StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.
Évaluations des utilisateurs : Plutôt négative (5,473 évaluation(s))
Date de parution: 22 sept 2014

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter StarForge

Acheter StarForge - Four Pack

 

Recommandé par les curateurs

"This game has a couple of issues, but offers a level of high speed 3D action not seen in other crafting games."
Lire la critique complète ici.

Mises à jour récentes Tout voir (45)

26 novembre 2014

StarForge Post Release Patch #4 - V.1.0.4

We've released another patch for the game today. In this patch we focused on bug fixing and design changes. Please keep in mind, due to our changes to our saving system, we had to wipe servers.

- We believe we have fixed the bases dissapearing/saving bugs.

- We've added dampening to dead creatures so they are easier to loot without them sliding away down a hill.

- All drills now can mine all resources

- You now start with many more blueprints

- If you check the "Infinite Terrain" checkbox, resources will now spawn beyond the initial starting area

- The resources needed to craft different blueprints has changed across the board. We have geared the game to progress quicker, but for things like turrets, vehicles, and final weapons to be harder to obtain.

We hope you enjoy playing,

Will

109 commentaires Lire la suite

Articles

"I’ve already played around with its insanely ambitious world-building and baddy-blasting, and I had seen that it was full of promise." -Rock Paper Shotgun
"I've played the game for a bit, and I must say: I am very excited for the future of StarForge." -Destructoid
"It’s remarkably ambitious, but the terrain manipulation already looks fantastic and outer space is gorgeous. This thing has “potential” scrawled all over it." -PC Gamer

À propos de ce jeu

StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.

Key Features in StarForge:


Procedural Infinite Voxel Terrain - There are no set boundaries in StarForge; the planet will procedurally generate each time you start a new game. The terrain supports plains, mountains, deserts, mountains, caves, overhangs, rocks, and much more. The world is infinite, meaning you will be able to run in a single direction for as long as your computer can support it.

Underground/Surface/Space Gameplay - Build a tower that ascends into the clouds, through the atmosphere, then into space, and do this in real-time with no loading screens.

Dynamic World - Enjoy dynamic weather patterns, a 24 day and night cycle, and a real time atmosphere. Creatures drop loot and attack the player and sometimes other creatures. Players can also swim and find water or lava in the game.

Loot and Survive - Before the humans landed countless weapons and armor were sent to Atlas. You will find loot chests littered throughout the land, you will need their contents to survive.

Vehicle Gameplay - Hop on board a 4 wheeled all terrain vehicle with a friend and traverse the world. Or jump into a hovercraft for speedy terrain movement. You may also take flight in the space helicopter.

Procedural 3D Tileset - Build anything you want with our unique 3D Tilesets. You can create towns, villages, bridges, forts, and much more. It is also fully destructible! Ramps and stairs are also included.

Physics Sandbox - We are designing the world to be fully dynamic. This currently includes chopping down trees, turrets, and enemies.

Physics Movement - Our movement model is designed closely around the real bio mechanics of biped locomotion; The result is a more human look and feel, and a character that is equipped to intelligently react to dangers far beyond what conventional movement code was designed to handle. It also features a full body IK system.

Resources and Economy - There will be many different resources in StarForge. However, the player can only hold so much at a time. When the player can no longer hold what he mined, he will have to build containers to store them into. This makes resources tangible and gives you the ability to steal other players resources.

Multiplayer & SinglePlayer - We have both modes playable in the game.

Survival - In this mode you are tasked with surviving on the planet. You will encounter enemies, find new blueprints, gather weapons, build a base, and so much more.

Creative - In this mode you have unlimited resources and can build at great speeds. You may also place creatures anywhere you want.

Configuration requise

    Minimum:
    • OS:Windows Vista,7,8 (64 bit only)
    • Processor:Intel Dual-Core 2.4 GHz or 2.7 GHz AMD Athlon 64X2
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
    • DirectX®:9.0c
    • Hard Drive:900 MB HD space
    • Sound:DirectX®-compatible
    Recommended:
    • OS:Windows 7,8 (64 bit only)
    • Processor:Quad core CPU: AMD Phenom II X2 565, Intel Core i5-750
    • Memory:6 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX®:11
    • Hard Drive:2 GB HD space
    • Sound:DirectX®-compatible
    • Other Requirements:Broadband Internet connection
Évaluations intéressantes des utilisateurs
33 personne(s) sur 37 (89%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
2.3 heures en tout
Posté le : 22 décembre 2014
Évaluation avant sortie
(il parait que le patron de cette... "boite" a voulu coucher avec la codeuse... et qu'elle s'est barré !) (cf. forum off)

le(s) + :

+ jolie trailer... lol

les - :

-jeu en "abandon wares" :)
-developpeur qui se fout de la communauté...
-graphismes digne de call of duty 2 (y compris les mobs) .. mais en moins bien.
-patch de 1 ko tous les 2 ans.
-.....

enfin bon bref....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
24 personne(s) sur 25 (96%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.6 heures en tout
Posté le : 25 mars
Évaluation avant sortie
Mise a jour de mon évaluation

Sans grande surprise le petit studio de m*rde qu'est "CodeHatch" pour ne pas dire menteur, voleur , dev en carton du dimanche matin a 6h30 a sortie son petit jeu en kit... pas fini ....
pour résumer ya pas 5% des promesses de base dans le jeu !

Ce qu'on a :
- Des mobs (addons gratuit dispo sur le forum unity ) buger jusqu'a la moelle
- Un monde vortex .... acheter chez un dev....
- Des armes.. prises sur le forum aussi je suppose
- Vehicule batiment pris sur le forum aussi ...

Ce qu'on a pas ? bah ..... tout le reste l'espace , les crafts de ouf , les mondes magnifiques et blalalaal et blalalala ta sortie la carte bleue ? ok aller salut

MAIS CE N'EST PAS TOUT ILS VONT REFAIRE LA MEME ARNAQUE !!!! SUR
Reign Of Kings
http://store.steampowered.com/app/344760/

On peut deja retrouver les addons qu'ils sont pris pour le faire ici :

http://forum.unity3d.com/threads/ngui-free-edition.124032/

http://forum.unity3d.com/threads/experience-with-unity-networking-photon-and-ulink-unitypark-suite-for-my-giants.113321/

http://forum.unity3d.com/threads/rtp-relief-terrain-pack-with-geometry-blend-on-assetstore.161235/

https://www.assetstore.unity3d.com/en/#!/content/13930



Pour résumer , c'est des branleurs qui ont compiler masse addon's et qui ont dit salut on a fait un jeu mais on le mettra jamais a jour :) aller salut

PS: pour les joueurs de starforge le vers geant dans le desert ouais ouais :)
http://u3d.as/content/kalamona/fantasy-worm/2zn
20$ :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
15 personne(s) sur 15 (100%) ont trouvé cette évaluation utile
15.8 heures en tout
Posté le : 17 janvier
Achetez ce jeux si vous voulez vous faire volez.
Honte au staff de ce jeux, qui nous a pris pour des cons
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
24 personne(s) sur 32 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
12.1 heures en tout
Posté le : 8 novembre 2014
je me suis fait voler par ce jeu...
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
6.3 heures en tout
Posté le : 25 janvier
Évaluation avant sortie
Ce jeu est une blague, aucun avancement ou quasi de fait depuis le début de l'early access, le gameplay est vraiment mal gérée: le personnage est lourd, le placement de bloc est affligeant, et la survie n'est quasi pas présente.


Bref je sais bien que je viens de demonter le jeu mais pour 19 euros sa ne vaut vraiment pas le coup, en plus de cela le jeu est très mal optimisé ce qui fait ramer mon ordinateur pour rien ( mon ordinateur n'est pas une bête mais quand je vois les graphismes.... ) .

En clair je ne recommande pas ce jeu, a bon entendeur ; )
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
17.1 heures en tout
Posté le : 19 janvier
Évaluation avant sortie
Le jeu n'est pas fini et n'a rien a voir avec se qu'il sont vendu au depart pour ma part je considere ses devlopeurs comme des voleurs
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 8 (100%) ont trouvé cette évaluation utile
2.9 heures en tout
Posté le : 14 janvier
Jeu non terminé, rempli de bug, complètement vide et pas optimisé.

Passez votre chemin !
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 7 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.9 heures en tout
Posté le : 28 décembre 2014
Biggest Scam on Steam ever.
Hoping for updates to make the game playable...
Don't be idiot as i was : don't buy it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
46.6 heures en tout
Posté le : 30 mars
Évaluation avant sortie
As I was banned on StarForge and reign of kings forums by developers after this message, I deliver it here:
http://steamcommunity.com/app/227680/discussions/7/617328415066341712/#p18 (all posts were deleted of course)

"Ok here we go :) What's starforge exactly? An assembled kit game!

http://u3d.as/content/kalamona/fantasy-worm/2zn

From will:
http://forum.unity3d.com/threads/starforge-c-programmer-needed-from-edmonton-area.143388/#post-981154
Here NGUI: http://forum.unity3d.com/threads/ngui-free-edition.124032/

Voxel farm engine from Miguel Cepero: http://procworld.blogspot.fr/2013/06/starforge-avec-voxel-farm.html

IA from brilliant games: "for starforge, I really think visuals and overall gameplay and 'cool' factor is def up there. I played it the other day, only to realize that it appears they used my AI. Kinda got me stoked. :) "
http://forum.unity3d.com/threads/can-indie-developers-earn-a-living.138709/#post-944684
http://u3d.as/content/brilliant-game-studios/advanced-fantasy-ai-pack/2Qt

http://www.rockpapershotgun.com/2013/04/10/interviewforge-codehatch-explain-starforge/
"The waves of support from fans soon enabled us to quit our day job and vegetate in front of our computers, making cool video game stuff like we’ve always wanted." Love "vegetate", yep :) !

Now, what is Reign of kings? Same GUI, same physics, same IA but without the procedural world (unable to optimize and exploit the engine capacity) and new textures!

Ok now what's about network?
https://www.assetstore.unity3d.com/en/#!/content/23157
"Ready your game for online play in only 5 minutes" :)

No procedural génération? No problem!
https://www.assetstore.unity3d.com/en/#!/content/5664 (not update yet in RoK)

Where come from the avatar creation?
https://www.assetstore.unity3d.com/en/#!/content/13930 Do you notice a resemblance?

And of course other asset from unity store
https://www.assetstore.unity3d.com/en/#!/content/7606
https://www.assetstore.unity3d.com/en/#!/content/11355

And probably some other think like this: (not sure here)
https://www.assetstore.unity3d.com/en/#!/content/4990

To finalyze, yes, "deja vu" is used perfectly. So when Nic talk about a "new game" I want to laugh.

This will probably deleted soon and I would be banned for this so cya guys and have fun!"

I recommend to read this too: https://www.reddit.com/r/gaming/comments/2dhpvd/starforge_developer_misconduct_a_look_back_from/
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
13.8 heures en tout
Posté le : 17 janvier
[EDIT: Ha bah je vois qu'à priori c'est mort pour ce jeu, il semblerait qu'il soit très peu probable qu'il aille jusqu'au bout. Dommage.]


Je vois que ce jeu a énormément d'évaluations négatives, et je trouve ça un peu injuste pour une version alpha qui m'a agréablement occupé quelques heures.

En terme d'esthétique, c'est un très beau succès. Il va dans le réaliste-un-peu-crado, ça marche plutôt bien. Les aliens lumineux la nuit sont une très jolie idée, l'interface de construction est réussie: quand on fait une base, c'est vraiment la bonne grosse base en béton/métal qui sent bon le bunker.
L'idée des épaves radioactives est très bien aussi, ça ajoute des petits coups de stress pour aller looter!

Bon après le jeu a PLEIN de défauts.
-Il est très limité en termes de diversité de paysages et de monstres: trois quatre biomes, une paire de criquets mutants et on en parle plus.
-La répartition des resources de rime à rien: pas la peine de creuser ou de fouiller: cherchez le désert le plus proches et boum, il y a tout qui est là, sous forme de petits monticules.
-Le loot ne rime à rien non plus: "vous avez tué une chenille mutante? Voici une porte en bois et un plan pour faire une paire de bottes!". Pourquoi? Mystère...
-Le monde est infini... Mais tout se passe dans un km² autour de la base. Inutile de faire un véhicule pour aller explorer pendant des heures: vous ne trouverez rien de nouveau.
-Les plans arrivent aléatoirement dans des petits modules autour de la base: soit, mais déjà leur gestion dans l'inventaire est hyper galère (regarder plan - jeter plan - voulez vous vraiment jeter ce plan? - oui - regarder plan suivant...) et en plus il n'y a pas d'évolution logique. Très vite (au bout de trois quatre heures de jeu) la seule chose restant à faire est d'aller explorer l'épave radioactive pour espérer y trouver le plan d'un véhicule volant pour... Bah pour rien, à ce stade vous avec fait le tour.
-L'IA des tourelles est épouvantable. Elle peuvent tourner à 360°, du coup si un monstre approche, ça canarde... A travers les murs qu'on vient de construire.

En bref: si c'est un jeu de bagarre ça manque d'enjeux, si c'est une sandbox ça manque de diversité.

Mais malgré tout ça, l'idée de départ était cool... Avec un truc un peu mieux équilibré, plus logique... L'idée d'aller miner les petits astéroïdes dans le ciel, l'idée de partir explorer des biomes lointains avec des resources rares, créer des forts pour repousser des créatures géantes, explorer des épaves et autres ruines, s'affronter fort contre fort... Moi j'avoue que les perspectives offertes par ce jeu m'émoustillaient pas mal!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
4.8 heures en tout
Posté le : 7 mars
Évaluation avant sortie
Le jeu n'est pas fini, quoi qu'en dise les développeurs.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
308 personne(s) sur 331 (93%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
21.7 heures en tout
Posté le : 9 novembre 2014
Does not contain many of the features promised. Good way to kill a few hours but even the game page is a lie.

Tons of guns?
- Assault rifle
- Rusty assault rifle
- Chaingun
- Rusty Chaingun
- Zip Gun
- Pistol
- Shotgun
- Double barreled shotgun

8 guns is not tons of guns. There are no single shot rifles, no scopes, nothing like that. The only gun you even need to build is a basic assault rifle. The shotgun is useful but unweildly, the chaingun is just gloriously wasteful.

Tons of vehicles?

- Hovership single
- Hovership Speedy
- Space Copter
- Buggy

It could just be that I've not successfully found the blueprints for other vehicles yet, But what am I going to find? Vehicles don't have working guns on them, but that is ok since you can just shoot your assault rifle out the window instead. There are no space ships as previously promised.

There was an ingame hint that I read, that said "Raid crashed ships for the finest blueprints" That is all fine and dandy except that what they don't tell you, is crashed ships are coated in radiation or something that constantly hurts you. That again, is understandable, its a space ship right? Leaking fuel or whatever. Except that even in a full suit of the strongest armor in the game, you STILL take the same amount of radiation damage. There is no way to resist it. This turns raiding crashed ships into a test to see if you brought enough health injections with you. It can take awhile to clear the creatures out of the ship too, as well as browse contents of the containers inside. Also on crashed ships, there are... 2 total ships that appear on the map, they look slightly different and have a different layout inside, but they just alternate on the same position. There is no crashing animation, no ship coming plummeting down upon atlas, it just kinda... swaps. The only way to know it has swapped aka renewed is to go and physically look at the damn thing.

One final point. The blueprint system in this game is hell. Sure it was a nice idea, you have to kill creatures to get blueprints, research those blueprints in order to unlock new stuff to build. But when I've been playing for 10 straight hours, raided the crashed ship 17 times and STILL haven't got the space helicopter blueprint I was promised, that is kind of crap. I did find one eventually, during my next session. The game lacks any kind of sophisticated crafting, for example, in minecraft you can mash blocks together in a crafting table and see what happens. In this you don't even know what resources you need until you find the randomly generated blueprint. The creatures never really level up their blueprints either. Leeches were still dropping me "Service" Armor blueprints well after I had completed a full set of Gaurdian and had a monolithium base. So in other words. Relying on random generation to be able to build is ♥♥♥.

I would not recommend you spend money on this game, sure it is good fun for a few hours, hell it suckered me into playing quite a bit recently, but now that I have the space copter, laser towers etc. I don't have anything to do with them. Save your money, spend it elsewhere.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
297 personne(s) sur 319 (93%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.6 heures en tout
Posté le : 7 novembre 2014
Developers ahve basically abandoned it after a short burst to get it to 1.0 release and give out kickstarter things to fulfill steam and kickstarter contracts. Still buggy and broken DO NOT BUY
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
200 personne(s) sur 218 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
6.6 heures en tout
Posté le : 23 novembre 2014
StarForge is yet another procedurally generated open world sandbox game. While I think the soundtrack is nice and the terrain can look interesting, the game itself does not bring anything new to the genre, or at least anything that hasn't already been done before. I also want to add that this game has been in Early Access for roughly two years, and in that time span, not much has changed between the first time I played, and what I played today.

Version 1.0.3 is at least playable, compared to the older ones, and has an average survival mode. However, the survival mechanics are pretty weak, you simply need to gather meat, which is then processed into an MRI syringe, which you then consume. That's it. Meat is obtained extremely easily, and you can be set for in game weeks after a collection session that lasts no more than 10 or 15 minutes. So far, I feel there is little reason to explore, since the starting area seems to have more than enough for you to survive and thrive.

Movement and combat are also incredibly awkward. Getting hit by an enemy can result in you flying about 200 feet backwards while spiraling out of control mid-air. Weapons consist of your average firearms, utilities, or tools such as a chainsaw. Enemies are also pretty stale, have really weak A.I, and in my 5 hours of playing, I only saw three different species.

Graphically, it is not the most stellar. Lighting is really strange and flickering textures are commonplace. Everything looks sort of paper mache-ish as well, even on the higher settings.

This game is also very buggy. I understand it's in Early Access but it has been in this state for two years. I frequently find myself clipping in and outside of walls, rocketing up steep cliffs, and getting caught inside enemies.

Overall, StarForge is yet another entry into the ever so popular procedurally generated open world genre. The survival mechanics are weak, the combat is stale, the graphics aren't impressive, the game is buggy, and there is a lack of goals or anything to do. However, the soundtrack is nice, and there is something strangely serene about being a lone half-naked man standing atop a high mountain, wielding a manual drill with a calming synth song playing in the background.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
149 personne(s) sur 159 (94%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
153.1 heures en tout
Posté le : 14 novembre 2014
With 150 hrs on my counter over the months I have seen enough.
I cannot deny it still has potential as a concept but, it utterly fails on details, many details to be precise.

The world is not a nice or interesting place to be, the landscape is boring, and the biome is wholy unrealistic and lacks composition. Animals and plants have no relations and nothing seems realistic or in proportion. There is no transition in plantlife between earthly or alien biome, even the textures of the soiltype schange suddenly. No insects, no fishy things, no nothing.

The landscape textures are terribly unstable and the perspective makes me puke. Water pools look like fast streaming water with the grass sticking out - and all very restless to watch, and the fun of water isn't there, it is water, and that's it.

Mining should have been a substantial part of this game, but the minerals are giant shitpiles in the landscape to be found, and that's it. The scheme's for construction are randomly found in boxes, and after a certain number of encounters you've got them all. This is boring.

And the algorithm for the objects is to simple - when a monster gets between two objects, a turret and my base or an other object, then my base also has substantial damage - were shooting ourselves in the foot here, this is stupid.

This game is beyond beta, and some mistakes should have been thrown out in an earlier state - it is to late now, the game should be broken down in its parts and substantial parts of the code should be rewritten.

The graphics suck (jumping textures, pukable perspective, and vibrating leaves).
The whole biome is unrealistic, and the animals behave predictable.
Active parts should have ajustable parameters (free shooting range, inter-connectivity, triggers, etc.).
Mining should be fun (scanners).
The terrain is small and not an open world as was mentioned.

My verdict; start all over, or throw it away as an failed project.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
194 personne(s) sur 239 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
2.8 heures en tout
Posté le : 18 novembre 2014
Évaluation avant sortie
They betrayed us. Will be avoiding this dev/pub team in future
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
198 personne(s) sur 246 (80%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 21 novembre 2014
Évaluation avant sortie
To those of you that bought this game:

-open your Steam library
-right-click on Starforge, select "set categories"
-Click "Hide this game in my library"
-Press "ok"

You've just saved yourself the pain of seeing that game in your library everyday, reminding you that you've paid for it. This thing is worst than ebola.

Starforge: The only game that I have purposely hidden from my library
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
106 personne(s) sur 128 (83%) ont trouvé cette évaluation utile
8 personnes ont trouvé cette évaluation amusante
29.6 heures en tout
Posté le : 7 novembre 2014
Évaluation avant sortie
All i can say is ............. I want my money back and 29hours of my life I've wasted on this heap of ♥♥♥♥
dear developers
....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\..
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
96 personne(s) sur 117 (82%) ont trouvé cette évaluation utile
16.0 heures en tout
Posté le : 26 novembre 2014
Please do not buy this game whatever you do, they have done nothing but ♥♥♥♥ on all of their customers and they deserve no more money. This game is not even worth 10 bucks. Please do not buy.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
87 personne(s) sur 107 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.4 heures en tout
Posté le : 28 novembre 2014
Évaluation avant sortie
This game ridicules Steam Early Access program. Releasing this crap as final version 1.0 is total utter ♥♥♥♥♥♥♥♥.

Remove from Steam please.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante