They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror.
Análises de usuários: Muito positivas (1,229 análises)
Data de lançamento: 29/ago/2012

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Inclui 2 itens: They Bleed Pixels, They Bleed Pixels Soundtrack

 

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"Showed at PAX Prime 2013 - Fiendishly difficult Lovecraftian horror platformer."
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4 de janeiro

They Bleed Pixels Speedrun at Awesome Games Done Quick 2015




Watch the current speedrun champion Squidclaw do a full run through They Bleed Pixels’ story mode with developer commentary streamed live Monday night (12:15am EST) during the Awesome Games Done Quick 2015 speedrunning marathon for charity.

Squidclaw holds the current record for a full story run at just over 30 minutes and five deaths and his playthroughs are a wonder to behold. Miguel Sternberg level designer and artist behind They Bleed Pixels will be doing live commentary of the run and we’re providing a prize pack including a t-shirt, a rare Little Black Envelope Edition of They Bleed Pixels and other physical goodies.

You can catch the run at 11:50pm EST January 5th (UPDATE: 12:15am Jan 6th) at http://gamesdonequick.com and donate directly here.

Exact time is subject to last minute change so check the schedule.

As an extra bonus you can pick up They Bleed Pixels at 80% off on Steam from Jan 4th - 6th!

AGDQ 2015 is running from January 4th -10th and is raising money for The Prevent Cancer Foundation this year. So go watch some games done quick and donate to charity! ːtbphappyː

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Análises

"They Bleed Pixels will make you feel like a magician with a gamepad."
8/10 – Hardcore Gamer

“Gothic brutality shines brightly throughout this blocky, blood-soaked indie platformer.”
8.2/10 – IGN

"A Pleasurably Painful Way to Break In Steam's Big Picture Mode."
– Kotaku

Steam Big Picture

Sobre este jogo

They Bleed Pixels is a fiendishly difficult action platformer inspired by H.P. Lovecraft and classic horror. Rendered in a distinct visual style that blends pixel art with paper and ink textures, They Bleed Pixels is a singular mix of intense platforming and fierce beat-em-up action. At the core of its fighting system is a simple one-button combat scheme with surprising depth and versatility. Button mashing is discouraged while kicking shadowy monsters into saws, pits and spikes is rewarded, thanks to a unique system that lets you earn and place your own checkpoints through stylish kills. The fancier your kills, the faster you fill the checkpoint meter.

Story:
When a young girl arrives at the Lafcadio Academy for Troubled Young Ladies, she's unprepared for the violent nightmares that plague her dreams and transport her to other worlds. Worse yet, her dreams are intruding into her waking life, slowly altering her flesh into the demonic form of her night terrors. Can she destroy the mysterious blood-soaked book that appears to be the root of her troubles or will her transmutation from girl to clawed horror become complete?

Key Features:

  • Extra tight controls: One-button attack system favors skilled combat over complicated combos and button-mashing. Super precise platforming controls let you stop and start on a dime while pulling off gravity-defying dashes and double jumps.

  • Eleven massive levels to fight through and explore, each with unique visuals and music. Unlock additional guest levels from indie game developers based on their own creations: They Bleed Ponycorns, They Bleed Stardust.

  • Unique checkpoint system rewards fancy kills with a save spot you can carry with you. Hold on to it for extra points or drop it right away to preserve your progress.

  • Becoming a monster stabbing master with individual level rankings, online leaderboards for speed and high score as well as over 100 skill-based achievements. There's lots to aim for after you've completed the game.

  • Lush pixel art motion comics tell the story a young girl haunted by eldritch nightmares.

  • Original electronic soundtrack by DJ Finish Him (aka Shaun Hatton) composed with synthesizers, unconventional instruments and gadgets often not meant for musical use.

Requisitos de sistema

    Minimum:
    • OS:Windows XP or later
    • Processor:CPU 1.73GHz Intel Duo Core
    • Memory:1.5 GB RAM
    • Graphics:NVIDIA GeForce 8600M GT (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended)
    • DirectX®:9.0c
    • Hard Drive:350 MB HD space
    • Sound:DirectX-compatible sound card
    • Additional:Controller Support: Microsoft Xbox 360 Controller or other XInput compatible controller.
    Recommended:
    • Processor:CPU 2.6Hz Intel Quad Core
    • Memory:2 GB RAM
    • Graphics:NVIDIA® GeForce 8800 or ATI Radeon® X1900 (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended)
Análises úteis de usuários
7 de 8 pessoas (88%) acharam esta análise útil
5.0 hrs registradas
Publicada: 30 de novembro de 2014
OMFG A PERSONAGEM DO JOGO É TÃO FOFA!1!!
O jogo é ridiculamente difícil, impossível não morrer umas 30x na mesma fase.
A mecânica é boa, história resoável (eastereggs: all hail lord cthulhu) e por mais que você morra, é divertido e não o faz desistir de jogar por mais algum tempo. (ragequit)
By the way, vale a pena a compra se você gosta de dificuldade+sangue+pixels ensanguentados+ mais sangue.
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1 de 2 pessoas (50%) acharam esta análise útil
8.2 hrs registradas
Publicada: 15 de fevereiro
Dios mio , esse jogo é simplesmente ♥♥♥♥ mas pqp a dificuldade é mto alta então prepara-se para morrer e ficar com a mão destruida e se quizer pegar 100% ou fazer speedruns venda sua virgindade para o diabo e um figado para o mercado negro
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27 de 38 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
37.1 hrs registradas
Publicada: 1 de dezembro de 2014
Pros: clever level design, fancy fight moves, helpful checkpoint system, beautiful pixel art/animation, John-Carpenterish synthy disco music.

Cons: Finicky fight control and jump mechanic take some time getting used to; expect lots of misfired moves and missed double jumps until you nail it. Levels get tough real fast (being rectified by a rewrite as we speak.)

I usually don't care much for precision platformers, but TBP was a welcome exception. The main reason was, cruel as the game may be, it plays remarkably fair. The enemies and deadly traps communicate clearly to you with visual and aural cues, with anticipation time long enough for you to react. So when I died, I knew it was due to my poor judgement or execution, that I could do better next time. It reminded me of the first 2D Prince of Persia, in a good way.

Also, the dynamic checkpoint system comes in real handy - you can set one down anywhere (with reasonable limitation and cost,) which effectively split a level into shorter, manageable chunks that you can practice on. It's kept between game sessions as well, so you can always pick up just where you left off anytime. I certainly wouldn't have lasted without it.

And when all else fails, you can always unleash your trusty claws and vent your frustration on the nameless things that wander about in your way. Which also grants you more checkpoints then health refills, so it all adds up to a surprisingly encouraging play experience, despite all the bloodbath and body counts. Make no mistake; you *will* die often - and so will the enemies. It's all fair and square, and there's certain grim beauty to it.

I heartily recommend TBP to anyone with an intrepid mind who takes pleasure in the mesmerising recursion of experimentation, realization, and execution. Practice does make perfect!
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9 de 12 pessoas (75%) acharam esta análise útil
2.0 hrs registradas
Publicada: 25 de fevereiro
https://www.youtube.com/watch?v=bPKynP1netI&feature=youtu.be

They Bleed Pixels perfectly combines precision platforming with intense fast paced hack and slash combat. This gorgeously gore-filled 2D platformer will push you to your breaking point with its incredibly challenging level design and merciless enemies.

The game places you in control of a young school girl who stumbles across a mystical book that places a curse upon her that causes her to morph into a mutant purple demon with “Edward Scissor-hand”-esque blades for hands when she falls asleep. She then enters a beautifully animated horror filled nightmare that is filled with monsters and creatures of the night. She is then put in the unfortunate dilemma of fighting her way out of these nightmares before she’s sucked into them permanently.

The artwork is very well done and beautifully blends pixel art with paper and ink textures, the game looks especially stunning when you brutally kill an enemy by pushing them into a saw blade and have their bloody pixels sparkle and decorate your screen. The dark atmospheric environments help set the gothic tone of the game. The game also features a dark groovy electronic music soundtrack that pairs perfectly with the artwork and helps sets the games tone.

The games combat system is incredibly simplistic, yet at the same time very deep. While there aren’t any long lengthy combos to chain together or memorize, there are plenty of ways to kill enemies. All attacks are executed by clicking one mouse button, but the timing, direction, and ways you interact with the environment provide an ample amount of ways to brutally vanquish the enemies. One of the most interesting aspects of the game is the way that the checkpoint system works; Instead of having set predetermined checkpoints laid out in the levels, you have to earn your checkpoints by filling the meter at the top of the screen by collecting orbs and killing enemies. The more brutally you kill an enemy, the more points you get towards your checkpoint meter, so creativity is certainly rewarded. This checkpoint system helps take away from some of the difficulty related frustration associated with precision platformers of having to replay the same sections of levels over and over, but the game still offers a great level of difficulty.

They Bleed Pixels is undoubtedly one of the finer platforming experiences you will find on PC. Offering a gorgeous art style, incredibly challenging level design, fast paced combat system, innovative checkpoint system, and dark and adorable story and characters. While you will die repeatedly and be forced to play levels over and over, you will feel incredibly satisfied with yourself when you manage to overcome the games challenging difficulty.


http://noobsthatplaygames.com/
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5 de 9 pessoas (56%) acharam esta análise útil
1 pessoa achou esta análise engraçada
6.0 hrs registradas
Publicada: 31 de março
Everything is fine... except controls.

I like hard games. But this game reach hardness with its' bad controls scheme and time by time ridiculously uncontrollable protagonist little girl.

Controls are both sloppy and illogical. A lot of buttons are there but they limited you only one attack button. For example, you have to kick someone to without touching dpad/arrow keys and hit the attack button. It's OK to "simplify the controls" (on the paper) but in that kind of game, it's frustrating and bad. It leads player to use kick when they don't want to (or opposite, it leads player to use slash). Why they didn't assign an extra key for kick? i.e. X button for X360 controllers? Or RB/LB maybe? Or any other one key of tens of keys on our lovely keyboards?

Because of that bad controls scheme, i just lost the little cute girl on the sawblades, spikes or in some specific battle conditions which those losses wouldn't even had to be happen.

Also hit detection a little bit off.

I don't know. If you still want to buy, give it a try. It's a good game but controls are frustrating enough.

Pros:
+ Good 16-bit era graphics
+ Particle and gib effects
+ Combos
+ Interesting story
+ Level designs
+ Music distortion effect when you die

Cons:
- Repetitive and mediocre, forgettable background music
- Extremely frustrating controls (which makes the game nearly unplayable)
- There are some problems about hit detection
- Jumping angle a little bit silly
- Blowback while hit time by time a little bit exaggerated
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5 de 5 pessoas (100%) acharam esta análise útil
3.2 hrs registradas
Publicada: 27 de fevereiro de 2014
Ainda não finalizei esse jogo, mas não foi por não ter gostado ou por falta de tempo, mas foi por raiva, esse jogo apesar de ser muito bom, é hard ;/
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
32.5 hrs registradas
Publicada: 18 de outubro de 2014
sofrimento profundo

meus dedos

help

10/10
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5 de 7 pessoas (71%) acharam esta análise útil
12.4 hrs registradas
Publicada: 30 de junho de 2013
They Bleed Pixels, quem diria, um joguinho que comprei no Winter Sale de 2012 e só agor tive a opotunidade de jogar. Paguei R$ 5,77. E garanto: valeu cada centavo.

They Bleed Pixels é um belo jogo, desenhado completamente em pixel arte da melhor qualidade, no formato plataforma + beat em' up, ou seja, imagine Super Meat Boy com chutes e socos. O visual do game é impecável e a música na medida certa. Mas acima de tudo o game tem uma característica marcante: CONSIDERO UM DOS JOGOS MAIS DIFÍCEIS QUE JÁ JOGUEI.

São três barras de energia. Não tem health packs pelo caminho e a única forma de sobreviver é fazendos novos checkpoints. Mas o sistema não é nada em comparação aos desafios de agilidade que são exigidos durante a jogatina. E eu não estou falando das fases finais. TODAS SÃO DIFÍCEIS. São 11 estágios e levei em torno de 10 horas pra terminar o game. Não pq o jogo é longo, é pq vc morre mesmo pra ♥♥♥♥♥♥♥. O jogo não é impossível, mas vai exigir adestramento e muita paciência.

O alto nível de dificuldade é evidente desde o começo e não tem opção de jogar o game no easy. E por esse motivo eu o considero como um dos melhores dos últimos tempos. To meio de saco cheio de joguinho fácil demais por conta da criançada.

Minha única reclamação é que o nome do game não tem nada a ver com a história, já que quem sangra "pixels" no jogo não tem nada a ver com pixels. Então ficou parecendo o nome que o programador inventou pro game. Além disso a própria história é média. Tanto faz as cutscenes. Eu pularia todas elas.

Tive a oportunidade de fazer um vídeo falando sobre o game aqui:
http://youtu.be/hxXtk0uF2Qg
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1 de 1 pessoas (100%) acharam esta análise útil
1.2 hrs registradas
Publicada: 31 de março de 2014
Não consegui gostar desse jogo, isso que tentei, mas ele não me agradou de nenhuma forma, só me irritou.
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1 de 2 pessoas (50%) acharam esta análise útil
8.8 hrs registradas
Publicada: 22 de dezembro de 2012
No melhor estilo 8-bits, o que acontece quando uma garota é transportada para dentro de um livro que sangra tendo que sobreviver ao conteúdo deste?
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0 de 1 pessoas (0%) acharam esta análise útil
1.8 hrs registradas
Publicada: 27 de setembro de 2013
Bacaninha. Não sou bom com essas recomendações, mas é isso aí.
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264 de 307 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.8 hrs registradas
Publicada: 7 de fevereiro de 2014
Super Meat Boy, I Wanna Be The Guy and H.P. Lovecraft walk into a bar.
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270 de 350 pessoas (77%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.0 hrs registradas
Publicada: 27 de novembro de 2013
Retro menstrual cycle simulator.
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78 de 85 pessoas (92%) acharam esta análise útil
49.8 hrs registradas
Publicada: 31 de dezembro de 2013
Really fun game with sharp and simple controls, a great soundtrack and over a hundred achievements.

Easy to learn, hard to master. You will die a lot, but that isn't a hindrance since you can place the checkpoint practically anywhere and then relocate it. If you are going for 100% completion, you will have to learn tricks like how to keep combos alive to maximize your score and how to overcome extreme frustration when you are trying to get through a stage without dying for the 100th time, only to end up dying with the goal in sight.

Gamepad strongly recommended.
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123 de 156 pessoas (79%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.9 hrs registradas
Publicada: 29 de maio de 2014
like meatboy, but easier because they give you enemies to take your misdirected agression out on.
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73 de 94 pessoas (78%) acharam esta análise útil
4.3 hrs registradas
Publicada: 11 de agosto de 2014
To be clear, I enjoy this game. BUT. I would not recomend to most gamers.
I've played a lot of hard games, and enjoyed them, This game included.

However many of those games offered the difficulty as an option, for ranks, collectable and the like. There were usually various strats to meeting these conditions. Hidden routes, different usable mechanics, etc.

I've gotten about halfway though This game as of this review, and the levels are set up in such a way that there is little freedom as to how you play the game, The game offers you a ton of moves, but demands that you use them to traverse in such a specific way, to the point that I feel I'm no longer in control as a player. As if I'm trying to win at simon says, and the colors are encypted. This gets frustrating fast, demanding lots of dedication, just to make any progression.

Again, I'm not saying the game is bad, But I just simply cannot recomend it to the average gamer.
Its gets that frustrating.
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52 de 62 pessoas (84%) acharam esta análise útil
6.6 hrs registradas
Publicada: 25 de junho de 2014
They Bleed Pixels is somewhat reminiscient of Super Meat Boy (challenging platformer with tight controls, lots of blood, lots of saws) plus a fighting element.

Good:
* 2spooky4me aesthetic
* Solid gameplay
* Save point system makes it relatively forgiving for a hardcore platformer.

Bad:
* I'm garbage at platformers
* No option to change resolution
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36 de 46 pessoas (78%) acharam esta análise útil
4.4 hrs registradas
Publicada: 23 de junho de 2014
Dark, Cthulu-inspired, ridiculously hard, side-scrolling platformer, and I love it. It can be brutal trying to get through some of the levels, but it is such a satisfying game.
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35 de 45 pessoas (78%) acharam esta análise útil
31.0 hrs registradas
Publicada: 28 de novembro de 2013
I do recommend this game. But ther are few things you should be aware of before buying.
It's insanely difficult for average player. Me, for instance. If you are not careful you will die a lot. Soundtrack is great and it is just right for this game but I can hardly hear it because I die to often. By now I have 2 levels to complete. It took overal 15 hours and not all of those hours were pleasant. Also I highly recommend a gamepad for this game.
This game will put your hand-eye coordination to the test and not only that. Please note that only 4.5% of people who bought it completed it.
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57 de 87 pessoas (66%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.2 hrs registradas
Publicada: 6 de junho de 2014
My first impression of They Bleed Pixels was a good one. I enjoyed the style, as well as the cute story that unfolded. The combat is interesting and it certainly feels satisfying to kick your enemies up in the air, in to a sawblade. Its really fun to dash to an enemy and proceed to stab stab stab like no tommorw. The music is nice and it makes me feel like I'm playing a platformer on a DOS system, which felt nostagic. It also has an interesting mechanic that allows you to create your own checkpoints. As I said my first impressions were positive, however, this game is ruined by overly twitchy controls and, in my opinion, sloppy level design.

Its really disappointing too, because I really wanted to like this game. I love the art style, and the combat is fun, but I just couldn't get past these huge faults. The game is difficult as you might guess, which is fine. I do enjoy being presented with a challenge. I enjoyed Super Meat Boy for the same reasons. The early levels of this game aren't to bad, but the further you get in the game the more it requires you to pull off precise and complex maneuvers. You'll have an extremely hard time with this, because a mere nudge of the joystick sends the main character flying across the screen. The controls are just so twitchy. Whats worse is some levels have slippery floors, so now you have to deal with slippery floors, and the overly sensitive controls. To be fair I'm using a Logitech controller, and maybe it plays different based on that, but I've never had this problem in other games.

The level design is sketchy in some places, but a majority of the levels I encountered have a long drop with a pit of spikes at the bottom. This can be frustrating because if you make a mistake, you have to watch the entire fall until you hit the spikes, which doesn't sound like much, but trust me after several deaths watching that fall will test your patience. You can't skip it either you have to wait till you die before you can start over. You are given three points of health, but 80% of the time you'll die instantly (Especially to sawblades, they knock you all over the place, draining all three points in seconds). Having that extra health usually just results in dragging out your death, and I find myself just mashing the revive button once I fall in to a pit of spikes I can't escape.

I sincerely wish I could tell you I enjoyed this game, but Those finer points just destroyed the experience for me. I wouldn't reccommend picking up this game unless its on sale and you really really like the style. Otherwise its not worth your money.
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