Star Wars: Knights of the Old Republic II - The Sith Lords
is an Adventure RPG based on the D20 System. As the Republic lies in shambles five years after the Dark Wars, a former Jedi who lost his connection to the force is pursued by a trio of dark jedi masters who roam the galaxy, seeking its destruction.Pros
: Darker story than the previous one with a lot of shades of grey. Alligning yourself with the light side of the force may cause death, while other times the dark side of the force may save innocent lives, and seeing the consequences of your actions makes much more of a moral struggle to determine what really is the right thing to do. You get to spend time and train some of your companions into jedis, and yourself get to upgrade your jedi class with a new selection of 3 jedi master classes. Crafting has also been enhanced, adding among other things the ability to disassemble existing items into parts and chemicals. There also are many winks to locations or characters from the previous game, without actually needing to have played it to understand everything.Cons
: As with the previous game, the graphics didn’t age too well, and unfamiliarity with tabletop RPGs and the D20 system might confuse many who try to understand and optimize their character’s equipment. The game has multiple bugs due to problems in the development, making the story somewhat hard to follow: A cut scene might pop in but the scene that lead to that event was missing, or maybe you were on your way somewhere and suddenly jump to your cockpit with your ship having landed on a planet you’re unsure how you got there.Verdict
: This is a darker game using the same mechanics as the previous one. The bugs aren’t game breaking, and actually added to the strange and unsure atmosphere your character goes through in understanding the larger forces involved. If you didn’t like the first one, you won’t like this one either. But otherwise, I definitively recommand it!