Traversez un monde mythique, utilisez une épée pour vous battre & invoquer la magie pour résoudre des mystères musicaux mystiques.
Évaluations des utilisateurs :
Récentes :
variables (22 évaluation(s)) - 68% des 22 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (1,812 évaluation(s)) - 80% des 1,812 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 16 avr 2012

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Acheter Superbrothers: Sword & Sworcery EP

Packages qui comprennent ce jeu

Acheter Capy Games Bundle

Comprend 4 article(s) : Critter Crunch, Might & Magic: Clash of Heroes, Super Time Force Ultra, Superbrothers: Sword & Sworcery EP

 

Articles

“...a beautiful and enthralling adventure that feels both archetypal and unique”
9/10 – Gamespot

“...masterfully blends music, art, storytelling and gameplay in deeply poetic ways that you just don’t see very often.”
9/10 – IGN

“It’s genuinely beautiful, with moments of stark evocative beauty, sharp with strangeness.”
Rock Paper Shotgun

À propos de ce jeu

Superbrothers: Sword & Sworcery EP est un jeu d'aventure et d'exploration avec un style audiovisuel prononcé. Traversez un monde mythique, utilisez une épée pour vous battre & invoquer la magie pour résoudre des mystères musicaux mystiques. Coopérez avec vos amis sur Twitter, vivez dans un monde ludique affecté par les phases lunaires et aidez une moine guerrière errante à accomplir sa tâche tragique.

Superbrothers: Sword & Sworcery EP comprend un album de musiques originales par le renommé Jim Guthrie ainsi que les dessins et concepts de Superbrothers Inc, conçus par les magiciens du jeu-vidéo à Capy, situé à Toronto, Canada.

Les chansons seront placées dans votre dossier Superbrothers: Sword and Sworcery EP du répertoire Steam :

...Steam\\steamapps\\common\\superbrothers sword & sworcery ep\\soundtrack

Caractéristiques :

  • Guidez une moine guerrière lors d'une aventure décontractée dans un désert de montagnes de l'âge de bronze, surmontez parfois des batailles percutantes & résolvez des mystères musicaux mystiques pour aider la Scythian à accomplir sa tâche tragique.
  • Un rêve haut en pixels. Explorez un monde mythopoétique sublimement, affecté par les phases lunaires, conçus et mis en forme par un membre de Superbrothers Inc.
  • Une bande son rock progressif conceptuel que vous pouvez écouter à tout moment. Traitez vos oreilles avec un album de musique qui vaut l'écoute, créé par le compositeur légendaire Jim Guthrie.
  • Remastérisé et prêt pour le public. La nouvelle édition comprend des pixels tranchants et un mélange audio amélioré, idéal pour les projections dans un contexte théâtral ou cinématographique.
  • Pointez & cliquez. Cette nouvelle édition de S:S&S EP pour les ordinateurs a été remodelée avec attention par les magiciens du jeu-vidéo à Capy pour supporter les souris à deux boutons.
  • Tweetez ça ? Coopérez de manière facultative avec des amis via Twitter en faisant passer vos indices et autres ragots au fur et à mesure de votre avancée dans les mystères ésotériques de S:S&S:EP.

Détails sur la bande-son :

La légendaire épopée de Jim Guthrie Sword & Sworcery LP: The Ballad of the Space Babies est un album conceptuel majeur de rock progressif du compositeur renommé. Les compositions de Jim s'appellent "The Best Videogame Music of 2011" par Kotaku, tandis que le Double Fine's Tim Schafer a déclaré "La musique est incroyable. Je veux Jim Guthrie pour marquer ma vie.."

Liste des titres :

  • Dark Flute 02:40
  • Lone Star 02:35
  • Doom Sock 02:35
  • The Prettiest Weed 02:19
  • The Cloud 03:50
  • Under A Tree 05:03
  • The Maelstrom 01:56
  • The Ballad Of The Space Babies 03:06
  • Unknowable Geometry 04:02
  • Bones McCoy 02:06
  • Ode To A Room 01:43
  • The Prettiest Remix 00:56
  • The Whirling Infinite 02:30
  • Little Furnace 03:25
  • Bonus Track Intro 00:01
  • Cabin Music (Bonus Track) 02:39
  • Battles 1(Bonus Track) 00:48
  • Battles 2 (Bonus Track) 00:35
  • Com64 (Bonus Track) 01:21
  • Mushrooms (Bonus Track) 02:15
  • Death To Everyone (Bonus Track) 01:13
  • Confronting The Wolf (Bonus Track) 01:20
  • Up A Mountain (Bonus Track) 01:28
  • Activating Trigons (Bonus Track) 01:23
  • How We Get Old (Bonus Track) 05:21
  • And We Got Older 04:47
  • Bonus Track Outro 00:02

Configuration requise

Windows
Mac OS X
SteamOS + Linux

    Minimale :

    • Système d'exploitation : Microsoft® Windows® XP / Vista / 7
    • Processeur : AMD Athlon 64 2800+ 1.8 Ghz ou Intel Pentium IV 2.8 Ghz
    • Mémoire vive : 1 Go de RAM
    • Affichage : Carte graphique avec 128 Mo de RAM
    • DirectX® : 9.0
    • Disque dur : 500 Mo d'espace disque disponible
    • Son : Carte son compatible DirectX 9.0

    Les cartes ATI antérieures aux séries HD ne sont pas officiellement supportées mais peuvent être compatibles dans de nombreux cas (ex : X300, X800, X1300, etc.).

    Recommandée :

    • Système d'exploitation : Microsoft® Windows® XP / Vista / 7
    • Mémoire vive : 2 Go de RAM
    • Affichage : Carte graphique avec 256 Mo de RAM
    • DirectX® : 9.0
    • Disque dur : 1 Go d'espace disque disponible
    • Son : Carte son compatible DirectX 9.0
    • Système d'exploitation : OS X version Leopard 10.5.8, Snow Leopard 10.6.3, ou ultérieure.
    • Processeur : Intel Core 2 Duo @ 2.4 Ghz
    • Mémoire vive : 1Go RAM
    • Disque dur : 500 Mo d'espace disque disponible
    • Carte graphique : Carte graphique avec 128 Mo de RAM
    • OS: Ubuntu 10.10
    • Processor: 1.8ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 1GB Free
    • Video Card: 256mb of video ram
Évaluations des utilisateurs
Le système d'évaluations des utilisateurs a été mis à jour ! En savoir plus
Récentes :
variables (22 évaluation(s))
Globales :
très positives (1,812 évaluation(s))
Publiées récemment
Bee
( 7.7 heures en tout )
Posté le : 21 juillet
A very mixed bag. Nice music, very nice sounds, I personally like the pixel asthetic, and in essence the game is an adequate but simple puzzle/adventure with a smidgen of quicktime-like action sequence.

However, the writing is completely off in tone--super casual, very modern, laden with adolescent slang, and what little voice acting there is has the same issue. It might be going for a Katamari Damacy feel, but it comes across as disrespectful toward the material, and toward the player.

Overall, cutesy. Cool if you're into that. Worth a couple of bucks.

Then there's the marketing and hype. It's an obvious indie-scene darling, thanking Brandon Boyer, former Chairman of the IGF. But then it also has an award from the IGF and the GDC? Wins or is nominated Best Game by almost 2 dozen gaming publications, including IGN, Kotaku, Gamasutra, 1up, Gamesradar, PCMag, Venturebeat, Wired, Destructoid, on and on? One of Time Magazine's Video Games of the Year sitting beside Portal 2, Skyrim, Minecraft, and Dark Souls? I don't know who is in Capybara Games, but the wiki says it's a collection of IGDA members. So the same people making the games are the ones giving it awards. Am I supposed to believe it's being done on merit?

This strains credulity well beyond reason. Keep in mind this is one indie game released the same year as Bastion, Terraria, and Binding of Isaac. This reeks of having schmoozed its way to the top. In a fair world, I'd recommend this game and suggest buying it for $5 or less. But in the face of such ridiculous, hyperbolic, and inescapable praise, no. I cannot add a recommendation to such a sea of duplicity.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Ghost of Bukowski
( 5.2 heures en tout )
Posté le : 19 juillet
What's the only thing more horrible than a game having obnoxious QTEs slowing you down?

I'll tell you: It's having a d0uchebag-level pretentious game completely halting your progress because of your computer's ACTUAL TIME AND DATE settings.

I swear on my Gaben altar, I am not making this up:
Lo and behold, this game demands you play it according to the £uckin' REAL WORLD MOON CYCLES to progress. Unless you got some key, which is only available if it is not a full or dark moon in REAL LIFE, which it of course was the day I played it. Hence locking you out of getting the key and being able to alter the games moon phases with the cave that this key grants access to.

I was ready to recommend this because of decent pixel artwork, nice music and all-around greatness, but when the games' messing with real world MOON CYCLES stops you from playing, well, that's just a boatload of steaming hipster sh|te that no one in their right mind would succumb themselves to.

Into the garbage bin you go, you annoying filth of bits and bytes.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
f0x
( 10.0 heures en tout )
Posté le : 17 juillet
S:S&S EP is just as much of a game as it is a work of art. The story of Scythian is somewhat surreal and weird but nevertheless great. The 16-bit-esque graphics are very cute and enjoyable. The soundtrack composed by Jim Guthrie is so fantastic and memorable that playing this game is worth it just for the music alone. Overall, I can't recommend this game enough.

If have played the game already, check out this artwork blog dedicated to it: http://sworcery.tumblr.com
It's really amazing how such a small game inspired so many people. And how many more people are to be inspired by it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Bright
( 0.1 heures en tout )
Posté le : 11 juillet
Beautiful little adventure game with an amazing soundtrack.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Winged Adventurer
( 4.6 heures en tout )
Posté le : 11 juillet
+ Astonishing pixel art visuals and beautiful effects
+ Pleasing sounds
+ Awesome soundtrack
+ Good gameplay
+ Epic and mysterious story
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
newagebegins
( 6.8 heures en tout )
Posté le : 10 juillet
Good puzzle-adventure game with great music and lovely graphics, a bit repetitive though.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Zeuhl
( 8.4 heures en tout )
Posté le : 8 juillet
I tried to give it a chance, but I couldn't bring myself to finish the game. While I love its art style (both visual and audio), it has too many flaws for me to consider it a 'fun' game. The story and characters are ultimately forgettable, and I quickly found both the gameplay (combat/puzzles) and the 'oh so quirky quirkiness for the sake of being quirky' extremely annoying.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Liselotte
( 6.3 heures en tout )
Posté le : 7 juillet
It's simple, short, very spiritual and has a cool soundtrack. Not the type of game everyone would like tho.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
LastResort
( 2.3 heures en tout )
Posté le : 6 juillet
I have yet to finish this game, maybe even barely started it, partly due to so many other things going on, and partly due to it barely fitting the category of "game." I can already recommend this however, but like everything it is clearly not for everyone. Some will love it, some will hate it, some will like it a bit, and probably many will either never get into it and/or simply give up on it like I almost did, a few times.

In many ways, it is more of art than game. And understandably, the people that dislike this, seem to miss that point more often than not. Chances are that you haven't played something like this before, and jumping into this can be more than overwhelming in various ways, depending on your expectations. Your best bet, is to not expect anything, which can often be said about anything new, but it probably fits this more than usual.

Despite the essentially awkward controls and playstyle (which may or may not apply to you,) it has a pull to it, so rarely found. Simply keep in mind that without real hand-holding, it will guide you on the journey, with some goofy/witty commentary and tweetability, mixed among the stylistic approach at story-telling via multiple dynamic blendings and clashings of various types of art, music, characterization, and lore.

It's an indie game from years ago, if you aren't up for the risk of adventure, get it on sale and enjoy it anyway, especially at your own pace.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
TristeBateleur
( 10.0 heures en tout )
Posté le : 5 juillet
A ne jouer qu'avec des ecouteurs ou un bon casque.

pros
-Ambience visuelle et musicale parfaitement maitrisée
-Histoire Interessante, un peu meta
-mecanique de lunes sympa, bien qu'un peu bancale
-faire la fête avec un ours nudiste

cons
-les aller retours du personnages peuvent sembler longs et ennuyeux de temps a autres
-Vocabulaire anglais difficile pour des non-anglophones
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
10.0 heures en tout
Posté le : 5 juillet
A ne jouer qu'avec des ecouteurs ou un bon casque.

pros
-Ambience visuelle et musicale parfaitement maitrisée
-Histoire Interessante, un peu meta
-mecanique de lunes sympa, bien qu'un peu bancale
-faire la fête avec un ours nudiste

cons
-les aller retours du personnages peuvent sembler longs et ennuyeux de temps a autres
-Vocabulaire anglais difficile pour des non-anglophones
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
5.0 heures en tout
Posté le : 2 juillet
I first bought the soundtrack based on word of mouth alone, and it was only after I fell in love with the music that I finally purchased the game when it was made available on Steam. Somehow, through some kind of dark magic, the game fit the images in my head perfectly. It's art, pure and simple - a tale told through suggestion and poetry, the kind of adventure that blossoms the further you dig into it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
6 personne(s) sur 8 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Non recommandé
5.2 heures en tout
Posté le : 19 juillet
What's the only thing more horrible than a game having obnoxious QTEs slowing you down?

I'll tell you: It's having a d0uchebag-level pretentious game completely halting your progress because of your computer's ACTUAL TIME AND DATE settings.

I swear on my Gaben altar, I am not making this up:
Lo and behold, this game demands you play it according to the £uckin' REAL WORLD MOON CYCLES to progress. Unless you got some key, which is only available if it is not a full or dark moon in REAL LIFE, which it of course was the day I played it. Hence locking you out of getting the key and being able to alter the games moon phases with the cave that this key grants access to.

I was ready to recommend this because of decent pixel artwork, nice music and all-around greatness, but when the games' messing with real world MOON CYCLES stops you from playing, well, that's just a boatload of steaming hipster sh|te that no one in their right mind would succumb themselves to.

Into the garbage bin you go, you annoying filth of bits and bytes.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
16 personne(s) sur 28 (57%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
Non recommandé
7.1 heures en tout
Posté le : 26 juin
I cannot in good conscience recommend this game because of the obtuse and overbearing mechanic of linking the ability of players to complete tasks based on an internal clock that uses the real world phases of the moon to attain specific objectives. While there is an item that allows for the changes of said phases to occur at the player's control, it can only be attained at a late stage of the game. (or by cheating as per the game's own advise)

It is also incredibly important to point out that if players get the "Dark Moon Trigon" before the "Bright Moon Trigon" said time shifting item becomes unavailable. So if the game is being played while there is a new moon, then the player will have to wait 2 weeks of real time for a full moon to try to attain the Bright Moon Trigon first. A developer that thinks that making people wait to play the game in such a manner is utterly arrogant and annoying.

Such a mechanic was certainly implemented to artificially give a false impression of length as the game can be completed in a manner of a few hours of real gameplay. While the “retro” style graphics have some charm, these outstay their welcome as there are just a handful of environments to view and backtrack through multiple times. Also, there is a certain sense of artistic “cheat” since the graphics don't rely on pure 8-bit pixelated effects, but rather it is a mix of these and modern 2D rendering techniques.

Repetitive enemy encounters against what is in essence the same enemy over an over again, boring and extended periods of time where the only interaction is to click on the exit point of an environment and then see the Scythian slowly make her way across the screen while the player has a thumb up the proverbial ♥♥♥♥ makes this game an absolute chore.

The combat system while using a “rhythm” mechanic that some might find amusing, it boils down to either blocking, dodging or striking – any other nuance to the system is completely missing and to make matters even more tedious all Trigon battles are, save negligible differences, exactly the same.

The puzzles range from obscure to plainly obvious, nothing remarkable to speak off.

The Scythian is one of the most forgettable characters in one of the most boring games I've played in a very long time. Avoid and instead invest your time on other indie games that offer better propositions than Sword and Swordcery.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
Recommandé
10.0 heures en tout
Posté le : 17 juillet
S:S&S EP is just as much of a game as it is a work of art. The story of Scythian is somewhat surreal and weird but nevertheless great. The 16-bit-esque graphics are very cute and enjoyable. The soundtrack composed by Jim Guthrie is so fantastic and memorable that playing this game is worth it just for the music alone. Overall, I can't recommend this game enough.

If have played the game already, check out this artwork blog dedicated to it: http://sworcery.tumblr.com
It's really amazing how such a small game inspired so many people. And how many more people are to be inspired by it.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
Recommandé
6.3 heures en tout
Posté le : 7 juillet
It's simple, short, very spiritual and has a cool soundtrack. Not the type of game everyone would like tho.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
Recommandé
4.6 heures en tout
Posté le : 11 juillet
+ Astonishing pixel art visuals and beautiful effects
+ Pleasing sounds
+ Awesome soundtrack
+ Good gameplay
+ Epic and mysterious story
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
Recommandé
6.1 heures en tout
Posté le : 28 juin
Very amusing game. I can see why some people might not like how meta and hipsterish it can be, but I found it charming. The visuals are great, the style is a nice throwback, the music and sound effects are fun (especially the fights, I love their grunts and other noises, very subtly funny). Overall just a really good time to be had. Definitely recommended, so long as you know the pace is a little slower (which I found calming, but others might grow impatient with).
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Recommandé
0.1 heures en tout
Posté le : 11 juillet
Beautiful little adventure game with an amazing soundtrack.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
2.3 heures en tout
Posté le : 6 juillet
I have yet to finish this game, maybe even barely started it, partly due to so many other things going on, and partly due to it barely fitting the category of "game." I can already recommend this however, but like everything it is clearly not for everyone. Some will love it, some will hate it, some will like it a bit, and probably many will either never get into it and/or simply give up on it like I almost did, a few times.

In many ways, it is more of art than game. And understandably, the people that dislike this, seem to miss that point more often than not. Chances are that you haven't played something like this before, and jumping into this can be more than overwhelming in various ways, depending on your expectations. Your best bet, is to not expect anything, which can often be said about anything new, but it probably fits this more than usual.

Despite the essentially awkward controls and playstyle (which may or may not apply to you,) it has a pull to it, so rarely found. Simply keep in mind that without real hand-holding, it will guide you on the journey, with some goofy/witty commentary and tweetability, mixed among the stylistic approach at story-telling via multiple dynamic blendings and clashings of various types of art, music, characterization, and lore.

It's an indie game from years ago, if you aren't up for the risk of adventure, get it on sale and enjoy it anyway, especially at your own pace.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante