Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.
Valutazione degli utenti: Molto positiva (1,471 recensioni)
Data di rilascio: 16 apr 2012

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Acquista Superbrothers: Sword & Sworcery EP

 

Consigliato dai curatori

"Showed at PAX East 2012 - Exploratory adventure game with a wonderful soundtrack."

Recensioni

“...a beautiful and enthralling adventure that feels both archetypal and unique”
9/10 – Gamespot

“...masterfully blends music, art, storytelling and gameplay in deeply poetic ways that you just don’t see very often.”
9/10 – IGN

“It’s genuinely beautiful, with moments of stark evocative beauty, sharp with strangeness.”
Rock Paper Shotgun

Riguardo questo gioco

Superbrothers: Sword & Sworcery EP is an exploratory action adventure with an emphasis on audiovisual style. Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries. Co-operate with friends via Twitter, experience a videogame world that is affected by moon phases & help a wandering warrior monk complete her woeful errand.

Superbrothers: Sword & Sworcery EP features an album's worth of original music by noted composer Jim Guthrie as well as artwork & designs by Superbrothers Inc, crafted & engineered by videogame wizards at Capy in Toronto, Canada.

Songs will be placed in your Superbrothers: Sword and Sworcery EP Folder in the Steam Directory:

...Steam\steamapps\common\superbrothers sword & sworcery ep\soundtrack

Key Features:

  • Guide a warrior monk on a laid back adventure in a bronze age mountain wilderness, overcome occasionally hard-hitting battes & solve mystical musical puzzles to help The Scythian complete her woeful errand.
  • A fevered famicom dream. Explore a lavishly-painted mythopoetic storyworld affected by real-world moon phases, conceived & crafted by a representative at Superbrothers Inc.
  • A prog rock concept record you can hang out in. Treat your ears to an album's worth of original music created by the legendary composer Jim Guthrie.
  • Remastered & ready for public exhibition. The new edition features razor-sharp pixels and a refined audio mix, ideal for projecting in a home theatre or cinema context.
  • Point & click. This new edition of S:S&S EP for the electric computer has been faithfully re-engineered by videogame wizards at Capy to support input via the two-button mouse.
  • Tweet this? Optionally co-operate with friends via Twitter by relaying clues & other tidbits as you dig deeper into the esoteric mysteries of S:S&S:EP.

Soundtrack Details:

Jim Guthrie's legendarily epic Sword & Sworcery LP: The Ballad of the Space Babies is a landmark prog rock concept album from the noted composer. Jim's compositions were named "The Best Videogame Music of 2011" by Kotaku, while Double Fine's Tim Schafer said "The music is amazing. I want Jim Guthrie to score my life."

Track List:

  • Dark Flute 02:40
  • Lone Star 02:35
  • Doom Sock 02:35
  • The Prettiest Weed 02:19
  • The Cloud 03:50
  • Under A Tree 05:03
  • The Maelstrom 01:56
  • The Ballad Of The Space Babies 03:06
  • Unknowable Geometry 04:02
  • Bones McCoy 02:06
  • Ode To A Room 01:43
  • The Prettiest Remix 00:56
  • The Whirling Infinite 02:30
  • Little Furnace 03:25
  • Bonus Track Intro 00:01
  • Cabin Music (Bonus Track) 02:39
  • Battles 1(Bonus Track) 00:48
  • Battles 2 (Bonus Track) 00:35
  • Com64 (Bonus Track) 01:21
  • Mushrooms (Bonus Track) 02:15
  • Death To Everyone (Bonus Track) 01:13
  • Confronting The Wolf (Bonus Track) 01:20
  • Up A Mountain (Bonus Track) 01:28
  • Activating Trigons (Bonus Track) 01:23
  • How We Get Old (Bonus Track) 05:21
  • And We Got Older 04:47
  • Bonus Track Outro 00:02

Requisiti di sistema

Windows
Mac OS X
SteamOS + Linux

    Minimum:

    • OS:Microsoft® Windows® XP / Vista / 7
    • Processor:AMD Athlon 64 2800+ @ 1.8 Ghz and Intel Pentium IV @ 2.8 Ghz
    • Memory:1 GB RAM
    • Graphics:Graphics Card with 128 MB of RAM
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0 compliant sound card

    ATI cards older than the HD series are not officially supported but may be compatible in many cases (e.g X300, X800, X1300, etc.).

    Recommended:

    • OS:Microsoft® Windows® XP / Vista / 7
    • Memory:2 GB RAM
    • Graphics:Graphics Card with 256 MB of RAM
    • DirectX®:9.0
    • Hard Drive:1 GB HD space
    • Sound:DirectX 9.0 compliant sound card
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: Intel Core 2 Duo @ 2.4 Ghz
    • Memory: 1GB RAM
    • Hard Disk Space: 500 MB Free Space
    • Video Card: Graphics Card with 128 MB of RAM
    • OS: Ubuntu 10.10
    • Processor: 1.8ghz
    • Memory: 2GB RAM
    • Hard Disk Space: 1GB Free
    • Video Card: 256mb of video ram
Recensioni utili dai clienti
50 persone su 86 (58%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
4.7 ore in totale
Pubblicata: 4 gennaio
This game is scenic, atmospheric, and the pixel artwork is impressive. It incorporates music really well - and is lively when progress is made. It even has humorous and witty dialogue that breaks the 4th wall at times. It is easy to see how it could influence other creators. On the negative side, it was unneccessarily cryptic, and I would be suprised if most people beat it without a walkthrough or guide. While playing, I perceived the creators to be self-indulgent and protentious, and cursed them for being so obtuse about how to actually beat the game. I appreciated the ending but it's hard to recommend.
Questa recensione ti è stata utile? No Divertente
21 persone su 37 (57%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
3.3 ore in totale
Pubblicata: 2 aprile
Incredibly pretentious. Insulting gameplay - a bit of Simon Says and simple rhythm combat mixed with random poking around bushes and/or forest animals. Neat music, style and atmosphere completely wasted by easy and boring puzzles and linear (and repetitive) levels. I've bought the hype thinking it was going to be an actual p'n'c adventure, but I should've known better.
Questa recensione ti è stata utile? No Divertente
10 persone su 16 (63%) hanno trovato questa recensione utile
1.6 ore in totale
Pubblicata: 28 aprile
Pros:
1. Sweet art style.
2. Great soundtrack.

Cons:
1. Was very boring to me. (First game in awhile where I was falling asleep playing it!)
2. Dialogue/Writing wasn't very good. It felt like it was a jumbled mess.
3. The small "quests" (for lack of a better word) were abitrary and didn't make much sense.

I was going to try and finish this game but I have other better games to play. Great art and music but quite boring.
Questa recensione ti è stata utile? No Divertente
12 persone su 20 (60%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
4.7 ore in totale
Pubblicata: 19 dicembre 2014
I finished this game last week and it has continued to haunt me since. It's beautiful, quirky, funny, sad, baffling and dreamlike, and I would totally recommend it to anyone. It's called an EP for a reason--I finished in under 5 hours--but it was a very satisfying few hours.
Questa recensione ti è stata utile? No Divertente
15 persone su 26 (58%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
5.4 ore in totale
Pubblicata: 1 aprile
Beautiful pixel art, stunning music, and a story that is best described as "baby's first acid trip". It's kind of sad how utterly the game play and story falls short of the art and music. Game play seems like it was tacked on or left so simplistic that it doesn't even register as a challenge. The point and click aspects are lack luster. The characters are all one note and flat as a pancake. The story makes no sense which is good if you prescribe to the hipster theory of “making no sense” is the paragon of art.

The music is worth buying it on sale, but I would probably just try and find the sound track al la carta.
Questa recensione ti è stata utile? No Divertente
9 persone su 15 (60%) hanno trovato questa recensione utile
1.3 ore in totale
Pubblicata: 8 maggio
One of my many "Steam rules" is not to buy a mobile game, but this game ... man, this game masterfully blends music, art, storytelling and gameplay in deeply poetic ways that you just don't see very often. It may only take a handful of hours to play through the game's four chapters, but the impact it leaves will stay with you for a long time.
http://steamcommunity.com/sharedfiles/filedetails/?id=438740776 http://steamcommunity.com/sharedfiles/filedetails/?id=439168397
Questa recensione ti è stata utile? No Divertente
13 persone su 23 (57%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
7.2 ore in totale
Pubblicata: 21 dicembre 2014
Actually I hate pixel art - but this game is worth to play: it's strange, beautifull, and full of excitement....

Ненавиджу піксель-арт - але ця гра заслуговує на увагу: вона чудова, трошки дивна, та все-ж таки захоплююча....
Questa recensione ti è stata utile? No Divertente
8 persone su 14 (57%) hanno trovato questa recensione utile
13.5 ore in totale
Pubblicata: 12 aprile
So much potential for such a small game, most likely one of the best games I've ever played.
Amazing soundtrack and a thrilling atmosphere. This is what a Masterpiece looks like.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
5.2 ore in totale
Pubblicata: 24 maggio
5/10 - One word: Confusion. The atmosphere and music of the game is nice and relaxing, but the clues (or lack thereof) it gives you leaves you frequently stuck and frustrated. It IS possible to get through the game without a guide (I did it in under 5 hours), but it takes patience and a bit of tenacity.

I was on the fence whether to recommend this game or not, because despite what I said above, I still enjoyed the game. However, I don't think that I would put my reputation behind it.
Questa recensione ti è stata utile? No Divertente
4 persone su 7 (57%) hanno trovato questa recensione utile
1.5 ore in totale
Pubblicata: 26 dicembre 2014
Great soundtrack, epic storyline, this game kept me pulled in until the end, and then some.
Highly recommended if you enjoy nice, peaceful games that have their fair share of action, adventure, and exploring.
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
6.2 ore in totale
Pubblicata: 29 marzo
This game isn't long or complex, but it's absolutely beautiful. It's mostly about exploring, figuring out what you need to do, and occasional combat with a simple two-button system that's all about learning the patterns of your enemies. The world is intriguing, the music is great, and there's something very soothing about the whole experience.

I'm just hoping there's a sequel at some point so I can throw more money at these guys.
Questa recensione ti è stata utile? No Divertente
3 persone su 6 (50%) hanno trovato questa recensione utile
0.8 ore in totale
Pubblicata: 4 marzo
illuminati simulator...all about the triangles.

maybe u should buy it, maybe not. I'm not ur mother...make up ur own mind
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
5.3 ore in totale
Pubblicata: 13 aprile
I'm really intrigued by what I just played. Sword & Sworcery is a strange mix of funny self-awareness as a game and art project; pretty pixel landscapes and nice soundtrack; all mixed in a plot that goes from the super-serious to the super-casual in waves. The game is never out-right comedic, but you can tell from screen to screen where you're supposed to relax and where you are supposed to be tense. What fascinates me is how even with its pixelated characters the game manages to make you feel stressed, afraid, rejoiced or frustrated as you go.

One of the game elements that is constant throughout the story is the lack of a expectations on what is possible and what not within the environment. I found myself unable to judge if I had any agency in this or that environment or situation, which in this game, is a good thing. You feel great when you realize that you CAN interact with this or that element, and once the creepy monster starts to chase you, this lack of understanding about where are the game-boundries makes you feel trapped and powerless as you desperately click everything on screen while moving away as you trying to figure out what to do next.

Granted, this lack of context did made me go for an online guide once I couldn't figure out how to wake up one or two of the Sprites. But overall, if you have enough curiosity and patience, you will get the hang of this strange little world without external help.

Another thing that I found really original about this game is how the difficulty raises as the story progesses. We're used to getting more health and power in other titles, allowing you to combat fiercer and bigger enemies as you go. But in Sword & Sworcery you get LESS health as the main character's well-being begins taking a toll on the quest, which makes formerly easy challenges suddenly stressful and difficult. This increase in vulnerability goes counter to the power-trip most other games makes you go through, and that alone, I found it to be really cool (as well as REALLY nerve-wrecking as I faced old enemies).

That being said, this is not a fighting game per se. Sure, the fights are the parts that require most eye-hand coordination and skill, but the puzzle solving and exploration take a similar toll in your brain. I found it very balanced how much emphasis it was put onto each part of the gameplay.

Oh, another thing I liked: At the end of each "chapter" the narrator takes you back to the main screen, telling you to take a break before continuing. I found this to be cool in terms of story-telling, and oddly considerate for you as a player. It made me wish more games would suggest that kind of pauses for their players.

So overall, this is a very strange, charming, deep, stressfull and rewarding game all at once. It's a bit short compared to other titles, but by the end, you'll be glad by every minute of it.
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
3.9 ore in totale
Pubblicata: 27 febbraio
Point'n'Click adventure at its best.
And it has an awesome soundtrack!

10/10
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
4.9 ore in totale
Pubblicata: 28 febbraio
A very simple game in terms of mechanics, but very satisfying for its sounds and noises. I would more rate this as a playable EP - liked listening to Jim Guthrie.
The hardest sections of the game is where you need to react in step with the ambient music - it's a blast if you knock it all over without being hit (although really one should go play rock band if rhythm is your thing). Other than that, there's the scavenger hunt.
So, a recommndation for a number of relaxed evenings. The honest player won't finish the game in one sitting.
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
6.5 ore in totale
Pubblicata: 1 marzo
GReat GAME!
Questa recensione ti è stata utile? No Divertente
1 persone su 2 (50%) hanno trovato questa recensione utile
0.9 ore in totale
Pubblicata: 1 aprile
fantastic game.
engaging story, surprisingly immersive gameplay and perfect soundtrack.
a must play, even for gamers not accustomed to the genre.
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
3.9 ore in totale
Pubblicata: 25 giugno 2014
...è incredibile come dando a un gioco una parvenza poetica, o magari anche solo un bell'aspetto, la gente non riesca a intravedere la struttura (vuoi narrativa, vuoi di gameplay) che ci si nasconde sotto. E una volta che il prodotto raggiunge lo status sociale di intoccabile, è fatta! GUAI a chi dice qualcosa contro di esso!

Nonostante S&S abbia grafica, animazioni e un comparto sonoro d'eccellenza, tutto ciò che riguarda gli "enigmi" e più in generale il ritmo di gioco, mi ha annoiato profondamente. A S&S manca quel mordente che avrebbe fatto dell'esperienza onirica quello che doveva essere.
Al contrario di quello che dice qualcuno, questo è un action-adventure, NON un'avventura grafica, e la parte action è uno dei primi tentativi di gioco per tablet, perciò semplice e naif. Le meccaniche dei puzzle basati sul click di aree dello schermo e la trama dilatata, lo rendono un gioco da prendere a piccoli sorsi, quindi non per tutti.
Se S&S fosse uscito negli anni '90, sarebbe stato trattato alla stregua di Loom: carino, ma non di certo incredibile; dai contenuti tanto astratti da risultare soggettivi...
Questa recensione ti è stata utile? No Divertente
0 persone su 1 (0%) hanno trovato questa recensione utile
3.8 ore in totale
Pubblicata: 6 maggio 2014
Gioco bellissimo sopratutto per la storia e per il comparto audio , non tanto quello grafico , preferirei però giocarlo in italiano .
Questa recensione ti è stata utile? No Divertente
0 persone su 1 (0%) hanno trovato questa recensione utile
5.1 ore in totale
Pubblicata: 10 dicembre 2012
Gioco incredibilmente geniale.
Un incrocio tra avventura grafica e gioco ritmico... Semplicemente unico.
Questa recensione ti è stata utile? No Divertente