van de 62 mensen (77%) vonden deze recensie nuttig
352 producten op account
13 recensies
111.2 uur in totaal
Excellent battle system;
Impeccable soundtrack;
Unique Atmosphere;
Many characters with charisma and full of details.

If you like a good RPG with battles in turns i recommend
Geplaatst: 20 januari 2014
Was deze recensie nuttig? Ja Nee
32 van de 37 mensen (86%) vonden deze recensie nuttig
111 producten op account
5 recensies
76.3 uur in totaal
To begin with, this is a game I would recommend for gamers who love their RPGs, or hardcore gamers - not something for a casual gamer as it's main flaw is that it is linear in story, but there is alot left unexplained and it involves a lot of revisiting of places and searching for secrets areas, especially for those wanting for a 100% completion and/or to do all the quests and find all the secret dungeons and bosses etc.

That aside, the game is superb for playability and uses a new battle system where as instead of having total control of a group of characters, you get minimal control of battilions of characters. Allowing for variation in builds and tactics to how you make your way through the game, and allows for multiple playthroughs to be be varied each time. The graphics also are quite nice, especially the backgrounds to the maps and battle areas - though their are graphical issues with this game for frame loss during cutscenes and loading problems with textures that cannot solely be blamed on the developers as it is a fundemental problem with the Unreal Engine, to which I persoanlly try to overlook as this game has a lot to offer and is seemingly massive for a 1 hit wonder J-RPG.

That amount of detail for the missions and interactions of characters and NPC shows that everyone has a story to tell, which gives you details on history and lore with-in the game and helps you get involved and empathise with your characters, as there are quite a lot of recurring main characters that are not involved with the main story and the game attempts to get you to interact and branch out from the main story.

There is ALOT to do in this game. The story itself is around 60hours of gameplay, but for additional dungeons, quests, sidequests, hidden quests, hidden dungeons and bosses and the DLC (which is intergrated into the standard copy of the P.C. version of this game.) will easily double your time of playing this game and is overly rewarding... though I will admit, doing all that without the help of a walkthrough or a fanpage will be close to impossible without revisiting and searching out every last detail and mission a dozen times efore advancing the main story which is a blessing to those who enjoy grinding and admiring a games detail, but a living hell for completionists who want to do everything this game has to offer but without wasting their lives away.

Lastly, the music for this game is beautiful - as to be expected. I cannot comment much because there's not a lot to comment about except that it's nice, it fits the illusion of helping you become emerged in the game and is just perfect for the game in general.

My overall view of this game is a 7/10 - it's a good attempt at something new, but it fails due to being a port from the console, the fact the Unreal Engine was used (I have no idea why Square Enix wanted to use it, but they learnt the error of their ways.) which is the reason for the graphical problems - but nonetheless, they did well to create a game with a story you can emerge yourself into - though, I will state a warning to those without patiences or are new/casual RPG players - the battle system is difficult and overly confusing, even with instructions, it will take a while before you understand it entirely, and keep your ear out to every little detail thrown at will give clues where to advance on the main story, or where to look for side quests/dungeons.
Geplaatst: 26 december 2013
Was deze recensie nuttig? Ja Nee
88 van de 145 mensen (61%) vonden deze recensie nuttig
550 producten op account
6 recensies
25.5 uur in totaal
There aren't many JRPGs on PC, and on the surface it seems like The Last Remnant fills that gap to a T. The problems, and there are many of them, appear when you look deeper at the game; for most people, this will likely happen upon reaching a boss battle that seems (and may potentially be) impossible to win. If you can get past that, though, it can be a fun experience.

The first major problem with The Last Remnant is the battle system. Some of the decisions made by Square Enix are impossible to understand, as if battle mechanics were decided by throwing darts at a dart board.

To participate in battles, you need to create unions. These groups of up to 5 characters fight as a single entity (for the most part) in combat. When you take these unions into combat, you are given up to 5 generic commands (like an all-out attack, or healing, or inflicting ailments) which feature appropriate ability usage from each unit in the union. The issue is that you have no control over the specific abilities as well as no control over the general commands you give to your unions, leading to situations where you cannot use the command or specific ability you want for no reason at all.

Secondly: QTEs. Like some other modern turn-based RPGs such as Paper Mario, The Last Remnant uses quick-time events (QTEs) to keep the player engaged. In The Last Remnant, each QTE is a single press of one of 5 buttons, with the other change-up being how fast you must press it. Compare this to a game like Paper Mario, where abilities and attacks will generally each have their own unique interaction, and it's easy to see how tedious The Last Remnants QTEs can be.

Compounding upon the lack of variety and utilization of skill is the fact that QTEs in The Last Remnant can have an inordinate impact on the outcome of battles. Hitting QTEs successfully has several impacts on battle: 1) The next unit in the union has its turn come immediately after a successful QTE. 2) Hitting several QTEs in a row leads to automatic critical hits for the rest of the units in the union, provided you hit their QTEs as well. 3) Units can "reconsider" their attacks, changing what attack they are doing to what they feel is more appropriate, which is almost always a better option than their original one.

Worst of all, QTEs are random. They don't always show up, and you have no impact on when they do. Then, due to how impactful QTEs are, a battle can swing simply on whether or not QTEs show up.

Then there's the issue of leveling. The game gives you no information on how its non-traditional leveling works. Your units gain stats, new or upgraded abilities and your "Battle Rank" (BR) goes up every once in a while after battle. However, the game doesn't tell you that your BR is the measure of *the opponents strength*, where a higher BR makes enemies stronger in an attempt to have the game have a smooth difficulty curve. It also doesn't tell you that your BR isn't directly tied to your characters' strength, and you can use meta knowledge to have your BR stay low relative to your characters' power by fighting only the efficient battles. Unfortunately for average players (myself included), this leads to situations where you may fight most battles you come across and *hurt* yourself in the long run. And, again, due to lack of information, a player that falls into this pit won't know about this problem until they reach an impossible fight and search the internet for help, only to find out that everything they've done in the game was wrong and they may very well have to restart the entire game to fix it.

As you can see, there are many problems (and more I couldn't fit in this review) with The Last Remnant. It is a strategy game with a distinct lack of strategy in places where strategy should shine, and an RPG where how one levels is completely unclear to those who don't metagame. A dedicated player who researches can get past these problems, but the average person will become stuck and frustrated, thus I cannot recommend The Last Remnant.
Geplaatst: 26 november 2013
Was deze recensie nuttig? Ja Nee