Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience.
Análises de usuários: Muito positivas (810 análises)
Data de lançamento: 20/out/2011

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Recomendado por curadores

"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
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Análises

“... Sequence is one of only four or five games I've ever played that lives up to its potential so absolutely and with so little room for improvement.”
100% – http://www.bit-tech.net/gaming/pc/2011/11/07/sequence-review/1

Sobre este jogo

Sequence combines elements of both rhythm and role-playing games to create an entirely unique experience. Join Ky on his ascent of a mysterious Tower, guided onward by a mysterious girl named Naia. Encounter deadly monsters and ridiculous characters, and discover the grand scheme behind Ky's mysterious imprisonment...that is, if you can survive the journey.

Key Features:


  • Fully voice-acted, 10+ hour story mode
  • With music by Ronald Jenkees and Michael Wade Hamilton
  • Deep item synthesis and spell customization mechanics provide a full RPG experience
  • Full integration of Steam achievements and cloud saves

Requisitos de sistema

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX®: 9.0c
Análises úteis de usuários
2 de 2 pessoas (100%) acharam esta análise útil
13.8 hrs registradas
Publicada: 11 de janeiro
Sequence é um jogo deveras impressionante. O seu objetivo é pressionar as teclas direcionais no momento exato para produzir múltiplas ações. Existem 3 quadros interativos nas batalhas: o de defesa (contra ataques inimigos), o de magias (sua única forma de atacar seus adversários) e o de Mana – cuja pronúncia correta é “mah-nah" – onde é possível recuperar seus pontos de magia para utilizar cada vez mais suas magias.

O jogo gira em torno de lutas, batalhas estas muitas vezes cansativas devido ao fato de que será necessário enfrentar um mesmo personagem várias vezes até obter todos os seus itens dropáveis. Alguns desses itens serão necessários para fabricação de chaves, obrigatórias para que se dê continuidade ao jogo.

Quanto à trilha sonora, é relativamente boa, o que nesse caso torna-se obrigatório visto que o jogo em questão gira em torno de sua musicalidade e as "sequências" devem ser realizadas de acordo com o ritmo musical. Um fator negativo é que as mesmas repetem-se várias vezes em virtude de existirem poucas, o que tornará suas batalhas, em alguns casos, entediantes.

A história é razoável, sem um enredo complexo nem nada, mas até certo ponto atraente. É uma parte que deveria ter sido mais bem trabalhada. Após vencer o jogo e cumprir alguns requisitos especiais (vide achievements) um novo final pode ser destravado, mas tão non-sense quanto o anterior.

Por fim, quero deixar registrado minha frustação com relação ao método de cálculo de percentagem desse jogo. A percentagem ou porcentagem (do latim per centum, significando "por cento", "a cada centena") é uma medida de razão com base 100 (cem). É um modo de expressar uma proporção ou uma relação entre 2 (dois) valores (um é a parte e o outro é o inteiro) a partir de uma fração cujo denominador é 100 (cem), ou seja, é dividir um número por 100 (cem). O cálculo percentual nada mais é que a multiplicação de um valor qualquer pelo percentual desejado. Durante o jogo inteiro, você precisará de reagentes e receitas para sintetização de produtos. A chance de sucesso aumenta (ou diminui) conforme você aumenta (ou diminui!) a quantidade de XP doada! Isso mesmo, XP! Você perderá muita experiência através deste método, infelizmente.

A frustação ocorre porque os desenvolvedores animais desse jogo não sabem como este cálculo ocorre e o que significa, gerando situações em que uma chance de 90%+ não significará absolutamente nada na fabricação de itens... Lamentável...

Porém, quero deixar registrado que o jogo possui uma característica peculiar que me agradou bastante, diga-se de passagem. E é por este motivo que eu o recomendo!!
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11 de 11 pessoas (100%) acharam esta análise útil
14.1 hrs registradas
Publicada: 12 de outubro de 2014
I have to admit, this game surprised me. I got this game from a bundle and decided to install it to try it out. I end up really liking it and played it until the very end. It's a rhythm based game, you have to change between 3 panels with Q and E, you use the arrows to hit the notes.

When I saw the tutorial I thought the game would be insanely confusing and hard to play, but it's quite nicely done, as you see all 3 panels at once at any time, so you see what is coming.

The art is really cool, the music is awesome and the story is even more awesome! I wanted to play until the end to know what happens... It's full of surprises, it's hiralious and you get hooked right into the story.

The spells aren't limited to only damage, you have shielding, direct damage, DOT, healing, boosts... Alot of different spells to use. You have to kill the monsters and ascend floors until you reach the top. All monsters have specific drops which you have a certain percentage of getting everytime you kill them (with music of course). You also have to craft/find your gear and you can learn new spells by using scrolls and completing the songs with high accuracy or note combos.

Theres not many bad things to say about the game... My only real issue with the game is the hitboxes... Sometimes it looks like you miss but it actually works and sometimes you think you succesfully hit the note but you didin't. Luckily this rarely happens so it didin't affect me too much. Maybe i'm just bad at the game though, I don't know!

This game is definately worth looking into, especially since it is only 4.99$. I'd say anybody that likes good stories or rhythm/music-based games should really try it out!
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8 de 8 pessoas (100%) acharam esta análise útil
7.5 hrs registradas
Publicada: 14 de novembro de 2014
Art: 9/10 (I am being a little too much critical here, it is above great!)
Code: 10/10 (can not see flaws, very agile and stable! +there is calibration feature to fix A/V off-sync!)
Enjoyability: 9/10 +consists great humour! (especially check item descriptions!)
Beatmaps: 7/10 (sometimes weaker beats result in two keypress, when the strong one is one key press)
Toughtness if necessary: 10/10 (there are four difficulty settings: easy, medium, hard, spasmodic)


9/10

PROTIPS: #1: Use ASDF instead of arrows and numeric keypad 4,6 to rotate and 1,2,3,7,8,9 for spells. Really comfortable! #2: Medium is too easy. #3: Spasmodic difficulty most likely will require playing against easier enemies repetitively in order to level up and beat stronger enemies or to use recipes, because that will help a lot; makes game a little more like RPG because of the repetitions, but that is enjoyable, really. If that is not for you, take hard or normal. When I started with normal and went to 4th floor, I felt it was too easy for me and I went for spasmodic difficulty. I found it really challenging and that is what I really hoped for.
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8 de 8 pessoas (100%) acharam esta análise útil
9.4 hrs registradas
Publicada: 18 de fevereiro
Great than Thapster app. It contains a lot of wonderful musics especially the last one with the boss scene, hard like hell but challenging to achieve 100%. The story is basic for me but I have a little surprise of it a bit though.

If you like music-tap game so this is the best game I can recommend.

And the other thing that I love is the publisher releases their soundtracks for free.
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3 de 3 pessoas (100%) acharam esta análise útil
17.5 hrs registradas
Publicada: 30 de dezembro de 2014
This is an extremely fun game! You should really go and play it!
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2 de 2 pessoas (100%) acharam esta análise útil
11.9 hrs registradas
Publicada: 27 de dezembro de 2014
A factastic application of Rhythm mechanics to an RPG. Essentially a game about breakdance-fighting monsters. The writing is also hilarious.
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1 de 1 pessoas (100%) acharam esta análise útil
20.7 hrs registradas
Publicada: 17 de dezembro de 2014
a fun casual logic-based game
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1 de 1 pessoas (100%) acharam esta análise útil
18.4 hrs registradas
Publicada: 30 de dezembro de 2014
I recommend the soundtrack to this game.
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1 de 1 pessoas (100%) acharam esta análise útil
16.4 hrs registradas
Publicada: 10 de dezembro de 2014
Sequence is a solid rhythm combat game, with good emphasis on multitasking. The graphics are nice, but lacking true animation. Music in the game is good, but the limited setlist means several songs will be repeated. That repetition will get on your nerves, as the progression system in the game pushes for RPG-style grinding to craft all the equipment. With 3 monsters to choose per floor, you will have to repeat fights to get all the random crafting parts.

The game is solid and affordable, and I can recognize the music even a year after beating it. It doesn't need much of a sale to be a great deal, and I could recommend it at full price if you like the idea of the combat grind.
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1 de 1 pessoas (100%) acharam esta análise útil
14.8 hrs registradas
Publicada: 20 de dezembro de 2014
Expectation should be left at the door when playing Sequence. Catchy tracks align themselves neatly with "gems" or arrows on the tracks, bringing a truely rhythmic experience.

Sequence occasionally feels like a grind and my experience has only been through PC controls through normal difficulty.
I still rate this game highly on rhythmic value, the combat system is a nice tweek to the typical guitar hero style approach; with switch lanes that reminds me of Frequency and/or Amplitude.

!!! Do not measure this game by store value, it's an experience not to be missed !!!
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1 de 1 pessoas (100%) acharam esta análise útil
0.2 hrs registradas
Publicada: 26 de janeiro
I’m horrible at rhythm games, I’ve never had the speed and skills to get through the harder difficulties and at the easier levels it feels like it’s to simple and child’s play. So I was kinda meh about the whole idea behind Sequence. But as soon as I got in there I must say that I really REALLY enjoyed rhythm gaming mixed with RPG elements, fighting, spells, mana and so on. Giving my successes and failures a deeper meaning.

It surprisingly fun to pull of a combo in Sequence and you’re rewarded with fun characters, good dialogue (not the best voice acting maybe but still fun dialogue). And for the first time I want to get further and deeper through the game… and it’s a rhythm game! The hardcore rhythm gamers will probably enjoy this, and the casual ones will like this, and the non rhythm gamers will still enjoy it for feeling more like a puzzle game.

Give this game a chance!

Recommended.

/ Nurgleprobe
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1 de 1 pessoas (100%) acharam esta análise útil
25.3 hrs registradas
Publicada: 31 de dezembro de 2014
A fantastic blend of Rhythm game and RPG. And the soundtrack is fantastic! I love this game!
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2 de 3 pessoas (67%) acharam esta análise útil
17.6 hrs registradas
Publicada: 9 de fevereiro
Idea is fun and refreshing, visuals are fine, music is ok, but it gets too grindy for me by the end... It's not too long, so I suggest to give it a shot... Especially if you find it cheap...

7/10
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1 de 2 pessoas (50%) acharam esta análise útil
10.3 hrs registradas
Publicada: 3 de outubro de 2014
A really awesome game that knows what it is trying to be and maximizes its potential.

What I like:
-Awesome soundtrack. I expected to tire of the music after playing a mission a few times, but it does a good job of remaining likeable throughout.
-Great visual and audible feedback when hitting and missing notes.
-I love the storyline and the voicework. Just amateur enough to seem like a project done by your friends, just professional enough to not be too distracting.
-The three way split really adds to the DDR formula and makes it a strategic challenge instead of a reflex workout.
-Scope of the game is just right. Not too big, not too small.

What I didn't like:
-Sometimes it becomes a grind when you need just one item to advance and you can't quite get it.

Not really about the game, but I love the trailers. If you don't know about hitpoints... this probably isn't the game for you.
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1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.2 hrs registradas
Publicada: 1 de dezembro de 2014
This game has
WAYYYYYYYYYY
Too many drug references. Apart from that, its got some good gameplay
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1 de 2 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
18.0 hrs registradas
Publicada: 5 de dezembro de 2014
11/10

Cools story.
Cool gameplay.
Challenging gameplay, but you can finish the game without getting fustrated.
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2 de 2 pessoas (100%) acharam esta análise útil
13.5 hrs registradas
Publicada: 6 de dezembro de 2013
Único e inovador, nunca imaginei que uma combinação tão estranha pudesse dar tão certo, Sequence mistura elementos de RPG com a jogabilidade de um jogo de ritmo (Ex: DDR). História muito interessante, a dublagem dos personagens é simplesmente fantástica e ótima trilha sonora.
Sequence com certeza vale cada centavo.
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3 de 7 pessoas (43%) acharam esta análise útil
0.5 hrs registradas
Publicada: 13 de abril de 2014
Um jogo maluco em que é preciso acertar sequências de teclas ao estilo Dance Revolution para se defender, lanças magias e regenerar mana e os três ao mesmo tempo. O jogo é fraco e está para mim mais para um conceito de jogabilidade.
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49 de 56 pessoas (88%) acharam esta análise útil
17.7 hrs registradas
Publicada: 27 de novembro de 2013
As a RPG and Stepmania enthousiast, this would seem like the perfect Indie game for me. And indeed, it was fun to play. It was unique. It was something fresh. And being a RPG fan, I am used with doing repetitive things in order to get that one rare drop.

One warning is that even casual gamers who would like to simply play the game and go through the story, might still face some moments where they have to engage battles over and over to get that last item for a recipe. Bite through it, the way you make story progression is quite slow in itself. Ronald Jenkees kicks ♥♥♥, but not after the 6~7th time in a row. Yeah, having only one fixed song per enemy doesn't get you on your toes that much.

On sales it's usually just one buck, so hopefully no buyer's remorse after you've even spent an hour at it.
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22 de 25 pessoas (88%) acharam esta análise útil
12.7 hrs registradas
Publicada: 28 de novembro de 2013
Sequence is an interesting RPG. The game plays like Dance Dance Revolution with the notes divided into 3 separate note tracks running concurrently on the screen for casting spells, defending against attacks and regenerating mana. There is a quirky story to pull you through to the end but what won me over was most definitely the music tracks behind the gameplay.

I can't really gauge how difficult it is to play for beginners to the genre due to my many years of playing rhythm games from Stepmania, Guitar Hero and my current timesink of Osu!. Anyone who has played such games should find no problems however with adapting to the mechanics.

Due to the RPG nature of the game, it can become a grind for specific items to drop on the monsters which are used to craft items needed to progress in the floors. The game does not come with any additional content beyond the story that I am aware of (I played mostly at release back in 2011).

Sequence wasn't the most challenging game personally but it sits in my game library as a comfortable purchase when I look back over two years. Give it a go if it is on sale but just be aware it may not be fun for everyone; the usual disclaimer case for most games in the rhythm genre.
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