5 years after the events of the award winning original, the Sith are on the verge of crushing the Old Republic. As a lone Jedi, will you follow the light side or succumb to the dark?
Πολύ θετικές (142 κριτικές) - 89% από τις 142 κριτικές των χρηστών στις τελευταίες 30 ημέρες είναι θετικές.
Πολύ θετικές (4,965 κριτικές) - Το 87% από τις 4,965 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 8 Φεβ 2005

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Αγορά STAR WARS®: Knights of the Old Republic™ II

Πακέτα που περιέχουν αυτό το παιχνίδι

Αγορά Star Wars Collection

Συμπεριλαμβάνει 14 αντικείμενα: STAR WARS™ - Dark Forces, STAR WARS™ - Knights of the Old Republic™, STAR WARS™ - The Force Unleashed™ II, STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition, STAR WARS™ Battlefront™ II, STAR WARS™ Empire at War - Gold Pack, STAR WARS™ Jedi Knight - Dark Forces II, STAR WARS™ Jedi Knight - Jedi Academy™, STAR WARS™ Jedi Knight - Mysteries of the Sith™, STAR WARS™ Jedi Knight II - Jedi Outcast™, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™, STAR WARS™ Republic Commando™, STAR WARS™ Starfighter™, STAR WARS™ The Clone Wars™ - Republic Heroes™


Σχετικά με αυτό το παιχνίδι

Five years after the events from the award winning Star Wars® Knights of the Old Republic™, the Sith Lords have hunted the Jedi to the edge of extinction and are on the verge of crushing the Old Republic. With the Jedi Order in ruin, the Republic’s only hope is a lone Jedi struggling to reconnect with the Force. As this Jedi, you will be faced with the galaxy’s most dire decision: Follow the light side or succumb to the dark…

Key Features:

  • Follow up to the acclaimed and original Star Wars® Knights of the Old Republic™.
  • Choose from three different classes of Jedi, each with access to specific Jedi abilities.
  • Choose the light or the dark side of the Force as you progress through the story.
  • The choices you make will affect your character, those in your party and those who may join you in your quest.

Απαιτήσεις συστήματος

Mac OS X
SteamOS + Linux
    • OS: Windows 7 or newer
    • Processor: Intel Core i3 (2 Cores), AMD A10
    • CPU Speed: 2.2 GHz
    • Memory: 4GB RAM
    • Hard Disk Space: 10 GB
    • Video Card (ATI): Radeon HD 5450
    • Video Card (NVidia): GeForce 260
    • Video Card (Intel): HD 4400
    • Video Memory (VRam): 256MB
    • Controller Support: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® 360 Games for Windows® Wireless Controller with Adapter, Microsoft® Xbox® One Controller (Wired), Razor Sabertooth – Gaming Controller for Xbox 360, Thrustmaster GPX, Logitech Gamepad F310, Logitech Wireless Gamepad F710

    Important Note: For users that prefer the original version of the game or for users on old hardware that can no longer run KOTOR II in its updated form, we have created a "legacy branch" that will allow users to access the original released content. Click on the support link and our team will walk you through the process.
    • OS: 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core i3 (2 Cores)
    • CPU Speed: 2.2 GHz
    • Memory: 4GB RAM
    • Hard Disk Space: 10 GB
    • Video Card (ATI): Radeon HD 3870
    • Video Card (NVidia): GeForce 330M
    • Video Card (Intel): HD 3000
    • Video Memory (VRam): 256MB
    • Controller Support: Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® One Controller (Wired), SONY® PS3 DUALSHOCK®3 wireless controller, SONY® PS4 DUALSHOCK®4 wireless controller, Logitech RumblePad™ 2, Logitech™ Dual Action™
    • OS: SteamOS, Ubuntu 14.04
    • Processor: Intel Core i3 (2 Cores), AMD A10
    • CPU Speed: 2.2 GHz
    • Memory: 4GB RAM
    • Hard Disk Space: 10 GB
    • Video Card (ATI): Radeon HD 5450
    • Video Card (NVidia): GeForce 440
    • Video Card (Intel): HD 4400
    • Video Memory (VRam): 256MB
    • Controller Support: Steam Controller, Microsoft® Xbox® 360 Controller for Windows® (Wired), Microsoft® Xbox® 360 Games for Windows® Wireless Controller with Adapter, SONY® PS3 DUALSHOCK®3 wireless controller (Wired), SONY® PS4 DUALSHOCK®4 wireless controller (Wired), Logitech Gamepad F310, Logitech Wireless Gamepad F710
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Πρόσφατα αναρτημένες
Atton Shot First
( 105.6 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
Many people criticize this game for bugs and all I can say is that there are solutions!!
Specifically you just have to download the TSLRCM mod and it fixes the majority of the bugs and missing cutscenes.
The reason the game is so broken in it's released stage is because when they were making it they were suddenly rushed to finished it and what happened was a game with many bugs and missing cutscenes.

If you download the mod than this game will be amazing, just like it's predecessor it has a rich story and clever dialogue and is without a doupt worth 10$.
( 35.2 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
I think I don't have to say much about the game, because everyone should have played it by now.
But still the game is great. It is not an open world and you travel from location to location, where you have your main quest but you also can do a lot of side quests and believe me they are worth it.
So basiclly if you want a game with a great story and awesome game mechanics you found it !!
( 4.5 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
Older but I loved these games when they came out. Still fun if you arent a graphics snob.
Not The Doctor
( 17.2 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
This game is amazing, I have played through it several times and I still probably do a playthrough once a year just because I like it so much!
( 1.1 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
I didn't really played this one much, but i've played KOTOR 1 non-steam, and finished it like 10 times, its just epic.
Thomas Malibu
( 3.0 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
loved this game when i had it on the original xbox and that was the reason for me repurchasing it, its awesome. still got tons of things to do on this game. buy it its a brilliant star wars game
( 153.1 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
Even though I have only played a few hours, I think I can offer a good review. The game in itself is good. It is not particularly slow, and it is not turn based either. If you hate turn based, and hate fast paced RPG`s, then play this game, If you like having more of a realistic dialogue from a game that was released several years ago, play it. If you like being sadistic, and killing people, I would suggest this game. If you also like helping people and being borring, then play this game.

If you find old women attractive play it. If you like strategy games play it. If you like exploring everything a video game has to offer play it. If you like modding games play this. If you like Star wars play it. If you like Darth Revan then play it.

So basically, if you like games play this game.
( 21.8 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
Star Wars: Knights of the Old Republic II is one of the most underrated RPGs of all time while also being one of the greatest RPGs ever made. Hands down. This game has been plagued with an undeserved negative reputation all across the internet for reasons I can only assume must be both malicious and blatantly fraudulent.

Heres my take on KOTOR2 and it's bad rep.

I have never EVER suffered a single game killing bug playing KOTOR2 unlike what is said from everyone else which leads me to believe it's all either collective disinformation or people need to stop playing on Win95 PCs, I have beat it 12 times with no mods and twice with many mods on multiple different PCs with both Windows and Linux (WinXP, Win7, Win10, Ubuntu 12.04, Peppermint 4, Lubuntu 16.04) using the DVD version, the Steam version and even the original Xbox version on both the original Xbox and Xbox 360. No game crashes, no freezes, no game killing bugs of any kind, not once, ever. Either I am very lucky, people do not know what they are doing or the internet is full of ♥♥♥♥. I have had resolution issues in the past but that was because AMD drivers suck and because the game was simply not made in the era of HD but it has since been updated to accommodate this very issue amongst other minor things.

The ending was a ♥♥♥♥♥♥♥ cliffhanger, KOTOR 3 was already in the works to directly follow the game and got canceled. In other words, the story was not finished, it was to be continued on so in that the ending was actually really good in terms of what it was trying to accomplish which was, once again, a cliffhanger ending in preparation for a sequel that no one at the time knew would never happen. This is also perfectly in line with the Star Wars franchise, In "A New Hope" it had a cheesy dumb ending (like in KOTOR1) and in "Empire Strikes Back" it had a cliffhanger, a fairly dark cliffhanger (like in KOTOR2) in preparation for "Return of the Jedi" so imagine if Star Wars Episode 6 never happened and you were just left with the first two films and a cliffhanger ending of the second... Thats what it's like and people would call you dumb if you said "Empire Strikes Back sucks because the ending was just so gosh darn terrible!" If those people knew the facts behind the ending and why it never got explained, they'd call you and idiot and they'd be right.

In what way? Story? Gameplay? Quality? To my mind it depends on what you want. Kotor1 was very basic, very to the point but yes was well written, well acted and overall well made. No question. BUT what did it lack?

- Depth in both story and character development.
- It, like all of Star Wars, had a very black and white view of good and evil both visually and in the ways it told the story.
- The gameplay had less game mechanics than Kotor2.
- The game had far less dialogue options than Kotor2.
- It had far less options in terms of how one completes a mission, granted not too much less... to be fair.
- Kotor1 in no real way branched off from the rest of the Star Wars universe in any way that would separate it from the rest of the franchise.. In other words, unlike Kotor2, it never questions the philosophical foundations of Star Wars and thus neatly fits within the Star Wars motif, some people may actually see that as a good thing... Whatever floats your Death Star.
- Kotor1 has a giant evil military machine floating in space. Kinda getting tired of giant Sith machines.
- Kotor1 contains too many damn Star Map dreams.
- In Kotor1 your choices do not directly affect your teammates except when you choose the dark side and only near the end of the game.
- Kotor2 actually tells you when ♥♥♥♥ is ♥♥♥♥ing empty.
- Kotor2 allows you to build/upgrade far more items.
- Kotor1's story was NOT written by Chris Avellone.

I'm sure I could go on but these are just a few things that Kotor1 doesn't have that Kotor2 did that made it far more interesting, immersive and fun.


Intel i5 4460
16GB of RAM
GTX 980Ti
Windows 7/Lubuntu 16.04
( 70.8 ώρες στο μητρώο )
Αναρτήθηκε: 26 Ιουνίου
Great Story (Definitely recommend the Sith Patch) but it's status as a sequel actually holds it Back: would've worked much better as a Stand alone.
( 112.3 ώρες στο μητρώο )
Αναρτήθηκε: 25 Ιουνίου
Make sure you pick up the additional content from nexusmods, game just seems to tease you of its greatness and close to a masterpiece. Obsidian clearly didn't have the the time to make this game properly, very dissapointing.
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58.6 ώρες στο μητρώο
Αναρτήθηκε: 2 Ιουνίου
"I am become death,
the destroyer of worlds."

An intensely philosophical and brooding rumination on war and morality, The Sith Lords is a masterfully written sequel to the original BioWare classic.

As brightly as the narrative and writing may shine however, (a worthy successor to the quality of the first), the game often falters in other aspects. KotOR II borders on what could be considered broken; featuring an overall design that lacks polish, quality and ultimately feels unfinished and sorely lacking of QA testing. Granted, this was due to time constraints and pressure from LucasArts, but it is only thanks to the efforts of the community in recent years, (namely the team behind the Restored Content Mod that I'll be trying out next), and the rare update that this can be played and enjoyed as much as it is.

Dialogue is frequently skipped over at unreadable speeds, there are significant issues with clipping, camera movement, loading and most animations, and achievement unlocks are all over the place - I got the "Dancing Queen" achievement randomly on Peragus Station. The Sith Lords also doesn't feel like much of a departure from the first. Combat is almost identical but yet no longer satisfying or a challenge to play; the developers appear to have compensated for the now ♥♥♥♥-weak enemies by simply adding more of them, with the rare boss fight often amounting to a self-healing tank, bullet sponge or absolute pushover.
As a result, you'll die very little and this leaves you feeling as if you're playing on rails; as if combat hardly matters. But for a series that is so reliant and with so much potential depth in its combat and stat management, this was disappointing.

As already alluded to though, the quality shown through the writing and branching dialogue saves The Sith Lords from what could have been a disaster. For those who have played the original, the game picks up a short time after the events of the first Knights of the Old Republic and builds upon a lot of the lore surrounding it. A feature for importing your save file isn't available, but there are plenty of options through dialogue to link the choices made in the first. Though admittedly seen as more of a part of the overarching narrative than unique themselves, the companions and major NPCs are, for the most part, fascinating.
HK-47 is back, (by popular demand, no doubt), and Kreia personifies the complexities that TSL deals with and, along with Visas, delivers the excellent writing in an equally stellar performance.

Remember Malachor V.

Very few modern titles use the capabilities that gaming - as a medium - presents anymore, but like the first, Obsidian manipulates both the character and the player with a narrative and means of perspective which is fascinating to watch and all the more immersive to experience. Questions of responsibility and complicity are frequently raised, often leaving it open for you to ponder your choices and the nature of the Force itself. The interwoven plots and rich storytelling of KotOR and the like could not be possible in film or television; and it is this that makes video games such an art form.

Play The Sith Lords for the story. Though still worth a purchase, just be aware of what you’re getting into.

It is a flawed gem, but a great one at that, and its achievements exceed the faults that could've held it back. A worthy follow up to the original, pick this up along with the Restored Content Mod and make it into the best it can be.

A war-torn, Nihilistic thumbs-up.
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80.5 ώρες στο μητρώο
Αναρτήθηκε: 16 Ιουνίου
"Anybody here catch that? All I understood was 'very'."

"I think he wanted us to give up the General to his poorly trained collection of bounty hunters."

"Oh, that would explain it. Which one do you want?"

"I'll take the stupid one, who decided to threaten us rather than shoot us when he had the chance."

Best game 10/10
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9 από 10 άτομα (90%) βρήκαν αυτή την κριτική χρήσιμη
43.4 ώρες στο μητρώο
Αναρτήθηκε: 12 Ιουνίου
If ever there was a game that deserved to be judged fairly by history, this is probably it.

Everyone interested in this game at all knows the story. KoToR 1 is undisputably one of the greatest games of a generation. The follow up had immense hype, development was going well, and then the publishers pushed it out the door unreasonably early.

The result, and reaction, was predictible. A game that for all it did right could never quite measure up. I often referred to it as "the best public beta ever". That's something I stand by playing it now. Some people enjoyed it as a flawed masterpiece. Others derided the obvious lack of debugging. We all agreed the final chapter was obviously rushed and simply wasn't done. It was a shame, and it fell squarely on the publsher.

Luckily, the game's community was kind. As was this re-release, with some mild enhancements, and Steam Workshop integration. That means there is literally no reason to have this on Steam and not be using the (fabled) Restored Content Mod, that undoes so many wrongs. One single press of a green subscribe button in the workshop undoes a foolish, greedy mistake. A truly great piece of work loaded with bugfixes, and finally seeing the game as it should have been from the beginning in 2005.

And what a game it finally is. So many bugs gone, so many plot holes filled with the dialogue that was recorded but never programmed to trigger in the final release, a so much more complete experience. It's a massive, almost overwhelming game. Unlike most Star Wars, it isn't overly sugary sweet, the line between good and evil is rarely clear at points. It's got real depth. And it's an epic adventure for the ages.

I love the KoToR games. I always did. Nobody in their right mind disliked the first game. And it really warms my heart to see that, even if it took me 10 years to see the final result, the second game turned out alright after all.
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0.9 ώρες στο μητρώο
Αναρτήθηκε: 7 Ιουνίου
Greatest starwars story out there is these two games. This one I feel is more fluid in control and gameplay than kotor 1. But both are great
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30.7 ώρες στο μητρώο
Αναρτήθηκε: 24 Ιουνίου
one of the greatest games ever created.
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183.8 ώρες στο μητρώο
Αναρτήθηκε: 24 Ιουνίου
Atton: "Find the emergency supplies"
Exile (Female) "It looks like there are some clothes in here"
Atton: "Dammit. Uh I mean good, good to hear"

Was it worth the 183 hours? yes, yes it was. Buy this masterpiece
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54.7 ώρες στο μητρώο
Αναρτήθηκε: 23 Ιουνίου
Star Wars Knights of the Old Republic II is an absolutely great game. But as many games do, it does have problems. And even though these problems are small and inconsistent, they are still a flaw in the game. And while it might not be as good as its predecessor, it still is an amazing game.

Pro's: Compelling main storyline, great characters, beautiful worlds, and the modding community.

Con’s: Bugs, and the starting planet.


The storyline of SWKOTOR 2 is a little complicated, but once you get to the nitty gritty, you can see it for its entirety. And while I would love to tell you how intriguing it is, I’m afraid that I will unwillingly tell you what the story is about. But once you start to play the game, and when you do get to the grit of the story, you will be more than interested in it.


The characters, my god the characters. Never in my life had I felt so much hate, love, and understanding for characters. Not even with most of modern games today. Every character you meet, either side characters or companions, all feel fleshed out. And while there are a stray or two that feel like they are cardboard cutouts, it’s not enough to detract from the world of this game. And your companions are probably the most interesting people you are going to see in this game.

They all have their own agendas. One of them just wants to get out of the situation, one just wants to be in the situation, and they’re all just so damn interesting. Not a single one of your companions are the same. If you were to rob someone blind, one of your companions will tell you that it was worth it because we need the caps. While the other one will scold you and tell you off. The game finds a way for it to work, and it works beautifully.


The worlds in this game are absolutely stunning, and not a single world feels the same. If you go to Nar Shaddaa, you’ll feel crowded, claustrophobic, and lost. While on a forest world, you’ll feel like you're in the depths of a jungle. The world’s are portrayed outstandingly, and are an absolute charm to be in.


The modding community in this game is ferociously great. There are so many mods for the game that I can’t even count. And no, not just the Steam workshop. There are mods that fix the game, make it look better, and make every single part of the game feel much more fleshed out.


And even though the game is great and has been patched multiple times, there are still so many damn glitches. One of these glitches, for instance, is a glitch that happens when you play the game for over 3-6 hours. And what basically happens is that is automatically skips dialogue for you. And while this is probably a must for speedrunners, the people who are more than interested in the game's narrative will find this a little more than annoying. But thankfully all you would need to do is simply restart the game to fix it.

But that still doesn’t mean that there aren’t some other bugs. I came to experience one of these bugs via teleportation. One minute I was walking down the hall and the next I was talking to one of my companions, and then the game crashed. And I lost everything that I have done up to that point. It was annoying but it only happened once while playing the game, so it wasn’t that big of a deal.

First World:

The starting planet is boring as all hell. The first time while I was playing the game felt like I was about to fall asleep while playing it. I don’t think I can explain it anymore than I have. It’s boring, plain and simple.


The game is amazing and it coulnd't be any more so. And it does have a few bumps here and there, but other then that, I couldn't recomend this game any more than I am.
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20.4 ώρες στο μητρώο
Αναρτήθηκε: 23 Ιουνίου
great game and good story, was excellent for it's time if it wasn't so buggy back then.
get the mod to fix it if you buy this game
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123.1 ώρες στο μητρώο
Αναρτήθηκε: 23 Ιουνίου
One of my favorite games of all time. Great sequel to the original KotOR game, and some great improvements in the mechanics of the game.
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