Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace...
Análises de usuários: Muito positivas (1,970 análises)
Data de lançamento: 9/abr/2009

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"Nice JRPG - very challenging combat - epic story - try this one!"
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Sobre este jogo

Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.
Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?
The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.
A thousand years later, the journey of one young man begins.
Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.
  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English

Requisitos de sistema

    Minimum
    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c
    Recommended
    • Operating System: Microsoft® Windows Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz or higher) / AMD Athlon™ X2 (2.4GHz or higher)
    • Memory: 2GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®

    • *1 Windows® XP Professional x64 Edition and server-related OS are not supported.

      *2 32-bit/64-bit are supported for Windows Vista®.

      *3 Laptop versions and onboard video are not supported. Video cards that share the same VRAM as the main memory are not supported.

      *4 The version used is DirectX® 9.0c.
Análises úteis de usuários
29 de 31 pessoas (94%) acharam esta análise útil
1 pessoa achou esta análise engraçada
58.1 hrs registradas
Publicada: 12 de junho
Primeiro a dizer é que esse é o JRPG mais unrrated da gen passado, e um dos mais de sempre, o preço atual dele (11 reais) não é compatível com as qualidades dele, enquanto isso ta cheio de lixos automáticos com 6 horas de duração que beiram os 100... e ele também tem a melhor luta final

O jogo tem uma cara bem japoronga a princípio, mas apesar de vr umas cenas com a gritaria pra IRINAAAAAAAAAAA, não tem poder da amizade, não tiram novos amigos do cu, não tem uma frase batida sendo repetida 200 vezes e não tem cenas vergonha alheia de alguma lolli kawaii random, os personagens são sempre bem focados nos objetivos e não perdem tempo brincando de minigame enquanto o mundo ta em risco

Um ponto favorável é que ele parece sucessor espiritual do FFXII, a arte lembra demais ele, assim como a estrutura das cidades e sistema de sidequests, esse pegou tudo o que tinha de bom e jogou as partes ruins no lixo... cada cidade tem a guilda com alguns objetivos pra cumprir, como conseguir tantos itens ou ter o time com x força, e pras quests não precisa ler um painel em um lugar pra ter que encontrar o solicitante em outro que te manda pra um terceiro local completamente diferente, assim que conversa e aceita, já é enviado pra dungeon, simples e sem frescura ou perda de tempo... até mesmo pra ir entre cidades, basta apertar o select e escolher onde ir, nada de ficar andando como barata tonta

Falar em simplicidade, o jogo é extremamente complexo e difícil, mas por exigir estratégia, não por te limitar o uso de um determinado item ou por fazer andar 2 horas até achar um save point, até porque os personagens se curam 100% após cada luta e o save é livre no menu a qualquer momento (além de contar com um automático), deixando o desafio puramente nas lutas, que é o que importa

As batalhas não são de 3~4 personagens como é comum ver em outros jogos do estilo, mas com unidades que podem comportar até 5 ao mesmo tempo, e o conjunto de qualidades delas definem o HP, mas não deixando de lado as particularidades e afinidades com força e magia... e o menu não é o tradicional "attack", "magic", "itens", e sim algo variável que muda constantemente de acordo com a situação e posicionamento... então se alguém ta morrendo ou em estado crítico tem algo do tipo "heal them", ou se alguém ta envenenado/mudo "deal with their status ailments", se ta em vantagem tem opção de ir com tudo, finalizar, soltar algum limit, vez ou outra summonar um alidado, é um sistema de turnos extremamente diferenciado e dinâmico

Ele peca por ficar tocando músicas de forma aleatória nas batalhas, quiseram variar pra não ficar cansativo, já que elas são longas, mas é meio wtf quando do nada troca de música... e as cenas gravadas são mais feias que as cenas rodando ingame

Aproveitem a sale e comprem já, esse é obrigaório, fui um imbecil em esperar tanto por temer a dificuldade... ela é desbalanceada sim, mas não completamente injusta ou impossível
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40 de 42 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
482.4 hrs registradas
Publicada: 22 de março
This is such an underrated game! The whole combat/unions/formations system is really unique, I haven't played any other game with such mechanics. It is a shame the game didn't sell well when it was released.
It is one of the games I come back to replay, again and again. Certainly one of my favourites.
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15 de 17 pessoas (88%) acharam esta análise útil
33.4 hrs registradas
Publicada: 14 de junho
Excellent Final Fantasy syle game with innovative and interesting combat mechanics and a surprisingly good epic storyline. Very high quality production values, nice graphics, decent sound and voiceovers. To those complaining that it is grindy or too hard I say turn on autosave and learn how to use unions and union formations - if you do this correctly you will find that the difficulty level is fine and that grind requirements are acceptable. It is not immediately clear that when you first go it alone you need to add any newly hired characters to your union formations before you fight - do so and enjoy.
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14 de 17 pessoas (82%) acharam esta análise útil
36.0 hrs registradas
Publicada: 13 de maio
I remember when I was a little too young to have a job. I played the demo of this game now and then, trying to figure out what it's all about, how to 'level up' in it, where to go... this game is truly unique and separates itself from any strategy RPG I have ever played. Square Enix hit on something really good with this game, and that is the idea of strategic army-like combat. You get party members of all kinds, from simple soldiers to guild mercenaries with special traits/powers and the generals of Athlum, who are undoubtedly some of the most powerful characters I have. These characters are organized in to "unions" which are groups of units on the battlefield. Improving your characters is done through what actions are taken the most by them, so if you have a character using mystic invocations a lot, he/she will improve in his/her mystic invocations (though you can certainly have them learn more than that, depending on the character). There's no real "leveling system", Battle Rank is more of a bounty-like rating based on how well you've done in battles (except that it doesn't decrease), and will affect how tough your enemies will be from there on out. It's mostly about having your characters use what you want them to get better at, and then utilizing those growing skills on the battlefield appropriately, which I really like to grow them!


Here's the catch that separates this from your typical Strategy RPG: They don't act singly. As I mentioned with the union system, they actually act as a group, so you select from 5-6(?) battle commands which vary based on many circumstances (you can see the wiki page for this game for more on that if you're curious, I highly recommend reading up on it before buying to make sure this game is something you'd want! Even try the demo!) You might get a command that says "Attack using Combat Arts" and "Attack using Mystic Arts". Selecting the first would have all units who possess a usable Combat Art use it, unless the AP cost is too high in which case they'll do a normal attack. The second would have all units who know a mystic art (not all units can be mystic users! Your main character, Rush, however, can learn all mystic arts throughout the story... I won't spoil how, that's what the wiki is for) use the one they know that doesn't go over the AP budget for that turn; Those without mystic arts would do a normal attack. Many factors influence what option shows up the most, or with the results you want, and it's these factors on the battlefield and in the character's training that make strategy all the more important. Organizing your unions appropriately, with formations that match the role you have in mind for them, and proper battlefield wit when the tide starts turning, make this game quite insane.


I highly recommend this game to anyone who is looking for something more... unique in the genre of Strategy RPG. First of all, I recommend reading the wiki, watching some Youtube videos, and playing the demo before you buy. This game isn't for the faint of heart, but it also isn't overly punishing (unless you just try to zerg everything without any forethought at all to your foe's strengths and your own weaknesses) I can safely say, that this is the most unique Strategy RPG I have played to date, on Steam and off Steam.
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8 de 8 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
121.8 hrs registradas
Publicada: 5 de julho
100% Complete Run

I originally played this game back when it came out on PC and thought it was pretty cool. I remember getting stuck somewhere and giving up. Basically without the updated wikiI was not understanding the inticacy of many aspects of the game. The gmae lacks a tutorial for many important aspects of the game and once hindered the ability for some to get into the game. (There really should be a link to the wiki in the description of the game or something because without it I would never have enjoyed it so much.)

Pros
+ Story - The story isn't actually all that bad. While it definitely has its ups and downs, as a whole it changes some of the same old broing troupes of JRPS, while keeping others. The dialogue and voice actors sometimes help make the story predictable, but there are some neat twists and some great characters.
+Gameplay - The game is remanisent of an MMO and traditional JRPG in that there is an overworld map, which you can choose a location to go to. You are then entered into a 3D enviroment where you can move and see enemies running around, like an MMO or Chrono Trigger. You enter combat by engaging with the enemies on these fields and to help do that you have a special ability that allows you to slow time and link enemies together to fight at once, or manipulate in other ways (like avioding them). The combat system is great for seasoned JRPG fans. Its great fun and sometimes great strategy. You can enter towns and go shopping, grab new quests, do guild tasks, and talk to randoms.
+Graphics - For a game thats getting older, the URE3 hold up decently, not ground breaking by any means. Environments are beautiful and fairly detailed, and there are a lot of them.
+Completion - It takes over 60 hours to 100% this game. Took me double that. The list I went by is:
1. All Quests
2. All Guild Tasks
3. All Weapon Upgrades Maxed
4. Rank 8 Conqueror
5. All Arcana Abilities (because they are awesome)

For completing the game you get a new game +. For doing all of those individual things, you should get a lot of items to carry over and a gold bonus, as well as proving you can take down the badest of the bad in the normal game.

Cons
- Story - Short imo. But I guess thats not so bad see as how this game took days of my live away.
-Graphics - Even after years the game still suffers from texture pop ins and Rush's skirt....wtf
-Gameplay - Battles can feel tedious many times over. Sometimes you will get frustrated with certain enemies, most in the story mode. White Conqueror took me 5 attempts. No minigames :(.
-Completion Bonus - All the purple shiny items you get are just Trophies for when you play the new game + mode. That sucks. Also no achievements.


I really liked this game my second time through. Shoutout to the wiki.
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