Sequence combina elementos de juegos de ritmo y juegos de rol para crear una experiencia totalmente única.
Análisis de usuarios: Muy positivos (979 análisis) - El 86% de los 979 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 20 oct. 2011

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Comprar Before the Echo

¡REBAJAS DE OTOÑO! La oferta finaliza el 1 de diciembre


Recomendado por mentores

"Rhythm games meet RPGs with an excellent soundtrack and challenging difficulty at the higher levels."
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Actualizaciones recientes Ver todos (2)

14 de octubre

Before the Echo now available for Mac and Linux!

Huzzah! Now all users of Steam may climb the Tower, engage in witty repartee, and dance battle until the cows come home!

I mean, where were the cows, anyway? How did they get out? This should be looked into. I'm glad they're home, but still.

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“... Sequence es uno de los apenas cuatro o cinco juegos a los que he jugado jamás que están a la altura de su potencial de manera tan absoluta y con tan poco margen para la mejora.”
100% –

Acerca de este juego

Sequence combina elementos tanto de juegos de rol como de juegos musicales rítmicos para crear una experiencia completamente única. Únete a Ky en su ascenso de la misteriosa Torre, guiado en su camino por una misteriosa chica llamada Naia. Encuentra monstruos mortales y personajes ridículos, y descubre la gran trama tras el misterioso aprisionamiento de Ky... si sobrevives al viaje, claro.

Características Principales:

  • Modo historia de más de 10 horas con diálogos completamente grabados con voz
  • Con música de Ronald Jenkees y Michael Wade Hamilton
  • Complejas mecánicas de síntesis de objetos y personalización de hechizos que proveen una experiencia de juego de rol completa
  • Total integración con logros de Steam y partidas guardadas en la nube

Requisitos del sistema

Mac OS X
SteamOS + Linux
    • SO: Windows XP / Vista / 7
    • Procesador: Dual Core a 1.7 GHz o superior
    • Memoria: 2 GB de RAM
    • Disco Duro: 250 MB de espacio libre
    • Gráficos: Gráfica con 512 MB de VRAM y compatible con DirectX 9.0c y Shader Model 3
    • Versión de DirectX®: 9.0c
    • OS: Lion 10.7.5
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 250 MB
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
Análisis útiles de usuarios
A 14 de 18 personas (78%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
13.0 h registradas
Publicado el 1 de julio
TL;DR --> It costs less than an euro during sales, and it doesn't mean it's a bad game. It's a sign to purchase it as a duty.


If you're reading this, congratulations! You have a good taste in videogames.

As a hardcore rhythm game player, Before the Echo caught my attention soon enough but honestly I didn't know what to expect. The conclusion after beating everything is a fully recommendation of the game.

Before the Echo (also known as Sequence) is a rhythm game with RPG elements. The basic stuff in summary (HP, Mana, EXP, weapons, accesories...). The main character, Ky, has somehow placed himself into a tower where he needs to fight mobs and bosses in order to escape.

The battle system consists in getting control of 3 labels of notes. They have different purposes and you need to know when to focus into one or another. I won't explain their features here since the game has tutorials for that.


+ The artwork is cool. Backgrounds are good-looking, and so are characters and foes.
+ The soundtrack, as you might expect from a rhythm game, is pretty awesome. It also combines many music styles so if you're open minded with that stuff you'll probably enjoy it a lot.
+ 4 difficulties, from lame to more challenging.
+ The RPG system is pretty well included. Just as simple as it needs to be.
+ The storymode is surprisingly interesting. The characters' charisma helpsa lot here.
+ The dialogues. This is actually one of the most remarkable features. Dialogues in this game are VERY hilarious. Together with a pretty cool voice acting, dialogues will keep you super entertaining and will provide many, many laughs.


- Despite having a cool artwork, there's not too much variety, specially from foes.
- At some points grinding/farming is mandatory.
- All achievements can be obtained no matter the difficulty you set, which makes them WAY less satisfying.
- No leaderboards.
- Steam version works like a Flash game (for instance, I couldn't make screenshots, nor broadcasts).

All in all, I've had a GREAT experience with this game. It has some minor flaws I could perfectly ignore, and every rhythm player should try this out. You'll surely find some good fun and discover a very consistent title despite its price (less than an euro during sales... WHAT?).

Final Mark: 7.5/10
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A 7 de 8 personas (88%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
9.1 h registradas
Publicado el 3 de junio
Before the Echo (used to be Sequence) is a game that combines the rhythm game genre and the RPG genre. It combines the element of grinding from RPG games and rhythm game EXTREME TAPPING EXTRAVAGANZA!!! very well, and if you are a fan of both, definitely get this game. This game is only $4.99 and is totally worth it, even at full price. I've never seen a game that has successfully combined two different genres together so well.

Before the Echo also has a story included inside of it. I really love all of the character voice acting especially the sassiness of the main characters, Ky and Naia (it's pretty funny because of the amount of sass).There are also automatic saves that appear very often, which is great. Music is also very fun and upbeat as well.

Also, this game has taught me one lesson.

Multitasking is hard.
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A 3 de 3 personas (100%) les ha sido útil este análisis
10.5 h registradas
Publicado el 21 de junio
I started playing and could not stop until I finished the story.

Everything about this game is great. The story is mysterious, the characters have personality and are well-voiced, there is a simple crafting element, and the sense of incremental progress that you want in an RPG. The rhythm mechanic works very well! It keeps battles interesting and fun.

My only complaint is that there is not enough music. The system in this game deserves a wide array of music. There were only ~12 battle songs throughout the game. I found myself a little disappointed when I'd face a new monster or boss and think, "Oh, it's this song again." I do like the quality of the music, and would prefer quality over quantity, but the ideal case would be both. :)

If you are a fan of rhythm games and RPGs, this is the game for you!
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A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
12.7 h registradas
Publicado el 12 de julio
This is a bit of a mixed review. The battle system is pretty interesting with the switching between screens and thinking up the best strategies to beat the enemies. I also have fun with the crafting system (but it does make the game grind-y; I find grinding rewarding so I enjoy it, but if you have little patience for that sort of thing, trying to gather all the materials and experience points to craft stuff might get on your nerves). Overall I've spent a lot of hours entertained by the game and am invested enough to want to get all achievements, craft all items, etc. So for the price I think the experience is really worth it (and I even got it on sale).

That said - I expected an RPG with a rhythm game gimmick, and got a rhythm game with an RPG gimmick instead... the rhythm game battling is like 90% of the game. But it's not quite strong on its own to be what I'd call an "amazing" rhythm game... the music is a bit bland and sounds more like a nice BGM than something to actively enjoy. I also appreciate sleek visuals/designs in rhythm/music games but the battle screen looks pretty basic. This would've all been 100% fine if there was just more besides the battles to the game... like if you could actually move through a map and meet the monsters in random encounters or something, in a more RPG-y way. Or if the story and characters were more unique and there were more and better written narration and dialogue, in a visual novel-y way. The characters are pretty basic and the dialogue is cringey at times (trying a bit too hard to be witty/funny to be taken seriously, kinda generic, uncomfortable moments like one point where the r-slur is used). Basically I feel like the game is fun but falls short of being Great. Better visuals/music, more varied gameplay, better story/writing - if it had any one of those 3 things, I think it might've been enough. I wouldn't even demand to have all three at once. But as it is, it feels like it falls short of its potential. I think the core idea of integrating rhythm games with RPG in a battle system is really great and that the game could've been better.

But like I said, since it's cheap, I do think it's worth its price. So if you enjoy rhythm games you might as well get it because it'll probably provide quite a few hours of fun. If you don't like rhythm games, I'd just say you won't be missing out on much if you pass.
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A 2 de 2 personas (100%) les ha sido útil este análisis
42.6 h registradas
Publicado el 19 de julio
Triple screen DDR RPG
DDR = Dance Dance Revolution game where you press arrow sequences in time to the music
This game adds 3 different screens of arrows to make it more brain-meltingly hard. Initially it seems impossible but becomes a lot easier with practice.
You earn XP with each victory which you can use to craft items and new spells but the probability of crafting success is never 100% guaranteed.

+ Multiple difficulty levels, Normal difficulty is actually challenging and gradually pushed my (limited) DDR skills to the limit. Improving your DDR skills requires practice and is rewarding.
+ Rocking battle music by Ronald Jenkees
+ Floor 3 boss made me lol
+ Full voice acting
+ Just plain fun, more fun than a whole bunch of AAA games that I have played and gotten bored of.

- Limited variety of battle songs. They get reused multiple times.
- Ending was unpredictable but I personally found the explanation unsatisfying. Hidden ending unlock was very challenging and equally unsatisfying, explaining nothing.
- Hardly ever needed to use defensive spells on Normal difficulty
- Impatient players may find this game too grindy and/or challenging

If you have any interest in DDR games, this one comes highly recommended.
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