Mitra, yama, qsiti, sovani... These four races exist in one world. A world filled with Remnants — mysterious artifacts from an ancient era. Who created the Remnant? How long ago? And for what purpose? With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization. The world was at peace...
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Дата выхода: 9 апр. 2009

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Mitra, yama, qsiti, sovani...
These four races exist in one world.
A world filled with Remnants — mysterious artifacts from an ancient era.
Who created the Remnant? How long ago? And for what purpose?
With these questions left unanswered, the Remnants became beneficial tools used for the good of civilization.
The world was at peace...or so it seemed. Who was to know such darkness lay in wait?
The powers of the Remnants slowly began to change the world's balance.
A rift slowly formed between those who ruled and those who obeyed.
This was the dawning of a new era — an era of countless frays that would be brought upon the world by those enslaved by their own lust for power.
A thousand years later, the journey of one young man begins.
Featuring an enthralling story, countless characters and an intricate battle system, Square Enix brings the RPG experience known as The Last Remnant to the PC.
Discover new strategies in the improved battle system.
  • Blast through your battles with Turbo Mode
    Battles can be played out with twice the speed for faster game progression
  • No more leader units
    Enjoy more freedom when creating unions!
  • A new equipment preview feature
    Use the preview feature to purchase items depending on stats or aesthetics
  • Choose between English or Japanese voice acting
    The voices can be switched between Japanese and English

Системные требования

    Minimum
    • Operating System: Microsoft® Windows® XP SP2/Vista® SP1 *1 *2
    • Processor: Intel® Core™2 Duo (2GHz) / AMD Athlon™ X2 (2GHz)
    • Memory: 1.5GB RAM
    • Hard Disk Space: 15GB Available HDD Space
    • Video Card: NVIDIA® GeForce® 8600 VRAM 256MB or better *3
    • Sound Card: 100% DirectSound® compatible sound card (DirectX®9.0c or higher)
    • DirectX® Version: DirectX® 9.0c
    Recommended
    • ОС: Microsoft® Windows Vista® с пакетом обновлений 1 *1 *2
    • Процессор: Intel® Core™2 Duo / AMD Athlon™ X2 с тактовой частотой 2,4 ГГц или новее
    • Оперативная память: 2 ГБ
    • Жесткий диск: 15 ГБ свободного места
    • Видеокарта: NVIDIA® GeForce® 8800 с 512 МБ видеопамяти или лучше *3
    • Звуковая карта: полностью совместимая с DirectSound®
    • DirectX®: 10.0 (стандартная для ОС) *4
    • Поддерживается контроллер Xbox 360® для Windows®

    • *1 Windows® XP Professional x64 Edition и связанные с сервером ОС не поддерживаются.

      *2 32- и 64-разрядные системы Windows Vista® поддерживаются.

      *3 Встроенные видеокарты и видеокарты для ноутбуков не поддерживаются. Видеокарты, использующие одну и ту же видеопамять, как основную, не поддерживаются.

      *4 Версия игры использует DirectX® 9.0c.
Полезные обзоры покупателей
20 из 23 пользователей (87%) посчитали этот обзор полезным
75.1 ч. в игре
Опубликовано: 30 января
Замечательный образец JRPG. Хороший сюжет, интересная боевка. Прошел с удовольствием. Кстати, есть хороший русский перевод в инете, качайте.
Был ли этот обзор полезен? Да Нет Забавный
10 из 15 пользователей (67%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
36.6 ч. в игре
Опубликовано: 5 февраля
Могу сказать, что игра просто невероятна!!! Я не знаю больше таких игр как the last remnant. В ней хороший сюжет, хорошая графика ( для своего года ), превосходный жанр игры. И ещё +, это то, что игра очень сложная. Что бы идти на боссов, нужно прокачаться, а с прокачкой вы получаете новые умения. В общем игра великолепна ))) Хочется все таки 2 часть игры =)
Был ли этот обзор полезен? Да Нет Забавный
28 из 28 пользователей (100%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 8
85.2 ч. в игре
Опубликовано: 16 марта
https://www.youtube.com/watch?v=Chz53n63yvI
The Last Remnant Full Game Review
One of the games that lot of people haven't heard about when word Square-Enix gets tossed around. The Last Remnant is a JRPG that innovated the Battle system a lot with its Union mode, while some of the other parts were somewhat lacking, its still great bang for the buck offering +100h of gameplay and re-playability for people who seek for it

Strong Points
  • For its time pretty great graphics, has aged well
  • Lot of cool character designs and lot of characters you can recruit throughout the game
  • Plenty of sidequests and overall grinding to do (Also offers NG+)
  • Decent Soundtrack, solid entry to JRPG universe
Weak Points
  • Lack of control in fights sometimes
  • Perhaps too much RNG elements
  • Sometimes unfair and too hard game to beat
  • Rather mediocre and uninteresting story

To get more insight to my review please check out the video
Был ли этот обзор полезен? Да Нет Забавный
27 из 31 пользователей (87%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 4
11.3 ч. в игре
Опубликовано: 29 декабря 2015
I walked into a storm when I started playing this. I got this game as part of a bundle and got a lot more than what I paid for. This is what happens when Final Fantasy meets Mount and Blades distant cousin. I'll explain that last sentence in better detail below. The Last Remnant uses a battlefield type feature to change the typical dynamic of an RPG.

The Last Remnant is a tale of individuals who accept remnant culture, meaning they accept the magic that comes with remnants. There is an establish figure head for remnants known as "the academy" in which they attempt to regulate the use of remnants (meaning no engineering or manipulating the pieces). An opposition exists that wants all remnants abolished. The story line (if you can sit through the masses of cut-scenes) is quite an interesting one and ties well politically into today's issues.

The player takes control of a man/dude/guy named Rush. Rush is able to freely explore the world as he wishes. More locations will open up the further Rush progresses through his quests. Usually, there is a main quest available and side quests are up to the player to find the right person in town. It was hard at first to find where I needed to go. Upon taking a closer look at the map, "!" mark where quests are available (whether it's in a town or another district). You cannot jump in free roam or any amazing things like that. Free roam is essentially meant for the player to explore or replenish/buy/sell any weapons, armor, stones, dismembered or captured beasts and (not limited to) herbs. Yes, you may capture certain monsters you fight but this is up to the game. The game also decides whether or not "rare" monster will appear. Obviously, these are worth more than your average. Upon leaving the city, the player will engage in a passive attacking free mode. You are only pulled into battle when a monster collides with you, OR when you decide to engage a monster. After a bit of time, a time rift ability appears in which you are able to slow down time and move across any dangers you do not wish to intercept. On the other hand, you may use this ability to sneak up on opponents and get the first strike. Now you have entered a battle scenario. How does this game differ than any other turn based RPG game? Well, you're on a battlefield. You literally have to plan out what your units should do or else you'll get flanked and boom, here comes the "game over" screen.

A union (group of units) may consist of up to 5 units in varying formations (you can choose). You may have a few of these unions. Every character you add, adds extra HP. The issue with unions which makes them sort of mechanical is that you are not able to customize their equipment. Some may find it better this way as micro management isn't such a pain. There are those, however that like to make a connection with their characters. I'm just happy I have such a big party :). When in battle mode, you can choose to do a different variety of things (attack with magic, attack with combat, heal or tell units to use their best judgement). Each unit can be assigned one command. Each unit can also be told which target to attack. This is very vital as positioning of units will change over the course of attacks. If you send a unit to go flank another unit on the other side of the battlefield, that unit may be susceptible to a flank of their own if not properly covered by other units. You cannot physically tell units to move into a specific spot, only which targets they should attack. A neat feature to keep the player involved and on their toes (instead of waiting and watching) is quick time events. Even though it's a small game play dynamic, it still brings me back to the good old Super Mario RPG days where if you timed your attack properly, you could hit your opponent twice. This same idea is here but be careful in choosing turbo mode.

Your chances of hitting the right button becomes quite difficult! Dodging doesn't have this feature but some dodges will give you a QTE to counter an opponent. I'm not a 100% if there is a dodging/blocking feature as seen in Super Mario RPG (where you press A at a certain point of the opponents attack). Beyond the fighting, there are accessories that you can give Rush that boost his HP or certain attributes. Weapons can also be changed or rotated from main arm to side arm. Alternatively, you may give your character a shield for a better defensive chance. The grinding so far into the game hasn't been extremely bad (regarding leveling up) but there are times where you won't be able to beat a boss until you get your level up to a certain point. Some may find this annoying.

The visuals are actually really well done. When in battle screen and your soldiers and enemies are close together, they will jockey for position and lunge at each other. These are not official attacks but definitely add definitive beauty to the game. I hate seeing steady background when two arch enemies are staring at each other and don't do anything. I'm glad someone paid attention to this. Sounds are suitable to what the games needs are. There is nothing over the top but I think they could have been a bit more creative with the noise. Music on the other hand is quite soothing when not in battle.

Overall, I would recommend this game. Some may find the turn base thing annoying (which I completely agree as I hate turn based games) but I found this game appealing enough to keep at it - and I'm glad I did. The battlefield strategies alongside the QTEs and fluidity of battle cinematics should be enough to make you forgot you're playing a turn based game.


RATING : 7.65/10



ScreenShots



Initiating a battle

There are more than just humans in this game

If you are a big fan of cut scenes you'll adore this game. Luckily you can skip if you want

Description about your time shift ability

A view of the world map (not district map)

This is what a district map looks like. Note the symbols

What a battle screen looks like

QTE event during a strike

In this battle screen, you can really note the amount of enemies on the battlefield map and available targets to choose from on the bottom right

Don't crowd around all one unit or he may just take out your entire squad
Был ли этот обзор полезен? Да Нет Забавный
53 из 80 пользователей (66%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 67
235.8 ч. в игре
Опубликовано: 4 января
(▀̿̿Ĺ̯̿̿▀̿ ̿) Not addicted at all (⌐▀͡ ̯ʖ▀)
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