《Sequence》結合節奏和角色扮演元素,進而創造出一種獨特的遊戲體驗。
使用者評論: 極度好評 (812 篇評論)
發售日: 2011 年 10 月 20 日

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由多名鑑賞家所推薦

"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
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評論

「...《Sequence》是我玩過的遊戲中,少數幾款能夠完全發揮它的潛力,幾乎無可挑剔的遊戲之一。」
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

關於此遊戲

《Sequence》結合節奏和角色扮演元素,進而創造出一種獨特的遊戲體驗。一同加入受困於神秘高塔中的 Ky,並在一位叫做 Naia 的神秘女孩引導下往上移動,途中將會遭遇致命的怪物和滑稽的人物。找出背後的巨大陰謀吧...如果你能在這場旅程中活下來的話。

遊戲特色:


  • 全對話配音和超過 10 小時的遊戲時間
  • 由 Ronald Jenkees 以及 Michael Wade Hamilton 所製作的遊戲配樂
  • 物品合成和自訂咒語機制提供一個完整的角色扮演體驗
  • 支援 Steam 成就和雲端存檔

系統需求

    • 作業系統:Windows XP、Vista、7
    • 處理器:1.7 GHz 雙核心處理器或更高
    • 記憶體:2 GB
    • 硬碟空間:250 MB
    • 顯示卡:512 MB 並相容於 DirectX 9.0c 之顯示卡(必須支援 Shader Model 3)
    • DirectX®:9.0c
值得參考的用戶評論
11 人之中有 11 人(100%)認為這篇評論值得參考
14.1 記錄時數
張貼於:2014 年 10 月 12 日
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
這篇評論值得參考嗎? 有趣
8 人之中有 8 人(100%)認為這篇評論值得參考
7.5 記錄時數
張貼於:2014 年 11 月 14 日
Art: 9/10 (I am being a little too much critical here, it is above great!)
Code: 10/10 (can not see flaws, very agile and stable! +there is calibration feature to fix A/V off-sync!)
Enjoyability: 9/10 +consists great humour! (especially check item descriptions!)
Beatmaps: 7/10 (sometimes weaker beats result in two keypress, when the strong one is one key press)
Toughtness if necessary: 10/10 (there are four difficulty settings: easy, medium, hard, spasmodic)


9/10

PROTIPS: #1: Use ASDF instead of arrows and numeric keypad 4,6 to rotate and 1,2,3,7,8,9 for spells. Really comfortable! #2: Medium is too easy. #3: Spasmodic difficulty most likely will require playing against easier enemies repetitively in order to level up and beat stronger enemies or to use recipes, because that will help a lot; makes game a little more like RPG because of the repetitions, but that is enjoyable, really. If that is not for you, take hard or normal. When I started with normal and went to 4th floor, I felt it was too easy for me and I went for spasmodic difficulty. I found it really challenging and that is what I really hoped for.
這篇評論值得參考嗎? 有趣
8 人之中有 8 人(100%)認為這篇評論值得參考
9.4 記錄時數
張貼於:02 月 18 日
Great than Thapster app. It contains a lot of wonderful musics especially the last one with the boss scene, hard like hell but challenging to achieve 100%. The story is basic for me but I have a little surprise of it a bit though.

If you like music-tap game so this is the best game I can recommend.

And the other thing that I love is the publisher releases their soundtracks for free.
這篇評論值得參考嗎? 有趣
3 人之中有 3 人(100%)認為這篇評論值得參考
17.5 記錄時數
張貼於:2014 年 12 月 30 日
This is an extremely fun game! You should really go and play it!
這篇評論值得參考嗎? 有趣
2 人之中有 2 人(100%)認為這篇評論值得參考
11.9 記錄時數
張貼於:2014 年 12 月 27 日
A factastic application of Rhythm mechanics to an RPG. Essentially a game about breakdance-fighting monsters. The writing is also hilarious.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
20.7 記錄時數
張貼於:2014 年 12 月 17 日
a fun casual logic-based game
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
18.4 記錄時數
張貼於:2014 年 12 月 30 日
I recommend the soundtrack to this game.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
16.4 記錄時數
張貼於:2014 年 12 月 10 日
Sequence is a solid rhythm combat game, with good emphasis on multitasking. The graphics are nice, but lacking true animation. Music in the game is good, but the limited setlist means several songs will be repeated. That repetition will get on your nerves, as the progression system in the game pushes for RPG-style grinding to craft all the equipment. With 3 monsters to choose per floor, you will have to repeat fights to get all the random crafting parts.

The game is solid and affordable, and I can recognize the music even a year after beating it. It doesn't need much of a sale to be a great deal, and I could recommend it at full price if you like the idea of the combat grind.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
14.8 記錄時數
張貼於:2014 年 12 月 20 日
Expectation should be left at the door when playing Sequence. Catchy tracks align themselves neatly with "gems" or arrows on the tracks, bringing a truely rhythmic experience.

Sequence occasionally feels like a grind and my experience has only been through PC controls through normal difficulty.
I still rate this game highly on rhythmic value, the combat system is a nice tweek to the typical guitar hero style approach; with switch lanes that reminds me of Frequency and/or Amplitude.

!!! Do not measure this game by store value, it's an experience not to be missed !!!
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
0.2 記錄時數
張貼於:01 月 26 日
I’m horrible at rhythm games, I’ve never had the speed and skills to get through the harder difficulties and at the easier levels it feels like it’s to simple and child’s play. So I was kinda meh about the whole idea behind Sequence. But as soon as I got in there I must say that I really REALLY enjoyed rhythm gaming mixed with RPG elements, fighting, spells, mana and so on. Giving my successes and failures a deeper meaning.

It surprisingly fun to pull of a combo in Sequence and you’re rewarded with fun characters, good dialogue (not the best voice acting maybe but still fun dialogue). And for the first time I want to get further and deeper through the game… and it’s a rhythm game! The hardcore rhythm gamers will probably enjoy this, and the casual ones will like this, and the non rhythm gamers will still enjoy it for feeling more like a puzzle game.

Give this game a chance!

Recommended.

/ Nurgleprobe
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
25.3 記錄時數
張貼於:2014 年 12 月 31 日
A fantastic blend of Rhythm game and RPG. And the soundtrack is fantastic! I love this game!
這篇評論值得參考嗎? 有趣
3 人之中有 2 人(67%)認為這篇評論值得參考
17.6 記錄時數
張貼於:02 月 9 日
Idea is fun and refreshing, visuals are fine, music is ok, but it gets too grindy for me by the end... It's not too long, so I suggest to give it a shot... Especially if you find it cheap...

7/10
這篇評論值得參考嗎? 有趣
2 人之中有 1 人(50%)認為這篇評論值得參考
10.3 記錄時數
張貼於:2014 年 10 月 3 日
A really awesome game that knows what it is trying to be and maximizes its potential.

What I like:
-Awesome soundtrack. I expected to tire of the music after playing a mission a few times, but it does a good job of remaining likeable throughout.
-Great visual and audible feedback when hitting and missing notes.
-I love the storyline and the voicework. Just amateur enough to seem like a project done by your friends, just professional enough to not be too distracting.
-The three way split really adds to the DDR formula and makes it a strategic challenge instead of a reflex workout.
-Scope of the game is just right. Not too big, not too small.

What I didn't like:
-Sometimes it becomes a grind when you need just one item to advance and you can't quite get it.

Not really about the game, but I love the trailers. If you don't know about hitpoints... this probably isn't the game for you.
這篇評論值得參考嗎? 有趣
2 人之中有 1 人(50%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.2 記錄時數
張貼於:2014 年 12 月 1 日
This game has
WAYYYYYYYYYY
Too many drug references. Apart from that, its got some good gameplay
這篇評論值得參考嗎? 有趣
2 人之中有 1 人(50%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
18.0 記錄時數
張貼於:2014 年 12 月 5 日
11/10

Cools story.
Cool gameplay.
Challenging gameplay, but you can finish the game without getting fustrated.
這篇評論值得參考嗎? 有趣
56 人之中有 49 人(88%)認為這篇評論值得參考
17.7 記錄時數
張貼於:2013 年 11 月 27 日
As a RPG and Stepmania enthousiast, this would seem like the perfect Indie game for me. And indeed, it was fun to play. It was unique. It was something fresh. And being a RPG fan, I am used with doing repetitive things in order to get that one rare drop.

One warning is that even casual gamers who would like to simply play the game and go through the story, might still face some moments where they have to engage battles over and over to get that last item for a recipe. Bite through it, the way you make story progression is quite slow in itself. Ronald Jenkees kicks ♥♥♥, but not after the 6~7th time in a row. Yeah, having only one fixed song per enemy doesn't get you on your toes that much.

On sales it's usually just one buck, so hopefully no buyer's remorse after you've even spent an hour at it.
這篇評論值得參考嗎? 有趣
25 人之中有 22 人(88%)認為這篇評論值得參考
12.7 記錄時數
張貼於:2013 年 11 月 28 日
Sequence is an interesting RPG. The game plays like Dance Dance Revolution with the notes divided into 3 separate note tracks running concurrently on the screen for casting spells, defending against attacks and regenerating mana. There is a quirky story to pull you through to the end but what won me over was most definitely the music tracks behind the gameplay.

I can't really gauge how difficult it is to play for beginners to the genre due to my many years of playing rhythm games from Stepmania, Guitar Hero and my current timesink of Osu!. Anyone who has played such games should find no problems however with adapting to the mechanics.

Due to the RPG nature of the game, it can become a grind for specific items to drop on the monsters which are used to craft items needed to progress in the floors. The game does not come with any additional content beyond the story that I am aware of (I played mostly at release back in 2011).

Sequence wasn't the most challenging game personally but it sits in my game library as a comfortable purchase when I look back over two years. Give it a go if it is on sale but just be aware it may not be fun for everyone; the usual disclaimer case for most games in the rhythm genre.
這篇評論值得參考嗎? 有趣
27 人之中有 21 人(78%)認為這篇評論值得參考
10.3 記錄時數
張貼於:2013 年 11 月 26 日
A truly great and engrossing indie game. The music is good. I wish there were a few more songs, they start to get a little repetitive as you near the end of the game.
這篇評論值得參考嗎? 有趣
20 人之中有 17 人(85%)認為這篇評論值得參考
16.8 記錄時數
張貼於:2013 年 08 月 9 日
A rhythm rpg? In the weirdest mashup since Puzzle Quest, this brilliant little indie game manages to create a unique niche and thrive in it. The writing turns some people off but I enjoyed it and found it relatable. Maybe that says more about me than the game itself. It definitely gets grindy, but the mechanics are very unique. Can frequently be purchased super cheap. Give it a shot, you'll probably be surprised.
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15 人之中有 13 人(87%)認為這篇評論值得參考
5.8 記錄時數
張貼於:2014 年 08 月 2 日
I've been buying a lot of bundles recently, I picked up ~20 in July, and Sequence has been one of my favorite pulls thus far.

*NOTE: This review will be fairly biased, as I enjoy dj-ing/mixing electronic dance music.

If you like rhythm games like Tap Tap Revolution, music - in particular the electronic dance music genre, grinding, and crafting, then you will really enjoy this game. Ronald Jenkees does a lot of the music for the game, and if you like his style then you will love the music found here.

The aesthetics of the game are nice - the artstyle for the characters and backgrounds are well-detailed. The music is very, very good, however, if you do not like the electronic genre, then you may get tired of hearing the music, and this is critical because it is the core of the gameplay and (so far) the variety is not too expansive. You will also grind quite a bit, so you will be hearing the same tracks repeatedly.

The story is decent, nothing too fancy. The voice acting is not bad, and the comedic banter between the main characters is funny at times. There is also some teasing of common RPG elements, which I always find very nice when not overdone.

The controls are easy to familiarize yourself with - you use the WASD keyes and/or the arrow keys in combination with the numbers (spell hotkeys) and Q and E. The tutorial is skip-able but extremely important for understanding the mechanics of the game. The learning curve is moderate to difficult - especially if you are not used to playing rhythm games. I am pretty good at beatmatching by ear, so I tried the 2nd hardest difficulty and had to tone it down a level - my finger dexterity on the keys are still rusty; however, I plan to do a playthrough on the hardest difficulty once I beat the game.

Gameplay is very, very fun if you are interested in the rhythm genre. You have three windows, Defence, Spells, and Mana. Arrow kills will fall in the Defence and Mana windows, and you can swap your active window with the Q and E skills (left and right respectively). If you fail to press an arrow key in the Defence window, you lose health depending on the type of arrow (basic white color = -1 HP, and so forth). If you fail to press an arrow key in the Mana window, there is no effect.

Arrows will only fall in the Spells window when you activate one of your spells with the number hotkeys, however, you must also have enough mana to cast the spell. Failing to press even a single arrow key in the Spells window will cause you to fail in casting it and you will not be refunded your mana. Spells are the way you damage your opponent, and you can also heal yourself. I believe you can only have 4 active spells at a time (you start with 2 slots and unlock more as you progress through the tower).

Between battles, you can craft and equip different items. There are 7 floors in the tower you wake up in, and you are given new crafting recipes as you reach new floors. One item will always give a permanent bonus (ex: +1 to offence), and others can be new spells, armor, or weapons. You can also scrap your items for experience points. When you craft, you have to pay exp. to increase the chance of success (you can even pay lose levels if you want to pay that much exp); if you fail, you are not refunded the exp.

Levelling up is done automatically, you do not have to allocate skill points.

As you progress through the game, monsters will have a unique "guardian ability" for each floor - for example, on the 2nd floor enemies (once per battle) can activate an ability that makes the falling arrow keys fade to invisibility as they reach the lower quarter of your window. Listening to the beat of the music really, really helps because the keystrokes tend to match the beat very well. With enough practice, you can even swap windows freely and continue pressing arrow keys to the beat. There is a craftable item for each floor that allows you to ignore guardian effects (except when you fight the bosses).

Boss battles are fun and the character's are pretty funny. Each boss will use their guardian effect more frequently, and you cannot negate it with the inhibition item.

If you are interested in rhythm games, definitely pick up this fantastic game.

Highly recommend!



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