They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror.
用户评测: 特别好评 (1,215 篇评测)
发行日期: 2012年8月29日

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包含 2 件物品: They Bleed Pixels, They Bleed Pixels Soundtrack

 

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"Showed at PAX Prime 2013 - Fiendishly difficult Lovecraftian horror platformer."
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1月4日

They Bleed Pixels Speedrun at Awesome Games Done Quick 2015




Watch the current speedrun champion Squidclaw do a full run through They Bleed Pixels’ story mode with developer commentary streamed live Monday night (12:15am EST) during the Awesome Games Done Quick 2015 speedrunning marathon for charity.

Squidclaw holds the current record for a full story run at just over 30 minutes and five deaths and his playthroughs are a wonder to behold. Miguel Sternberg level designer and artist behind They Bleed Pixels will be doing live commentary of the run and we’re providing a prize pack including a t-shirt, a rare Little Black Envelope Edition of They Bleed Pixels and other physical goodies.

You can catch the run at 11:50pm EST January 5th (UPDATE: 12:15am Jan 6th) at http://gamesdonequick.com and donate directly here.

Exact time is subject to last minute change so check the schedule.

As an extra bonus you can pick up They Bleed Pixels at 80% off on Steam from Jan 4th - 6th!

AGDQ 2015 is running from January 4th -10th and is raising money for The Prevent Cancer Foundation this year. So go watch some games done quick and donate to charity! ːtbphappyː

13 条评论 了解更多

评测

"They Bleed Pixels will make you feel like a magician with a gamepad."
8/10 – Hardcore Gamer

“Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer.”
8.2/10 – IGN

"A Pleasurably Painful Way to Break In Steam's Big Picture Mode."
– Kotaku

Steam Big Picture


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关于这款游戏

They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror. Rendered in a distinct visual style that blends pixel art with paper and ink textures, They Bleed Pixels is a singular mix of intense platforming and fierce beat-em-up action. At the core of its fighting system is a simple one-button combat scheme with surprising depth and versatility. Button mashing is discouraged while kicking shadowy monsters into saws, pits and spikes is rewarded, thanks to a unique system that lets you earn and place your own checkpoints through stylish kills. The fancier your kills, the faster you fill the checkpoint meter.

Story:
When a young girl arrives at the Lafcadio Academy for Troubled Young Ladies, she's unprepared for the violent nightmares that plague her dreams and transport her to other worlds. Worse yet, her dreams are intruding into her waking life, slowly altering her flesh into the demonic form of her night terrors. Can she destroy the mysterious blood-soaked book that appears to be the root of her troubles or will her transmutation from girl to clawed horror become complete?

Key Features:

  • Extra tight controls: One-button attack system favors skilled combat over complicated combos and button-mashing. Super precise platforming controls let you stop and start on a dime while pulling off gravity-defying dashes and double jumps.

  • Eleven massive levels to fight through and explore, each with unique visuals and music. Unlock additional guest levels from indie game developers based on their own creations: They Bleed Ponycorns, They Bleed Stardust.

  • Unique checkpoint system rewards fancy kills with a save spot you can carry with you. Hold on to it for extra points or drop it right away to preserve your progress.

  • Becoming a monster stabbing master with individual level rankings, online leaderboards for speed and high score as well as over 100 skill-based achievements. There's lots to aim for after you've completed the game.

  • Lush pixel art motion comics tell the story a young girl haunted by eldritch nightmares.

  • Original electronic soundtrack by DJ Finish Him (aka Shaun Hatton) composed with synthesizers, unconventional instruments and gadgets often not meant for musical use.

系统需求

    Minimum:
    • OS:Windows XP or later
    • Processor:CPU 1.73GHz Intel Duo Core
    • Memory:1.5 GB RAM
    • Graphics:NVIDIA GeForce 8600M GT (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended)
    • DirectX®:9.0c
    • Hard Drive:350 MB HD space
    • Sound:DirectX-compatible sound card
    • Additional:Controller Support: Microsoft Xbox 360 Controller or other XInput compatible controller.
    Recommended:
    • Processor:CPU 2.6Hz Intel Quad Core
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900 (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended)
有价值的用户评测
21 人中有 20 人(95%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
3.8 小时(记录在案的)
发布于:2014年10月6日
动作游戏加点难度一直就是某类玩家的最爱,流血像素正是这类型中的佼佼者。
该游戏的难度并不是很大,一些地方稍微死一死都可以过得去。
乐趣在于收集全要素,击败所有怪物等一系列苛刻的难度奖励,这就让这款作品的可玩度变的极高。
游戏打斗流畅,把怪物踢到机关上看着他们自己死亡也有一种莫名爽快的快感。单纯就这个也不能说它是抖M游戏,应该是SM综合游戏。
强烈推荐,当然手残还是算了,不想虐你们。
这篇评测是否有价值? 有趣
13 人中有 13 人(100%)觉得这篇评测有价值
31.0 小时(记录在案的)
发布于:1月8日
优点
关卡设计有趣,场景互动性极强

缺点
不易上手

打分
7/10(2D横版·动作·像素风·萝莉)

评价
一个标准的横版抖M过关游戏。硬要说的话应该算是iwanna系列的难度降低型。比起纯粹自虐的iwanna系列,这个游戏还是抱着正常的通关心态制作的,主角从头至尾不会学到新的技能,面对强敌比起战斗更好的办法是利用地形陷阱搞定,而这几乎是游戏绝大多数敌人的处理办法。一句话,喜欢这类的人会有兴趣,但大多数人恐怕别说通关了,能玩一小时不都是个问题。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:1月19日
游戏超赞的,连击什么的很爽,女主角很萌。但是唯一的问题是难度太高了,手残不会玩。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:3月21日
可以说是一款相当优秀的动作游戏了,独特的像素风格画面,略显复古但又有点电子风格的BGM。每个关卡设计的也相当有趣,每一关可以说都各自有特点,这就不会让玩家有一种【我TMD怎么老是在玩同一关】的感觉,战斗方面游戏也是将角色的连击,以及对怪物的打击感做的是相当好,用手柄玩的话手感也就自然而然没得说了【但不得不说的是,游戏的难度的确很高,这对于手残党来说无疑也是醉了】抛开这一点,这款游戏也就就基本算是完美的了,推荐对2D动作感兴趣的玩家都去买来玩玩【光是看主角是个萝莉的份上也要去玩啊。。
这篇评测是否有价值? 有趣
30 人中有 21 人(70%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
37.0 小时(记录在案的)
发布于:2014年12月1日
Pros: clever level design, fancy fight moves, helpful checkpoint system, beautiful pixel art/animation, John-Carpenterish synthy disco music.

Cons: Finicky fight control and jump mechanic take some time getting used to; expect lots of misfired moves and missed double jumps until you nail it. Levels get tough real fast (being rectified by a rewrite as we speak.)

I usually don't care much for precision platformers, but TBP was a welcome exception. The main reason was, cruel as the game may be, it plays remarkably fair. The enemies and deadly traps communicate clearly to you with visual and aural cues, with anticipation time long enough for you to react. So when I died, I knew it was due to my poor judgement or execution, that I could do better next time. It reminded me of the first 2D Prince of Persia, in a good way.

Also, the dynamic checkpoint system comes in real handy - you can set one down anywhere (with reasonable limitation and cost,) which effectively split a level into shorter, manageable chunks that you can practice on. It's kept between game sessions as well, so you can always pick up just where you left off anytime. I certainly wouldn't have lasted without it.

And when all else fails, you can always unleash your trusty claws and vent your frustration on the nameless things that wander about in your way. Which also grants you more checkpoints then health refills, so it all adds up to a surprisingly encouraging play experience, despite all the bloodbath and body counts. Make no mistake; you *will* die often - and so will the enemies. It's all fair and square, and there's certain grim beauty to it.

I heartily recommend TBP to anyone with an intrepid mind who takes pleasure in the mesmerising recursion of experimentation, realization, and execution. Practice does make perfect!
这篇评测是否有价值? 有趣
8 人中有 7 人(88%)觉得这篇评测有价值
2.0 小时(记录在案的)
发布于:2月25日
https://www.youtube.com/watch?v=bPKynP1netI&feature=youtu.be

They Bleed Pixels perfectly combines precision platforming with intense fast paced hack and slash combat. This gorgeously gore-filled 2D platformer will push you to your breaking point with its incredibly challenging level design and merciless enemies.

The game places you in control of a young school girl who stumbles across a mystical book that places a curse upon her that causes her to morph into a mutant purple demon with “Edward Scissor-hand”-esque blades for hands when she falls asleep. She then enters a beautifully animated horror filled nightmare that is filled with monsters and creatures of the night. She is then put in the unfortunate dilemma of fighting her way out of these nightmares before she’s sucked into them permanently.

The artwork is very well done and beautifully blends pixel art with paper and ink textures, the game looks especially stunning when you brutally kill an enemy by pushing them into a saw blade and have their bloody pixels sparkle and decorate your screen. The dark atmospheric environments help set the gothic tone of the game. The game also features a dark groovy electronic music soundtrack that pairs perfectly with the artwork and helps sets the games tone.

The games combat system is incredibly simplistic, yet at the same time very deep. While there aren’t any long lengthy combos to chain together or memorize, there are plenty of ways to kill enemies. All attacks are executed by clicking one mouse button, but the timing, direction, and ways you interact with the environment provide an ample amount of ways to brutally vanquish the enemies. One of the most interesting aspects of the game is the way that the checkpoint system works; Instead of having set predetermined checkpoints laid out in the levels, you have to earn your checkpoints by filling the meter at the top of the screen by collecting orbs and killing enemies. The more brutally you kill an enemy, the more points you get towards your checkpoint meter, so creativity is certainly rewarded. This checkpoint system helps take away from some of the difficulty related frustration associated with precision platformers of having to replay the same sections of levels over and over, but the game still offers a great level of difficulty.

They Bleed Pixels is undoubtedly one of the finer platforming experiences you will find on PC. Offering a gorgeous art style, incredibly challenging level design, fast paced combat system, innovative checkpoint system, and dark and adorable story and characters. While you will die repeatedly and be forced to play levels over and over, you will feel incredibly satisfied with yourself when you manage to overcome the games challenging difficulty.


http://noobsthatplaygames.com/
这篇评测是否有价值? 有趣
46 人中有 27 人(59%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:2014年10月31日
An excellent addition to the "hard but fair" platformer genre. The save system is a meter that fills up based on performance and which lets you put save points wherever you like. It's genius. The art direction and character designs are great and it's got a female protagonist. What more could you want?
这篇评测是否有价值? 有趣
37 人中有 19 人(51%)觉得这篇评测有价值
9.0 小时(记录在案的)
发布于:2014年11月24日
+Art (design of backgrounds, monsters, character)
+Music (gets creepier when dead)
+Concept (Idea is good)
+Extra Maps (prolongs game lifespan)
-Level Design (platforms and arrangement aren't anything special)
-Controls (almost emulates broken controller, and how functions are mapped to "the button" is silly)
-Replayability (does nothing to make you want to play again... not even the scores)
-Execution of Concept (fell flat; disappointing)

Overall: It's okay, just make sure that you don't get done in by reviews that shower it with praise without pointing out its drawbacks.

Recommend?: Qualified yes (get it when on sale, or get it if you exclusively play platformers)
Don't Recommend?: to people who do not have much free time on their hands...
这篇评测是否有价值? 有趣
12 人中有 6 人(50%)觉得这篇评测有价值
16.2 小时(记录在案的)
发布于:2014年9月30日
Straightforward controls, straightforward physics, straightforward enemies.

The complexity of the game comes from the level design, and it's brilliant. Instead of making any one mechanic too complicated, they string together a series of simple and intuitive mechanics together to make something complex.

The difficulty on the first run is pretty stanard in the precision platformer genre. You die a lot as you get aquainted with the game, and the parts that seem hard are all because you're generally still improving. After you've done a section it gets significantly easier less because you've memorized the level and more because you've just gotten better at the game, although knowing a level layout doesn't hurt.

The game also handles replayability extremely well. You have two ways to play the game "better". Speed running and score running. Both require you to essentially give up on placing checkpoints, which help you survive in your initial runs. But how you approach a level in is vastly different depending on what you're going for.

Speed and score runs require memorization, but that's because figuring out what to do is half of it.

Speed runs are all about avoiding combat and getting through the levels quickly. Occasionally that means taking damage to rocket yourself across the screen, and actively avoiding the free point orbs.

Score runs, on the other hand, are all about forcing the AI to do what you want, then using the map to perform the most point intensive combos. The combos aren't obscure either, which is refreshing. Each attack has a clear job and is easy to perform, and the map is what decides the best combo.

My only gripe is that there's no map editor.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
12.0 小时(记录在案的)
发布于:2014年8月21日
流血像素是一款我十分推荐的2D独立游戏。唯一需要避开它的人群就是手残党,凡是对自己操作水平有信心的玩家都应该前来一试!!绝对不会辜负你的期待!精妙的关卡设计,无与伦比的打击感,满屏幕飞溅的血浆,女主角萝莉杀手本色……性价比极高,不可多得。
Guys, as long as you don't have ten-thumbs, you should definitely give it a try! Spectacular game.
It's a Cthulhu background game with a cute heroine slashing all enemies and spreading blood all over your screen. Of course you need high level control skill to survive. Have fun.
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
20.1 小时(记录在案的)
发布于:2014年7月10日
推荐一下《像素流血》,一款横版砍怪跳台子类的过关游戏,没有在关卡上有过多的花哨部分,骨灰级跳陷阱游戏,手残玩家避让不急。
也许和肉食男孩很像?

音乐7/10
这游戏卖的DLC实际上就是背景音乐,我觉得除了个别好听其他的谈不上什么惊艳,不过也相当……复古……听久了才会有感觉吧,整体感觉相当HOUSE(电音的一种)。音乐听起来和场景还蛮搭的。
画面6/10
没有太多绚丽的场面,只有肢解,血腥,提醒你在什么地方的地牢背景,以及你被砍死冒出雪花之类的玩意(你的血是白色的,怪物的血是红色的)。陷阱上的刺能够看出来会被鲜血染红,看起来也挺感,不过也仅仅止步于‘生动’这一层面罢了。
操作5/10,只能说不反人类,也许你需要3个小时适应,也许你需要3天才能适应,因人而异。我就花了挺多时间来熟悉掌握跳跃高度和二段跳的时机,根据我适应的程度我打个5分呗……因为也谈不上简单
剧情1/10
这游戏的剧情大概就是总共不超过2分钟的6段动画,冲萝莉的凶残程度可以给32个赞,另外祝贺萝莉摆脱大叔叔的骚扰、、
传说中的游戏性10/10
充满设计者绞尽脑汁地狱般的陷阱和关卡设计。

玩家控制一只萝莉从各种地牢逃出重围的故事。
游戏没有太多的动画部分,剧情是萝莉一个人搬到了一个可疑的别墅中,在图书馆里发现了一本可疑的书,于是每晚做梦都会陷入困境。
如你所见游戏的章节也就为1dream,2dream,3dream之类的,值得吐槽的是END也算一个章节…
在特别部分里面有一些番外篇的关卡可以打,比如萌萌的ponycorn(这是一个游戏的名字)关卡。

游戏中不会获得道具,也没有属性点,也没有天赋,也不会升级,唯一可以提升的只有你对游戏人物的操作技巧。
以及你最多能承受三次攻击,好消息是你可以存档并回满血。存档需要消耗一管满满的魂,通过杀死怪物和触碰红色的小点点获得,存档时周围一圈不能有移动的陷阱和怪物。
你会在游戏中遇到各种别出心裁的陷阱,极具挑战性的墙壁攀岩,还有碰到躲在墙壁后或站在台子上的敌人。
游戏里的敌人都被放在相当巧妙的位置,你可以把怪物踢进陷阱怪物也可以把你打下陷阱,可以说游戏中所有会对你造成伤害的陷阱对怪物都会造成同等伤害,运用这点特性可以帮你愉快的处理掉后面几关碰到的,相当难缠的敌人
呃,最后一关我玩到凌晨3点钟才打通关的。。

虽然是过关类游戏,但游戏里有分散在6处的魔法书可以搜集。
过关评价似乎是参照通关时间和杀怪分数和搜集物品来评价的。

萝莉自带二段跳,突刺,前踢,上踢和向下突刺。熟悉这些攻击手段是对付难缠敌人的最后一种方法……我的意思是许多敌人你都可以不用亲手解决,因为他们是在都硬得可以,实在骗不进陷阱的才会选择刚正面。
有些陷阱需要你使用突刺通过,跳起使用向下突刺来阻止自己在冰面上滑动,孰能生巧(死了一百次这么对我自己说)。
这个游戏不存在BOSS,只有一些显而易见却相当头疼的机关,不用担心的是这些机关不会隔太远,也不会让你走超过一个屏幕的回头路。

这游戏充满了设计人满满的脑汁来设计的陷阱关卡,一些需要你脑子超载才能安全通过的危险路径。意外的让人上瘾。。
给赞的原因是:我爱PIXELS(和萝莉)
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
8.9 小时(记录在案的)
发布于:2013年12月4日
很好的游戏,克苏鲁背景。动作很流畅,手感good。难度较难,但是比surper meet boy友善太多
这篇评测是否有价值? 有趣
299 人中有 260 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
7.8 小时(记录在案的)
发布于:2014年2月7日
Super Meat Boy, I Wanna Be The Guy and H.P. Lovecraft walk into a bar.
这篇评测是否有价值? 有趣
338 人中有 267 人(79%)觉得这篇评测有价值
有 2 人觉得这篇评测很有趣
1.0 小时(记录在案的)
发布于:2013年11月27日
Retro menstrual cycle simulator.
这篇评测是否有价值? 有趣
82 人中有 77 人(94%)觉得这篇评测有价值
49.8 小时(记录在案的)
发布于:2013年12月31日
Really fun game with sharp and simple controls, a great soundtrack and over a hundred achievements.

Easy to learn, hard to master. You will die a lot, but that isn't a hindrance since you can place the checkpoint practically anywhere and then relocate it. If you are going for 100% completion, you will have to learn tricks like how to keep combos alive to maximize your score and how to overcome extreme frustration when you are trying to get through a stage without dying for the 100th time, only to end up dying with the goal in sight.

Gamepad strongly recommended.
这篇评测是否有价值? 有趣
151 人中有 122 人(81%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
2.9 小时(记录在案的)
发布于:2014年5月29日
like meatboy, but easier because they give you enemies to take your misdirected agression out on.
这篇评测是否有价值? 有趣
59 人中有 51 人(86%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:2014年6月25日
They Bleed Pixels is somewhat reminiscient of Super Meat Boy (challenging platformer with tight controls, lots of blood, lots of saws) plus a fighting element.

Good:
* 2spooky4me aesthetic
* Solid gameplay
* Save point system makes it relatively forgiving for a hardcore platformer.

Bad:
* I'm garbage at platformers
* No option to change resolution
这篇评测是否有价值? 有趣
86 人中有 68 人(79%)觉得这篇评测有价值
4.3 小时(记录在案的)
发布于:2014年8月11日
To be clear, I enjoy this game. BUT. I would not recomend to most gamers.
I've played a lot of hard games, and enjoyed them, This game included.

However many of those games offered the difficulty as an option, for ranks, collectable and the like. There were usually various strats to meeting these conditions. Hidden routes, different usable mechanics, etc.

I've gotten about halfway though This game as of this review, and the levels are set up in such a way that there is little freedom as to how you play the game, The game offers you a ton of moves, but demands that you use them to traverse in such a specific way, to the point that I feel I'm no longer in control as a player. As if I'm trying to win at simon says, and the colors are encypted. This gets frustrating fast, demanding lots of dedication, just to make any progression.

Again, I'm not saying the game is bad, But I just simply cannot recomend it to the average gamer.
Its gets that frustrating.
这篇评测是否有价值? 有趣
42 人中有 34 人(81%)觉得这篇评测有价值
31.0 小时(记录在案的)
发布于:2013年11月28日
I do recommend this game. But ther are few things you should be aware of before buying.
It's insanely difficult for average player. Me, for instance. If you are not careful you will die a lot. Soundtrack is great and it is just right for this game but I can hardly hear it because I die to often. By now I have 2 levels to complete. It took overal 15 hours and not all of those hours were pleasant. Also I highly recommend a gamepad for this game.
This game will put your hand-eye coordination to the test and not only that. Please note that only 4.5% of people who bought it completed it.
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4.4 小时(记录在案的)
发布于:2014年6月23日
Dark, Cthulu-inspired, ridiculously hard, side-scrolling platformer, and I love it. It can be brutal trying to get through some of the levels, but it is such a satisfying game.
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