神秘的な雰囲気のこぢんまりとした世界を歩きまわり、その手の剣で戦い、またソーサリーを発動して神秘に満ちた音楽的謎を解き明かしていきます。
ユーザーレビュー: 非常に肯定的 (1,298 件のレビュー)
リリース日: 2012年4月16日

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Superbrothers: Sword & Sworcery EP を購入する

ホリデーセール!1月2日 まで

 

キュレーターによりおすすめされています

"Showed at PAX East 2012 - Exploratory adventure game with a wonderful soundtrack."

レビュー

“...a beautiful and enthralling adventure that feels both archetypal and unique”
9/10 – Gamespot

“...masterfully blends music, art, storytelling and gameplay in deeply poetic ways that you just don’t see very often.”
9/10 – IGN

“It’s genuinely beautiful, with moments of stark evocative beauty, sharp with strangeness.”
Rock Paper Shotgun

このゲームについて

Superbrothers: Sword & Sworcery EP/『スキタイのムスメ:音響的冒剣劇』は個性的なオーディオとビジュアルで彩られた冒剣活劇アクションアドベンチャーです。神秘的な雰囲気のこぢんまりとした世界を歩きまわり、その手の剣で戦い、またソーサリーを発動して神秘に満ちた音楽的謎を解き明かしていきます。友人と Twitter でコミュニケーションを取ったり、月の満ち欠けに影響されるゲーム世界を体験したり... 放浪の騎士であるムスメが果たすべき使命を、あなたは無事手助けできるでしょうか。

Superbrothers: Sword & Sworcery EP/スキムスは、著名なジム・ガスリーのオリジナル楽曲がアルバム一枚分とSuperbrothers Inc による素晴らしいアートワーク&デザインがビデオゲームの魔法使いであるトロントのCapyの手によって詰め込まれたタイトルです。

楽曲は「Steam」ディレクトリ以下、「Superbrothers: Sword and Sworcery EP」フォルダに格納されます。

...Steam\\steamapps\\common\\superbrothers sword & sworcery ep\\soundtrack

主な特徴:

  • 時は青銅器時代、場所は山岳地帯のある荒れた土地。あなたはその手で戦士を導いて、時には凄まじい戦いで勝利をもぎ取り、さらには神秘的な音楽パズルをずんずん解き明かしていきます。さあ、スキタイのムスメが抱える果たすべき使命を、最後まで見届けましょう。
  • 熱意全開のファミコン・ドリームがここに。神話の香りに満ち、あきれるほどに描きこまれた詩的世界、現実世界の月の満ち欠けが影響するゲームプレイの着想/制作に Superbrothers Inc。
  • じっくりしっとり聞ける、プログレロックコンサートレコード。伝説的音楽家、ジム・ガスリーのオリジナルアルバムはまさに耳へのごほうび。
  • 大画面での上映にも対応するレベルでリマスター済み。新エディションではギザギザ無縁の美麗ピクセル、より輝きを増したオーディオミックスを実現。ホームシアターやシネマでの投影にも最適です。
  • カーソルを自在に動かしてクリック。スキムスの電子コンピュータ向け新エディションでは 2 ボタンマウスによる入力でオリジナルそのままの体験ができるよう、Capy 社のビデオゲーム魔術師たちがその腕を存分に振るっています。
  • ツイート、しちゃう?スキムスに潜む謎を解きながら、友達同士でヒントや何やかんやを送りあってみるのも楽しいですよ。

サウンドトラックの詳細:

ジム・ガスリーの 圧倒的名盤「Sword & Sworcery LP: The Ballad of the Space Babies」は同氏が放つプログレッシブロックコンサートアルバムの金字塔。Kotaku で「2011 年ベストゲーム音楽」に選出された他、Double Fine の Tim Schafer 氏も「音楽がアメイジング。俺の人生をジム・ガスリーに作曲してもらいたい」と激賞。

Track List:

  • Dark Flute 02:40
  • Lone Star 02:35
  • Doom Sock 02:35
  • The Prettiest Weed 02:19
  • The Cloud 03:50
  • Under A Tree 05:03
  • The Maelstrom 01:56
  • The Ballad Of The Space Babies 03:06
  • Unknowable Geometry 04:02
  • Bones McCoy 02:06
  • Ode To A Room 01:43
  • The Prettiest Remix 00:56
  • The Whirling Infinite 02:30
  • Little Furnace 03:25
  • Bonus Track Intro 00:01
  • Cabin Music (Bonus Track) 02:39
  • Battles 1(Bonus Track) 00:48
  • Battles 2 (Bonus Track) 00:35
  • Com64 (Bonus Track) 01:21
  • Mushrooms (Bonus Track) 02:15
  • Death To Everyone (Bonus Track) 01:13
  • Confronting The Wolf (Bonus Track) 01:20
  • Up A Mountain (Bonus Track) 01:28
  • Activating Trigons (Bonus Track) 01:23
  • How We Get Old (Bonus Track) 05:21
  • And We Got Older 04:47
  • Bonus Track Outro 00:02

システム要件

Windows
Mac OS X
SteamOS + Linux

    最低要件:

    • OS:Microsoft® Windows® XP / Vista / 7
    • プロセッサー:AMD Athlon 64 2800+ (1.8 Ghz) もしくは Intel Pentium IV (2.8 Ghz)
    • メモリ:1 GB RAM以上
    • グラフィック:128MBのビデオメモリ搭載のグラフィック・カード
    • DirectX®:9.0
    • ハードドライブ:500 MB HD space
    • サウンド:DirectX 9.0 以上に対応するサウンド・カード

    HD シリーズよりも前の ATI 社製グラフィック・カード (例: X300、X800、X1300 など) は公式にはサポートされていませんが、多くのモデルで動作します。

    推奨要件:

    • OS:Microsoft® Windows® XP / Vista / 7
    • メモリ:2 GB RAM以上
    • グラフィック:256MBのビデオメモリ搭載のグラフィック・カード
    • DirectX®:9.0
    • ハードドライブ:1 GB 以上
    • サウンド:DirectX 9.0 以上に対応するサウンド・カード
    • OS: OS X バージョンの Leopard 10.5.8, Snow Leopard 10.6.3 以降
    • プロセッサー: Intel Core 2 Duo @ 2.4 Ghz
    • メモリ: 1GB RAM
    • ハードディスク容量: 500 MB 以上の空き容量
    • ビデオカード: 128MBのビデオメモリ搭載のグラフィック・カード
    • OS: Ubuntu 10.10
    • Processor: 1.8ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 1GB Free
    • Video Card: 256mb of video ram
参考になったカスタマーレビュー
6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.2 時間
投稿日: 7月20日
主人公の「スキタイのムスメ」が「絶世の大書」を葬るためにトライフォース…ではなくトライゴン・エフェクタとかいう物体を集める、こじんまりとしたADVゲームです。
邦題の「音響的冒険活劇」からも想像できるように、音楽や効果音にはかなり力が入っており、ふわふわした神秘的な世界観を盛り上げてくれます。
ゲームとしては進行に説明不足なところがあったり移動が少しだるかったりとイマイチな部分もあります。
ADVながら少しだけ戦闘がありますが、敵の動きに合わせてタイミングよくクリックする程度の簡単なものです。
日本語ローカライズがよくできており、ところどころおちゃらけた台詞で笑いを取ってきます。
雰囲気を楽しめる方におすすめです。
このレビューは参考になりましたか? はい いいえ
5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 3.9 時間
投稿日: 9月15日
◆ 悪いところ
もうちょっと音楽が主張してくれた方が良かった。今はただのBGMという感じで音楽を聴いている感じがしない。
ストーリー中に何度も同じ道を往復することがあるが、テンポが悪くて移動がめんどくさい。移動中の道では何もイベントは起きず、目的地に着くまでの通過点としての意味しかない。ただ時間を消費するだけの行為に思えた。
個人的にアドベンチャー系が苦手なのも低評価になってしまった原因か。

◆ 良いところ
日本語訳の品質が高い。Borderlands2並みだと思う。
このレビューは参考になりましたか? はい いいえ
15 人中 13 人 (87%) がこのレビューが参考になったと投票しました
記録時間: 12.6 時間
投稿日: 11月2日
The triangles!! Anything but the triangles!

Sword n' Sworcery is a rather unusually titled game. But it's also a rather unusual game, too. Not that I know anything about Superbrothers after having finished it, but I can safely say that calling the game an EP is actually pretty accurate... Gameplay is overall limited, and you're here for the 'magic', the music, and the atmosphere. Keep an open mind here, S&S doesn't play quite like any other game. You'll only be going through the game once, but if you finish it, it's a worthy experience as games go. Really just the perfect game for people who want a stripped down adventure game which focuses less on gameplay and more on the feel of the experience.

Also- watch out for triangles firing lasers. Deadly things.
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18 人中 14 人 (78%) がこのレビューが参考になったと投票しました
記録時間: 5.1 時間
投稿日: 9月20日
Pros:
  • Great soundtrack (seriously, forget the game, just buy the soundtrack)
  • The environments are pretty
  • There are a few good puzzle ideas here and there (liked the jam session with Jim Guthrie)
Cons:
  • Controls - played through the game and still don't know how to do certain actions (eg. how to back out of a battle - wanted to have a chat with a character (Grizzled Boar), instead I entered a battle with him and had no idea how to cancel this), I spent most of the time randomly clicking things, even though I had the general idea what should be done, I struggled with HOW to do it. What might have worked with touch controls is poorly translated to mouse.
  • Lazy game design - Most of the game time is spent travelling through screens or fighting with controls, actual content which required you to think or make decision could be completed in 30 mins. All the bosses are the same. Sometimes it felt that the game is being cryptic just to hide that there is in fact nothing to do. On the point of lazy game design, sometimes it turns out its more convenient to do nothing than actually play the game - eg. after I alter the moon phase in Moon Grotto, the spectre appears when I come out. Turns out it's easier to let myself be killed, because I will wake up by the hearth with no negative consequences from death and I save myself travelling a few screens to get into a dream.

I don't mind artsy games, games which are slow paced etc. However playing this felt like watching an artsy animated film which requires you to constantly push play button, because it won't continue unless you do, although it gives you no challenge or satisfaction from doing so. The game feels like attention-seeking little kid and the feeling is reinforced by "Tweet this ?" prompts present almost anywhere. Stuff that might be interesting is killed by bad controls, so either play this on a touchscreen device or just buy the soundtrack. Playing it on PC is not worth it.
このレビューは参考になりましたか? はい いいえ
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 7.4 時間
投稿日: 10月14日
Superbrothers: Sword and Sworcery is one of the most imaginative and beautiful games I’ve played in a while (that’s just my personal preference). The game is simplistic to play but, I was hooked till the very end. The game is like one of those “Where the f*** do I go” kind of games but, I don’t mean that in a bad way as you may think for the quotation sentience. The pixel visuals are really nice. At first, I wasn’t too keen on the game but, as I played more, I started to really love the look of it. The gameplay consists of you clicking on the environment to which the character will follow. You don’t really have full control of the characters but, I think it make you feel and take in the world and environment more. It’s a funny game but, at the same time, I felt, some sort of serious connection to the character as I got further into the game. I felt… something… at the game ended, which I can’t really explain nor did I expect. Every now and then you trigger random battles, which personally, I really like. At first I didn’t know what to do but you get the hang of it pretty quick.

The game tells you nothing. I like games like that. It doesn’t take your hand and flat out tell you what you need to do next. Other characters in the game give you clue as to what to do next and you take it from there.

Overall I love this game. It’s one of those games that makes me wish I could make my own game. I know a few people wouldn’t but, I would say it’s worth the money and if I didn’t have the game (as in if I had played it at a friend house) I would buy it for myself. Even if I finished it. I’m weird like that. When I play a game I like, I want to own it. Period. Everything from the music, to the visuals, God... i just love it.

9.5/10
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8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 8.3 時間
投稿日: 11月10日
A fantasticly short game with the the added feature of accomplishing chapters during the actual phases of the moon! OR Find the Moon Grotto to change the moon phases. OR Change the time and date in your PC to speed up the moon phases in the game. But that idea will only work with the repercussion of a "cheater achievement" that will post! XD

Also, Dogfella is very cool and brings a smile to your face when he barks at you to follow him. He helps you gather the pieces of The Trigon!!!

I Love this game and is going in my all time favs!
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7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 4.9 時間
投稿日: 10月12日
This game. There's just something about it. It makes you want to laugh, smile and cry all at the same time.
I suppose it shows life in a shortened version and what everyone wants to try and be. We all want to be the hero, but as some people know, there can be no hero without sacrafice and suffering.

The soundtrack to this game compliments the graphics perfectly setting a brilliant atmosphere of being tense and relaxed at the same time.

As a side note this isn't a game, it's a journey and you will never forget this journey.

"If you want to treat yourself to an audio/visual treat, definitely try it out on Steam" -mightier tumblr

Now we're cosmic friends forever ...ok?

このレビューは参考になりましたか? はい いいえ
10 人中 7 人 (70%) がこのレビューが参考になったと投票しました
記録時間: 6.3 時間
投稿日: 11月2日
It's painfully short, 2deep4u arthouse trash, but I love it. Killer soundtrack, nice atmosphere. Leaves you wanting more. Originaly a phone game, and it shows with the wonky interface. Whoever thought of the social media integration is clearly mentally challenged, but it's a mercifully optional feature.
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12 人中 8 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 8.2 時間
投稿日: 7月3日
This game is so damn beautiful i am in awe. The music is so wonderful 10/10 would bang
このレビューは参考になりましたか? はい いいえ
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 1.5 時間
投稿日: 10月25日
Highly stylized games are tough to execute with success, but this one nails it. The cool witty writing, phenomenal art and great soundtrack come together brilliantly. I recommend this game! It is a lite "King's Quest" for the modern era.
このレビューは参考になりましたか? はい いいえ
4 人中 3 人 (75%) がこのレビューが参考になったと投票しました
記録時間: 5.3 時間
投稿日: 10月10日
Storyline: 10/10
Graphics: 8/10
Gameplay/ 9/10
Uniqueness factor: 10/10

Overall: 9.2/10

It's a great game with a unique storyline and gameplay.

I suggest you get it immediately!
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6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 8.1 時間
投稿日: 10月29日
The following is from:

http://ricepixel.blogspot.jp/2014/10/ss-superbrothers-sexual-satisfying.html

I don't use twttier and this game's nudgings to do so weren't strong enough.

The game Swuperbwothers: Sword and Sworcery had a unique take on marketing by having a built in node one could tap to automatically tweet whatever was happening in the game to their twitter account. To me it was more of a nuisance than anything else because I didn't care whether people knew I was playing the game or not. Had there been a moment that I wanted everyone to know about then it would have been another story....but apparently there wasn't.

Aside from the lackluster attempt to get me to advertise for them, the developers behind S:S&S did deliver in one promise they made at the beginning of the game: good sound and jazzy music. This Jim Guthrie fellow made some solid tunes throughout the game. Particularly I liked the tunes the flowed After each I defeated and retrieved each Trigon, while I was in the dream world during a full moon, and when the Gogolithic Mass chased me.

The one aspect I was trying to explore while playing the game was the insatiable curiosity I had about how the entire dialog of the game reminded me of something a schmo would say while hanging with his other friend schmo. There were modern colloquialisms, filler words, and then suddenly words that fit the context of the game. After thinking about this for awhile I developed in my mind a voice that I imagined would speak this way in real life. I imagined this voice would belong to someone who liked groups like Ben Folds Five, but also would watch episodes of Sesame Street simply because few people his age would do it. A voice that grew up in the 90's with a tinge of modern hipster. And then I heard this.

ALL MY ASSUMPTIONS WERE VALIDATED!

That point aside, I also wondered if most artistic games share characteristics similar to conventional art in that if they reflect the personality of the designer then they will be much more popular (of course among people who find that personality type amiable).

In the name of Buddha, Amen.

Here is my playalyzation of the this game

https://www.youtube.com/playlist?list=PLYBJxdpXNnt5ajxbZZcIp6qmG6UYq7lf4
このレビューは参考になりましたか? はい いいえ
6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 7.0 時間
投稿日: 8月15日
An absolutely gorgeous presentation. The simple-yet-well-animated pixel graphics are beautiful, and the expertly-made soundtrack and sound effects by Jim Gutherie go hand-in-hand to create a truly unique atmosphere. For puzzle game and point-and-click fans, GET THIS GAME! :D
このレビューは参考になりましたか? はい いいえ
6 人中 4 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 6.2 時間
投稿日: 11月17日
Superbrothers: Sword & Sworcery, while linear, proves to be over-the-top and out-of-the-box. While fitting into the pixelated art style that is becoming more popular by the minute, this game may be the only one to pull it off in such a gorgeous and vivid way. Bright colors, unique environments, and the cute little creatures of the forest are all implemented perfectly and without excess noise to drown everything out. The graphical content of this game never ceases to disappoint. From a tiny village, to a waterfall going through the middle of the woods, and even a concert venue with a bear, Capybara makes everything work and keep you wanting more.

Sword & Sworcery tells the tale from a Scythian woman’s point of view as she steals a tome and proceeds to fight a towering specter, numerous small triangles that form a larger triangle, and even that mysterious bear inside a tree that is much bigger on the inside. Using the tome to read your, and everyone else’s, thoughts from second person, this title provides a fun and humorous way to keep you coming back.

While this game is short, it is split into sections. To prolong this game, I recommend playing each session on a different day. As short as it may be, Sword & Sworcery is a fantastic game with a wonderful soundtrack and is for anyone who likes adventure, pixel-art, art in general, or just having a good time.
このレビューは参考になりましたか? はい いいえ
8 人中 5 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 1.0 時間
投稿日: 9月8日
This game may have nice sound and pixel art, however the game part of the game is severly lacking. There is almost no decision making, large ammounts of walking back and forth without a lot happening, and is more of a novel than a game not in the sense that it has large ammounts of text, but in the sense that your actions feel meaningless.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.3 時間
投稿日: 9月24日
I have very little playtime on this on Steam because I already played it on iOS. This game is atmospheric as heck, and really reminds me of Another World in some respects. The art is glorious, as is the music. The combat is very meh, but is not that common. Just exploring around the world and trying to figure out bits of the story is enormously engaging enough.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 4.6 時間
投稿日: 11月30日
NOW WE ARE COSMIC FRIENDS FOREVER

A fever dream made of pixels and music.
このレビューは参考になりましたか? はい いいえ
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 5.2 時間
投稿日: 11月23日
An amazing and ethereal experience leaving you wanting more and more each session of play time, yet you always seem to fall under a dusty empty spell which seems to fill you to the brim once you finish a chapter.

I love this game so much that I'm even willing enough to bend the rules in order to recieve the achievement that rewards you for cheating the in-game moon phase based clock.

All in all, please take on The Scythian's woeful errand while listening to the amazing in-game soundtrack composed by Jim Gutherie. You won't be dissapointed.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.9 時間
投稿日: 11月29日
Beautiful and very relaxing.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 10.6 時間
投稿日: 11月21日
the game lacks depth in characters but not in the world you play in or the music that was very well put together through out this beuatiful pixelated world. This game can even be loved by people who dont games!! Very easy control: point n click all the way. the puzzel are intresting and pleasent to the eyes and ears. all around a great game just wish there was more story depth to the characters, at least the main character.
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