They Bleed Pixels는 H.P. Lovecraft와 고전 호러물에서 영감을 얻은 쉬우면서도 어려운 플랫포머입니다.
사용자 평가:
Recent:
매우 긍정적 (평가 34 개) - 85% of the 34 user reviews in the last 30 days are positive.
Overall:
매우 긍정적 (평가 1,675 개) - 이 게임에 대한 사용자 평가 1,675개 중 88% 가 긍정적입니다.
출시 날짜: 2012년 8월 29일

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They Bleed Pixels 구매

이 게임이 포함된 패키지

They Bleed Pixels Collector's Edition 구매

2 가지 포함된 항목들: They Bleed Pixels, They Bleed Pixels Soundtrack

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (5)

2016년 3월 11일

They Bleed Pixels is now playable in Japanese!



Thanks to the fine folks at Playism you can now play They Bleed Pixels in Japanese. Everything from the chapter start quotations to the bonus artist bios has been translated, and we worked closely with Playism to ensure that the game’s unique typography and design was preserved. You can read more about the localization process on our blog (which is unfortunately English only ).

Also there's a new T-shirt design available through We Love Fine!

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평가

"They Bleed Pixels will make you feel like a magician with a gamepad."
8/10 – Hardcore Gamer

“Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer.”
8.2/10 – IGN

"A Pleasurably Painful Way to Break In Steam's Big Picture Mode."
– Kotaku

게임에 대해

They Bleed Pixels는 H.P. Lovecraft와 고전 호러물에서 영감을 얻은 쉬우면서도 어려운 플랫포머입니다. 종이 위에 잉크로 그려진 텍스쳐와 도트아트를 특유의 시각적 스타일로 그려내는 They Bleed Pixels는, 강렬한 플랫포밍과 격렬한 벨트스크롤 액션이 잘 조화된 게임입니다. 격투 시스템은 단순한 원버튼 격투지만, 놀라운 깊이와 융통성을 보여줍니다. 적을 톱날과 구덩이, 창살로 날려버림으로서 스타일리쉬한 공격을 성공했을 때 주어지는 포인트로 당신만의 체크포인트를 지정하는 특유의 시스템 덕분에, 그저 버튼을 마구 눌러대는 것은 곤란하게 되었습니다. 더 멋지게 적을 쓰러뜨릴 수록, 체크포인트도 더욱 가까워집니다.

스토리:
한 여자아이가 Lafcadio Academy for Troubled Young Ladies에 입학했을 때, 그녀는 그녀의 꿈을 어지럽히고 다른 세계로 그녀를 납치해가는 그 끔찍한 악몽을 전혀 생각지도 못 하고 있었습니다. 더 문제는, 이제 이 악몽이 그녀가 깨어있는 동안의 삶에도 영향을 미치기 시작해서, 육신을 악마의 형태로 천천히 바꾸고 있다는 겁니다. 그녀는 과연 이 모든 악몽의 원인으로 보이는 피로 물든 책을 파괴할 수 있을까요? 아니면 날카로운 공포의 발톱이 소녀를 완전히 먹어치우게 될까요?

주요 특징:

  • 엄청나게 타이트한 컨트롤: 복잡한 연계기와 버튼 두들기기를 아우르는 원버튼 공격 시스템. 바늘 끝에 착지할 수 있을 정도로 정밀한 플랫포밍 컨트롤과, 중력이 우스워지는 대쉬와 더블 점프.

  • 싸워나가고 헤쳐나갈 11개의 거대한 레벨과, 각 레벨마다 주어진 고유의 시각적 효과와 음악. 다른 인디 게임 제작자들이 자신의 게임을 기반으로 제작한 게스트 레벨 - They Bleed Ponycorns, They Bleed Stardust - 도 즐길 수 있습니다.

  • 멋진 격투의 보상으로 들고다닐 수 있는 세이브 포인트를 얻는, 독특한 체크포인트 시스템. 더 많은 포인트를 위해 계속 들고 있을 수도, 지금까지의 진행을 잃지 않기 위해 바로 내려놓을 수도 있습니다.

  • 개인별 레벨 랭킹 및, 클리어 속도와 점수를 겨루는 온라인 순위표, 그리고 100개 이상의 스킬 기반 도전과제를 통해 몬스터 도륙의 장인이 되어 보세요. 게임을 끝낸 이후에도 목표로 할 만한 것은 많이 남아있습니다.

  • 풍부한 픽셀아트 모션 코믹스가, 여자아이가 으스스한 악몽에 떠는 이야기를 보여줍니다.

  • Shaun Hatton이라고도 알려져 있는, DJ Finish Him이 신디사이저 및, 보통은 음악에 사용하지 않는 색다른 악기와 장비들을 이용해 작곡한 삽입곡.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소 사양:
    • 운영체제:Windows XP 또는 그 이후 버전
    • 프로세서:CPU 1.73GHz Intel Duo Core
    • 메모리:1.5 GB RAM
    • 그래픽카드:NVIDIA GeForce 8600M GT (XNA 4.0 Hi-Def 호환 카드, 픽셀 셰이더 3.0, 버텍스 셰이더 3.0) (내장 그래픽 카드는 권장하지 않습니다.)
    • DirectX®:9.0c
    • 하드디스크:350 MB 이상의 남은 공간
    • 사운드:DirectX-호환 사운드 카드
    • 추가:컨트롤러 지원: Microsoft Xbox 360 컨트롤러 또는 타 XInput 호환 컨트롤러.
    권장사양:
    • 프로세서:CPU 2.6Hz Intel Quad Core
    • 메모리:2 GB RAM
    • 그래픽카드:NVIDIA® GeForce 8800 또는 ATI Radeon® X1900 (XNA 4.0 Hi-Def 호환 카드, 픽셀 셰이더 3.0, 버텍스 셰이더 3.0) (내장 그래픽 카드는 권장하지 않음)
    Minimum:
    • OS: Snow Leopard 10.6.8, 32-bit
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
    Minimum:
    • OS: glibc 2.15+, 32-bit. S3TC support is NOT required.
    • Processor:CPU 1.2GHz or Faster
    • Memory: 512 MB RAM
    • Graphics: OpenGL 3.0+, 2.1 with ARB extensions acceptable
    • Hard Drive: 250 MB
    • Controller Support: Any SDL 2.0 compatible controller (DirectInput/Xinput) including the Xbox 360 Controller.
    Recommended:
    • Processor:CPU 1.73Gz or Faster
    • Graphics: Recent Intel HD Graphics or better.
    Gamepad highly recommended for best experience.
Customer reviews
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Recent:
매우 긍정적 (평가 34 개)
Overall:
매우 긍정적 (평가 1,675 개)
Recently Posted
Znipper
( 3.8 시간 기록 )
게시 일시: 2016년 5월 23일
I CAN'T I JUST ♥♥♥♥ING CAN'T I-
BerryLovely
( 3.0 시간 기록 )
게시 일시: 2016년 5월 23일
Very fun game, it is VERY RAGE INDUCING....almost scratched my cheek when i got upset with level 2 >.>. The game is fun, the controls are fine you basically use z for jump, x for attack and the arrow keys. But you can modify them to however you like, idk why ppl are ♥♥♥♥♥♥ about the controls they are fine. The game overall is challenging so i'm glad they have a checkpoint system going on.
AlexanderRandoms
( 12.4 시간 기록 )
게시 일시: 2016년 5월 22일
10/10 I would die in the same place again and again and again and probably again
Evilnapkin
( 1.4 시간 기록 )
게시 일시: 2016년 5월 22일
Controls aren't very fluid and the soundtrack is pretty flat. Not digging the stage design much either.
Loquacious Opisthocomus Hoazin
( 3.9 시간 기록 )
게시 일시: 2016년 5월 20일
There is a bonus level in this game called... It's called They Bleed Ponycorns. And it's narrated by a little girl.
Lionheart
( 0.7 시간 기록 )
게시 일시: 2016년 5월 19일
This is an amazing game. I would elaborate further, but unfortunately, I already made a review before my client crashed. Still here are some good characteristics: Music, Storyline, Color Palette, F*king ACTION EVERYWHERE. GOOD JOB SQUID!
VirgoBro96
( 0.2 시간 기록 )
게시 일시: 2016년 5월 18일
It kept launching with a blank screen. I was told to change the configuration and I ended up with a tiny window that constantly crashed. Completely unplayable.
SmaugBaggins
( 5.4 시간 기록 )
게시 일시: 2016년 5월 16일
One of the best Indie Platformers I have ever played. I absolutelly love the combo system It makes kill feel really satisfying, The Sprite work is really nice and clean and the level design in amazing. Steam says i have 5 hours on it but i have played atleast 32-48 hours offline also. It is well worth the money you pay for it if you enjoy platformers.
The Pepperoni HeadCrab
( 4.0 시간 기록 )
게시 일시: 2016년 5월 16일
ICE PHYSICS!!!
gourry.gabrief
( 12.3 시간 기록 )
게시 일시: 2016년 5월 11일
Very fun and reactive platform game. I was expecting something really hard, like dustforce (except for its very easy beginner levels), but I could progress without much problem. I started to struggle only at chapter 4. The checkpoint system and the good controls makes it fun instead of frustrating. Like Super Meat Boy, it's a game you get better with your own skills (no ingame power up, only you get better). I really like the cute gothic cartoon style, pixel or not, combined with the gore Lovecraftian background.

About the controls, there are however some times where the game doesn't feel responsive. I can't tell if it's my pad, my system or the game itself (which purposely punish those who spam the buttons, and it's a good idea), but I died lot of times at some places because I didn't jump even though I pressed the button. For the attacks, it's a bit random which one is triggered but I guess I'm still learning.

The soundtrak is very enjoyable, and of course very 8-16 bits like.

Overall I have a very positive impression of this game. Those who like super meat boy will most probably like this one too.
Credo
( 7.7 시간 기록 )
게시 일시: 2016년 5월 8일
Really bad controls. Uses hardly any buttons, but stacks functions on the buttons is does use.
AkenoDaBest
( 4.1 시간 기록 )
게시 일시: 2016년 5월 8일
This game is a fun and challenging game, its hard at first but when you get used to the to the gameplay it be comes easier.
MrJibs
( 10.7 시간 기록 )
게시 일시: 2016년 5월 2일
This game made me want to punch my monitor, but it's good.
What Would Spock Do
( 3.4 시간 기록 )
게시 일시: 2016년 4월 30일
Challenging, but in a fun way. There are frequent save spots (at least so far for me), the controls are simple and mechanics work well, and the blood shuffling about when my character walks is a nice touch. Also cute artwork.
Etchasketch
( 15.3 시간 기록 )
게시 일시: 2016년 4월 29일
My wrists bleed pixels.
Tibbles the Tickler
( 4.0 시간 기록 )
게시 일시: 2016년 4월 24일
In this pixelated slaughterfest, you stab, cut, and mutilate your way though various well designed stages. The platforming itself is smooth, which was an instant +. The Lovecraftian vibe this game gave off also another instant +. The game itself is quite challenging, which is always apprieciated.
Reverse Equinox
( 7.8 시간 기록 )
게시 일시: 2016년 4월 18일
Fun and challenging game!
LexicanaFrost
( 0.7 시간 기록 )
게시 일시: 2016년 4월 14일
Been playing this game for an hour. It's simple, gory, and mesmerizing all at the same time.




Only complaint would be those freaking spike things that pop up. Touch that even a little and you go sailing into something that'll kill you pretty much instantly.
Ember1654
( 0.6 시간 기록 )
게시 일시: 2016년 4월 11일
Another great platform game.
10/10
Kirito lord of noobs
( 5.2 시간 기록 )
게시 일시: 2016년 4월 8일
I think it's pretty good, hard like super meat boy but has alot more going on in terms of combat mechanics (which isn't hard considering super meat boy has none) but is just as frustrating and rip your eye balls out annoying as SMB

But then again I'm not sure cause this game isn't easily optimised for my low end 80's phone computer. SMB however is playable for sometime till it burns out my fan output.
Most Helpful Reviews  In the past 30 days
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
12.3 시간 기록
게시 일시: 2016년 5월 11일
Very fun and reactive platform game. I was expecting something really hard, like dustforce (except for its very easy beginner levels), but I could progress without much problem. I started to struggle only at chapter 4. The checkpoint system and the good controls makes it fun instead of frustrating. Like Super Meat Boy, it's a game you get better with your own skills (no ingame power up, only you get better). I really like the cute gothic cartoon style, pixel or not, combined with the gore Lovecraftian background.

About the controls, there are however some times where the game doesn't feel responsive. I can't tell if it's my pad, my system or the game itself (which purposely punish those who spam the buttons, and it's a good idea), but I died lot of times at some places because I didn't jump even though I pressed the button. For the attacks, it's a bit random which one is triggered but I guess I'm still learning.

The soundtrak is very enjoyable, and of course very 8-16 bits like.

Overall I have a very positive impression of this game. Those who like super meat boy will most probably like this one too.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
추천
5.4 시간 기록
게시 일시: 2016년 5월 16일
One of the best Indie Platformers I have ever played. I absolutelly love the combo system It makes kill feel really satisfying, The Sprite work is really nice and clean and the level design in amazing. Steam says i have 5 hours on it but i have played atleast 32-48 hours offline also. It is well worth the money you pay for it if you enjoy platformers.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
3.4 시간 기록
게시 일시: 2016년 4월 30일
Challenging, but in a fun way. There are frequent save spots (at least so far for me), the controls are simple and mechanics work well, and the blood shuffling about when my character walks is a nice touch. Also cute artwork.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
4.1 시간 기록
게시 일시: 2016년 5월 8일
This game is a fun and challenging game, its hard at first but when you get used to the to the gameplay it be comes easier.
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
10.7 시간 기록
게시 일시: 2016년 5월 2일
This game made me want to punch my monitor, but it's good.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 90 days
14명 중 12명(86%)이 이 평가가 유용하다고 함
추천
8.5 시간 기록
게시 일시: 2016년 3월 11일
A very challenging platformer with good controls. Not a casual game.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
5.4 시간 기록
게시 일시: 2016년 3월 12일
They Bleed Pixels is a 2D Action/Platformer in where we take control of a young orphan girl that finds a mysterious book which slowly begins to transform her into a monster. She is then transported to a world within the book in where there are other monsters all wanting to kill you. Being a monster now, the girl is just as capable of brutally murdering them as they are at harming her. You have a basic attack, a dash attack and a kick that sends enemies flying through the air. You'll rarely just be button mashing as this game is more about using the hazards in the environment to your advantage rather than actual combat with your foes. Killing them in stylish ways will earn you more points which in turn will fill up your checkpoint meter that will allow you to place a checkpoint at a safe place of your choosing by simply standing still for a few seconds when the meter is full.

The real threat to you will be the environments as this nightmare world is filled to the brim with pointy objects like spike and floating saw blades. Usually you are able to take three hits before death from whatever harms you unless you fall on a spike and are impaled. Saw blades will be your worst foes as their hit-boxes are rather large and being scraped by one will send you bouncing all around the place like if you were a pinball, annoyingly enough. Starting up the game you have the options of picking either Normal or Novice difficulty. Novice difficulty makes the game far easier as well as removes the leader-boards, most of the games collectibles and the final mission of the game won't be accessible in this mode. Normal is far more difficult than it implies and I was happy just being able to get through a level, much less worry about collecting any of the secret pages or other collectibles set in hard to reach locations.

They Bleed Pixels is an extremely hard game and even if it only continues 11 missions in the story mode it will take you longer than you may expect as you cover the stage in your blood as you die repeatedly. There are no lives or anything of the sort so you are free to try as much as you like and with the addition of being able to set checkpoints wherever you please you'd think it would be a simple task but nothing can be further from the truth. Setting checkpoints requires quite a large area for it to be considered as a safe place to set it, though even immovable saw-blades can deem an area unsafe causing you to pinpoint just the right angle which seems a bit unnecessary. You can exit the game at any time and the next time you choose that level you can load up on the last checkpoint that you set meaning that you can rage quit a level without losing any progress but the leader-boards will be disabled now.

As you fight and maim your way across the level blood will be spraying everywhere from your defeated foes. The blood in this game is plentiful and will splatter across the environments in a satisfying fashion. Unfortunately the combat system itself is rather abysmal. All the attacks are tied to one button for some reason and accidentally triggering the dash attack was the lead cause of my death throughout. Even then it just doesn't feel right as it is difficult to connect your attacks and when you stay your ground it is impossible to harm them as you default to harmless kicks which can be problematic when there are no hazards to toss them to or when you are fighting a more powerful foe. Other than the basic enemies with stretchable limbs you will also be facing ghosts which can obviously phase through the environments, flying foes that will hurl themselves toward you and a short fella that jumps around with a giant blade. There is a lot of variety within the enemies which is no doubt a good thing but with the combat system in this game it is just a painfully awkward to face them.

In a game that requires pinpoint precision and has everything placed in a way to kill you stopping to fumble about with an enemy really breaks the flow. After finishing three levels you are rewarded with a cut-scene that reveals more of the story as well as gives you a key in which you can unlock some fan art in the extras menu. The story is there just for the sake of it and doesn't really add or detract from the game. In the extras menu you will find 150 badges that challenge you to do certain things and will take quite a while to complete if you are into that kind of thing, a decent amount of really nice fan art to unlock and five extra levels to play through. These levels are quite different visually from the normal campaign ones and are pretty well done.

Music is pretty solid across the board though I personally found none of it to be particularly memorable. Graphics are pretty simple with all the environments just being black blocks but having a different background each level so it doesn't get stale. The camera is just right and you never feel cheated due to something you didn't see coming. All in all it is a good game that is sure to challenge even the most hardened of gamers. It will constantly have you wanting to punch something but it is fair enough that it will keep you playing for “one more try”. While the combat part of They Bleed Pixels is sub-par, kicking an enemy into a saw-blade and watching the blood physics work their magic is impressive enough to make it less of a hassle. If you are looking to grow some gray hairs or brag about your gaming skills this would be an excellent title to do so.
이 평가가 유용한가요? 아니요 재미있음
6명 중 5명(83%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
10.9 시간 기록
게시 일시: 2016년 3월 27일
TL;DR Version: Understand that you are not going to play this game for a complex story. Or a great reward at the end. You are going to play this for the feeling of acomplishment after being done with this game. Because honestly- that's the best thing you'll get.


Long Version:
...
...
...
...
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F.uck you, Spooky Squid Games. F.uck you for that ending level- I never raged so hard at a game before.
...
...
...
...
...
...
But god damnit is this a great game.
They Bleed Pixels (AKA PIS5! CUN7! B1TCH! AAAAASS!) is a platforming game developed by Spooky Squid Games heavily influenced by lovecraftian horror (please take notice that the reviewer has never read any of H.P. Lovecraft's books) and old hard as balls NES games. To quote a review of Dark Souls: "You will DIE. A LOT."

Story follows a young unnamed girl who I named Lily (why? I don't know honestly, it kind of fits to me), who's dropped at "Lafcadio Academy for Troubled Young Ladies" private school. One day Lily finds a weird book in the library, and begins to read it in the evening. In her following dreams she dreams of being a weird demon hybrid of herself disfiguring other monsters in worlds like out of the head of H.P. Lovecraft. However, in the morning she finds that her dreams are starting to affect her. I won't tell more about the story, but let me tell you, don't expect any MGS or Mass Effect depth of story.

Gameplay consists of the dreams Lily finds herself in. While her control scheme might seem really simple at the beginning, you'll find (either to your aproval or disaproval) that the difficulty of the game is not at all in the controls, but in player's SKILL of using them and the ENVIROMENT around you.
The levels will start out relatively easy, but will end up being hard as all hell unleashed (especially the last level. OH GOD THAT LAST LEVEL...).
The checkpoint mechanic in the game is really neat: your combos and points you gather throughout the levels fill up a special meter at your disposal. When full, you can make your OWN checkpoints anywhere... AS LONG as it is on solid ground, and in a certain distance from enemies or traps.
Other than that, this game does NOT hold your hand: traps differ from short spikes that take away one of three hit points you have per life, long INSTA-KILL spikes, to buzzsaws that are annoying when there's one but are complete and f.ucking AS.SHOLES in groups.
Enemies come in four/five types (the game does not give them names so I made up my own [EDIT: THE GAME DOES GIVE THEM NAMES IN THE ACHIEVEMNTS]):
Walkers: slow guys that attack you with extendable blades and block after you hit them a few times. Around 6-8 HP, not sure.
Squids: small flying squids that charge you like bullets. Annoying during hard platforming sections. 1 HP.
Gremlins: little guys armed with either swords or bombs. 1 HP
Bomb variant: Suicide bombers. They charge you and try to explode close to you so they can blow you up. Can be useful in fights to kill more enemies at once.
Sword variant: these guys are hard to kill, and are never a good sign, ESPECIALLY in small corridors where you can't jump. Best disposal method is to jump and use the downards attack while they are on the ground. The problem is that they know this attack as WELL, and love to use it. Only positive thing about them is their low HP.
Samara: oh god no. This ghost with long hair is here to do one thing, and one thing only: RUIN YOUR EFFIN' DAY. She is relentless, can fly through walls, has 7 HP, and teleports if you attack her with more than two times in a row. Method of survival: find a piece of ground without traps, and deal with her on ground. YOU CANNOT KILL HER IN AIR. I TRIED. AND THE DAMN LAST LEVEL OF THE GAME MAKES YOU FIGHT THREE OF THEM IN A ROW, WHILE CLINGING TO A WALL OVER A PIT OF F.UCKING BUZZSAWS AND SPIKES. WITHOUT A CHECKPOINT. GOOD LUCK AS.SHOLE.
A nice thing is that levels actually resemble their respective background- for example, one level looks like a giant grandfather clock from the inside- huge gears and such. The actual platforms you'll be jumping on will be gears as well. And this counts for all levels. Nice detail.
The game offers two difficulties- Novice, which is kind of the same as Normal, but with the exception that you can't access the last level of the game (AND FOR GOOD REASONS), and you only have to finish the level in order to move on.
Normal difficulty. That's where the shi.ts at. Only here will your progress be tracked, and only here can you get achievents for such things as combos, enemies killed with one attack, etc. Here you can access the last level (which I mentioned a few times already). Here you also get an optional objective: collect the secret Book of Blades pages scattered throughout the level (6/level). At the beggining, like with the levels themselves, they are... well not easy but let's say not as hard as it may seem. But later... The first problem is that sometimes you run through a level, realize you do not have 2-3 pages, and your initial reaction is "WHERE IN THE DAMN HELL COULD THEY BE!?!?". Yes, sometimes, even finding them can be hard. And in the later levels, getting them is not a challenge anymore- it's a damn suicide mission.

I have to mention the last level.
OH. MY. GOD. If you are not prepared, this level will F.UCKING DESTROY YOUR MIND. It will throw every obstacle you had to endure at you, with a god damn fighting marathon at the end. AND THAT'S NOT EVEN THE HARDEST PART. THE HARDEST PART IS THE ONE WITH THE ELEVATING PLATFORM SHORTLY BEFORE IT- IT MADE ME RAGE SO HARD, I LITTERALLY ALMOST RIPPED MY HAIR OUT IN FRUSTRATION.

BUT GOD DAMN IT IS IT A GREAT GAME.
This is one of the games that gives you the determination to go on, to try just one more time, and never give up. The kind of game that makes you celebrate just getting through a tough part. The kind of game that makes you sattisfied with your relentlessness at the end of the level. The moment I finished that god forsaken level was one of the best moments I ever experienced in a game.

The pixel art and graphics are really great and original, one of the best I've seen in a while.
The music is awesome and I'm considering buying the OST, although it's not my type of music.

...Sigh... But do I recommend this game?
I want to, I REALLY WANT TO... but this is a kind of game that only the hardcore fans of platforming will enjoy. Altough I fell in love with the game, I can't deny my rage that made me ragequit several times before finishing it.
... But I finished it. Two times in fact.(both difficulties) I can't say that about other games I like more and don't frustrate me as much.

...I RECOMMEND IT.
Understand that you are not going to play this game for a complex story. Or a great reward at the end. Or some epic boss fight at the end (No bosses in this game). YOU are going to play this game, so that when you are done, you can pat yourself on the back and say "I beat They Bleed Pixels.". No great celebration. No big reward. Only you. Your pc. and the glorious feeling of acomplishment after beating that god forsaken final level.

I realise that I haven't said everything about the game (Concept art unlocks, Bonus levels...), but It's currently 2:12 AM in my country, and I just finished the game, and felt the need to write this review.

Great job Spooky Squid Games. But seriously- F.UCK you for that last level


They Bleed Pixels: 8/10

Now if you'll excuse me, my bed is calling me. AND I BETTER NOT BE GOD DAMN CTHULHU WHEN I WAKE UP!!!
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3명 중 3명(100%)이 이 평가가 유용하다고 함
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5.0 시간 기록
게시 일시: 2016년 3월 26일
Pros:
+ Very hardcore
+ Level design is superb
+ Pleasant graphics and music
+ Grim atmosphere
+ High replayability
+ Lots of achievements
+ The main character is a cutie :3

Cons:
- The controls might be a bit stiff at times
- No actual story (but do we need one here anyway?)

Now THAT is what you call a hardcore platformer. Beating all the levels is one hell of a challenge but there are also some side missions for each of them like "collect all the pages" or "complete the level in a short amount of time". But it's need to be mentioned that though the game is hardcore it's also very fair, it's not the IWBTG kind of hard. There's nothing unbeatable here, no unexpected traps or something, for the most part everything depends on your reactions, gaming experience and level knowledge. After you successfully beat the stage you may try your hand at getting achievements for completing side missions, the replay value is very high and it's just as much fun as beating the level for the first time.
Highly recommended.
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5명 중 4명(80%)이 이 평가가 유용하다고 함
추천
2.9 시간 기록
게시 일시: 2016년 3월 8일
From the very little progress I've made in this game (its SUPER hard, so mind that), I've actually had fun despite the occasional enraging moment. It's a pretty solid platformer and an ok beat 'em up (though sometimes the 1 button fighting gets annoying when you do the wrong moves).

I can't really fault it for being hard, because there were several places on the store page which alluded to its difficulty. I guess I just didn't fully grasp what they meant by RIDICULOUSLY ♥♥♥♥ING HARD, though in retrospect I have no idea how.

My one compaint is the grading system. The levels are long and arduous ordeals which really beat up inexperienced players like me (sometimes even on novice), and the satisfaction of beating them feels lessened by the C that I get as a grade. The grades are a reflection of your kills, deaths, time taken, and save sigils cast. I, bad player that I am, performed...poorly in most of these categories, so I got low scores. This is obviously because of my lack of skill, but it still just felt insulting to have to face a letter grade reflection of the traumatic experience I just went through (I think I'll pass on Super Meat Boy, thanks).

Despite this, If you're a skilled platformer or are willing to put in the time to become one, then you will like this game. All of my problems with it are really a reflection of me, so I have no real reason not to recommend it. It's a very good game.

but jesus christ is it hard.
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7명 중 5명(71%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
3.1 시간 기록
게시 일시: 2016년 3월 14일
Basically, Super Meat Boy + Gore + Lovecraft = Fantastic platformer game!
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4명 중 3명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
20.2 시간 기록
게시 일시: 2016년 3월 12일
THIS GAME KILLED MY SANITY it was so difficult that if you beat this game on standard your basicly god no amount of 360 no scopes or quick scopes or what ever you do in a game will ever make you as godly as beating this game and by the time you finish the game you still lose because you beat it but in return your sanity is gone, your being is gone, your life is gone, you have nothing left just a hollow shell of what used to be you but the you that you know is long dead..........................but this game was awsome it was the hardest game i ever played but its fun all through the end till i beat it..........when your not loseing your sanity.......
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6명 중 4명(67%)이 이 평가가 유용하다고 함
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7.8 시간 기록
게시 일시: 2016년 4월 18일
Fun and challenging game!
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6명 중 4명(67%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
22.7 시간 기록
게시 일시: 2016년 3월 22일
yeah its alright
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1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
5.2 시간 기록
게시 일시: 2016년 3월 23일
It's a really good but also brutaly hard game. If you like a challenge, this is for you.

It works with the Xbox controller, but you have to turn on the controller befor you start the game.
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4명 중 2명(50%)이 이 평가가 유용하다고 함
추천
4.8 시간 기록
게시 일시: 2016년 4월 4일
You will smash your gamepad. And this game is more about jump then fight :(
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Most Helpful Reviews  In the past 180 days
21명 중 21명(100%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
추천
7.0 시간 기록
게시 일시: 2015년 12월 16일
뛰어난 레벨디자인만큼이나 섬뜩한 난이도의 액션 플랫포머

장점

+귀여우면서도 호러틱한 도트
+배려 깊은 초보자 난이도
+사망시 남아있는 시체들
+자유로운 체크포인트


단점

-어려운 기본 난이도
-약간 답답한 조작감


주의점

게임이 실행되지 않을 때에는 아래 링크를 참고하세요.
http://steamcommunity.com/app/211260/discussions/0/43099721782493266/


이런 분들에게 추천합니다.

컨트롤이 중요한 플랫포머 게임을 하시고 싶은 하드코어 게이머분
(초보자 난이도에 한해)적당한 난이도의 액션 플랫포머를 즐기고 싶은 게이머분


이런 분들에게 비추천합니다.

플랫포머를 싫어하시는 게이머분


사담

아는 분에게 초보자 난이도가 나왔다는 소식을 듣고 다시 잡아서 엔딩을 봤습니다. 엔딩이 따로 있다는 말에 일반 난이도도 다시 진행했습니다만... 제가 에리의 액션을 300번정도 죽고 클리어했는데 이 게임은 일반난이도 3-2 이 한 스테이지만 366번 죽고 깨고 동시에 멘탈도 깨져서 일반 난이도는 클리어하지 못했습니다.

기본적으로 간단한 플레이방식을 가지고 있는 액션 플랫포머입니다. 정확한 타이밍을 요구하는 점프, 미끄러지는 바닥, 다양한 패턴의 적들, 트릭 트랩, 적절한 난이도 배분등 세련되면서도 잘 짜여진 레벨 디자인이 돋보입니다. 적이나 플레이어가 사망시 피가 낭자하는데 유쾌함과 불쾌함이 동시에 느껴질 정도로 도트아트가 좋습니다. 플레이어가 사망시에는 장기자랑이나 사지가 찢어지는 그런 고어틱한 표현은 없으나 방금 죽은 자신의 시체가 창대에 박혀 있거나 가시에 걸려있거나 바닥에 널부러져있음으로 인해 스산한 분위기를 만들며 플레이어의 도전 의식을 깨웁니다.

다만 몇몇 조작에 한하여 자연스럽게 연결되지 않는 동작이 있어 약간 답답함을 안고 플레이해야하는건 조금 아쉬우며 게임과 잘 어울리나 특출난 OST가 없는 점도 아쉽습니다. 그 외에는 흠을 찾기 힘들 정도로 잘 만들어진 액션 플랫포머입니다. 싸우며 진행하는 플랫포머를 좋아하시는 분에게 추천드립니다.
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3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
0.8 시간 기록
게시 일시: 2015년 12월 30일
처음으로 어려워서 환불한 게임.

사운드도 색감도 캐릭터도 정말 다 좋은데 난이도가 너무 나빴어.
하드코어한 플랫포머 게임을 좋아한다면 추천하겠지만 그게 아니라면 다른 게임을 찾아보는게 좋음.

+ 스팀 환불 정책이 좋게 바뀌었으니 츄라이 정도는 해봐도 괜찮음.


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25명 중 25명(100%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
33.5 시간 기록
게시 일시: 2016년 1월 21일
They Bleed Pixels is a challenging wall jump platformer, with a satisfying unique premise, quality combat and engaging mechanics.

You control a presumably troubled student at the Lafcadio Academy for troubled girls. She stumbles across a magical book that makes you have wild dreams involving a few strangely horrific creatures, several bloody spikes, and an ever present number of saws. The book also has glowing bits and pages that not only are missing, but found inside said dreams. Take heed of any such events that occur in reality, as these are not normal behaviors for books or their pages.

Through mysterious circumstance you have grown claws, which is so awesome that we will refer to this character as clawgirl. Also you become purple, which is a color associated with royalty, Roman Emperors, plums, and according to the Simpsons is itself a fruit. Clawgirl now likes to claw and kick levers and assorted Eldritch horrors, as she navigate your fun dream world with silky mechanics and enough cool moves to enjoyably and reliably get the job done. These moves include the downward thrusting fall, the slide on the floor, and the rat-a-tat-tat hit-you-in-the-air maneuvre. A clever mechanic in this game is the check point system, as a new checkpoint can be placed down whenever a sufficient amount of combo bar has been activated, where combo can be gained by elegantly and rhythmically dismantling opponents, or picking up little globules of blood that are scattered around the world as if left by a crime spree in space. On occasion this has led to taking perhaps a more difficult path to simply save earlier to avoid redoing portions of a level.

The levels involve clawgirl moving from the beginning to the end in what is often a circuitous and meandering path. You accumulate pints, in opposition to the classic of points and referencing the games appreciation of blood. There's a fair amount of pixely blood in this game, and it's always fun. Most of it will be spilled by you of course, especially if you intend to complete the challenges for each level of gathering the grim harvest of all the blood pickups, or the 6 book pages on each level. The blood pickups mostly involve a finesse of controls to navigate while collecting them all, serving to increase the overall number of jumps, and occasionally up the difficulty of those jumps. The pages are of significantly higher challenge for the level, serving to provide interesting navigations that can intrigue or frustrate, depending on your underlying psychological dispositions.

The game plays out over a prologue, three chapters with three levels each, and an ending sequence. These will take a fair amount of time to beat for players of most skill levels, with a significant ramp up in difficulty over the course of the game. There are also a number of created levels for those with more voracious appetite for content.

The graphics of this game involve a pleasant pixelated layer upon which the game mechanics plays out, and a fascinating background layer that is often quite a surreal, tesselated treat. The music is of a high bit-sound quality, fitting the grim aesthetic of the game and is sufficiently varied that it never wears on your soul with repetition.

This is a well made platformer that will entertain grizzled veterans of the genre with its challenging, engaging dynamics and delightful Lovecraft inspired aesthetic. Non-afficianados may find themselves frustrated with the difficulty, and leaving after a few levels, but not after spending sufficient time with the game to justify its purchase.

This review provided in accordance with international treaties established in accordance with all applicable sovereign entities. This review produced sans collaboration with Lovecraft; with thanks for his admittance of seminal literary works into the public domain. Review provided via the Original Curator Group
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19명 중 17명(89%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
추천
3.1 시간 기록
게시 일시: 2015년 12월 21일
I'm too frustrated to write a real review, so here are the highlights:

* It's hard.
* The art style and the protagonist are charming. The art also helps keep the level design unconfusing.
* It's hard.
* The controls are simple and tight. You might need a bit to get used to them, but by the third level you'll probably have come to grips quite well. Combat is pretty fun.
* You will die. A lot.
* The enemies and obstacles provide plenty of variety, and the game is short enough that I wager nothing gets stale.
* Seriously, buy an extra controller before you snap your current one in two from rage.
* The music is good, as are the sound effects. The PC screams upon death, but it's not an annoying scream.
* I have mentioned it's hard, yes?

10/10 would get my ♥♥♥ kicked by mini-pixel-Cthulu again.
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