Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace...
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發售日: 2009 年 04 月 9 日

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"Nice JRPG - very challenging combat - epic story - try this one!"
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Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.
Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?
The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.
A thousand years later, the journey of one young man begins.
Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.
  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English

系統需求

    Minimum
    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c
    Recommended
    • Operating System: Microsoft® Windows Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2.4GHz or higher) / AMD Athlon™ X2 (2.4GHz or higher)
    • Memory: 2GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8800 VRAM 512MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 10 (OS Default) *4
    • Supports Xbox 360® Controller for Windows®

    • *1 Windows® XP Professional x64 Edition and server-related OS are not supported.

      *2 32-bit/64-bit are supported for Windows Vista®.

      *3 Laptop versions and onboard video are not supported. Video cards that share the same VRAM as the main memory are not supported.

      *4 The version used is DirectX® 9.0c.
值得參考的用戶評論
11 人之中有 11 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
106.2 記錄時數
張貼於:01 月 29 日
有漢化1.1版跟繁中1.0 繁中有些bug 我自己是用簡中1.1尚無碰到bug

看著精美的動畫後 發現主角這個妹控把一位女大嬸將軍誤認為是自己的妹妹

衝向戰場拉開遊戲的序幕 前期會有各種教學體驗

劇情就不好意思透露 基本上主線算蠻短的

靠著自帶劇情的傭兵及酒吧和工會任務根本就是這遊戲的主軸阿!!


戰鬥方面蠻複雜的 沒有個人等級而是以團隊等級(BR)來表示

而敵人會以BR來做基準 簡單來說BR越高敵人就越強

戰鬥技能(戰技魔法道具藥水)有熟練度 使用越多等級提升到某個階段就能學到更高等的

武器也有自己的熟練度 不過這就要開修改器之類的才能看的到數值



職業跟陣行也非常多而且都有自己的特徵 陣行只能靠寶箱或是任務才能習得

職業就非常嚴苛了 必須看戰鬥技能的需求量及武器

比如說想把某位練成忍者

忍者Lv1 必須兩手持武/四手持武 近戰+魔法 力/智59 武器22 刀19


戰鬥最多可以五個隊伍18人上場 隊伍核心當然就是隊長啦 指令都是以隊長為主

如果你特別想先鍛鍊誰的話可以讓他當隊長 放ap技能優先權都是在隊長身上

而隊伍的血和ap是該隊裡每個人的總合且共用

像剛剛如果把那忍者當隊長的話 該隊將會有忍者的福利: 免疫即死 背襲指令


遊戲裡有四個種族

密特拉族: 人類
雅馬族 : 魚人
克西提族: 蛇頭蛙身....
索巴尼族: 四隻手的貓....

主角可以修練全部的技能 依照劇情才能解鎖技能 同時也是唯一能手動更換裝備的

常露臉或是自帶劇情的大概有42位角色

所以有興趣也可以組成 人類隊 魚人隊 蛙人隊 貓隊 妹子隊XD


遊戲裡也必須收集材料跟殺死怪物 工會也有需求 同伴也會跟你說他需要甚麼材料

幫助他的話 他的裝備就升級啦 不幫他的話就升的很慢或是有些劇情會自動升級

如果你有他想要的裝備他也會跟你要 注意給他後是拿不回來的....

材料非常多樣化 有些也很難取得 看功略吧....

稀有怪更是慘 千萬要看功略 不然可能一輩子都碰不到....

而且有些任務有期效時間 過了某個劇情後就接不到了 還是看功略吧....
這篇評論值得參考嗎? 有趣
8 人之中有 7 人(88%)認為這篇評論值得參考
39.1 記錄時數
張貼於:02 月 6 日
一款角色扮演遊戲最重要的元素不外乎就是人物間不同且鮮明的個性與世界觀的塑造,《The Last Remnant》的世界觀主要是在訴說這個由三大亞人種族Yama、Qsiti、Sovani與最強大的人類種族Mitra所共同生活的世界出現名為遺跡Remnant的特殊建築,沒有人知道散落在各處的遺跡是誰所建造、為了甚麼而被開發出來,但遺跡的出現跟全大陸的居民息息相關,如果沒有指派一位領主去跟遺跡簽訂契約,遺跡將會轉為黑色遺跡,對整個大陸造成無法形容的災禍。


本作是一款遊戲系統新鮮有趣的日本RPG,玩家將要自己去募集傭兵來組成隊伍來進行戰鬥,本遊戲的精隨就是【人海戰術圍毆】,玩家可以透過遊戲系統給予的簡單指令來控制單位的行動,指令可以簡單分為五個種類:普通攻擊或是增援其他隊伍、使用物理特技進行攻擊、使用魔法特技進行攻擊、治療自己或是治療其他隊伍、堅守陣地防禦或是原地待命,《The Last Remnant》的戰鬥系統非常簡單好上手,角色扮演遊戲新手不用過於擔心。

這篇評論值得參考嗎? 有趣
33 人之中有 28 人(85%)認為這篇評論值得參考
98.0 記錄時數
張貼於:02 月 6 日
+ The one of a kind battle system will be either the biggest source of rage or fun in this game. The certain degree of chance in some of the mechanics is usually a source of annoyance (activation of remnant arts for example).
+ Story isn't too bad, OST is swell.
+ Major improvement over X360 version as well as a significant difficulty step up. The polish balanced the game a lot better.

- Enemy skill Overdrive kicks your ♥♥♥♥ hard.
- Aside from main boss difficulty spikes, DLC superbosses are near un-♥♥♥♥ing-beatable.
- Insufficient tutorial for the given depth so...

...If you don't want to have a bad time, consult the wikia properly as you play.
這篇評論值得參考嗎? 有趣
61 人之中有 40 人(66%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
81.8 記錄時數
張貼於:02 月 2 日
Remember a time when jrpg's and especially final fantasy was turn based and everybody was happier? crop yields where larger, women prettier and the drugs where cheaper. Now we live in a time that turns pass only in strategy or oldschool rpg's, and if valkyria chronicles had not been released i would say that this is the only game on steam besides ff re-releases that NOT only has turn based combats, BUT YOU GET TO LEVEL A ♥♥♥♥♥♥♥♥ OF HEROES TO GIVE THEM ♥♥♥♥♥♥♥♥S OF WEAPONS TO PUT THEM IN ♥♥♥♥♥♥♥♥S OF SQUADS WITH ♥♥♥♥♥♥♥♥S OF FORMATIONS. combat is not exactly turn based, more like you arange what your squads of heroes want to do, you end your turn and the turn plays according to the choices that you and the ai made. If you are more into action, there is an option to have trigger events to make good combos while tha battle phase happens, but i prefer to roll my j and have it an auto. AMAZING graphics, SOLID story, EXCITING music and Classic anime heroes await for you in this J-rpg.
這篇評論值得參考嗎? 有趣
15 人之中有 13 人(87%)認為這篇評論值得參考
36.0 記錄時數
張貼於:05 月 13 日
I remember when I was a little too young to have a job. I played the demo of this game now and then, trying to figure out what it's all about, how to 'level up' in it, where to go... this game is truly unique and separates itself from any strategy RPG I have ever played. Square Enix hit on something really good with this game, and that is the idea of strategic army-like combat. You get party members of all kinds, from simple soldiers to guild mercenaries with special traits/powers and the generals of Athlum, who are undoubtedly some of the most powerful characters I have. These characters are organized in to "unions" which are groups of units on the battlefield. Improving your characters is done through what actions are taken the most by them, so if you have a character using mystic invocations a lot, he/she will improve in his/her mystic invocations (though you can certainly have them learn more than that, depending on the character). There's no real "leveling system", Battle Rank is more of a bounty-like rating based on how well you've done in battles (except that it doesn't decrease), and will affect how tough your enemies will be from there on out. It's mostly about having your characters use what you want them to get better at, and then utilizing those growing skills on the battlefield appropriately, which I really like to grow them!


Here's the catch that separates this from your typical Strategy RPG: They don't act singly. As I mentioned with the union system, they actually act as a group, so you select from 5-6(?) battle commands which vary based on many circumstances (you can see the wiki page for this game for more on that if you're curious, I highly recommend reading up on it before buying to make sure this game is something you'd want! Even try the demo!) You might get a command that says "Attack using Combat Arts" and "Attack using Mystic Arts". Selecting the first would have all units who possess a usable Combat Art use it, unless the AP cost is too high in which case they'll do a normal attack. The second would have all units who know a mystic art (not all units can be mystic users! Your main character, Rush, however, can learn all mystic arts throughout the story... I won't spoil how, that's what the wiki is for) use the one they know that doesn't go over the AP budget for that turn; Those without mystic arts would do a normal attack. Many factors influence what option shows up the most, or with the results you want, and it's these factors on the battlefield and in the character's training that make strategy all the more important. Organizing your unions appropriately, with formations that match the role you have in mind for them, and proper battlefield wit when the tide starts turning, make this game quite insane.


I highly recommend this game to anyone who is looking for something more... unique in the genre of Strategy RPG. First of all, I recommend reading the wiki, watching some Youtube videos, and playing the demo before you buy. This game isn't for the faint of heart, but it also isn't overly punishing (unless you just try to zerg everything without any forethought at all to your foe's strengths and your own weaknesses) I can safely say, that this is the most unique Strategy RPG I have played to date, on Steam and off Steam.
這篇評論值得參考嗎? 有趣