I believe it's quite understandable why might exist such discrepancy among the opinions of this game. Binary Domain is an interesting game not olnly from the different type of enemies you are used to shoot but also for the combination of action, humour and storytelling. The Story kept me interested until the very end.If you were one of those players that would get bored for the constant shooting then in my case, I just found new ways to make it more fun. By shooting the robots in head they will turn against each other. If you add that with shooting others in the feet, forcing them to crawl then you have an interesting combination of events to watch. The city is filled with amazing little details, something you might miss if you are just rushing from point A to point B. But you shouldn't. The bright lights in the city at night are something your eyes will be pleased to see and the visuals are quite good too.
The characters are very distinctive from each other putting Big Bo among the favourites. There's rivalry, sarcasm, humour and even... romance. There are a few plot twists here and there to make the story more compelling and interesting which pleased me until the very end. During the game you are able to talk to your team mates using your own voice (which I didn't because I do not have a Microphone on my PC yet) or simply by using the controller. By doing so, you will offer tactical advice to them but also if they request healing or suggest a new tactic you are free to agree or disagree with them.
It might not be a title that many people have the chance to play it, and those that had it share different opinions about the game, however I found to be a nice shooting adventure from start to finish. There's nothing over the top or extremely remarkable but not all games require to be such experience. Some, like Binary Domain just want to tell a story while mixing a bit of storytelling and bullets, lot's of them, in fact.
There might be more cut scenes that one person who is used to play FPS and TPS would find but to me this was never a problem, in fact, I believe it was balanced between having a lot of things to point and shoot during tense moments, and then, a little bit of story, controversy or plot twist via cut scenes. I like to have both of these in my games but again, many may find it tiresome if all you want is too shoot some robots in their shiny metal ***.
In the end I think it's important to reflect if we are not going too far with our discoveries in advanced robotic technology. I know that it is the year of 2080 and the world most progress but, at what cost..? Paraphrasing Albert Einstein "I fear the day that technology will surpass our human interaction."
In Binary Domain, that day may have happened already...